kotoro

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  • 1UP thinks the Force is with the BioWare MMO (again)

    by 
    Samuel Axon
    Samuel Axon
    03.07.2008

    We cannot foresee the details of BioWare's MMO; shrouded in mystery they are. The biggest rumor has always been that it's based on the Star Wars: Knights of the Old Republic IP. And what a ride that rumor has been. Just since the beginning of this year it's already been falsely confirmed once and denied twice.It's the most popular nonexistent game in the known universe, but is it really nonexistent after all? Oh no, here we go again! As our own Mike Schramm commented after the most recent denial: "If you strike this rumor down, it will only come back more powerful than you can possibly imagine." Prophetic words, those.A tipster sent 1UP an excerpt from an MMO script, allegedly from within BioWare. The script doesn't sound very MMO-like, but according to 1UP's Steve Watts, it resembles dialogue in previous BioWare works, and it's "set in the historical past of the Star Wars universe." Sounds like KotOR to us! 1UP poked LucasArts for a comment, and basically got the "no comment" comment.

  • BioWare strikes down latest KotOR rumor

    by 
    Samuel Axon
    Samuel Axon
    02.14.2008

    Yesterday we ran a story about an EA report that appeared to quietly announce that BioWare is working on a new Knights of the Old Republic game. That was pertinent to MMOs because BioWare is making an MMO at its Austin studio, and people have been speculating that it might be based on the KotOR IP.Well, BioWare got in touch with the Joystiq network to let us know that everyone's been jumping the gun; it turns out that the EA report was referring only in a general fashion to the KotOR IP (to demonstrate "the pedigree of the studio"). EA did not intend to imply that any specific new title is in development. So there goes the basis for the latest KotOR rumor.

  • EA responds to BioWare/KOTOR MMO rumor

    by 
    Kyle Orland
    Kyle Orland
    02.14.2008

    Looks like we may have gotten a little ahead of ourselves yesterday when we reported that the Knights of the Old Republic series was heading back into BioWare's able hands. According to a note from EA PR, the slide in the analyst report referenced by Eurogamer (pictured above) only referred to KOTOR as part of BioWare's past portfolio, and did "not specifically address future sequels."BioWare fans shouldn't despair though ... EA did confirm that the "New MMO" listed on the slide is, in fact, a new MMO under development at BioWare Austin. So ... yeah. With the reports of a BioWare/LucasArts collaboration and rumors of a KOTOR connection still floating around, the speculation train isn't likely to be derailed here.

  • More evidence that BioWare's MMO isn't KotOR [Updated]

    by 
    Samuel Axon
    Samuel Axon
    02.13.2008

    Joystiq reported today that an EA investor report listed a new Knights of the Old Republic title and the "New MMO" separately. This is not a logical certainty, of course, but it seems unlikely that the Austin-developed MMO is KotOR if there's already another KotOR title in development, given that the LucasArts/BioWare collaboration announcement implied only one title.This comes after an industry insider specifically named BioWare as a company that's not developing a Star Wars MMO. So our hopes have become a mere whimper by now. Tragic.Well, BioWare's Ray Muzyka will be talking about the future of MMOs at the Game Developers Conference this month. Maybe he'll mention what it is now that we're fairly confident it's not KotOR. Probably not, but we can hope.[EDIT: BioWare has contacted us and informed us that the EA investor report is referring only in a general fashion to the KotOR IP; EA did not intend to imply that any specific new title is in development. The listing of "KotOR" does not speak to the existence or nonexistence of a new KotOR title. We apologize for the error.]

  • Star Wars the only IP that can challenge World of Warcraft?

    by 
    Michael Zenke
    Michael Zenke
    02.11.2008

    Games industry rumor-monger Surfer Girl is apparently not done with MMO-bombshells yet. Last week she partially deflated the hopes of folks wanting a Massively Multiplayer version of Knights of the Old Republic. Today she says she sees the SOE/LucasArts venture Star Wars Galaxies closing down within a year of the release of the new game. Lucas and the (unnamed) company working on the new MMO apparently think Star Wars is "the only IP that can pose a serious challenge [to] World of Warcraft". She also claims that the Old Republic setting is too niche to fully utilize the Star Wars IP, which is why it's not the new game's setting. If the new MMO is set in the same period as the new television show, as she previously claimed, it will likely take place sometime between Episode III and IV. That previously untapped period in the Galaxy Far, Far Away is the setting for most of Lucas' new projects. She goes on to say that LucasArts and the dev house expect their new project to have at least three million subscribers by the end of its first year. As for what BioWare is actually working on, she intimates that the Edmonton studio is working on a new KOTOR title. The MMO the Austin studio is making (according to an earlier post of hers) "has a fantasy setting akin to the company's previous fantasy role playing games." So ... Dungeons and Dragons possibly? The world made so much more sense last week. Do you think she is right about WoW and Star Wars? Is the Force the only thing that could shake Azeroth's deathgrip on the massive gaming genre?

  • MMOGology: The next big thing

    by 
    Marc Nottke
    Marc Nottke
    11.12.2007

    I remember the excitement I felt back in 2001 when World of Warcraft (WoW) was announced. I greedily read early previews as new details were released in magazines like PC Gamer and Computer Gaming World (now Games for Windows). I savored each scrap of gameplay information and every gorgeous screenshot. It seemed so different, visually and conceptually, than all the other MMOGs I had played to that point. Yes, Blizzard was taking tried and true gameplay techniques from Everquest, Dark Age of Camelot, and other popular MMOGs at the time, but it was keeping the fun concepts and removing the painful ones. It was a somewhat foreign concept at the time to focus on making the fun factor the focus of the game. Some people will undoubtedly argue with me, but running naked while avoiding agro on a twenty minute corpse run in Everquest was not my idea of fun. Blizzard's game was also the only MMOG I knew of that promised it wouldn't discourage casual and solo play. Apparently I wasn't the only one excited about World of Warcraft. Six years after WoW was initially announced, and on the eve of its three year launch anniversary, WoW has somewhere between eight and nine million subscribers. WoW is clearly the current king of the massively multiplayer mountain; at least in terms of populatiry. With one expansion under its belt, another set for release in 2008, and constant upgrades along the way, it's clear that WoW has a lot left to give. But there's always one thing you can count on when you're the king of the mountain; you'll always have a challenger aiming to steal your crown. Inevitably it will happen. Something will replace the WoW so many of us MMOG players know and love. It might be another Blizzard creation, a WoW 2.0 or a World of StarCraft. Or it might be something entirely different by another developer. It's a question that will continue to be asked until WoW is finally replaced. What will be the Next Big MMOG?