Legend

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  • Tomb Raider devs talk story, locales

    by 
    David Hinkle
    David Hinkle
    09.09.2008

    While most of the in-game footage of environments from Tomb Raider: Underworld that is shown in the video above was taken from the other, non-Wii systems, it's still a great look at how the developers recreated the wonderful real-world locations we'll no doubt be traversing when the game releases, as well as Underworld's story. When Tomb Raider: Legend released, it brought an actual half-decent story to the franchise and ever since we've finished that game, we've been waiting to see how all of this pans out. Apparently, Underworld will involve a god and Thor's hammer.Check it out above, as it shows all of the hard work developer Crystal Dynamics has put into the game. Excited? We are.

  • Tomb Raider: Underworld vs. Legend

    by 
    Alisha Karabinus
    Alisha Karabinus
    08.20.2008

    Click for more comparison shots Lara Croft's latest handheld adventure looks, well, dark. Not necessarily in tone, but in color. As in, it's sometimes difficult to make out just what the hell is going on. If it's brown, does that make it next-gen? What's it mean if it's blurry?Does Tomb Raider: Underworld look better than the DS's last tomb raiding experience? The backgrounds have a little more definition, but that leads to the murky quality in the screens. In our gallery below, not only do we have screenshots from the new game, we've also put together a few comparison pieces for your perusal. Which one looks better? Of course, as long as Tomb Raider: Underworld is playable, it will probably trump the DS version of Legend.%Gallery-30018%

  • All the World's a Stage: The passing of the Beast

    by 
    David Bowers
    David Bowers
    02.10.2008

    All the World's a Stage isn't just a column for loony and creative geeks, playing with roles every Sunday evening.The Lunar Festival has been with us for a few days now, and I can tell you as one living in China, the real life version of this holiday, the Chinese Spring Festival, is quite the treat. Everyone seems to walk around charged with a special happiness, traveling all around the country, glad to be reunited with family after spending months away. Shops are closed, streets have more people walking than driving, and nights ring loud with the sound of fireworks bursting from all around you.The WoW version is a pale imitation, to be honest, but it does manage to capture a portion of the Spring Festival's spirit. While setting off fireworks is not the awesomest eye-candy, it's not that bad; also, traveling all over the world to visit the Elder ghosts scattered all around Azeroth is charming in its own way. The main thing that's missing, however, is a real understanding of what the holiday is all about.Few Westerners realize that the annual attack of the monster "Nian" (on which the story of WoW's Omen is based) forms the mythological backstory for the Spring Festival -- sort of an equivalent of the Nativity story of Christmas. The Chinese words for "Celebrate the New Year," Guo Nian, could also be literally translated as "The passing of the Beast." If we look at the symbolism behind this Chinese myth, it can give the Lunar Festival new meaning for our characters in Azeroth as well.

  • You got The Quilt of Power!

    by 
    Chris Greenhough
    Chris Greenhough
    01.10.2008

    Look, it's all well and good stomping off to rescue princesses and reassemble golden triangular relics, but at least remember that it's a cold, unforgiving world out there, and you'll need something warm to wrap around yourself at some point. As the only other Zelda quilt we've posted about was never put up for sale, this one should do the trick, even if it is ... $475?! We advise chopping grass to raise the required funds.Take a closer look at this work of art after the break.

  • Half-time band makes sweet game music

    by 
    Chris Greenhough
    Chris Greenhough
    11.14.2007

    The combination of half-time shows, videogame medleys and marching nerds is nothing new, but this could be the best example we've seen yet. The footage above was shot at the UC Berkeley versus Washington State game earlier this month, and sees a rigorously drilled band belting out a string of songs from a glut of Nintendo favorites, including Zelda, Mario, and Pokemon. We only hope some of the crowd can appreciate the brilliance that's unfolding before them.It's the formations that really make it for us, though. That bit with the flag at the end is an absolute win in our book.

  • Tomb Raider Anniversary looking less chunky in new screens

    by 
    Peter vrabel
    Peter vrabel
    07.03.2007

    A fresh batch of screen shots from Lara Croft's upcoming Tomb Raider Anniversary go-round on the PSP shows a prettier and less "chunkier" Tomb Raider than Legend was, though at this point we're more curious as to how it plays. Last year's Tomb Raider Legend turned out pretty decent, but frame rate issues, chunky textures and clunky controls hurt the overall reception of the title. Feast your eyes on the recent released screenshots of the PSP-bound title and let us know if this reiteration is still on your radar. Despite the slight delay from its original June release, Tomb Raider Anniversary is still on the agenda for a late July arrival. Lets hope the extra time spent on its development results in a classier and smoother ride. %Gallery-4525%

  • Virtually Overlooked Special: A bunch of NES games I get mixed up with each other

    by 
    JC Fletcher
    JC Fletcher
    05.31.2007

    Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative. Last week, I asked for reader suggestions for this week's Virtually Overlooked. One reader suggested The Guardian Legend, and I thought that was a perfectly reasonable suggestion. The Guardian Legend was one of the biggest sleeper hits of the NES era, and something that is definitely worth checking out, especially for fans of Ys and Faxanadu.It was only later that I realized that I was thinking of Legacy of the Wizard. I get those two mixed up a lot. They both fall into that "sleeper" category, they were both published by Brøderbund, and they both have "Leg" in the title. They're practically the same game, except that one's a hybrid vertical shooter/Zelda-style adventure developed by Compile, and the other is a side-scrolling action RPG from Nihon Falcom. But other than that, the same game.Inspired by my inability to keep two similar things separate, I thought this week we could look at some more NES games I get confused about, either because they're so similar or because I'm so dumb.

  • Phantom Hourglass Japanese boxart FTW

    by 
    Jason Wishnov
    Jason Wishnov
    05.22.2007

    It's stylish. It's classy. But we here at DS Fanboy think that Link is getting a little too cute, even yon cel-shaded version. This cuteness is only made more creepy by the fact there is an old man with oddly-styled facial hair standing right next to him. Damn sailors.This boxart reminds us heavily of Wind Waker, and it makes us wonder how big a component sailing is going to be in this new adventure. Crossing the ocean became a bit tedious in Wind Waker, so here's hoping the process has been streamlined (LOLpun) a bit.[Thanks, Braden!]%Gallery-3279%

  • Wear Baby Link, if you have the courage

    by 
    JC Fletcher
    JC Fletcher
    04.24.2007

    This Zelda shirt, cleverly called Born to High-Rule, offers a look at a rarely-discussed part of the Zelda mythology: the birth of Link, rendered here in a stylized graphic. If we ever wore a shirt featuring a widdle baby Link, it would probably be this one. Even if there were some other ones.We like the details that make up the background: the hearts, hookshot, and other Zelda doodads. We especially like that the boomerang is complimented by an eminently boomerangable Keese, just like it always should be.[Via Wonderland]

  • IT'S DANGEROUS TO GO ALONE! TAKE THIS QUILT.

    by 
    JC Fletcher
    JC Fletcher
    03.11.2007

    This quilt from Craftster member dishwasher182 combines two of our favorite things in life: The original Legend of Zelda and being warm while sleeping. We aren't sure how we'd rank those two things. Maybe we should start quilting, so we can have our own enormous pixel-perfect Link holding a very ziggurat-esque Triforce. But we aren't sure we're up to the challenge of cutting and sewing together over 400 squares. In fact, we know we aren't. We're exhausted from reaching up to the number keys just now.Seen any amazing game-related crafts lately? Let us know!

  • Super Mario Galaxy and Metroid Prime 3: Corruption to be released in late '07?

    by 
    Jason Wishnov
    Jason Wishnov
    12.19.2006

    Le sigh. There was a point, if we here at the Fanboy offices can remember correctly, that both Super Mario Galaxy and Metroid Prime 3: Corruption were both possible launch titles. Now, according to some whispers over at CVG, neither title will be released (along with the eternally delayed Zelda: Phantom Hourglass) until the holiday season of 2007.Patience is a good thing, and we're more than willing to wait until both of these quadruple-A titles are as shiny as can be. Still, unless Super Smash Bros: Brawl can make it out either in summer or even earlier (something we highly doubt), Nintendo is going to be going quite some time without a big first-party title. Memories of the typical Gamecube release schedule are coming to mind, but alas ... at least we've got the Virtual Console to keep us busy...[via Joystiq]

  • Marching band plays gaming hits

    by 
    David Hinkle
    David Hinkle
    09.06.2006

    Sure, we could make jokes about how being in a marching band is lame and one's only choice should they be horrible at sports, but we aren't that kind of judgmental blog. Instead, we're the type of blog to pay homage and respect those who manage to convince their superiors that a videogame-inspired medley of tunes should be the focus of the half-time show. That's what this wonderful MSU marching band did, playing tunes from awesome Nintendo games such as Super Mario Bros. and The Legend of Zelda.They also played something from a Microsoft game, we believe. Something having to do with angels?

  • LoZ controls get updated and Shiggy talks GC titles updated for Wii

    by 
    David Hinkle
    David Hinkle
    08.21.2006

    Some have said that using the Wiimote as if it were a sword, swinging it around to perform actions in-game, will undoubtedly cause us all to collapse from exhaustion. Some have noted that no actual force is required when using the Wiimote as if it were a sword or in any other kind of fashion, causing the previous point to be irrelevant. Well, now the argument may heat up yet again as Shigeru Miyamoto recently confirmed with Nintendo Dream magazine that the previous controls established for The Legend of Zelda: Twilight Princess are no more. Instead of using the B button to cause Link to slash, as the E3 build demonstrated, now players will need to physically swing the Wiimote around should they wish Link to vanquish his foes. Only thing is, the combat in previous Legend of Zelda titles has been intense, causing some to wonder if this new change is for the best. Also, now that the B button has been freed up, it will now be used when Link is utilizing the bow. Upon aiming at a target, hitting the B button will let loose the arrow from the bow. Miyamoto also tested out using the d-pad for aiming duties, but decided to scrap that idea.In the same article, Miyamoto stated that given the hardware set of the Wii, it would be easy to update GameCube titles to allow full use of the Wii's control scheme. Of course, we have to assume that if this were even going to happen it would only be restricted to first-party titles from Nintendo. Miyamoto said:"We'll be upgrading the development tools, but GameCube code can be used for the most part as is. In that sense, I believe that it would be good to remake GameCube games for Wii, and that some titles would become better with the change to the Wii remote controller."So, you can have one GameCube game updated with the Wii control scheme: what would the game be and how would the Wiimote be used?[Via Joystiq; Thanks vidGuy and Marc!]

  • Interesting comments about TP opening gameplay

    by 
    David Hinkle
    David Hinkle
    08.08.2006

    A forum poster by the name of 'cartoonsmart' recently created a rather interesting topic over at the Neoseeker forums. Claiming to have played a rather lengthy segment of The Legend of Zelda: Twilight Princess, starting from the beginning of the adventure, the poster mentions some very specific things that are supposedly going to be present in the final game. However, it may be seen that at one or two times in the post, cartoonsmart contradicts himself a bit. As the post could be considered a big spoiler, we will not repeat anything here.Now, naturally the replies provide some very strong rebuttals to his argument that what he claims is all truth. However, he does a good job at fielding the questions within and proving himself to be what he considers "true" in his statements. We find this whole ordeal to be very interesting, but are not prepared to accept any of this as truth. By all means, if a Nintendo representative comments that any of this is true, or we find it all to be exactly as he said once the game is released, then we will undoubtedly apologize for not accepting a random forum post as truth and beg for your forgiveness.[Via Infendo]

  • Metareview: Tomb Raider Legend [Update]

    by 
    David Hinkle
    David Hinkle
    06.28.2006

    Lara Croft is back in a new adventure on the PSP with exclusive features such as wireless multiplayer and unlockable image galleries, wallpapers, and songs from the soundtrack. Not to mention a plethora of outfits for you to raid those tombs in. The title received favorable reviews on home consoles, but has it been able to bring that magic to Sony's portable? Gamespot (62/100) - "The only new challenge to be found in this version is the challenge of adapting to the uncooperative camera and clunky controls." IGN (72/100) - " While rough around the edges, Tomb Raider Legend still manages to offer a unique, worthwhile experience on PSP." Gamespy (70/100) - "All in all, we recommend Tomb Raider: Legend to fans and non-fans alike, but you might be better off picking up a copy of one of the console versions." [Update: Fixed typo in the title.]

  • Whopping 22 minute vid of Phantom Hourglass at E3

    by 
    David Hinkle
    David Hinkle
    06.05.2006

    This video shows the entire demo of The Legend of Zelda: Phantom Hourglass that was available at Nintendo's booth during E3. The video, which is filmed exceptionally well, shows all of you exactly how Link will control and interact with the environment. Just make yourself some popcorn before starting to watch, this video is on par with the length-time of a full episode of Scrubs.

  • 2 new videos for Legend of Heroes II

    by 
    David Hinkle
    David Hinkle
    05.24.2006

    The Legend of Heroes II: Prophecy of the Moonlight Witch is not only a mouthful when it comes to a title for anything, but also a pretty promising-looking role-playing game for the PSP. In their continuing coverage for the game, IGN has put up two more videos, the first of which showcases the battle system and the second focusing on a conversation with Grandpa Lap. The Legend of Heroes II: Prophecy of the Moonlight Witch is the story of two friends by the names of Jurio and Chris who set off on a journey to visit 5 shrines surrounding their village. As any good RPG, it's soon after embarking on this journey that the duo learn of the Raual Wave, an evil force that threatens their very existence.

  • Nintendo colors the Twilight Realm [Update 1]

    by 
    David Hinkle
    David Hinkle
    05.19.2006

    It's fairly well-known by now that in The Legend of Zelda: Twilight Princess, Link will be traveling between Hyrule and the Twilight Realm, a dark, grey place that causes him to transform into a wolf. Well, according to Eiji Aonuma, by way of an interview conducted by magazine Electronics Gaming Monthly, the Twilight Realm has received a makeover and will now feature a vibrant set of colors, distinguishing itself from Hyrule in that way. No screenshots of the changed look have made its way onto the internet at the time of this post, so hopefully we'll see something pop up soon.[Update: Photographic evidence may be seen here.]

  • Phantom Hourglass scans

    by 
    David Hinkle
    David Hinkle
    04.27.2006

    Some scans hit the net today for this game called The Legend of Zelda: Phantom Hourglass. You've probably never heard of it. It looks like it's a game based around spinning a small boy dressed in green, who is armed with a sword, shield, and sleeping cap, while his twin brothers cheer on. The scans come from magazine Nintendo Dream and also showcase a rather large, rosey-cheeked character wielding a massive paintbrush. It looks as if you'll be able to control the small kid, whose name is unknown, through the stylus and touch screen. We're not too excited about the game since it's relatively obscure, but we felt obligated to post about it for the benefit of the three people out there looking forward to it.