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  • The Road to Mordor: Why LotRO's classes need a shakeup

    by 
    Justin Olivetti
    Justin Olivetti
    09.29.2012

    In a recent post about the Riders of Rohan beta, blogger Doc Holiday wrote a criticism of LotRO's lackluster class development: "Think about it, what have our characters actually gotten since Moria? Outside of revamps (which are always needed as games age and don't really count) there's been almost no progression of our characters outside of gaining morale." For this I have two words in response: hear, hear! I've been thinking about this a lot since last week's imaginary restart scenario and even before. There's a reason that rerolling a character in Lord of the Rings Online has such appeal, even with a mountain of content behind it. It's a character that actually develops noticeably before your eyes, not slugs through content. Today I want to examine why I agree with Holiday about the stagnation of high-level classes and how the devs can shake up the status quo to make character development exciting once more.

  • The Road to Mordor: Five ways LotRO should be streamlined

    by 
    Justin Olivetti
    Justin Olivetti
    05.19.2012

    You would think that growth and expansion is nothing but a good thing for MMOs -- after all, those are the hallmarks of the genre. But as these games get bigger, issues emerge as the developers add new zones, features, and systems. In short, maturing MMOs gravitate toward complexity, and this can have an adverse effect on the game as a whole. The problem is that there is eventually too much a brand-new player has to absorb and master, not to mention the hassle of rolling alts and having to navigate all of that content once more. If developers don't stay on top of the situation, then the game starts to lose overall cohesion and becomes a befuddling mess. With three expansions and numerous updates under its belt, Lord of the Rings Online is venturing deep into this territory. I have friends who are leveling up for the first time and finding themselves overwhelmed with everything that needs doing as well as all the systems that are not clearly explained. So today I want to play backseat developer and talk about five ways that LotRO should be streamlined for the good of all players, old and new.

  • The Road to Mordor: Power to the levelers

    by 
    Justin Olivetti
    Justin Olivetti
    08.12.2011

    With Rise of Isengard creeping up on us, I've seen an increasing number of people begin to freak out about it, not because they're upset it's coming but because they're not prepared to partake in the expansion on day one. Now, this might not be important to you, but I assure you it's quite important to many -- lots of people like to be in on the excitement from the very beginning, and it's a special kind of torture to contemplate having to sit there and listen to your friends oohing and ahhing over the new zones and content while you're still poking your way through Moria. So because of this, some players really, really want to get a character up to level 65, prepared to do a dive roll right into Dunland when September 27th hits. It's understandable. Even I, a normally laid-back type of guy, am pushing hard to finish up Enedwaith with my Lore-master so that I'll have one character good to go on I-Day (that's Isengard Day). But what about those who don't have a level 65 in their pockets? Is it too late to get your act in gear and get up there before it's too late? Of course it isn't. I'm pretty convinced that you could even roll a fresh toon today and get him or her up to the endgame by I-Day, depending on how much time you can dedicate to it. Today we're going to look at a few leveling tips I've picked up over the years to aid those of you who want to kick in the afterburners of the leveling process so that you can make sure you're where you want to be. It's not even that hard!

  • The Road to Mordor: A look back at Volume 2

    by 
    Justin Olivetti
    Justin Olivetti
    05.06.2011

    Last year, I spent a column giving my reflections, thoughts, and observations on the entirety of Volume 1 of Lord of the Rings Online's epic storyline, and today I'd like to do the same for Volume 2. Since these stories are at the center of LotRO's player experience, it's important to see how they function and hold up in today's increasingly story-centric MMO environment. I've gone through Volume 2 twice, once before the "solofication" of the recent update and once after. The second journey was, by far, much more enjoyable since I didn't have to sit there for weeks hoping to find enough players on the same part of the Fellowship portions to continue the tale. Being able to go through it at my own pace was vastly more enjoyable, especially when I could dedicate huge chunks of time to knock out several chapters in one go. And this is a good thing, as this volume of the epic story not only gives you one of your legendary traits but greatly helps you build reputation toward a faction that will give you another one (the Iron Garrison Guards). As such, Volume 2 will continue to be an important part of any character's journey. So let's dig into this puppy (not... a literal puppy, you understand) and see what Volume 2 has to offer. If you haven't yet gone through this part of the epic story, beware: Here be spoilers!

  • The Road to Mordor: Creating your roadmap

    by 
    Justin Olivetti
    Justin Olivetti
    02.04.2011

    I wish to preface this week's column by saying that I'm not advocating just one way to play a game. I think it's equally valid to explore at your own pace, team up as a duo, maximize TP revenue, or set whatever goals you like and pursue them. But after leveling one character to the cap and playing several others, I've begun to develop a roadmap, if you will, that helps guide my progress somewhat efficiently. It's this roadmap that I want to share with you today. The thing is, for all I love about Lord of the Rings Online, the game is definitely littered with timesinks of epic proportions. It already takes a long, long time to get your character up to 65 and through the two expansions, and that's only going to increase as the game grows. There are a lot of distractions and unnecessary grinds (such as virtues you will never use) that can bog you down too long and perhaps dishearten you. So when I created a Minstrel in LotRO a little while back, I decided to map out his progress from level 1 through 65 by creating a broad framework -- an outline, really -- that serves to keep me on track so I don't have to backtrack as much later on to get these goals done. I have a very "two birds with one stone" mentality, so if I'm doing one task in a zone, I'd rather be accomplishing two or three at the same time. So for example, if I'm grinding out a deed, I'd rather do it at level at which I'm getting XP than 20 levels later when I'm not (although the latter has its merits for rapid deed completion). Hit the jump and I'll give you the rundown of how to eliminate some of the confusion and speed bumps of leveling.

  • Details of Book 12 lovin' for Champions

    by 
    Samuel Axon
    Samuel Axon
    11.02.2007

    Turbine representative Graalx2 visited the The Lord of the Rings Online's official forums and revealed the beneficial changes players of the Champion class can expect in Book 12. The Champion is one of the most popular classes in LotRO, but its players have been crying out for some patch lovin' for a while now. We only recently learned that their cries were not in vain, but now we have specifics!Champions commonly requested a new, intermediary stance -- a compromise between the DPS-crazy but defenseless Fervour stance and uninspiring default one -- and now they're going to get it. The new stance will include the combo point bonuses of Fervour but not the straight-up damage bonus, and will merely penalize Parry and Evade rather than disabling them entirely.Graalx2 lists some other changes in the post as well -- upgrades to existing legendary skills, the conditional ability to use Sudden Defense while in Fervour stance, and more. Read the post for yourself for details. Also, he elaborates on the Legendary skill upgrades deeper into the thread. [Via Curse]