license

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  • Alien games to burst out of Sega's chest

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.11.2006

    A despicable creature gnawing at your insides, slowly growing in size and voracity until it shoves its hideous head right through your rib cage and causes splintery bone to pierce your flesh. So, a lot like playing the new Sonic the Hedgehog, then. Indeed, a more appropriate company than Sega could not be found for a recent deal struck by Fox Licensing with regards to their lucrative Alien film franchise. The new agreement, as detailed by The Hollywood Reporter, allows Sega to develop multiple games for new generation consoles and PCs. With a first-person shooter and a role-playing game already under development, an elaborate and somewhat sinister music-and-rhythm title can't be far behind. Mike Gallo, senior producer of the Alien series at Sega, promises that the developers will go out of their way to "tie the games into the films in unique ways." He also says they'll look at source materials and the films for inspiration, which is nice. The first title is due in 2008 -- that's when Sega will be "taking licensing to the next level," it says here. [Via Pro-G | Image credit: "That's saying a mouthful" -- VG Cats] See also: Firefly returns as MMORPG

  • Belkin and Microsoft make nice, settle U2 lawsuit

    by 
    Darren Murph
    Darren Murph
    12.09.2006

    No, we're not talking Apples and Apples here, nor does this have anything to do with Bono (nor the Edge, actually); rather, Belkin and Microsoft have finally made nice regarding Belkin's consistent use of Microsoft's "U2 technology," which allows keyboard and mice to detect what type of connection (USB or PS/2) is needed. While other accessory makers, namely Targus and Fellowes, have been paying Gates and Co. royalties for years to borrow said technology, Belkin has been resisting the pressure "for more than two years." Eventually the misalignment between companies came to blows, creating a lawsuit that suggested Belkin pay fees for using the detection technology in its third-party peripherals. The decision was settled when Belkin finally agreed to pay an undisclosed amount to the Redmond giant to continue using its patented U2 goodness, and both sides actually went so far as to say they were "pleased" with the outcome. C'mon folks, can't we just learn from this and all strive to get along?

  • Canon's EOS-1D an example of all-controlling IP?

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    11.18.2006

    There's no doubt that the matter of intellectual property has become more prominent in the age of the internet now that some products -- like music -- have begun to lose their physical properties entirely. This shift has led to an increase in use of licenses designed to protect the IP of certain goods; so when you buy a song from the majority of online music services, that purchase is often accompanied by an agreement between you and the creator of the music. Some argue that manufacturers of electronic products have gone too far with their licenses, an opinion aired over at an article in The New Republic. One particular example of outlandish licensing agreements is that of Canon's EOS-1D which includes a separate agreement related specifically to the software that runs on the camera -- effectively the consumer does not own the software that keeps the camera running; he or she is instead licensed the right to use it. One clause of the disclaimer actually removes Canon's obligation to service or repair the camera if the software fails. These kind of agreements aren't completely watertight: courts can invalidate licenses if the company tries to impose excessive limits, the problem is that often they choose to favor companies over the individuals because it is felt that protection is required for fast moving areas like software design. Ultimately though, the threat of aggressive IP will never overrule the consumer's killer wallet-closing combo move. If consumers are unfairly restricted by certain companies, isn't it logical to assume that people won't buy that company's products anymore?[Via Against Monopoly]

  • Showing allegiance through a license plate

    by 
    David Hinkle
    David Hinkle
    11.09.2006

    We're pretty sure this Mexican driver didn't intentionally mean for his license plate to be a shot at PSP fanboys, but we're all about reading what ain't there and are just going to blindly assume that the coincidence is anything but. Somehow, we think there's a clever commercial trapped somewhere in all of this ...[Thanks Marko!]

  • Vista license to only allow one computer transfer

    by 
    Cyrus Farivar
    Cyrus Farivar
    10.13.2006

    As if crippling your PC when you're running an unlicensed copy of Vista wasn't enough, Microsoft has now taken to limiting the number of times you can transfer your license legitimately to other computers. Unlike Windows XP, which previously allowed for unlimited license transfers between computers, Vista limits this transfer to a single time. As TechWeb reports, quoting the license for Windows Vista Home Basic (and other versions as well): "The first user of the software may reassign the license to another device one time. If you reassign the license, that other device becomes the 'licensed device.'" Still, as we noted last time, it's almost certainly a safe bet that the most determined folks will figure out a way around this, à la PlaysForSure.

  • LG Telecom loses Korean 3G license

    by 
    Chris Ziegler
    Chris Ziegler
    07.21.2006

    Remember the news that a Korean government-appointed panel had recommended revocation of LG Telecom's right to 3G on the 2GHz band? Well, it happened. Interestingly, investors think this is great news for the company, pushing its stock sharply upward on the news -- possibly because the technology for which the license was issued has failed to become a commercial success. LG Telecom now looks to instead deploy EV-DO rev. A on the more widely-accepted 1.8GHz band, but at any rate, Korea takes their 3G deployments seriously -- per regulation, the government is now pressing for CEO Nam Yong's removal.[Via Mobile Magazine]

  • South Korea poised to revoke LG Telecom's 3G license

    by 
    Chris Ziegler
    Chris Ziegler
    07.15.2006

    As the saying goes, "You snooze, you lose." Such is the case for LG Telecom, Korea's 3rd-largest carrier behind SK Telecom and KTF, which purchased a license to deploy 3G services on the 2GHz band in 2001 for 1.15 trillion won ($1.2 billion, give or take), but has yet to do anything with said license. According to the terms of the license agreement, the services had to be in place by the end of last month, and an advisory board has subsequently given the thumbs-up to Korea's Ministry of Information and Communication to yoink the license. LG Telecom's CEO, Nam Yong, has said that deploying 3G at 2GHz would be counter to market trends and they'd like to upgrade their 1.8GHz network instead, but it appears the heart-of-stone MIC is going ahead with the revocation nonetheless. And here's the real kicker: Korean law stipulates that any company failing to make good on a 3G rollout remove its chief executive. Oh, but don't you worry about Mr. Nam; rumor has it he'll likely land comfortably somewhere within LGT's corporate parent -- you guessed it -- LG Electronics.

  • Fraser Speirs clears up FlickrExport licensing confusion

    by 
    David Chartier
    David Chartier
    07.10.2006

    It sounds like confusion has arisen over how FlickrExport's licensing terms work; specifically, how many licenses one needs to purchase, and for which machines. To help simplify things, Fraser has adopted terms like The Omni Group uses, which I personally applaud: a user can purchase one license and use it on two machines; for example, a desktop and a notebook (though both licenses can't be in use simultaneously). On the other hand, a business can't purchase ten licenses for twenty employees, even if no more than ten copies of FlickrExport are in use at any given time.Read up on Fraser's blog post for an update and a more in-depth explanation of the simplified terms, and if you're one of the confused users who doesn't need an extra license or two that you purchased, Fraser will be personally contacting you to offer a refund.

  • Xbox gets X-tra X-Men product placement

    by 
    Ken Weeks
    Ken Weeks
    05.30.2006

    You didn't have to be a telepathic mutant to predict that X-men: The Official Game would be a half-assed, Hollywood cash-in, similar in artistic merit to the cinematic rush-job it seeks to cross-promote. Those who broke down and paid money to see Halle Berry void her Oscar over the weekend may have noticed that the under-developed power-sucking character was playing an Xbox 360 to pass the time in his cell. I couldn't tell what game, though thankfully it wasn't the current king of obnoxious in-game advertising, Fight Night Round 3. Hard to believe the suits who sold this film franchise down the river, then insulted us with a crappy game, would miss the opportunity for a rare tri-level Burger King product placement.

  • John Woo's Stranglehold hands-on

    by 
    Ken Weeks
    Ken Weeks
    05.14.2006

    Take the gun out of your mouth folks. John Woo's Stranglehold looks like more than just a shot-to-sh-t cash-in on the Hong Kong action auteur's single-syllable last name. Senior Game Designer Patrick Curry (a loyal Joystiq reader) pulled me out of the crowd  for a little quality time with Midway's homage to Woo's bullet ballets and I came away impressed. This 360 game is from the same team that did Psi-Ops: Mindgate Conspiracy, an awesome Xbox title that was on everybody's "best game that no one played" list. After commiserating with the staff over the inexplicable disappointing sales of that game, I picked up the controller to try out  its "spiritual" next-gen sequel. Stranglehold plays like Max Payne with, better graphics, more style and more ridiculously cool slow-mo moves. Midway's pitch focused on the destructable environment, which allowed me to blow up everything from wall tiles to frozen pigs. Combined with an array of Woo-ish bullet-time maneuvers, the level I saw did a good job of recreating the vibe from the tea house shoot-out scene in Hard-boiled. I asked executive producer Brian Eddy for the honest truth about Woo's involvement and was told he really did write  the script. He also personally nixed blown off limbs, which sadly aren't his stylistic bag. Fortunately, he does prefer  that perforated enemies stack up a la The Killer rather than disappear, so the team is working on that feature. They're also adding melee moves beyond the standard pistol whip present in the current build. Employing a common E3 tactic, Midway is keeping multiplayer details close to the shoulder holster, but I was assured that bullet-time will be implemented in an innovative way. Oh, and no warehouse levels. 

  • Hunter's License on Google personal page

    by 
    David Hinkle
    David Hinkle
    04.02.2006

    Following our coverage of proudly displaying your MPH Hunter's License, a reader writes us to tell of how to include all that desirable information into your personalized Google homepage. Clicking the link will add Hunter Sakurina's license for display, yet should you click the edit button directly above the presented License and input the GSPID of the Hunter you wish displayed (which can again be found here), you can add anyone you wish. Also, this isn't limited to just one Hunter either as you can pretty much add as many as you'd like.See also: MPH stat images Displaying your Hunter's License [Thanks Sakurina!]

  • Displaying your Hunter's License

    by 
    David Hinkle
    David Hinkle
    03.29.2006

    A faithful reader writes us to tell of the process of embedding your Hunter's License information on your personal webspace, much like those with a Gamertag on the Xbo360 have been able to do since the console launched in November. Scrolling down after the jump will display proof of such as you'll be able to see Shorties' Hunter's License displayed. You'll first want to gain your GSPID, which can be easily accomplished by going through the brisk tutorial found here.[Thanks Shorties!]

  • CES: Blu-ray specification is done, full list of supporters and titles

    by 
    Richard Lawler
    Richard Lawler
    01.06.2006

    Well, Blu-ray is done, which I'd hope it would be, what with them announcing players and content and all. If you're interested in licensing the Blu-ray technology you can get in touch with your local Blu-ray licensing agent and execute the secret handshake licensing agreement. Also we've got the complete list of player manufacturers, computer software, and launch titles from Buena Vista Home Entertainment, Lionsgate Home Entertainment Eagle Rock Entertainment, as well as the Japan only content announced so far.