michael-zenke

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  • The Guild Counsel: Are guild leaders a health hazard?

    by 
    Karen Bryan
    Karen Bryan
    02.10.2011

    Earlier this week, Massively reported on a poll conducted by Bigpoint concerning gamer stereotypes. The good news is that the results of the voluntary survey showed that gamers are not overweight shut-ins who live in their grandmother's basements. The bad news is that there's some skepticism on the validity of the results, since the poll was a voluntary survey and there's no way to prove that the participants were telling the truth. However, there have been a number of in-depth studies over the years that have shown some surprising trends in who exactly plays MMOs and more importantly what their behavior is like in game. For this week's Guild Counsel, we're going to take a closer look at MMO players and touch on the role that guild leaders might play in steering player behavior in-game.

  • Three years of Massively: Celebrating the alumni

    by 
    Shawn Schuster
    Shawn Schuster
    11.02.2010

    Over the past three years, we've seen plenty of faces come and go through the doors of Massively. I can honestly say that I'm proud of the current team and it's been a pleasure working with such a diverse crowd since I started. Some former writers went on to work in the industry itself, either on the community or development side of things. We wanted to spotlight those Massively alumni with this article detailing their accomplishments. As an added bonus, a few of the former staffers answered some questions regarding their new gig. Follow along for more!

  • Meet the Team: Michael Zenke

    by 
    Michael Zenke
    Michael Zenke
    02.02.2009

    Once a week our writers will give you a glimpse into their lives, to let you get to know them and the characters they play a little better. Click here to read more Meet the Team. What do you do for Massively.com? I'm the Managing Editor for the site. That means that in addition to doing regular news blogging and the occasional feature, I help the contributing editors focus their coverage and writing. I try my best to connect the site with development houses and publishers, and generally work towards getting new and better content on the site every day. For the past year plus the site's been my life and fulltime work, and I'm really very fond of it. That probably sounds weird, but that's the way it is.%Gallery-33889%

  • The WoW vs. WAR debate makes Top 10 list of video game rage

    by 
    James Egan
    James Egan
    12.19.2008

    Alec Meer of Rock, Paper, Shotgun recently put a new twist on the 'top 10' lists that are cropping up at year's end -- a sort of top ten of gaming rage as expressed on the intertubes. Much of this list is focused on single-player titles and the industry itself, but Meer's 'Orc vs Orc' (#8 on the list) caught our attention. Meer writes, "We've already talked today about the absurd, insane fanboy fallout from our own comparisons between Warhammer Online and World of Warcraft, but in truth it was a torrent of poison that briefly gripped MMO sites the world over. Notably, MUDfather Richard Bartle endured character assassination by a raft of WAR fansites after an interview in which he apparently stated the two games were very similar." That interview in question was actually Dr. Bartle's talk with our own (master) Michael Zenke back in June. One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

  • WoW Insider Show Episode 67: Rating the rep rewards

    by 
    Mike Schramm
    Mike Schramm
    12.08.2008

    This past week on the WoW Insider Show, we were thrilled to welcome our friend Michael Zenke of Massively.com -- in addition to his experiences in Wrath so far, we talked with him about a few other MMOs WoW players might be interested in this holiday season. Matthew Rossi was also on, and he brought his terrific insight on Warriors, Death Knights, Shamans, and itemization for pretty much all of the classes in the new expansion. And we welcomed back our old friend Turpster to the show -- you didn't think he'd be gone for long, did you?It was a good time, so good in fact that we had trouble reeling ourselves in to finish in time. But we hit on all sorts of subjects, including a look at the reputations in Wrath and what their best rewards are (the Oracles' Mysterious Egg is great), and we even got a short chat in about whether there's still a tanking shortage or not (the good news: there mostly isn't). You can follow any or all of the links below to listen to the show in its entirety (and do subscribe in iTunes if you use that -- you'll get the show automatically every week).We'll be back live next week as usual, 3:30pm Eastern on Ustream. In the meantime, if you have a comment, question, or tip for the show, send it along to theshow@wow.com, and you might hear us talking about it then. Enjoy this week's podcast!Get the podcast:[iTunes] Subscribe to the WoW Insider Show directly in iTunes.[Ustream] Listen to the unedited recording in Ustream.[RSS] Add the WoW Insider Show to your RSS aggregator.[MP3] Download the MP3 directly.Listen here on the page:

  • WoW Insider Show back live tomorrow afternoon

    by 
    Mike Schramm
    Mike Schramm
    12.05.2008

    It seems like a long time since we've done our live podcast, and that's because it has been -- we talked to Felicia Day last week, but the interview was taped because of the holiday. So tomorrow afternoon, we're happy that we'll be back live over at Ustream to record our weekly podcast. On the docket tomorrow, we've invited Michael Zenke of our sister site Massively (it's like our site, but for all MMOs) -- he was kind enough to invite us on their podcast the other week, so we're returning the favor, and he'll be on to talk about what he thinks of Wrath so far (and we may even get in some MMO comparing, just in time for the gift season). Matthew Rossi will also be on board to talk about that Blacksmithing bug, and we'll have some good tips for reputation gear that all classes should be seeking out ASAP.The show starts at 3:30pm Eastern (time zone converter) over on our Ustream page, or we've even embedded the feed right after the break, so just come back here and you'll be able to listen, chat, take part in our polls, and join in on all of the fun live. And if you have a question or comment for the show already, just email it to us: theshow@wow.com is the address, and anything you send in, be they questions, comments, or whatever, might just end up on the show tomorrow afternoon.If you can't make it, the new show will be out in iTunes and here on the site Monday morning, so you won't miss the show itself. But you might miss our aftershow -- we've been hanging out for a few minutes after we turn the recording off, so if you can tune in live, please do so, and you'll have an exclusive chance to talk to us directly after the broadcast. See you then!

  • WoW Insider on Massively Speaking this week

    by 
    Mike Schramm
    Mike Schramm
    11.19.2008

    Miss hearing Turpster and I on the same podcast? I do too -- I think our show has definitely come into its own, but at this point, there's just a scheduling conflict keeping us apart (Turpster's new show is recorded at exactly the same time as ours). Worry not, however, because whenever we can, we'll try to podcast together, and here's your first chance to hear us again: Michael Zenke and Shawn Schuster of our sister site's Massively Speaking podcast invited both of us on to sit down and talk about the Wrath release with them.It was a lot of fun -- we talked about the Wrath launch and how it went, and then went on to hit on some of the most important new features for MMO fans in general, and how Blizzard has really done some great work with the new expansion (while also simultaneously borrowing from other developers). And we confronted the topic of whether there was enough content in Wrath at all, and whether it was a bad thing that all the PvE instances have already been cleared. And finally we talked about the future of WoW, and where we might be headed next.We had a great time (as you can probably hear), and you can listen to the show right on Massively. WoW Insider covers WoW, but Massively covers all MMOs, so if you're also a fan of Guild Wars or LotRO or Warhammer, check them out. And if you're a Turpster fan (who isn't, really?), you can also see him every week in his video series over there, called TurpsterVision. Thanks to Zenke and Schuster for letting us run amuck on their podcast -- we'll have to return the favor on the WoW Insider Show soon.

  • More details on Dungeons and Dragons Online's Module 8

    by 
    James Egan
    James Egan
    11.13.2008

    We're pretty well swept up in the Wrath of the Lich King launch today, but that doesn't mean we're not keeping an eye on the rest of the MMO world. Our most recent Massively Speaking podcast featured an interview with Turbine's Kate Paiz, Senior Producer for Dungeons and Dragons Online, conducted by our overlord Michael Zenke. The interview hits on some details of Turbine's plans for Dungeon and Dragons Online in Module 8 (namely 'hirelings') and beyond. But there's more -- GameBanshee recently ran a Turbine interview detailing how DDO has changed in Module 8 over its previous iterations. The GameBanshee interview gives us some additional details on Module 8's hirelings, and focuses on the new Character Generation system, a story-based introduction to the game, and content for higher-level players.

  • One Shots: Loping into Freeport

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.05.2008

    Many people have been enjoying the recent spate of different mounts from different games. We've shown off favorite faction ships from EVE Online, and today we have this dark and foreboding screenshot from Massively's very own Michael Zenke. In today's One Shots, he shows off a creepy mount he's picked up during his travels in EverQuest II. Michael tells us a bit more about this: This is my healer just after completing the Warg quests in Loping Plains, a late 50s chunk of content added back in the EverQuest II Faydwer expansion. Loping Plains is a fantastic zone, and the reward here is one of the cheapest high-speed mounts you can get. The backdrop is the evil city of Freeport, with the Overlord's ominous citadel floating on the horizon.Sure, you can get from point-a to point-b in a variety of ways, but there's nothing quite as cool as the mount you earn, we think. If you've got a mount you've worked hard to earn (or maybe one you just think looks all kinds of awesome) we want to see it. Take a quick screenshot of your character on your mount, in your ship, etc. and send it to us here at oneshots AT massively DOT com along with your name and a quick description. Remember, One Shots is all about your adventures, so take a moment to send something in!%Gallery-9798%

  • WRUP: A long week's weekend

    by 
    Mike Schramm
    Mike Schramm
    04.11.2008

    Happy Friday! Maybe it's just because sickness set in at the beginning of this week, but for some reason the past five days have seemed unreasonably long, so the break of the weekend is a welcome sight today. Friday also happens to be the day where we ask: What aRe yoU Playing in this wide and wonderful world of MMOs?Kyle Horner says he's been enjoying himself in Ikariam lately -- he says it's a free-to-play browser based game that's "kind of like Civ," which makes it a must-check out. Michael Zenke tells us he's got Mythos and WoW on the docket for this weekend, along with another super secret game that we can't quite tell you about yet. But our own Tateru Nino takes the cake. Here's what she says she has planned for this weekend: "Dark Messiah of Might and Magic, Half Life 2 (original recipe), Team Fortress 2, UFO: Afterlight, The Bard's Tale, Imperium Romanum, City of Heroes, LotRO, The Longest Journey (original game), Two Worlds, Bioshock, Dream of Mirror Online, Neverwinter Nights 2, plus time in SL." Yowza. That's a lot of gaming.So what are you up to? Taking advantage of the extra XP in Pirates of the Carribbean Online? Trying to sign up to play Age of Conan? Or just desperately trying to finish up your taxes? Leave a comment below and let us know what's on your MMO plate this weekend.Previously on WRUP...

  • Find out why WoW conquered the world

    by 
    Samuel Axon
    Samuel Axon
    03.31.2008

    Gamasutra has published an article titled "Why World of Warcraft Made It Big." The article was written by Michael Zenke, a member of the family here at Massively! Zenke argues that there's no one reason WoW was the game to explode into the mainstream in Western markets, instead of EverQuest II or City of Heroes. Accessibility, low system specs, polish, storytelling, fun factor, and yes, timing -- all of these had something to do with it. He also suggests that in the wake of The Burning Crusade, WoW is as strong today as it's ever been.So, this begs the question -- and this is not one that's addressed in the post -- is there a game coming that will leave WoW in the dust just as WoW surpassed EverQuest? Or will Blizzard reign as kings throughout the foreseeable future? Maybe we'll see an industry like the one Corey Bridges of Multiverse described -- a place where democratization of the MMO development process creates hundreds or thousands of successful, user-generated experiences? As curious as we are, we're smart enough not to make blind predictions. So let's see what happens this year with the big releases like Age of Conan and Warhammer Online, as well as the democratizing experiments like MetaPlace.

  • Grimwell gives one reason fantasy pwns sci-fi, we go "Huh?"

    by 
    Kyle Horner
    Kyle Horner
    02.05.2008

    Watch your head, you don't want it hit by return fire in the ever-present MMO blogosphere discussion of fantasy vs sci-fi. The most recent discussion started up with Massively's own Michael Zenke and his "Five Reasons Sci-Fi Pwns Fantasy" which prompted the return fire in question from Grimwell. Both of the posts are certainly worth reading, especially if you have any kind of lingering interest in the subject matter. As far as we can see, there's truth to be had on both sides of the fence. However, we do have one point of contention to make with Grimwelll's argument. He states that the reason fantasy "pwns" sci-fi is that it's accessible, which is a constant argument on the matter. While we think he may have a point in that less people are inherently familiar with sci-fi, we very much disagree with his assessment that you need to be a math nerd to enjoy good sci-fi -- his example in this case being Star Trek and its now-infamous technobabble.

  • Adventures from the Back Row: World of Warcraft priestly resources

    by 
    Michael Zenke
    Michael Zenke
    12.31.2007

    It would be a shame for December to end with just one chance to talk about what it's like to put your heal down. My technical problems have put a temporary hold on my series on healing in Tabula Rasa, but there's no reason we can't turn to the web for succor.I'm guessing a lot of you play World of Warcraft, right? Well, healing in WoW is just as hard as it is anywhere else. At the high end, the hoops you have to jump through ... well, you'd almost think that you'd need some sort of advanced strategy. Perhaps people could even make a hobby out of commenting on what it's like to play a priest?What do you know, both of those things are out there? Today's Adventures from the Back Row will try to offer up a few reliable resources for channeling the Light (or Shadow) in Azeroth. I'm also going to point out some bloggers who make it their business to channel the divine. Whether they're professional or kwai, upbeat or uber-cynical, everyone who wears the halo in World of Warcraft has one thing in common: idiot groupmates delusions of grandeur not enough mana.

  • The good, the bad, the ugly - MMOs in 2007

    by 
    Chris Chester
    Chris Chester
    12.28.2007

    The indelible Michael Zenke, who you might recognize as one of our more frequent writers and the winner of a Gnomey for his work on his personal site -- MMOG Nation, recently wrote a piece recounting the top 5 most significant moments in MMOs for this year over at Gamasutra. Among the things that Michael focuses on are the overwhelming success of free, simply coded games like Maple Story, the spectacular failure of a number of larger budget titles like Auto Assault, the way that World of Warcraft has blitzkrieged mainstream culture with the Mr. T commercial spots and South Park episode, the shift in the marketplace that is poised to see EA and Activision Blizzard take broadside shots at each other, and the battle over RMT price models.It's about the right time for this sort of macro-analysis of the year that, unbelievably, has already passed us by. The editorial piece is a great overview of the industry as it's developed this past year, and Michael approaches the subject with the appropriate mix of skepticism and cautious optimism. He also posted a few follow-up notes over at MMOG Nation that are certainly worth looking at if the Gama article strikes your fancy. Definitely give it a look.

  • Putting "non-MMO" gameplay into an MMO game

    by 
    Mike Schramm
    Mike Schramm
    12.27.2007

    Massively's own Michael Zenke just doesn't seem to quit thinking about MMOs-- not only is he writing for us here, but he's also posting very intelligent stuff on other sites about MMOs, and even over the Christmas holiday, on his own blog, he's turning out insight about MMO design. His latest post is about a game I love, Viva Pinata for the Xbox 360, and how developers can use the lessons learned in both casual and more complicated "empire-building" or "garden growing" games like that to inform MMO gameplay.The thing that Viva Pinata does best, in my opinion, is that it creates a living breathing world easily and with a relatively transparent interface. Create some worms (sorry, "whirlms"), give them a house, and all of a sudden you get birds. House the birds, and more animals appear-- there's the sense that you're not so much playing as interacting with a real world around you. And that is something that is very easily translatable to MMOs-- I feel like I keep bringing it up, but Pirates' concept of "stored labor" gives me that same sense of "waiting to push the button" that Zenke talks about. And he also mentions the achievements and the gift system that extend VP's gameplay, and it's definitely true that those kinds of things can push MMOs forward as well.It's probably true that the next big MMO won't draw their influence from an MMO at all-- it'll be the kind of game that brings not only hacking and slashing to the massively multiplayer table, but these other kinds of deeper gameplay as well.

  • Joystiq Podcast Roundtable - Blizzavision ... Actiblizzard?

    by 
    Christopher Grant
    Christopher Grant
    12.03.2007

    The Joystiq Podcast Roundtable returns to dissect the latest megatons in the video game industry. This installment we're talking about the new corporate entity of Activision Blizzard ... err, Blizzavision ... err, Actiblizzard? Whatever you call it, it's complicated. To make sense of the deal, and its ramifications, we've assembled an all star panel. Seated at the roundtable are James Brightman, Lead Business Editor for Game Daily BIZ; Simon Carless, Editorial Director of the CMP Game Group (think Game Developer Magazine and Gamasutra.com); and lastly the alphabetically prejudiced Michael Zenke, Editor at Slashdot Games, blogger at Joystiq's own Massively.com, as well as blogger at his own MMOGNation.com. Topics discussed include Blizzard's independence, Activision's gains, Sierra's status, the possibility of console games from Blizz, the possibility of MMOs from Activision, and whether or not EA needs some new drawers, so give it a listen. Get the podcast: [iTunes] Subscribe to the Joystiq Podcast directly in iTunes (MP3) [RSS] Add the Joystiq Podcast feed to your RSS aggregator [Digg] Like the show? Digg it. [MP3] Download the MP3 directly

  • Rise of Kunark interview with Scott Hartsman

    by 
    Mike Schramm
    Mike Schramm
    11.07.2007

    We almost missed this one, but Massively's own Michael Zenke put together a terrific interview with Everquest II Senior Producer Scott Hartsman about Rise of Kunark, the upcoming expansion, which features lizard-men called Sarnaks. You know any game that features lizardmen already has a lot going for it, and from what we saw in Dan's walkthrough, lizardmen are just the beginning..Zenke and Harsman talk about developing the game (this is the first expansion that's had almost a full year for development), and the ambitious schedule for all of EQ2's development-- Hartsman says that the advent of WoW was a kick in the pants for all MMO developers, and that it set the bar not just for competition, but for survival. They also cover what there is to find in Kunark-- Hartsman especially loves the storyline on the war between the Sarnak and the Spirroc (parrotmen, apparently-- what will they think of next?!), and the updated tradeskills, which should offer lots of interesting items for crafters and consumers alike.Definitely a must-read if you're interested in the new expansion (or if you have fond memories of Kunark in the original Everquest).