MikeSchramm

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  • TUAW TV Live: Sande and Schramm talk CES, Macworld/iWorld

    by 
    Steve Sande
    Steve Sande
    01.16.2013

    CES 2013 is a memory now, but for those in the Apple world we have a big event coming up in just two weeks -- Macworld/iWorld 2013 in San Francisco. The event is part conference, part expo, part three-ring circus, and it's also the place where TUAW readers can join up with the staff to talk about all things Apple. For those of you who won't be able to make it to San Francisco's Moscone Center West this year to join us, we'll have plenty of coverage. Today on the show, my guest and fellow TUAW blogger Mike Schramm will join me to talk about what he saw at CES and what we should expect at Macworld/iWorld. Below, you'll find a Ustream livestream viewer and a chat tool. The chat tool allows you to participate by asking questions or making comments. You'll be watching the show in glorious HD! Fans of IRC can pop into the chat on server chat1.ustream.tv, chat room #tuaw-tv. If you're driving somewhere and would like to watch TUAW TV Live while you're stuck in traffic, please don't -- keep your eyes on the road! However, if someone else is doing the driving, you can watch the show on your iPhone and join the chat by downloading the free Ustream App. It's a universal app and is wonderful on an iPad, both for viewing and participating in the chat. In addition, the live stream and chat will be available through our Facebook page. Just point your browser here to watch the show and chat with other viewers while you're on Facebook. We'll start at about 5 PM ET, so if you're seeing a prerecorded show, be sure to refresh your browser until you see the live stream. For those of you who are not able to join us for the live edition, you'll be able to view it later this evening on our TUAW Video YouTube channel and as part of the TUAW TV Live podcast viewable in iTunes or on any of your Apple devices.

  • TUAW TV Live at 5 PM: Post-CES, pre-Macworld/iWorld episode

    by 
    Steve Sande
    Steve Sande
    01.16.2013

    Later today on TUAW TV Live, fellow blogger Mike Schramm will be joining me to talk about what he was able to see at CES while fighting the flu, and what we expect to see at the upcoming Macworld/iWorld event in San Francisco. As usual, I'll be starting the show at 5 PM EST (2 PM PST / 10 PM GMT) sharp, and we'll take a few minutes to chat before the demos start. To join in on the chat and watch the live streaming video, drop by TUAW about five minutes before the start time to get your instructions on how to participate. If you're unable to join us for the show, remember that you can always subscribe to the video podcast and watch the show at your leisure in iTunes or any other favorite podcatching app. The past shows are also available on the TUAW YouTube channel. The chat is on IRC: join us on server chat1.ustream.tv, chat room #tuaw-tv.

  • TUAW TV Live: The impact of WWDC 2012

    by 
    Steve Sande
    Steve Sande
    06.20.2012

    Welcome back to TUAW TV Live, our weekly live streaming video chat about just anything dealing with the world of Apple. Today on the show, my guest will be TUAW and Joystiq editor Mike Schramm, fresh from the streets of San Francisco where he reported on this year's Apple Worldwide Developer Conference. Below, you'll find a Ustream livestream viewer and a chat tool. The chat tool allows you to participate by asking questions or making comments. You can also choose to watch the show on Justin.tv if you wish, by visiting our portal at http://justin.tv/tuawtvlive. In either case, you'll be watching the show in glorious HD! If you're driving somewhere and would like to watch TUAW TV Live while you're stuck in traffic, please don't -- keep your eyes on the road! However, if someone else is doing the driving, you can watch the show on your iPhone and join the chat by downloading the free Ustream App. It's a universal app and is wonderful on an iPad, both for viewing and participating in the chat. We'll start at about 5 PM ET, so if you're seeing a prerecorded show, be sure to refresh your browser until you see the live stream. For those of you who are not able to join us for the live edition, you'll be able to view it later this evening on our TUAW Video YouTube channel and as part of the TUAW TV Live podcast viewable in iTunes or on any of your Apple devices.

  • TUAW TV Live at 5 PM EDT: Talking WWDC with Mike Schramm

    by 
    Steve Sande
    Steve Sande
    06.20.2012

    The 2012 Apple Worldwide Developer Conference (WWDC) may be over, but the event is still stirring up a lot of discussion on blogs and podcasts. Fellow TUAWer Mike Schramm was part of the TUAW contingent at the annual nerdfest in San Francisco, and today he'll be my guest on TUAW TV Live to discuss the impact of the announcements made at the event. Mike also interviewed scores of developers at WWDC, and we'll find out what's new and cool in the Apple development world. As usual, I'll be starting the show at 5 PM EDT (2 PM PDT / 10 PM BST) sharp, and we'll take a few minutes to chat before the demos start. To join in on the chat and watch the live streaming video, drop by TUAW about five minutes before the start time to get your instructions on how to participate. If you're unable to join us for the show, remember that you can always subscribe to the video podcast and watch the show at your leisure in iTunes or any other favorite podcatching app. The past shows are also available on the TUAW YouTube channel. The chat is on IRC: join us on server chat1.ustream.tv, chat room #tuaw-tv.

  • Atari announces Pong contest for indie iOS devs

    by 
    Mike Schramm
    Mike Schramm
    02.28.2012

    (Disclaimer: As you'll read below, I'm serving as a judge in this competition, though I'm not getting paid or compensated for any time I'm contributing to it.) Atari has been betting big on iOS lately. It recently released a Greatest Hits app with its own controller, as well as remakes like Breakout: Boost (our review) and Asteroids: Gunner. Now the original Atari classic, Pong, is being re-imagined and the company wants help from iOS developers. Atari is offering up to US$100,000 to indie developers who can put together an "original take" on Pong for iOS devices. The contest is essentially a publishing deal. Developers can make an iOS game and submit it to the judging panel, which includes Atari founder Nolan Bushnell, Pocket God creator Dave Castelnuovo and me, TUAW's Mike Schramm. The winner of the contest will be published by Atari on the App Store. In addition, community-based voting will help determine both a community winner and the overall winner, so you'll be able to have a voice in the proceedings as well. The contest's official rules are now available online, and it's basically an opportunity to do some spec work for Atari (some developers have objections -- see Update below). The winner gets a publishing deal with Atari, so part of that $100,000 prize is going to come from splitting up App Store sales, not just a giant check. Still, if you're an iOS developer who's been looking for an idea to jump on, and think you've got a compelling spin on Pong, here's your opportunity to work with a pioneering video game company. I look forward to your entries, and wish good luck to everyone who decides to compete! Update: The rules and regulations for the contest have made it online, and as developer Brian Robbins notes, they're pretty heinous: Atari is basically asking devs to make games for them on spec, with no real indication or guarantee that they'll make money, even if they win the contest (Atari points out that there are some cash prizes, in addition to the publishing deals: $50,000 for first place, $37,500 for second, $25,000 for third, and $5,000 each for up to seven more runner-ups. But obviously, this requires developers to "win" -- if a lot of work is poured into an idea that doesn't make it, there's no guarantee of any reward at all, and the spec couldn't ever be published separately without major changes.) I will say that even despite my reservations about a scheme like this, I am still behind the contest as a judge, and I still think it represents an opportunity to work with Atari that a lot of indie developers might not normally get. But devs, don't go into this thing blind: Know that by entering a contest like this, you're basically entering an arena in which Atari holds most of the cards. If you don't want to submit your game in this way, there's always the option of just publishing on your own. Show full PR text Atari Announces the $100,000 Pong® Indie Developer Challenge Winners Receive Cash Prize, Publishing Agreements and Industry Accolades LOS ANGELES – Feb. 28, 2012 – In celebration of Atari's and Pong's 40th anniversary, the company today announced the official start of its Pong® Indie Developer Challenge, calling on entrants to reimagine the classic game for a chance to win up to $100,000 and see their vision go from concept to market. Beginning Feb. 28, 2012, developers can submit their original take on Pong® for iPhone, iPad and iPod touch devices, with finalists launching their games on the App Store later this year under the Atari brand. Winning entries will also receive a long-term publishing agreement with Atari that includes development, creative resources and full marketing support. Submissions are now being accepted until March 31st, 2012, 11:59pm ET, at: www.atari.com/pongdeveloperchallenge Following the success of Atari's recent indie-developed mobile games including Asteroids®: Gunner™, Atari's Greatest Hits© and Breakout®: Boost, the Pong® Indie Developer Challenge opens the door for up-and-coming developers to deliver the next smash hit. The judging panel will include notable industry figureheads, including original Atari founder Nolan Bushnell, infamous Pocket God creator Dave Castelnuovo, TUAW's Mike Schramm, and select members of Atari's executive team. Atari fans can participate by submitting their own votes during the selection of an Atari Community Winner. An additional community voting period will also help to determine overall contest winners, details of which will be revealed soon. "The Pong Indie Developer Challenge is a great opportunity to celebrate the 40th anniversary of an iconic game franchise," said Jim Wilson, CEO of Atari. "We are enthusiastic about working with the independent developer community to evolve Pong through a wide variety of creative concepts and gameplay experiences that will further engage our Atari fan base and introduce new consumers to this pioneering video game franchise." For full details regarding the contest and rules, including how to submit, eligibility, timing of submissions and prizes, please visit: www.atari.com/pongdeveloperchallenge For more information about Atari games and the latest news: - Visit our website: www.atari.com - Like us on Facebook: www.facebook.com/atari - Follow us on Twitter: www.twitter.com/atari - Subscribe to our YouTube Channel: www.youtube.com/atari

  • TUAW TV Live at 5 PM ET: We look back at 2010, make predictions for 2011

    by 
    Steve Sande
    Steve Sande
    12.29.2010

    For the last TUAW TV Live of the year, I've decided I want to bring in the big guns -- my fellow TUAW bloggers. You get to hear us just about every Sunday night, but you don't often see us in action. I'm going to tempt fate and try to bring Megan Lavey, Mike Schramm, Mike Rose (tentative) and more into a Skype 5 video chat. What are we going to talk about? The past year, like the biggest Apple stories of 2010, the best products and the worst nightmares. We'll also talk about what we think is coming up in 2011 that will be exciting and new -- will there be a killer product that nobody has thought about? Will the Mac App Store reinvigorate the development world for Mac software? You can join in as well through the Ustream chat tool. Ask the panelists questions, make comments and discuss our points with other people in the chat room. To join in on this fun and usually educational show, come on back to TUAW just before 5 PM ET (2 PM PT, 10 PM GMT), and you'll find a post containing the live streaming video, the chat room and instructions on how to join in if you're on an iPhone or iPad. See you later!

  • Episode 3 of the WoW Insider show now available

    by 
    Mike Schramm
    Mike Schramm
    09.17.2007

    Episode 3 of the WoW Insider Show is now available to listen over at WoW Radio and also as a podcast on iTunes (wow, those iTunes reviews are harsh, aren't they? Send us your suggestions on how to make the show better at theshow@wow.com). I was on board this time around, as was our own Amanda Rivera, and WoW Radio's ever popular Turpster and Alris from the World of Theorycraft.We chatted about all of our popular posts from last week, including whether rogues stealthing around constitutes an exploit, Matthew's post about trojans, and what exactly Blizzard's Hydra is. We hit on lots more, too, and I made everyone give their prediction for the patch 2.2 release-- "this week," "next week," or "later." I believe "this week" won among the four of us (it's what I said), but considering what the CMs are saying lately, I have to admit I'm second guessing myself-- we may not see the patch tomorrow morning after all.And don't forget that we do this live every Saturday at 3:30pm EST over at WoW Radio. Tune in next week for yet another episode of WoW Insider in audio form-- we call it the WoW Insider Show.

  • Reminder: The WoW Insider Show is live tomorrow afternoon

    by 
    Mike Schramm
    Mike Schramm
    09.14.2007

    Tomorrow, don't forget to tune in to WoW Radio, and check out the third episode of our official podcast, the WoW Insider Show. We're going to kick off the broadcast about 3:30pm EST (which is 8:30pm GMT, I believe), and we've got lots of great discussion items on our platter: we'll hit up AFKers in Alterac (because we haven't talked about that on the podcast yet, right?), the WSVG shutdown shocker, and all of our most popular posts of the last week.I'm going to be back on the mic this week, and WoW Insider's Amanda Riviera will be joining me, as well as Turpster ("The T," as we like to call him) and Alris from WoW Radio. And of course we want you along for the ride as well: go to wcradio.com tomorrow to listen in live, and we'll also be sitting in the IRC channel at #wowradio on irc.mmoirc.com. And as usual, we'll be watching for your emails: theshow@wow.com is the address for your suggestions, complaints, compliments, or questions you'd like us to answer.Tune in tomorrow afternoon at 3:30 pm EST for the third episode of the absolute best podcast about WoW Insider: we'll see you on the WoW Insider show.

  • First WoW Insider Show episode available for download

    by 
    Mike Schramm
    Mike Schramm
    09.04.2007

    A big thanks to everyone that tuned into the very first episode of the WoW Insider Show-- lots of good times were had as WoW Radio's Turpster, and Dan O'Halloran and I discussed everything from whether it's OK for a guild leader to ninja a mount to whether we'll fly in Northrend before level 78 or not, all the way back to why gold farming might be OK. Actually, Dan stands alone on that last one-- you can listen to the show, right now, over on WoW Radio's homepage for it to find out exactly what happened. And it's also in iTunes-- here's the link for the iTunes Store if you've got iTunes installed.Congratulations to listener Chris S for randomly winning the Murloc suit giveaway! Stay tuned for many more giveaways on the show. And if you have comments or suggestions for the show, our email address is theshow@wow.com.And the WoW Insider Show rolls on-- this coming Saturday, September 8th, at 3:30 pm EST, we'll have our second episode, and you'll be able to listen live over at WoW Radio just like last week. We'll cover everything that's happened in the World of Warcraft over the past week, as well as keep you entertained and give you exclusive insight on everything we write about here at WoW Insider.So thanks everyone who listened in this week, and be sure to check us out on every Saturday, kicking off at 3:30pm EST.

  • WoW Insider and WoW Radio present: The WoW Insider Show

    by 
    Mike Schramm
    Mike Schramm
    08.27.2007

    var digg_url = 'http://digg.com/pc_games/WoW_Insider_WoW_Radio_team_up_to_present_The_WoW_Insider_Show'; You've asked us for a podcast, we've considered our options, and now it's time to do it up right. WoW Insider has teamed up with none other than Totalbiscuit and the folks at WoW Radio to create The WoW Insider Show, a weekly audio podcast featuring news and views about World of Warcraft and its community. Every Saturday afternoon at 3:30 EST, WoW Insider will appear live on WoW Radio to talk about the most popular posts of the last week, and what's happening in the World of Warcraft.We want your insight and your comments, too: our show email will be theshow@wow.com, and that's where you'll be able to send insights both during and after the show. And we'll hook you up for your input-- while you're listening live, you'll be given the chance to win swag as well. For our first show, going down this Saturday, September 1st, we'll be giving away one of our biggest prizes yet: an ingame Murloc suit from BlizzCon. Listen in to learn how to win your chance to wear one of these!WoW Insider. WoW Radio. Two of the biggest names in the World of Warcraft community have teamed up to bring you the ultimate World of Warcraft podcast. Stay tuned to WoW Insider and our show site at WoW Radio to learn more, and get ready to listen in on Saturday, as WoW Insider's Mike Schramm and Dan O'Halloran take to the air with WoW Radio's Mark 'Turpster' Turpin and Kyle 'Mickey-C' McCarley. Be there!

  • Mike's final BlizzCon impressions

    by 
    Mike Schramm
    Mike Schramm
    08.06.2007

    Well, these aren't really final, of course, as we're going to be discussing and responding to what we saw at BlizzCon all the way up until Wrath of the Lich King releases. But BlizzCon was definitely a crazy experience, so each of us WoW Insider staffers there are going to write up our own personal impressions for you, both about what we saw and what we didn't see there. And please share yours in the comments below.Most Enjoyable: I really enjoyed the L70ETC concert, actually-- I wasn't quite sure what they would be, but in terms of the live entertainment, Samwise and his band were the best thing going. Yelling "for the Horde" and booing Rogues (who "do it from behind," of course) was great fun. In terms of the events, all the Blizzard guys were entertaining, but Jeff Kaplan was my favorite-- every event he showed up at, he really proved he'd been reading the forums and knew what players were interested in. The Molten Core (as designed by you and 8,999,999 others) was terrific, and while Metzen definitely has a clue, too ("im the lich king lol" is an instant classic), Kaplan was on top of his game all weekend. Oh, and of course the WoW Insider meetup was a big highlight as well-- every single reader I met was awesome.Least Enjoyable: Waiting in line for passes on Thursday evening was really the only waiting I did all weekend. It was horribly designed-- there were about 30 lines split up by last name, but those lines all got mixed up, and you couldn't see where one started, so you had to cut across lines if you were in the wrong one. They were also mind-numbingly slow, so that definitely could have been done better. Also, we said Jay Mohr was a strange choice, and we were right-- while he did as good a job as he could (he was funnier than I expected), his time on stage alone was mostly just awkward, as the forum trolls ripped him apart. Next time, let's get a comedian who's at least played Warcraft, rather than just seen the South Park episode.What I was most excited about and most disappointed about at BlizzCon after the jump...

  • World of Warcraft Mac client adds builtin movie capture

    by 
    Mike Schramm
    Mike Schramm
    07.13.2007

    Some of you might already know that I do some other blogging work on another Weblogs, Inc. blog called WoW Insider, all about World of Warcraft, the MMORPG videogame. Most gaming companies tend to shy away from the Mac, but Blizzard has always been the exception. And with World of Warcraft, there are actually huge benefits to playing the game on a Mac. A while ago they added builtin iTunes controls (right into the official client), and as of the upcoming patch (now available for players to play around with on a public test), they've actually created an ingame movie recorder-- only for the WoW Mac client.It's a pretty well done feature, too. WoW Insider's Paul Sherrard took the recorder for a test drive, and created what you see above (after a little bit of iMovie fiddling). The options are pretty impressive for an ingame vid capture as well-- you can control whether the UI or cursor is seen or not, and you even get a choice of codecs (including H.264, Pixlet, or Motion JPEG). Very nice. Whoever's working on the Mac team at Blizzard really knows what they're doing, and is definitely giving Mac users the hookup on cool exclusive features.Thanks Mark, who also sent this in!

  • Exclusive Interview: Wowhead and Affinity Media

    by 
    Mike Schramm
    Mike Schramm
    06.28.2007

    I was actually running Wailing Caverns with a few guildies from IctfB on last Friday night around midnight when I heard the news: Wowhead had sold for $1 million to Affinity Media, the company that supposedly ran IGE, the notorious goldsellers. We'd received a tip from someone who claimed he used to work for IGE, and we rushed to get the story up and also make sure it was right-- word was that Affinity didn't own IGE any more, and that Wowhead had maybe sold because of that.Still, in the week or so since, players have had plenty of questions. Did Wowhead sell out to goldsellers? Did Affinity really sell IGE and are they really out of the goldselling business? And why did Affinity want to buy yet another database when they already owned both Allakazham and Thottbot? And perhaps most importantly, what kind of changes would come for Wowhead?WoW Insider got a chance to sit down for an exclusive chat with both John Maffei, president of the ZAM content network at Affinity Media, and Tim Sullivan, CEO of Wowhead, to talk about Affinity's past, the sale of Wowhead, and what's coming next. They wanted to clear up questions, and we wanted to get answers. To read the full, exclusive interview, click the link below.

  • WoW TCG: Interview with Mike Hummel, Senior Game Designer

    by 
    Mike Schramm
    Mike Schramm
    06.18.2007

    Mike Hummel has been playing collectible card games since the beginning. As leader of the R&D team at Upper Deck, he created the Marvel/DC VS system, as well as worked on Yu-gi-oh, one of the most successful CCGs of all time. And he's one of three main designers behind the World of Warcraft card game. So when I asked for a demo game, and he sat down to play across from me, I was suitably intimidated.It didn't help that I had never actually played the game before. But Hummel knows card strategy in and out (he should know this card game-- he made it), and so I followed his instructions as I laid down my first quest cards and resources. I took his advice in choosing my first allies and playing my abilities. I was given a Warlock deck to start with, and it became a classic PvP duel when his Druid dropped into Cat Form and started ripping me apart.

  • WSVG makes a deal to show events on CBS

    by 
    Mike Schramm
    Mike Schramm
    06.01.2007

    Looks like at least someone thinks there's an audience for arena PvP-- World Series of Video Games has announced they've signed a deal with CBS (yes, that CBS) to show four one-hour episodes featuring four of their upcoming events. Which means you could be seeing WoW arena matches (including a few guilds dueling it out in real life) on network television in the near future.Our good friends at Joystiq say the play-by-play will be done by some dude named Greg Amsinger, who has called WSVG events before. He's not the same guy they've got calling arena matches now, is he? Because if so, they should shell out for someone new. No word yet either on who's producing it or what it will be like-- we don't even know for sure that they'll show WoW. They may decide to stick to the slightly-more-accessible first person shooter matches for network TV.But if you want to watch, the first special is supposed to drop on July 29th, just a few days after the WSVG event in Louisville. Are eSports really going to turn out to become big ticket spectator sports? Looks like we're about to find out.

  • WoW Insider on G4 last night

    by 
    Mike Schramm
    Mike Schramm
    05.22.2007

    Here's video, direct from G4, of my appearance on Attack of the Show last night. A little bumpy-- I mixed up Warcraft 3 and WoW (who knows how that happened), and I said the Blood Elves when I meant Draenei, but otherwise I think I got my points across fairly well. I do think Blizzard is going to pull some good elements from WC3 and WoW into SC2, and of course I think this will be a uniquely Blizzard game, no matter who they hire to work on it. For the record, I was right: the poll had 60% of voters saying Starcraft 2 was not a letdown.I did get a little cut off at the end (that's probably why the mic levels jump a bit), because I was trying to wholly disagree with Garnett: Blizzard is not going to bring this game to consoles. I do agree that they're aiming for Holiday 2008, though, if only because that'll be the 10th anniversary of Starcraft. Thanks to G4 for putting this all together, and thanks to everyone who tuned in and watched it live last night.

  • WoW Insider on G4's Attack of the Show tonight

    by 
    Mike Schramm
    Mike Schramm
    05.21.2007

    Just a note to let you all know that I've been invited to be on G4's Attack of the Show this evening, at 7 and 11 pm Eastern time (so you can watch me on the show, then watch the Heroes or 24 season finales-- I'm recording both, because woot-- and then watch me again!).They've asked me to talk about Starcraft 2 and Blizzard, so I'll have some juicy tidbits about Blizzard's latest game, I'm sure, and hopefully they'll allow me some commentary about Blizzard at large and how SC2's release might affect World of Warcraft. An entry on their blog (fittingly named Attack of the Blog) says that some other dudes from some other websites may be on there as well (I've always wanted to have a friendly face-off against Crecente on live national television), but we'll see.So if you get a chance, please check it out. And we should have embedded video up soon. That way you lucky people can revisit my visage on G4 again and again and again. Let us know if you do. Should be fun, see you tonight.

  • A case for patience on the PTRs

    by 
    Mike Schramm
    Mike Schramm
    05.02.2007

    You'll forgive me for trying to inject a little reason into a nerf debate (an impossible task, probably), but that's what I'm about to try and do anyway.Yesterday, mages, warlocks, and shadow priests were up in arms about the changes on the test realm to the tailoring epic outfits. Blizzard was experimenting with adding ability stats to the armor while nerfing spell damage, and tailors went ballistic over the changes. And so, within a matter of hours, Eyonix announced on the forums that the changes had already been reverted and would not go to the live servers.Now, yesterday I said the nerfs weren't that big a deal, and since then, I've seen some good points that say they were-- lots of people spent lots of time and gold getting just these recipes together (some even leveled tailoring for just these pieces), and it definitely presents a problem to make serious changes to gear that people have already sacrificed a lot for.On the other hand, there were good reasons behind the changes as well. As even a few tailors have said, these crafted pieces matched up to the Tier 4 and 5 pieces, and I see problems with basically requiring clothies to be tailors to be competitive in the endgame. Many warlocks cried the most about the changes, but because +spell damage doesn't translate directly to most of their DOT spells, in many cases, they would actually be the least affected (Update: In hindsight, I shouldn't have judged how affected anyone was by this change. But that's not the point of this article-- read on.)But my point now isn't to argue whether these sets should have been changed or not. What I want to point out now is that being outraged on the forums and yelling at Blizzard about something that's happening on the test realms will actually impede the developers' abilities to make good changes on the live ones.

  • Transcripts posted from "Life After 70" chat with WoW Insider

    by 
    Mike Schramm
    Mike Schramm
    04.16.2007

    Our good friends at Xfire have posted the transcripts of last Wednesday's chat about "Life After 70," which I was able to moderate. The guests-- Teza from World of Raids, Nopher from Last Resort on Kazzak-EU, and Skosiris from Wowhead (Awake from Nihilum couldn't make it because they heard Vashj had been hotfixed)-- all did a great job answering the metric ton of questions I tried to push at them, and the "viewers" had a lot of interesting stuff to say as well.You can see the transcript from the Main Room here, and the transcript from the Open Debate room over here. Both are definitely interesting read throughs. Both of the higher level guilds echoed what Death and Taxes have said-- they use Paladins to heal, and shadow priests to DPS. They also told me that the loot from the 25 man raids has just not matched up to the loot from heroics or Karazhan (although hopefully that will be corrected a bit in the upcoming 2.1 patch). And perhaps most interesting, they said that the drop to 25 man raids didn't create that much drama in their guilds-- for them, the most drama came from the 10 man limit in Karazhan.All in all, we had a great time, and I'll thank Xfire again for putting it all together (especially Nicolas Cerrato for coordinating everything this time around). If you were able to make it out to the chat (it was set earlier in the afternoon in America, so Europeans could have a prime time chat for themselves), thanks to you as well.

  • WoW Insider returns to Xfire for "Life After 70"

    by 
    Mike Schramm
    Mike Schramm
    04.05.2007

    The good folks at Xfire have asked us back to their "Two-Handed Sword" debate club (those of you who joined us last time will remember how much fun it was), and this time they're moving us up in the world: I'm going to moderate. Yes indeedy! The topic is "Life After 70," and they've got some great guests on. Teza from World of Raids is returning as well, and because they're making a point to focus on European players this time around, Awake from Nihilum will be on, as well as Nopher from Last Resort. And the list of guests is finished off by Evilseed from the very informative Wowhead.com.The chat will be all online, so to join us, you'll have to download and install Xfire, but don't worry, it's free and extremely simple. If you do join us, you'll be able to "listen" in live, as well as join the Open room chat to talk with other players about what we're discussing (that room was even crazier than the main room last time-- I loved it). So the chat will be next Wednesday, April the 11th, at 2pm Eastern time. That's 20:00 CEST if you're in Europe-- they're giving you guys a chance to have a nice primetime even this time. Please join up with us and say hello-- I want lots of WoW Insider representation!And as I said, this time around I'm not just a guest, I'll be moderating. That means I have to ask questions, I'm pretty sure, so if you have any questions or discussion ideas you'd like me to bring to the chat, please post them in the comments below, and if I choose your question, I'll even mention your name during the chat as a WoW insider reader. Thanks! See you on Xfire next Wednesday!