mists-of-pandaria-speculation

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  • One gear set for PvE and PvP in Mists of Pandaria?

    by 
    Olivia Grace
    Olivia Grace
    03.07.2012

    This has been coming up quite a lot following Ghostcrawler's recent Coffee with the Devs (where's my vanilla latte, devs?), and I thought it was something worthy of a moment's thought. I'm assuming here that all gear is equal in stats according to ilevel and it can all have PvP power/defense, or none of it can. EDIT: I want to make it clear that this is purely hypothetical, and imagined! Blizzard aren't doing this. I'm wondering what's stopping them. Now, I understand that back in the halcyon days before The Burning Crusade, resilience didn't exist in its current form. Please note, however, that this isn't meant to be a discussion on that period of WoW. So what would be the positive and negative aspects of such a system? One area where I see a bit of a struggle emerging is as follows: How do you get this gear? How does it scale? Where does the best gear come from? If I were a dev (with or without my coffee), I'd have to say that one's a tricky one. I suppose you could let people earn points from both PvE and PvP and have them spend those points, similar to valor or conquest now, except both are taken to the same vendor. You could still have lower tiers of gear available for honor or justice equivalents that are easier to reach.

  • Lichborne: The effect of the new stat changes on death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.06.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. We're still a couple of weeks away from the dam burst that is the Mists of Pandaria press event, but in the meantime, Lead Systems Designer Greg "Ghostcrawler" Street has posted a new Dev Watercooler. He listed some stat changes coming in Mists that, while ostensibly not as complicated as those in Wrath, still hold some interesting and possibly major implications for class balance in the coming expansion. Let's dive right in and see what they mean for death knights. Blocking takes a week While it doesn't directly affect us, the blocking changes will certainly shake up the tanking hierarchy that we're a part of, so it's worth pointing out that the usual single roll combat table for dodging, parrying, or blocking a hit is gone. Instead, the chance to block will be calculated only after the dodge and parry chance is calculated. This essentially means that being unhittable is gone. You can't just stack to 102.4%. Of course, death knights and druids have never been able to do this, but they will now be joined by the shield tanks.

  • Looking at the PvP stat changes outlined by Ghostcrawler

    by 
    Olivia Grace
    Olivia Grace
    03.06.2012

    I'm sure you all have seen the latest Dev Watercooler by the big man (Lead Systems Designer Greg "Ghostcrawler" Street) himself. And I'm sure you will all have noticed the biggest news in there (in my opinion, anyway) is the section about the PvP-related changes to resilience. Disclaimer: This is not absolute. Just like the changes, it's almost impossible to see how they will play out without trying them for ourselves once the beta comes along. But I want to hear your opinions, both on these changes and on my thoughts. Let's talk it out, people! First and foremost, I don't know about you, but I am really not digging the names. I reckon a tidy solution might be to sling in a PvP section in the character pane. If Blizzard did it within the character pane, it would just avoid the clumsiness of adding the "PvP" into the actual stat, and (I think) it would make it easy for players to understand what they were looking at. Of course, Blizzard could call the new stats "Bob" and "Vera" for all it would really matter to their performance!

  • Totem Talk: Possible talents for restoration shaman

    by 
    Joe Perez
    Joe Perez
    03.06.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how It's been a number of weeks since the Mists of Pandaria talent calculator was updated. It was pretty exciting, with everything that got shifted around. I mean, our level 90 talents basically got shifted around to a lower level, leaving a bit of a gaping hole with the ever classic "coming soon" from Blizzard. I don't know about you, but since then I've been wondering what could possibly be good enough to be our level 90 talents but not be so good that there was no way to have us be balanced. I posed the question at the end of next week, inviting you to speculate with me as to what our level 90 talents could be, what we would like to see if it were up to us to pick our level 90 talents.

  • Arcane Brilliance: MoP talent calculator changes for mages, part 2

    by 
    Christian Belt
    Christian Belt
    03.03.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we finish what we started in our last cloumn, which will involve wild speculation, irresponsible levels of optimism, and a giddy and in all likelihood unwarranted sense of unchecked excitement about tooltips. If you missed part one, what were you thinking? We talked about the updated Mists of Pandaria talents and even made some disparaging comments about warlocks. It was super fun -- you should go check it out. But hurry up about it. Because we have new spells to discuss. Like that one up there in the picture. It's rad. Arcane spells Arcane Charge An Arcane Charge, generated by Arcane Blast and Arcane Missiles, and consumed by Arcane Barrage. Stacks up to 4 times (Passive). This is a brand new spell, and it's by far the single biggest game-changer for arcane mages in the new calculator. You pick it up if you spec arcane at level 10, alongside good old Arcane Blast, and it changes how that spell works, along with every other major arcane nuke.

  • Shifting Perspectives: Symbiosis, druids, and you

    by 
    Allison Robert
    Allison Robert
    02.28.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, sum durids is covetous of others' skills. SCENE: A 25-man raid of Lord KillMeIHaveCandy in Mists of Pandaria. The raid is buffing before the pull while class officers discuss strategy. Allie opens the bidding war. Allie: Alllll right. Who gets Symbiosis? Let me think. Paladin: Me! Allie: Last time I gave it to you, you blew my Rebirth cooldown on the guy who dies every fight. You are now my mortal enemy, and I will remind you of this on your deathbed. Death knight: I could use it. Allie: I don't know what I get from you yet. Bug off. Warrior: Me me me! Allie: Oh, come on. Enrage isn't that great. Monk: I could use it. Allie: You roll on my gear and want a favor from me. You're funny. Priest: Oh, look! I accidentally tripped over 5,000 gold on the ground for which I have no earthly use. Would you like it? Allie: Let's talk.

  • Totem Talk: 3 reasons enhancement shaman should be excited for Mists of Pandaria

    by 
    Josh Myers
    Josh Myers
    02.25.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once just the expert on enhancement shaman, Josh Myers has spent most of Dragon Soul as elemental, and he's not quite sure how he got there. It seemed like a good idea at the time. I'm going to be honest: I still love Cataclysm. I know that it has a lot of problems, but I think a lot of the issues people have with Cataclym are that it isn't Burning Crusade (or vanilla, for that matter), and I'm very much an enemy of nostalgia. Especially in comparison to its immediate predecessor, Cataclysm has a lot of things going for it. Class balance is in a better place across the board than it was in Wrath. Even though Firelands was a giant explosion of red and orange visual vomit, it still doesn't compare to Trial of the Crusader's single room. And, even though we've not been amazing at all during any of Cataclysm, enhancement shaman haven't actually sucked during any patch, much less the entire last year of the expansion. That said, I'm terribly excited for Mists of Pandaria. Part of the excitement is that for once in my life I'll have a horde race to play that isn't tauren as I hate all the other choices, and The Amazing Panda Adventure was possibly my favorite movie from 1995. Another part of the excitement is that Mists of Pandaria is new and shiny and it's only human to love things that are new and shiny. I love some of the new ideas Blizzard has cooked up for level 90 players, from PVE scenarios to companion pet battles. Yes, I was young enough to play Pokemon when it was relevant, but I'm also old enough to not be ashamed of wanting to play it again. Most importantly, though, I'm most excited for the potentials changes coming to enhancement in MoP. Enhancement has had some pretty glaring issues for a good part of this expansion, even if we regularly remained competitive. Thankfully, some of the changes that came in last week's updated talent calculator look like they'll be on the road to solving these issues when Mists drops.

  • Totem Talk: Mists of Pandaria resto talent calculator update

    by 
    Joe Perez
    Joe Perez
    02.21.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how The last few updates to the Mists of Pandaria talent calculator has seen some updates for the other healer types in WoW, but restoration shaman were left untouched from what we saw at BlizzCon 2011. That fact alone was starting to concern many of us, as we eagerly wait to see what we'll get for new spells and what we'll see our talents morph into. Well, this time around, the latest update to the talent calculator certainly has some things for the restoration-minded shaman to enjoy. Talents have been moved around -- some removed and others just reorganized -- and we get our first glimpse at a new spell.

  • Arcane Brilliance: Top 5 things my mage is looking forward to in Mists of Pandaria

    by 
    Christian Belt
    Christian Belt
    02.11.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we look forward to our bright post-Cataclysm future. May it be warlock-free and panda-filled. That Super Bowl commercial that inexplicably featured the guy from The Darkness singing that song that I loved back in 2003 reminded me of one thing: The end of the world is coming. We all know it. I mean, come on. When have the Mayans ever been wrong about anything? These are the people who invented basketball! Only instead of baggy shorts, tattoos, and millionaires who can't hit free throws, Mayan basketball features decapitations. I'm fully prepared to declare the Mayans right about everything ever. So with the world coming to an end, what else do we have to look forward to other than a new World of Warcraft expansion? Well, Diablo III, I guess, but we all know that's not going to release before Armageddon (Blizzard's claiming Q2, which we all know is Blizzard-speak for "after the zombies rise up and civilization descends into chaos"). So let's just assume Blizzard's release schedule will somehow outpace the coming apocalypse, and set our sights on what may very well be the last game we'll ever buy: Mists of Pandaria.

  • Lichborne: 3 predictions for death knights in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.24.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Let's face it. The Mists of Pandaria information drought is ongoing and likely to keep up for quite some time. As a result, we're stuck in a holding pattern. We know the class needs some changes. We know we have been promised (or threatened with, depending on your viewpoint) changes for blood death knights, if only via a general change to the tanking paradigm. None of that information is forthcoming, however, and the blues lately have indicated it won't be coming for a while. With that in mind, what we're left with is speculation. Today, I'd like to discuss three major changes I think we'll probably see with the new patch 5.0, one for each death knight tree. We already know change is a pretty huge constant for our class. It comes with the territory. We'll roll with the punches, as always, but it's nice to know what's coming. It helps you brace for it.

  • What might Mists of Pandaria mean for healing?

    by 
    Joe Perez
    Joe Perez
    01.03.2012

    Mists of Pandaria is something of a scary thought for the future of many healers. The introduction of another class that is capable of tanking, DPSing and healing marks a potential destabilizing factor. While it is scary, it is also exciting to a lot of players. Shaking things up isn't always a bad thing, and it has the potential to introduce some very different playstyles. The most important question, though, is what the addition of another healing class could potentially mean for how the other healing classes play and are balanced. The introduction of the monk class has the potential to trigger a series of changes that could wind up being seen across all of the healing classes -- that is, depending on the reception it receives. These changes are things that some healers might not have considered or further expanding of particular mechanics that are already in game. With that said, it's time for a bit of speculation!

  • Arcane Brilliance: Blinking into the Mists of Pandaria talent calculator, the epic conclusion

    by 
    Christian Belt
    Christian Belt
    12.10.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we finish our conversation about things that may or may not ever happen, and even if they do, they won't for a very long time. Man, I love wild speculation. This week, because they hate me, and because I actually had something written in advance for once, Blizzard went and stealth-updated the MoP talent calculator with no warning whatsoever. I submit that from here on out, Blizzard needs to give me at least a week's notice before it makes significant changes to the game or any of its future versions. I think it's only fair, since mages are getting the ability to Alter Time, that we get just a little bit of a jump on the future. I have deadlines to meet, people! Work with me here. The good news is that the majority of the changes appear to have been made to the part of the talent calculator we haven't discussed yet: the actual talents. If you missed them, here are the first two parts of this discussion: Part one: The baseline spells Part two: The spec spells And now, if you click the link below, you'll magically teleport to part three. No, I won't port you to Org. Stop asking.

  • Spiritual Guidance: Mists of Pandaria spell and talent changes for shadow priests

    by 
    Fox Van Allen
    Fox Van Allen
    11.23.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, shadow priesting expert Fox Van Allen comes from out of the shadows to bask in your loving adoration. He is also scientifically proven more beautiful than boomkin blogger Tyler Caraway. When we first talked about the new-for-Mists of Pandaria talent trees after BlizzCon, there were still a lot of questions to be answered. The main question, of course, was this: What will happen to all the talents that were removed from the old Cataclysm-era trees? Well, wonder no more. Last night, Blizzard went live with an all-new MoP talent calculator. Not only does it contain the new talents we talked about last month, but it also contains a list of what spells will be baseline for what specs and when they're learned. "Don't worry," Blizzard noted. "If you don't see your favorite talent, we've probably just given it to your spec automatically while leveling." And it's true -- shadow priests get a lot of good stuff as baseline abilities, and we're getting a lot of it sooner than you'd expect. But not every shadow priest spell and ability made the cut. In fact, if they all make it to the live version of the game, there are some very surprising changes, additions, and omissions.

  • Bashiok explains why the MoP talent calculator is out already

    by 
    Michael Gray
    Michael Gray
    11.23.2011

    Blizzard unveiled the new talent calculator for Mists of Pandaria last night. Instead of making a talent point decision every few levels, you'll now be able to choose from a handful of really cool abilities. This really makes your decisions more relevant. The old system had more illusion of choice, but didn't we all take pretty much the same talents? In the new MoP system, every choice will make a notable playstyle difference. Of course, Mists of Pandaria is a long time away. We've got an entire content patch to get through first. Bashiok hit the forums today to explain why the talent calculator is available so early. He points out that these talent trees are definitely going to change; we're still in a pre-alpha stage of development. Since many of those changes will happen in response to player feedback, getting the dialog started early is a good thing. More importantly, the hope is that by revealing the early talents, players can get a better idea of the design philosophy behind changes. Whether you dig those reasons or not, we're all clearly very excited to get our hands on the talents. Check out what Bashiok said behind the cut.

  • Totem Talk: Enhancement talents in Mists of Pandaria

    by 
    Josh Myers
    Josh Myers
    10.29.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) At BlizzCon last week, Blizzard unveiled its plans for an entirely new talent system in Cataclysm. Designed to try and eliminate cookie-cutter specs, the new talent system includes practically no DPS-increasing talents and focuses mainly on utility. (Don't fear losing some of your familiar talents; those are being rolled into the specs you choose at level 10.) Part of the problem with utility talents is that they tend to gravitate toward becoming PVP talents, particularly when you reach max level. Sure, Frozen Power or Earthgrab Totem might be excellent for soloing, but at level cap, you rarely do much soloing. And the soloing you do do comes in two forms: soloing old raids, where the mobs would be immune anyway; and dailies and quests, where heightened gear levels will eventually allow you to blow away mobs in a Windfury proc. That said, some of the tiers look like they will have potential. As a result, I'm going to do my best to keep my doubts about whether or not we'll actually be able to utilize some of this utility in check, and do a tier-by-tier review of the talent tree for enhancement in Mists of Pandaria. Please remember, these are all subject to change ... and hopefully, some of them do. (I highly recommend keeping up the Mists of Pandaria talent calculator in another tab while reading this, as since most of these spells don't exist yet in game, I can't link to them like I normally would.)

  • Arcane Brilliance: A preliminary look at the Pandaria talent tree for mages

    by 
    Christian Belt
    Christian Belt
    10.29.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we engage in wild, baseless speculation and make hasty, groundless assumptions based on that wild, baseless speculation. So ... just like every week. A quick recap for those of you who have limited internet access and choose (understandably) to use each of your precious online moments reading this column each week, but otherwise ignore the internet completely: Blizzard announced a new expansion for World of Warcraft. It has pandas. The WoW online community appears to be simultaneously overjoyed, mildly excited, meh, and borderline suicidal. Monks are the new class, and they will be able to tank while drunk, which makes them pretty much identical to every other tank I know. Most importantly, though, the design team plans to throw our current talent system into a virtual wood chipper, pick up the pieces that come out of the other side, and mash them together into a completely new, singular talent tree for each class. The three distinct mage trees will survive, but the majority of the school-specific talents and spells we have now are slated to become baseline abilities that we'll gain as we level (automatically -- no more going to a mage trainer). Ability customization once Mists of Pandaria hits will exist as six talent choices available regardless of spec, one choice between three talents every 15 experience levels. Talent specs as we have known them since the game began in 2004 will cease to exist once patch 5.0 hits, and I expect that to occur in less than a year.

  • Shifting Perspectives: Upcoming talent changes for balance

    by 
    Tyler Caraway
    Tyler Caraway
    10.28.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or something you'd like to see to tyler@wowinsider.com. We are back for the first article post-BlizzCon, and as with many of the other writers for WoW Insider, it's time to talk about what the next expansion holds for balance druids. Mists of Pandaria looks to hold many exciting new features for the game on top of an entirely redesigned talent and specialization system. While how everything will pan out is still nothing but speculation, there are a few things in particular which are worth exploring, especially for druids. I'm no stranger to hand-waving, crackpot theories; today's article is no exception to that. No one knows precisely what the next expansion is going to hold for WoW, not even the people working on it, but I can give you my observations from the outside looking in. Keep that in mind, however, this article is merely how things seem from the glimpse of the future that BlizzCon provided. Everything is subject to change, rebalancing, and various other changes. That over and done with, let's get started.

  • Insights and observations on early Monk DPS mechanics

    by 
    Josh Myers
    Josh Myers
    10.26.2011

    Here at WoW Insider, we're somewhat known for our crock pot, tin foil hat theories. Anne Stickney and Matt Rossi are definitely the best-known for this, as both of them possess levels of lore knowledge that can only be bested by Red Shirt Guy. Personally, I'm not a lore buff. My tin foil hat theories have relatively little to do with wondering if Elune is secretly a Naaru but instead with class balance, generally within the DPS role. With last week's announcement of the monk class in Mists of Pandaria, I've kicked my brain into overtime to figure out just how this class -- and specifically, the windwalker spec -- might come out. What do we know about monks? We know that monks will be agility-based melee DPSers (and tank and healer, but I'm focusing on DPS today). We know that they'll be able to use staves, polearms, fist weapons, and one-handed maces, axes, and swords, which means they'll need to be balanced with both two-handed weapons and dual wielding in mind (that is, unless Blizzard restricts dual wielding to DPS and two-handers to tanking, which is a possibility).