monk

Latest

  • Mists of Pandaria: Monk talents revealed

    by 
    Matt Low
    Matt Low
    03.24.2012

    Our friends over at WoWHead have compiled a working talent calculator with the monk talents. While one talent is missing (and is defined as "mystery talent"), it seems Blizzard is well on its way to finalizing the list of talents. Level 15 (Affects Roll) Intuition Celerity Momentum Level 30 (Affects Chi) Mystery Talent Ascendance Jiny'u Cider Level 45 (Affects crowd control) Deadly Reach Charging Ox Wave Leg Sweep Level 60 (Affects personal movement) Beguile Dematerialize Tiger's Lust Level 75 (Affects survival) Ring of Peace Rushing Jade Wind Chi Cocoon Level 90 (Damage and healing abilities) Chi Bind Chi Sphere Chi Torpedo While the talent list isn't set in stone, it's nice to at least have an idea of what types of spells and talents monks can choose. Now that the information is out, which talents do you plan on taking for your monk? Any guesses as to what the Mystery Talent might be? It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • All the World of Warcraft: Mists of Pandaria previews you can shake an empty fist at

    by 
    Justin Olivetti
    Justin Olivetti
    03.19.2012

    In the wee hours of this morning, the press NDA for World of Warcraft's Mists of Pandaria expansion came tumbling down, and our sister site WoW Insider has a bounty of coverage to share. The much anticipated -- and much debated -- expansion is slated for release this year and will include a new continent, the Monk hero class, the Pandaren race, pet battles, a level cap increase, and a massive overhaul of the game's talent system. World of Warcraft players are undoubtedly fixated on the expansion, as January's 4.3 patch was announced to be the last major update to the game before MoP arrives. You can check out all of the juicy info squeezed from the press beta groves after the jump, including hands-on impressions and insights you won't find anywhere else!

  • Mists of Pandaria: Yes, you get another character slot

    by 
    Alex Ziebart
    Alex Ziebart
    03.19.2012

    You people are strange. The #1 question we've seen regarding Mists of Pandaria is: Will we get an 11th character slot for our monk? How will I have every single class on one server? Do I need to delete my bank alt? As initially stated by Bashiok and confirmed by J. Allen Brack, production director of World of Warcraft, you will be getting an 11th character slot for your monk. Players without the Mists of Pandaria expansion attached to their account will be restricted to only 10 characters. You must upgrade to Mists for #11. Rejoice, fellow nerds. Rejoice. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Encrypted Text: More rogue poison news from Ghostcrawler

    by 
    Chase Christian
    Chase Christian
    03.07.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. Two weeks ago, I asked you to throw out everything you knew about rogue poisons. I was being silly, because I know that would be a lot to ask. Many of us have spent years learning the intricacies of the poison system, studying PPM charts and evaluating our options. Unfortunately, it looks like there was actually no hyperbole in my original request. With the latest round of info we've received, every single poison mechanic in the game will be overhauled in Mists of Pandaria. We already know about the new lethal/non-lethal designations and how we'll be able to have two poisons on both of our weapons at all times. We already know that poisons will be critting for double damage in Mists and that their crit chance will be calculated based on our melee crit rate. These improvements are just what we needed to increase our utility options and to boost crit's viability as a secondary stat. In addition to these sweeping changes to poison crit mechanics, we've learned that poison's hit mechanics are also being revamped.

  • What might Mists of Pandaria mean for healing?

    by 
    Joe Perez
    Joe Perez
    01.03.2012

    Mists of Pandaria is something of a scary thought for the future of many healers. The introduction of another class that is capable of tanking, DPSing and healing marks a potential destabilizing factor. While it is scary, it is also exciting to a lot of players. Shaking things up isn't always a bad thing, and it has the potential to introduce some very different playstyles. The most important question, though, is what the addition of another healing class could potentially mean for how the other healing classes play and are balanced. The introduction of the monk class has the potential to trigger a series of changes that could wind up being seen across all of the healing classes -- that is, depending on the reception it receives. These changes are things that some healers might not have considered or further expanding of particular mechanics that are already in game. With that said, it's time for a bit of speculation!

  • Raid Rx: Top healing moments of 2011

    by 
    Matt Low
    Matt Low
    12.30.2011

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests. Catch his weekly podcast on healing, raiding and leading, the Matticast. This was a fun year for me as a healer. Granted, I had to learn how to heal again, but I do enjoy this expansion's model of healing (although a part of me does miss The Burning Crusade a little when all I had to do was pound Circle of Healing repeatedly). There were many memorable moments that I experienced during raids, and there are others that affected many more of us. Announcing the monk Undoubtedly the best news for healers this year is this. BlizzCon 2011 unveiled a ton of news and announcements. The biggest one for healers was that there would be a new healing class for players. You guessed it, I guessed it, and I'm pretty sure half the world guessed and hoped for a monk class. These leather-wearing bears are set to help heal in the upcoming challenges that Mists of Pandaria will be throwing our way. While we don't have a complete look on the full range of abilities that monks can do, we do know that they rely heavily on mobility to get their spells out.

  • The Mog Log: Final Fantasy XI classes, round 1

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.26.2011

    The character creator in Final Fantasy XI was my first exposure to character creation in MMOs, which is disappointing. There's no way to paint it as a good system, at least not to someone who is more or less powered by character customization. But it did give you your first six options for character class, and since we're starting the no doubt many-part series on character classes in both games as of today, it's relevant. At the beginning of the game, you choose a class selected from the same six classes that have made up the "default" arrangement for the series since, well, 1987. Today, I'm going to take a look at the three physical classes from that initial assortment: the Warrior, the Thief, and the Monk. We're going to be using the same initial criteria that kicked off this series, so take a moment to look at that if you're unfamiliar. Without further ado, let's get to classes!

  • Is it time to kill the global cooldown?

    by 
    Matthew Rossi
    Matthew Rossi
    11.15.2011

    OK, so I was playing some Diablo III beta last night. Since this is a site that covers World of Warcraft, I'll just say that the little snippet I managed to play through before passing out was such that I could describe it in superlatives. But one of the things I noticed when playing was that the barbarian class plays absolutely perfectly to me. There are attacks that gain you the resource (fury) that you then spend on larger, more punishing attacks. You can spam those fury-gathering attacks; there's nothing limiting you from making them. You could hammer the keyboard all night if you wanted to. And it felt good. This is when I realized that I hate the global cooldown. I guess it's double kudos to Blizzard that it got me to accept the global cooldown for seven years and then got me to despise it with another of its own games. Looking over the list of class abilities not affected by it, I find myself starting to wonder if it even serves a purpose anymore. Or is it just a holdover from the game's original design?

  • The New Class: Monks and class balance

    by 
    Matthew Rossi
    Matthew Rossi
    11.01.2011

    I've wanted to talk about this for a while. The game's hybrid vs. pure debate is about to swing into high gear. With the monk, not only will there be a third class that can tank, heal or DPS, but it will be doing these things with entirely new mechanics. What does the monk mean for everyone, both those who will adopt and love it and those who will have to compete against it? The first change the monk brings along with it is simple: the class numbers game. Not only will we have 11 classes now, but all sorts of other numbers change as well. For instance, there will now be five classes capable of tanking and five capable of healing. We'll have four pure DPS classes and seven hybrids that can DPS. There will be a total of 33 specializations (although it may be easier to balance with talents shifting to the new system) to design around.

  • Ghostcrawler introduces you to the Pandaren monk

    by 
    Mathew McCurley
    Mathew McCurley
    10.28.2011

    Mists of Pandaria is bringing us the new monk class as well as the new Pandaren race, finally making its way to World of Warcraft after years of speculation and wondering. Blizzard Insider, Blizzard's own internal look at the wheelings, dealings, and development processes of the company, pulled Lead Systems Designer Greg "Ghostcrawler" Street aside and asked him a bunch of questions about the Pandaren, monks, and the newest expansion. Ghostcrawler discusses the motivations behind the Pandaren and how they differ from the other races of Azeroth, how the monk class came about and was decided upon, and what monk players outside the Pandaren race will have in store for them when they travel the world. One of the more interesting pieces of information is how player character monks who choose to start as a race other than Pandaren will still have a heavy Pandaria-inspired kit and experience, since it is the Pandaren that bring the monk class to both the Horde and the Alliance. Of course, we have extra confirmation that DPS and tank monks will be sporting agility leather gear, and the healer archetype will don intellect-based leather gear. I don't believe that I am alone in this observation, but Blizzard has been out and about like crazy talking about the Pandaren and the monk class nonstop. Personally, I'm loving it. The more, the better. Over the years, Blizzard has gone from a very secretive company to pulling back many of the curtains for players and fans alike, with peeks into the development process and getting out ahead of the speculation machine. It's learned a lot from The Burning Crusade and Wrath days. Hit the jump for the full interview with Greg Street.

  • MMO Report: Ah crap it's BlizzCon again edition

    by 
    Bree Royce
    Bree Royce
    10.27.2011

    "Ah crap, it's BlizzCon again?" asks Casey Schreiner in this week's MMO Report. 'Fraid so! At the Anaheim con, Casey interviewed World of Warcraft Lead Producer J. Allen Brack about the Mists of Pandaria expansion, covering the neutral Pandaren race, the Monk class, the talent system overhaul, pet combat, world bosses, battlegrounds, challenge mode, retro dungeons, and beer. He also found time to chat with a few fans, cut in line, sniff markers, wade into a loot elemental money machine, polish off some voiceovers for Jaina and Thrall, and play with WoW-themed LEGOs. I mean, MEGA Bloks. Casey's takeaway? "We all learned something very valuable here: that internet rumors can sometimes be true. So thanks for ruining Christmas, The Internet!" Enjoy the MMO Report just past the cut.

  • Eligium launches website and reveals... panda monks. Really.

    by 
    Justin Olivetti
    Justin Olivetti
    10.27.2011

    Oh Blizzard, did you think you were the only company looking at kung-fu pandas for inspiration? Sorry to tell you, but panda fever is sweeping the globe, and Frogster's upcoming Eligium is going to cash in on that craze like nobody's business. Today Eligium launched its official website, replete with a beta signup form, videos, screenshots, and forums. On top of that, Frogster announced two of the fantasy free-to-play MMO's races: Pandas and Elves. The Pandas are described as "masters of the martial arts" as they harness their chi to unleash it on their enemies. At level 15, Panda players can choose between two skill specializations, including Fire Breather. The Elves, on the other hand, fit more into standard fantasy tropes, being experts at archery and trees. The race will eventually segregate into either a defensive or long-range attack skillset. You can take a gander at Eligium's goodies and sign up for the closed beta over on the official site. [Source: Frogster press release]

  • Insights and observations on early Monk DPS mechanics

    by 
    Josh Myers
    Josh Myers
    10.26.2011

    Here at WoW Insider, we're somewhat known for our crock pot, tin foil hat theories. Anne Stickney and Matt Rossi are definitely the best-known for this, as both of them possess levels of lore knowledge that can only be bested by Red Shirt Guy. Personally, I'm not a lore buff. My tin foil hat theories have relatively little to do with wondering if Elune is secretly a Naaru but instead with class balance, generally within the DPS role. With last week's announcement of the monk class in Mists of Pandaria, I've kicked my brain into overtime to figure out just how this class -- and specifically, the windwalker spec -- might come out. What do we know about monks? We know that monks will be agility-based melee DPSers (and tank and healer, but I'm focusing on DPS today). We know that they'll be able to use staves, polearms, fist weapons, and one-handed maces, axes, and swords, which means they'll need to be balanced with both two-handed weapons and dual wielding in mind (that is, unless Blizzard restricts dual wielding to DPS and two-handers to tanking, which is a possibility).

  • The Daily Grind: Will Pandaren lure you back to WoW?

    by 
    Bree Royce
    Bree Royce
    10.24.2011

    Blizzard Entertainment is taking a gamble on its next expansion, Mists of Pandaria. World of Warcraft is still on top, but since Cataclysm it's nevertheless taken a beating. Some players attribute recent subscriber losses to games like RIFT; others blame it on natural gamer fatigue. Still others point to blunders in Blizzard's game development decisions. Wherever the blame lies, there's little question that MoP must deliver, especially with a few other likely blockbusters just beyond the horizon. But on WoW's official forums, existing players aren't exactly united in praise for BlizzCon's reveals. While some fans are happy for the new race, class, and zones, others complain of cute-overload and yet another massive do-over for talents. And on non-WoW sites like Massively, gamers are already suggesting that the expansion is jumping the shark. What do you think -- are Pandaren Monks, a new Asian-inspired setting, and new dungeons enough to lure you back to WoW? Or is there nothing Blizzard can do to win you over? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Queue: Everyone's sleeping ...

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    10.23.2011

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Chase Hasbrouck will be your host today. Yes, I went with the easy joke. At the moment, the majority of my fellow writers are sleeping or have only finger nubs remaining from trying to liveblog, so the European team has been called in as relief. Admittedly, writing the Queue while half-asleep has never stopped Fox before, so I suppose there's a precedent.

  • Breakfast Topic: That's all, folks

    by 
    Allison Robert
    Allison Robert
    10.23.2011

    Whew. Well, those of us who were at BlizzCon 2011 are all on their way home today (except for Fox, who wandered off in the middle of the last panel and has not been seen since ... but we figure he'll turn up eventually). On behalf of all of us here at WoW Insider, we'd like to thank you for hanging with us, and apologize for the fact that this week's articles are all going to be written while sleep-deprived, hungover, or under the influence of copious quantities of caffeine. So what did you think of this year's BlizzCon? This was definitely a more raucous convention than last year's, which was the calm before the Cataclysm storm. While readers have weighed in on what they're looking forward to the most (and the monk seems to have a clear advantage), there was still the rest of BlizzCon to consider. Did you watch the Foo Fighters concert? Did you order the annual pass? Do you have a favored pet picked out yet for battling other players? And what's up with that snake tail in Gundrak, anyway? The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

  • The Queue: Name that companion pet.

    by 
    Josh Myers
    Josh Myers
    10.22.2011

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Josh Myers will be your host today. As one of the youngest writers on the WoW Insider staff, I was of an acceptable age for Pokémon playing when Pikachu first sailed the ocean blue and Pokémon Red landed in my Game Boy Pocket. It was Christmas Day, 1998. I hadn't quite learned that electronics required battery power to operate at that point, and losing my Charizard because I didn't save once in an eight hour pocket monster marathon would be my most crushing video game defeat until our first 20k HP wipe on Professor Putricide 12 years later. As you might expect from someone whose first video game glory days involved beating the Elite Four with a Mewtwo and thinking he was the best Pokémon master in the world, I'm a little psyched for companion battling. And by a little excited, I almost forgot to be excited about the rest of the awesome stuff coming in the freshly announced Mists of Pandaria, including the Pandaren themselves. While I'm now allowing myself to be excited for monks, PVE scenarios, and the entire talent tree overhaul, I can't help alt-tabbing out of our blogging platform to decide which of my companion pets I'm going to level up first. Will it be my shiny new Murkablo, my staple Fossilized Hatchling, or am I going to go Black Kingsnake, just because no one else will? Maybe I'll even name him Onyx.

  • BlizzCon 2011: Day one round-up

    by 
    Allison Robert
    Allison Robert
    10.22.2011

    BlizzCon 2011 has begun! And it turns out that that trademark Blizzard registered back in August really was a sign of things to come. But that's just the tip of the iceberg. If you're just joining our BlizzCon coverage, or you may have missed something, you'll find a round-up of our articles and galleries below. The WoW Insider/Wowhead reader meetup The now-famous annual party, co-hosted with Wowhead, Members of ZAM Network, TankSpot and WoW Interface, smashed previous attendance records (and, we're told, the Annabella Hotel's liquor supply). We were a little the worse for wear the day after, but not so much so that we couldn't bring you a gallery of the night's debauchery. Liveblogs If you aren't at BlizzCon and don't have the livestream, fear not: We've got you covered. The Opening Ceremonies, the Mists of Pandaria Preview panel, the Class Talent System panel, and the Dungeons and Raids panel are here in all their liveblogged glory. World of Warcraft: Those Crazy Bastards Did It Technically the next expansion's name is World of Warcraft: Mists of Pandaria, featuring -- what else? -- a new race, the Pandaren, and a new class, the monk. So who gets Pandaren, Alliance or Horde? Turns out it'll be both. Not only do we have the first trailer for you, but we also got an early peek at their racials, and Joe Perez played through the Pandaren starting area for a bit. By the way, it turns out the Pandaren started with a picture that Samwise Didier drew for his daughter. What to expect in the next expansion Quite a lot, as it turns out. Of interest to all players will be the WoW annual pass (giving a free digital copy of Diablo 3 and a new mount, Tyrael's Charger), an overhaul of the talent system (with pictures of all the new talents for each class), new PvE scenarios, an adios to melee weapons for hunters and the ranged slot for everyone else, dungeon and raid changes, and -- let's not forget -- WoW's version of Pokemon. On which I believe our commenters Cyanea and Arcanum have had the final and best words on. Fun, games, and random news We've already got one slot knocked off our BlizzCon bingo cards. Check out the last batch of readers' predictions in the few hours before the convention started here. We got some great shots of the cosplayers running around the convention. In a pleasant surprise for everyone, Murkablo (the special pet awarded to BlizzCon attendees and purchasers of the livestream) is available early. And don't forget Blizzard's auction of server blades to benefit St. Jude Children's Research Hospital. %Gallery-137291% %Gallery-137254% The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

  • Breakfast Topic: Which part of "Mists of Pandaria" has you most excited?

    by 
    Allison Robert
    Allison Robert
    10.22.2011

    When we saw that Blizzard had registered the Mists of Pandaria trademark back in August, no one was sure what to think. Was it a sign of the next expansion, a WoW Trading Card Game pack, or simply Chris Metzen playing an elaborate prank on us all? It turns out that the first option was the correct one, but big fat pandas are not the only things we have to look forward to next year. Huge talent changes, the WoW version of Pokemon, scenarios and challenge modes, a new class (the monk), and even a free copy of Diablo 3 (with the new WoW annual pass) are all bundled into the next expansion. Which one of these interests you the most? %Poll-70088% The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

  • Blizzard discusses Mists of Pandaria details

    by 
    Matt Daniel
    Matt Daniel
    10.21.2011

    The big day-one BlizzCon announcement is that Mists of Pandaria is going to be the next World of Warcraft expansion, and we've got some new details on what players can expect from the new content. For starters, Blizzard is once again reworking the talent system, as the studio feels that the current system hasn't aged well and has been plagued with cookie-cutter builds. Instead, each class will have a single talent tree, and every 15 levels players will choose one of three available talents. Talent builds can be changed as easily as glyphs, meaning it's possible to customize your talents mid-instance in order to tune for a specific fight. Outdoor raid bosses are making a return, and Blizzard is aiming to allow players to choose their own paths through the content rather than forcing them onto a set path. For more details, head on past the cut!