moores law

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  • New MacBooks and MBPs can handle up to 6GB of RAM

    by 
    Mike Schramm
    Mike Schramm
    11.03.2008

    Is it just me or is it pretty mindblowing what Moore's Law is doing to our computers these days? I remember when 64mb of RAM was great, and even a few years ago, I wondered why anyone would ever use 1GB of RAM (I've got 2GB in my gaming PC, and I still almost think it's too much). But apparently TidBITS has been doing some testing, and they've discovered that not only can the new MacBooks hold 4GB of RAM as Apple recommends for a limit, but stuffing a whopping 6GB in there is possible and doable. There are two DDR3 slots in the new MacBooks and MacBook Pros, and they come with either 1GB or 2GB in each DIMM slot.TidBITS says you can switch out one of those 2GB DIMMs for a 4GB, and voilà, as long as they're the same speed and type, apparently almost everything is hunky-dory. TidBITS says there are two drawbacks: one, that dual-channel architecture requires identical DIMMs, so that's out if you're running a 4GB and 2GB configuration. Plus, it'll cost you an arm and a leg, especially if your leg is priced at around $600, which is what a 4GB stick runs. Even the DDR2 is pricey at that level (then again, if you don't like memory prices, just wait about five minutes, because that's basically how often they change).And for some reason, there's an issue with running two 4GB sticks in there (for a total of 8GB), but TidBITS surmises that may be fixed by the time Snow Leopard rolls around. Personally, I'd love to see a program that needs 6GB of RAM -- maybe a high end 3D modeler or a financial simulator of some kind. But it's good to know that if you really need that much memory (and have the cash to spend on it), there you go.

  • Researchers say new state of matter could extend Moore's Law

    by 
    Donald Melanson
    Donald Melanson
    10.22.2008

    There's certainly been no shortage of folks trying to pin down an end date for Moore's Law, but there's also thankfully plenty of researchers doing their best to keep it going, and a team of physicists from McGill University in Montreal now say they've made a discovery that could keep the law alive even further into the future. Their big breakthrough is a new state of matter known as a quasi-three-dimensional electron crystal, which they discovered in a semiconductor material by using a device cooled at temperatures "roughly 100 times colder than intergalactic space," and then exposing the material to the "most powerful continuous magnetic fields generated on Earth." Unlike two-dimensional electron crystals, which lead researcher Dr. Guillaume Gervais equates to a ham sandwich, the quasi-three-dimensional electron crystals are in an "in-between state" between 2D and 3D, which could potentially allow for transistors to improve further as they run up against the physical limits imposed by the laws of physics. [Via InformationWeek, image courtesy University of Cambridge]

  • BBC: WoW's patches may push some over the bandwidth limit

    by 
    Mike Schramm
    Mike Schramm
    10.20.2008

    We've posted a few times already on the bandwidth limits recently introduced by some ISPs, and in general we've decided that WoW doesn't use nearly enough bandwidth to get you in trouble with your Internet Service Provider. That's likely still true, but as this columnist at the BBC found out, if you're close to the limit, this month's 2gb patch might have been enough to put you over the top. Generally, while the WoW connection does require a strong bandwidth hookup, it won't use too much bandwidth sending data back and forth. But patches and other downloads definitely add to the total, and on a patch like 3.0.2, you're looking at a lot of data flying back and forth.I'll still maintain it won't get you near the limit -- if this columnist really did have a 25gb limit, the 2gb download was still just a fraction (he's been downloading a lot of other stuff, seems to me). So it's not time to start worrying yet -- if your ISP does send you a letter, then you can look at your internet usage, and see, if like this columnist, it's time to switch ISPs.But he's got another point, and that is that gaming is clearly having a large effect on computers and technology in general. Would we be fulfilling Moore's Law every two years if we didn't have 3D graphics that needed upgrading? Would high bandwidth connections be as prevalent today around the world if it wasn't for games like WoW that required a high bandwith hookup? Gaming is affecting the basic technologies and economies of the Internet these days, for better or worse.

  • Microchip breakthrough could keep Moore's law intact (again)

    by 
    Darren Murph
    Darren Murph
    07.11.2008

    We're pretty certain we'll be hearing this same story each year, every year for the rest of eternity, but hey, not like we're kvetching over that or anything. Once again, we're hearing that mad scientists have developed a breakthrough that makes Mr. Moore look remarkably bright, as a new approach to chip making could carve features in silicon chips "that are many times smaller than the wavelength of the light used to make them." Reportedly, the new method "produces grids of parallel lines just 25-nanometers wide using light with a wavelength of 351-nanometers," although the grids aren't functional circuits just yet. If you're interested in more technobabble on the matter, head on down to the read link, but we'd recommend against if you're easily frightened by terms like "photolithographic" and "nanotechnology."

  • The Second Life Philip Linden/Gavin Newsom Fireside Chat, Part 1

    by 
    Akela Talamasca
    Akela Talamasca
    01.09.2008

    As reported here, today saw the meeting of minds between Second Life's Philip Rosedale (aka Philip Linden) and San Francisco Mayor Gavin Newsom at the New Globe Theater, a meeting held and sponsored by Millions of Us, a metaverse development company (MDC), with Reuben Millionsofus as moderator. This is the mp3 and transcript of part one of the chat. I have chosen to edit out of the transcript, for the most part, verbal tics that don't contribute to the content of the chat, but these elements remain in the mp3. If you're unfamiliar with Second Life, every now and then you'll hear what sounds like a Polaroid camera going off -- this is the sound of in-world snapshots being taken of the proceedings. You will also hear typing sounds from time to time -- this is the default typing animation sound.Part two will go up tomorrow at this time. Enjoy![Mp3] Download the MP3 directly[Thanks, Celebrity!]