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How would you change Sony's PlayStation Move?
Is it Sony's play against the Wiimote, or the Kinect... or both? Hard to say exactly, but there's no question that the PS3 is no longer on the outside looking in when it comes to motion gaming. Now that it's been on the market for a few months, we're looking to hear from early adopters -- have you enjoyed your time with the Move? Has it lived up to your expectations? Any quirks with gameplay that you'd iron out? Any particular games that you'd prefer to see play nice with the apparatus? Set yourself in the mindset of a SCEA designer for a tick and let us know how you'd do the Move differently down in comments below. And yeah, sticking with "Arc" is totally an acceptable suggestion to make.
Motion sensor-equipped HiSAVER power strip cuts power when you leave the room
You probably wouldn't want to use it for all your electronics, but we're guessing that most folks could find a few uses for this new motion-sensor equipped HiSAVER power strip, which can automatically cut off power when you leave the room. To avoid too much powering on and off, the strip only shuts off power if it doesn't detect any motion for ten minutes, and it includes a master outlet and a second selectable outlet that can be kept on all the time if you like. No word on US availability just yet, but Tomauri has just announced that it'll be distributing the strip in Canada, and it promises that it'll save you between $30 and $50 a year on your power bill -- good thing, considering the power strip itself costs $110. Head on past the break for a quick video demonstration.
Finis Swimsense swimming performance monitor can tell a butterfly from a breaststroke
In the water, we're such natural swimmers that we sometimes forget what stroke we're using to propel ourselves through that clear, chlorinated cocktail at the Y. If only we had the Finis Swimsense wrist-worn performance monitor that wouldn't be a problem. Using internal motion sensors plus a little information from you (such as pool size) the thing can not only tell you how many laps you swam and at what pace, but how many strokes you took to get there and even what style you were using at the time. At the end of the day it'll spit back total calories burned, which could help us identify just how many crullers we're allowed to down during our apres-swim donut binges.The Swimsense is slated for release in time for stocking season this year, priced a penny under $200.
Logitech's Wireless Illuminated K800 keyboard boasts ambient light and proximity sensors, costs $100
It wasn't too long ago that we were pondering the relative scarcity of backlit desktop keyboards, so let's all warmly welcome a new entrant into this niche category. The K800 from Logitech picks up where the wired Illuminated Keyboard left off: it has the requisite inflated price, adjustable and intelligent illumination to please functionalists, and a dagger-like profile for aesthetes. Ambient light sensors will align the keyboard's brightness to your environment, while proximity detectors will only flip the switch when your hands are in position to start writing. There's also a Micro USB cable to refresh your battery when it starts running low -- it's rated for up to 10 days of wireless use -- but whether this whole package of smart convenience is worth the $99.99 we'll leave up to you. The K800 should be shipping out later this month, and you can find out more about it in the press release after the break.
Microsoft pulls apart a Kinect camera, tickles your non-gaming fetish
Tease as much as you want, Sony, but things get real serious when you flip to the other side and look at the magic behind Microsoft's Kinect camera. Recently, T3 was able to get behind the scenes for a quick lesson on how this Xbox 360 peripheral works, and as part of the tour, it also saw the innocent sensor sitting bare naked in the lab. As pictured above, this little device actually has a lot to pack in -- namely a RGB camera for facial recognition plus video capturing, a depth sensor (an infrared projector paired with a monochrome CMOS camera) for movement tracking, four downward-facing mics for voice recognition, a quiet motor in the bulky base for rotation, and all the circuitry components to link them up. Head over to the source link for a detailed briefing -- but we all know you're just gonna go straight to the gallery of Redmond's naughty pics.
Microsoft algorithm uses six-axis motion sensors to fix blurry snapshots, inadvertently pimping your ride
Trying to snap a shot of your cherry red Mazda, but can't keep your hands still? You'll find all the tech you need to smooth things out in an iPhone 4 or (MotionPlus-equipped) Nintendo Wiimote. Experimenting with 6DOF inertial measurement sensor packages, scientists at Microsoft Research have developed a software algorithm that literally records your exposure-destroying shake via accelerometer and gyroscope, then magically removes the blur by canceling it out. While the technique still isn't perfect -- spot ghostly line above some of those background cars -- the Microsoft researchers compared their results to other in-progress algorithms, and we think you'll agree this new solution presents the best results by far. It's a shame Microsoft doesn't say when we'll see the tech in a spiffy DSLR attachment, or better yet a cameraphone. See before and after animated GIFs after the break, and find high-res comparison images and much more at our source link.
Editorial: ESPN bypasses corporate red tape with iPad and Xbox 360, wannabe innovators should take note
So, there's two ways to look at this. One would be to gawk at the fact that ESPN, the worldwide leader in sports broadcasting, is using iPads and Xbox 360 consoles -- common devices that are widely available to mere mortals -- to drive content to millions of consumers. Another would be to gawk at the fact that ESPN has somehow managed to keep its finger on the pulse of innovation, despite being swallowed by Disney and being a part of one of the planet's most monolithic corporations. Thankfully for you, we're going to cover both angles here. Our eyes were opened after stepping foot in the company's Bristol headquarters and really getting a feel for how the company views technology and its integration into programming, and it led us to a philosophical conclusion about how corporations should (but oftentimes aren't) be taking advantage of what's readily available. Ready to get schooled? Head on past the break. %Gallery-95012%
PrimeSense fesses up: it's the magic behind Microsoft's Project Natal
Up until now, we haven't actually been able to find out too much about the ins and outs of Project Natal. For all we knew, it's a technology designed in the back stall of a unicorn barn, and the final name will somehow involve diphthongs from both "lasers" and "Robot Apocalypse." All jesting aside, this really does mark the first bona fide announcement about the nuts and bolts behind Microsoft's forthcoming motion sensing add-on for its Xbox 360, and lo and behold, the revealing is being done by the same company we sat down with earlier this month at GDC. Quite a few of you assumed that PrimeSense's webcam was indeed Project Natal in camouflage when we posted up our original hands-on, and while we couldn't confirm or deny those suspicions at the time, we can today. So, what's this mean for you? It probably means that PrimeSense is actively looking to get its 3D-sensing technology (which has obviously been tweaked quite a bit by Microsoft, to its credit) into as many living room scenarios as possible, so what you're seeing in Natal might just appear elsewhere in the very near future. Did your imagination just run wild? No? Have a look back at our GDC experience and try again.
PlayStation Move will offer limited four player support
So you do your research, you read up on everything important about the PS3's new Move controller, and you consider yourself well prepared for a future of wild merrymaking and multiplayer gaming parties. And then you find out you can't use four full sets of controllers with your console. As it turns out, the PS3's Bluetooth module is only fit to address up to seven wireless devices at a time, which poses something of a puzzler when you consider that you need a pair of Move controllers (or a Move plus a sub-controller) to get your money's worth and four times two is, well, a number greater than seven. Perturbed by this, Gizmodo contacted Sony for an official response and the news gets even worse: "Four PlayStation Move controllers can connect to a PS3 at one time (or two PlayStation Move Controllers and 2 PlayStation Move sub-controllers)." That basically means you can have the full Move experience with only one friend, or you can share out the wands and have that tiny bit less fun with a quartet. Not a problem for the misanthropes out there -- or most people really -- but an important limitation to be aware of, nonetheless.
PrimeSense talks full-body motion control at GDC, gives us a video demonstration
PrimeSense was formed in 2005, and unless you're a sickly obsessed silicon junkie, you've probably never heard of them. All that changes today. We sat down with the company at GDC to learn more about the chip that it produces, and we left with an imagination sore from being stretched so severely. Put simply, the company manufacturers a microchip that, when paired with off-the-shelf optics, can create a 3D grid that a computer can understand. The purpose here, as you can likely glean, is to enable PlayStation Eye-like interactions, or as the company suggests, a "more natural" way to interface with devices you use every day. Rather than grabbing the remote to switch channels or snapping up that HTPC keyboard in order to flip through your stored DVD library, PrimeSense would rather you kick back on the sofa and gently flick your hands in order to turn to this week's Gossip Girl or sort through those classic horror flicks. %Gallery-87985% It's important to remember that PrimeSense isn't in the business of creating hardware, but today we were shown a reference design that looks an awful lot like an enlarged webcam. The device is completely USB powered, and while the unit shown in the images and video here was obviously a standalone device, we were told that it would be possible to integrate the solution into displays and the like in the future. They also mentioned that the depth location -- which enables it to map out a room and detect your entire body -- was done on-chip, with only the associated middleware taxing the CPU. Still, they've had success running this on Atom-level processors, so there's certainly no big horsepower hang-up preventing it from hitting up a variety of markets. More after the break... %Gallery-87979%
'PlayStation Move' trademarked by Sony in Europe, reeks of motion controller involvement
We're exceptionally likely to find out the official name of Sony's PlayStation motion controller in just a few hours during the company's GDC press event, but till then, we've got one more late-breaking morsel to chew on: Move. According to trademark divers across the web, Sony has filed a European trademark for "PlayStation Move," which certainly sounds like a plausible title for some sort of motion-sensing apparatus. To date, we've also heard "Arc" thrown around (which we tend to prefer, if we're being candid), and the logo shown here -- which is said to belong to a separate trademark application -- definitely looks more like an "A" than an "M." Keep it locked right here for more as we get it.
KDDI concocts snooping mobile phones, line managers rub hands with glee
Sci-fi movies often present us with omniscient villains who are able to track the most minute actions of their underlings and foes. Rarely do we get a glimpse into their surveillance systems, but you have to imagine that some of the more rudimentary "employee evaluation" hardware will not be too far off from KDDI's latest. The Japanese cellphone giant has unveiled a new system, built around accelerometers, that can detect the difference between a cleaner scrubbing or sweeping a floor and merely walking along it. Based on new analytical software, stored remotely, this should provide not only accurate positional information about workers, but also a detailed breakdown of their activities. The benefits touted include "central monitoring, "salesforce optimisation," and improvements in employee efficiency. We're guessing privacy concerns were filed away in a collateral damage folder somewhere.
MSI brings Cideko's motion-sensing Air Keyboard to a wider audience
Cideko managed to get our attention with its wireless, motion-sensing Air Keyboard last year, but it's been a bit hard to come by for anyone that's not actively seeking it out. MSI now looks set to bring it to an even wider audience, however, as it's now announced it's own rebadged version of the keyboard. No changes apart from a few stylistic ones from the looks of it, with the keyboard still promising a range of 50 meters, 50 hours of use from the battery, and wireless connectivity from the included USB RF dongle. Still no official word on a release over here, unfortunately, but the keyboard should be available in Germany next month for €79 (or just over $100).
Third-party studio offers more confirmation of motion-sensing Nintendo DS2
We've already had a pretty clear indication that Nintendo's inevitable DS successor would have at least some form of motion control, and an unspecified third-party studio has now offered some additional confirmation of that, and some downright glowing impressions of the device itself. According to CVG, an "insider" that's currently using a DS2 development kit says that the DS2 is "genuinely the best thing I think I've ever worked with," and that it has "a 'tilt' function that's not dissimilar to iPhone, but does a lot more." The source further added that The Pokemon Company is getting "special attention" with it (rest easy, everybody), and that Nintendo likely won't be showing off any hardware at GDC next month. Yeah, that sound you just heard was the rumor mill being cranked up a notch.
Blobo squeezable game controller bounces through the FCC
Befuddled by the Blobo squeezable game controller developed by an upstart company out of Finland? The FCC probably was to, but that didn't stop 'em from putting it through their usual battery of tests, tearing it apart, and giving us a glimpse at the user manual and our first real up-close look at the device itself. Of course, it is just a rubber ball packed with Bluetooth and sensors -- but if you're curious, you can find more pics where this one came from at the link below. And if, by chance, you missed out on all the Blobo details earlier this week, you'll no doubt want to check out the helpful and informative video after the break.
Sensaris debuts six-axis MoveIt Bluetooth motion sensor
Sensaris isn't exactly doing itself any favors with its FCC-style photography, but the company's new MoveIt Bluetooth motion sensor does look to be a fairly interesting little device, even if it's not quite as convenient as an accelerometer built into your phone. Of course, you do also get quite a few more features for that added bulk, including a 3-axis accelerometer, a 3-axis gyroscope, GPS, and dedicated microSD card slot -- not to mention some built-in Bluetooth to let you use it with a variety of phones and other devices. What's more, while the device isn't commercially available just yet, Sensaris does seem to see plenty of potential for different applications, and it's even touting some "Lego-like modularity" that promises to let it be tailored for specific uses -- including everything from exercise to augmented reality.
Fitbit tracker starts shipping, ready to monitor your fitness, sleep, piety
Better (a year) late than never, eh Fitbit? This time last year, there was quite a bit of buzz stirred up by a little gadget promising to monitor exercise intensity, distances traveled, sleep patterns, and calorie consumption. This pedometer with a degree and a 3D motion sensor has been incubating a lot longer than initially projected, but the first few units have finally trickled out to their eager users today. The entire device is essentially one big clip, attaching to any bit of clothing you have on you, while its base station can wirelessly collect data and upload it, via a pc, to a free online tracking dashboard. Add in the OLED display and a quoted battery autonomy of 10+ days, and the $99 price starts to appear pretty reasonable.[Via medGadget]
NEMS takes step forward, MEMS looking nervously over shoulder
Just as it's starting to seem like MEMS motion sensor technology is gaining more widespread use, we're now hearing rumblings of activity from the developers of its eventual successor: NEMS (Nano-Electro-Mechanical Systems). To contextualize this discussion (and to give laypeople a shot at understanding), MEMS sensors are the magic behind the Wii MotionPlus as well as a stunning tech demo recently conducted on a Toshiba TG01. The nascent nano version promises even greater sensitivity, and now scientists from TU Delft in the Netherlands claim they have successfully measured the influence of a single electron on an 800nm-long carbon nanowire. Just detecting such an event is a feat in itself, while the ability to measure its effects can be used in a huge range of ways: from transportation and medicine to ultra-sensitive gaming controllers. While accurate comparisons between the Dutch breakthrough and current generation sensors cannot yet be drawn, we can confidently say that this marks an important step toward making our dreams of playing a nanoscale piano a gargantuan reality.
Microsoft says 3DV acquisition didn't influence Project Natal
When Microsoft shows off a motion-sensing system shortly after it's been revealed that is has acquired a motion-sensing camera maker, it's easy to see how people can draw conclusions that the two are related. But according to Microsoft, that is not the case, and its Project Natal is actually based on work that has been "going on for a long time." That word comes from a VentureBeat interview with Microsoft's Shane Kim, who further added that "none of those rumors did justice to what we were actually doing with Project Natal," and that it's based on a lot of past work Microsoft has done in natural user interfaces, including voice recognition. The folks at Eurogamer were also able to get an even more definitive statement from Microsoft's Aaron Greenberg, who said flatly that "we built this in house." Interestingly, however, Shane Kim did say that Microsoft wants to "ensure that we have great intellectual property protection," and that "it has to be all buttoned up, legally," which could offer a bit more rationale for the 3DV buyout. [Via Eurogamer]
MEMS gyroscopes rumored to hit array of phones in 2009
Details on this one are freakishly scarce, but DigiTimes has it that a number of recognizable handset makers are looking to incorporate MEMS gyroscopes into their 2009 smartphones. It's anticipated that such devices would be used to sense motion in one form or another, with brands like Nokia, Motorola, Samsung, LG, Sony Ericsson and Apple (we know you're thinking, so stop) expected to welcome the tech with open arms. So, why the sudden interest in G-sensors? Falling prices, of course -- and the natural expectation of consumers for their future phones to be entirely more sensitive to their feelings than the one they're using currently.[Via Pocket-lint]