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  • Crazy Talk 7 puts character animation power on your Mac

    by 
    Michael Rose
    Michael Rose
    04.25.2013

    Putting words in other people's mouths: more of a hobby than a vocation for most people, I'd say. If your work or play involves facial animation, however, you know how much work goes into making fake speech look convincingly real. Although there are impressive pro animation tools for this task, they might run you hundreds or thousands of dollars per seat. That's why the Mac version of Reallusion's US$29.99 Crazy Talk 7 Standard is such an intriguing product. For a modest cost, this app delivers impressive character animation power -- with a learning curve that's not too steep for amateurs. Crazy Talk lets you work with libraries of preconfigured characters, where mouth movements and other motions are already pinned to specific features on the character's image. You can also pull in your own images for the face animation treatment; political or corporate portraits seem to work particularly well, as do pet snapshots. For the DIY images, the app walks you through preparing them with essential feature points -- corners of the eyes, point of the chin and so forth. The idea is to make a model of the character's face that will react appropriately to the audio using Crazy Talk's Auto Motion feature. Once the base character "puppet" is ready, Crazy Talk really gets to work. Import or record your dialogue audio (or use the built-in text to speech feature) and the Auto Motion animation tools will analyze sounds and phonemes, trying to match mouth and face motions to the soundtrack. You can tweak emotions, attitudes or the overall character energy with a few clicks. The results range from decidedly comical to eerily realistic. In the example here, I've taken Tim Cook and put some of his comments from the recent earnings call in his virtual mouth. The whole process -- including defining the animation "bones" and grabbing the audio from the earnings call podcast feed -- took less than 15 minutes for this clip, and even though the results are kind of rough (sorry about the hair, Mr. Cook) it would not take too much refinement to get them looking really sharp. Of course, now that "Tim" is prepped, future animations using his character will take a lot less time. Aside from the fun factor (which is decidedly present), training pros or web content authors may be able to leverage Crazy Talk to produce quick and hi-quality animated narrations or instructional vignettes. Putting a face with the voice, even an animated one, can help improve engagement and attention versus a voiceover-only approach. Game developers and other animation users may find Crazy Talk or its sister app, iClone (for 3D character animation) useful entries in the utility belt. Crazy Talk's look and feel certainly carries some of its PC heritage in its flat UI and sometimes-confusing controls, and it has a few annoying quirks (no app should ever hijack focus when it's done with a lengthy task like a video export; that's what bouncing the dock icon is for!) but with a little bit of time and effort you can get something really interesting out of it. Crazy Talk 7 Standard is $29.99 via the Mac App Store; the Pro version ($149.95) delivers much more manual control, higher-end animation options and keyframe editing for projects. Here's another video sample from the app, featuring Sarcastic Cat.

  • Mars Curiosity leaves its landing area, heads to distant frontier a quarter-mile away

    by 
    Steve Dent
    Steve Dent
    08.30.2012

    Now that Curiosity has survived its thrill-a-minute landing and passed an upgrade and physical with (nearly) flying colors, the rover is off to earn its $2 billion keep. The trip started well, with the buggy driving 52 feet towards its first science site "beautifully, just as our rover planners designed it," according to NASA. The destination, Glenelg, is 1,500 feet away from the now-familiar Bradbury Landing where it first set down, which is pretty far for a rover that treks along at about a tenth of a mile per hour. On top of that, its minders have some stops in mind to test instruments -- meaning it'll arrive there in about two weeks. Once at Glenelg, Curiosity will scope the unusual geology of the region, though its principal destination for science is Mount Sharp, a relatively vast six miles away. Don't worry about it running out of gas, though -- the nuclear power supply will last a full Martian year, or 687 earth days.

  • Mouth-based bling MP3 player puts your tunes on retainer

    by 
    Brian Heater
    Brian Heater
    06.01.2012

    It's time to give your pockets a rest. Take a cue from Parsons student Aisen Chacin and stick your MP3 player where it belongs: in your mouth. The catchily-named Play-a-Grill combines bone-conducting music playback with a classic bit of bling-based technology. This "attempt to provide an unusual display and interface in comparison to typical audio/visual stimulation and digit based control panel" utilizes an iPod Shuffle knockoff, which sits in the roof of the wearer's mouth for some good, old fashioned tongue control over music playback. At the moment, the player looks to be more art project than consumer product (complete with a Nelly-quoting paper), but perhaps this is the iPod killer everyone's been searching for all along.

  • Tactile kiss transmission device finally makes it okay to smooch your computer (video)

    by 
    Vlad Savov
    Vlad Savov
    05.02.2011

    They say the vast majority of communication is done physically rather than verbally, but in the realm of technological advances we seem to have rather neglected the transmission of physical contact. Thankfully, there's always Japan to provide us with off-the-wall innovations, this latest one being a kiss transmission device that will record, relay, and -- if you wish it -- replay your finest tongue gymnastics. It's the height of simplicity at the moment, with a plastic implement taking input from one person's mouth and conveying it to a second box, intended to be gobbled up by the recipient of this techno-affection, who may respond in kind or just sit back and enjoy the thrill of it. The researchers sagely point out that there's more to be done, as the sense of taste, manner of breathing, and moistness of the tongue are all important aspects of a kiss that have yet to be recreated. Once they do get their kiss transmitter to v2.0, however, they envision a pretty neat market for it in reselling kiss replays performed by celebrities. For now, you can see a celeb-free video demo after the break.

  • Lip reading mobiles are wunderbar, still at the prototype stage (video)

    by 
    Vlad Savov
    Vlad Savov
    03.15.2010

    We came across this lip reading prototype during our exploration of the CeBIT 2010 halls, and while we're a bit tardy in bringing it to your attention, there's a certain timeless quality to strapping your face with wired sensors that transcends conventional restrictions of timeliness. That's our story anyway. Devised by researchers at the Karlsruhe Institute of Technology, it picks up the motion of speech (via electromyography) without requiring the sound, and then translates it into audible communication via a delightfully cold and robotic voice. The purposes of such a project are obvious -- from helping people who've lost their speech to making private telephone conversations actually private -- but the fun is in seeing someone use the thing in its current unrefined form. You'll be able to do that just past the break.

  • Anton the robotic tongue has saved you from electrode doom

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    07.30.2008

    So we had a choice: either we let scientists at the University of Sheffield attach electrodes to our tongues, or they were going to go and build their own artificial mouth. Because we're not so into the whole electrode thing, they built "Anton," an animatronic tongue made of soft silicone to help them understand speech and subsequently improve speech-recognition software. This isn't the first of its kind, believe it or not -- there's much competition in the robotic mouth world. Because speech recognition systems aren't really benefiting from simply crowding them full of recorded speech, researchers want to better understand how the mouth produces sound and then create algorithms that can simply recognize speech patterns rather than try to match recordings to recordings. Sounds about right to us. Peep the creepy video after the break.

  • Scientists develop artificial mouth to study complexities of chewing, digesting

    by 
    Darren Murph
    Darren Murph
    05.09.2008

    Sure, we've seen a set of robotic chompers before, but a team of scientists led by one Gaëlle Arvisenet is taking artificial mouths to a new plateau. In a study set to be released in next week's Journal of Agricultural and Food Chemistry, researchers report on the "design of an artificial mouth that mimics the first vital steps of human digestion -- chewing, saliva release and the initial breakdown of food." In order to ensure accuracy in the mechanical chewer, the gurus actually compared masticated apple pulp from human mouths as well as the robotic version; they reportedly scrutinized texture, color and aromatic compound release. Great, as if we really need our next humanoid servant to start begging for eats.[Via The Register]

  • Mouth-mounted camera leads to unconventional art

    by 
    Darren Murph
    Darren Murph
    10.03.2007

    Hanging a camera on the side of your dome is one thing, but cramming one in your throat takes a level of bravado we have no experience with. Still, we can't help but toss props to Mr. Justin Quinnell, who somehow managed to insert a camera into his throat and snap a few interesting photos which he's currently selling as art. We know, the above image alone probably grossed quite a few of you out, but for those into this, be sure and hit the read link for a real mouthful.[Via Engadget Chinese]

  • Scientists develop robotic mouth

    by 
    Joshua Topolsky
    Joshua Topolsky
    09.24.2007

    Apparently, not only will our robotic overlords be capable of crushing and / or dismembering us with their razor-like talons and arm-mounted machine guns, but they will also be able to perfectly mimic our oral movements when speaking. According to reports, researchers from the Tokyo University of Science and the Musashino Red Cross Hospital have created a robot capable of reproducing tongue and lower jaw movements associated with speech. The prototype -- a model of the mouth -- is able to perfectly copy the movements needed to produce vowel sounds. Using a silicon tongue, which is supported by three aluminum scaffolds and wired to eight pneumatic muscles, and a lower jaw which pivots on an axle, researchers are able to program the "mouth" with data based on magnetic resonance imaging. The next step, they say, is to create an artificial mouth which covers all movements (including consonants), allowing the bot to be used for speech therapy, foreign language training... or the basis for Terminator heads. [Warning: read link requires subscription]

  • Osaka University develops teeth-controlled iPod interface

    by 
    Darren Murph
    Darren Murph
    08.21.2007

    Just in case you weren't satisfied with the smorgasbord of options you already had when looking to control your iPod alternatively, researchers at Osaka University are hoping to shut you up. Thanks to new head gear that "uses infrared sensors and a microcomputer," individuals would be able to "operate music players by clenching their teeth." Essentially, the system "receives a command when the user clenches his or her teeth for about one second," which means that you can still chew gum and whatnot without getting it all confused. In the future, the team hopes to implement the technology into more devices, allowing folks to make funny faces to flip to the next slide in a presentation, answer a phone call, or even direct a wheelchair.