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  • Brando HD Media Player Docking Station does multi-format 1080p

    by 
    Vlad Savov
    Vlad Savov
    07.27.2009

    It seems that Brando can't go a month without bringing out yet another slightly-improved domicile for your orphaned SATA HDDs. Following in the footsteps of the very recent Multimedia Dock, the latest unit adds H.264 decoding to the already present DivX, Xvid and MPEG-4, while output graduates to full 1080p. Featuring HDMI and a plethora of supported media formats, the humble docking station has certainly grown up, but is it enough to compete with standalone media players? Input flexibility would suggest so -- the new device accepts 2.5-inch and 3.5-inch hard drives, alongside USB flash memory, SD, MMC, and MS cards -- but alas, Brando loses the plot at the final hurdle, asking for an astronomical $199. With prettier alternatives available at half the price, this is unlikely to sell like hotcakes, but Brando's breakneck refresh cycle give us the feeling it won't be long before we see that perfect do-it-all dock.

  • Microsoft cuts 1,400 jobs, 5,000 total by June 2010

    by 
    Dustin Burg
    Dustin Burg
    01.22.2009

    A sign of the economic times, Microsoft just announced that, effective immediately, 1,400 jobs will be cut and a total of 5,000 jobs (around 5.5% of Microsoft's global workforce) will be cut by June 2010. The announcement was made after today's release of lower than expected fiscal Q2 earnings and is the first mass layoff announcement in the company's 34 year history. The cuts will save Microsoft $1.5 billion in operating expenses as well as $700 million in 2009 capital expenditure, but the news instantly shot Microsoft stock down 9% after the announcement. Hopefully our Xbox peeps aren't affected by the cuts as we wish the best for all Microsoft employees involved. Stupid economy.[Via Joystiq]

  • How to put WoW Insider in your MS Outlook feeds

    by 
    Adam Holisky
    Adam Holisky
    03.28.2008

    In an ongoing series of articles we'll show you how to put WoW Insider on your own blog, guild website, personal website, or even on your computer's desktop. For a complete list of the software that's covered, check out our guide's index.About Microsoft Outlook Outlook is a staple of many businesses. While the program itself does have its problems, no one can deny its overwhelming acceptance in the work place. Because of this, people often spend hours a day in Outlook – answering emails, scheduling with the calendar, and managing contacts. One of the features that Microsoft has included in Outlook is an ability to subscribe to RSS news feeds. By adding WoW Insider to your Outlook news feeds, you can conspicuously stay abreast of WoW news while at work. How to add WoW Insider to Microsoft Outlook 1. Open up Microsoft Outlook 2. Right click the "RSS Feeds" item located on the Folders bar on the left hand side of the screen. 3. Select "Add a New RSS Feed..." 4. This will open up the "New RSS Feed" window. Enter WoW Insider's RSS feed address, which as pictured above, is http://wow.joystiq.com/rss.xml . 5. Click the "Add" button. 6. Outlook will likely ask if you want to add the feed, and ask if you trust WoW Insider. Click the "Yes" button. 7. You're done! WoW Insider posts will appear just like other emails will in the preview pane of Outlook. This is great for work environments!

  • Today's most Microsoft Surface-y video: Firefly demo

    by 
    Kyle Orland
    Kyle Orland
    02.28.2008

    It's been a while since we first speculated on the gaming potential of Microsoft's Surface multi-touch tabletop computer -- long enough, in fact, that that potential has now become somewhat more actual. Sarcastic Gamer has the video of a Carbonated Games demo for Firefly, a simple game that, appropriately enough, involves gathering fireflies into jars (sorry Whedon fans, no Reavers here).The multi-touch abilities of the Surface are put to good use in the video -- even with three hands and up to 15 fingers pushing the little flies around, the Surface doesn't seem to miss a beat. Our favorite part, though, has to be the ability to squash opposing players bugs with your actual fingers. Try doing that with one of today's consoles. We dare ya.Continue reading to see why the future of gaming is as bright as a squished firefly's bottom.

  • Under The Hood: Free For Now

    by 
    James Murff
    James Murff
    01.04.2008

    There is a veritable glut of free-to-play MMOs, both in development and on the market. This much is certain. It especially originates around the Asian countries such as South Korea, Japan, and China. And some of the smart designs of these free-to-play games are gradually working their way into more mainstream, American and European MMOs. But how do these games stay in business? And how do they relate to the traditional design of monthly fees?

  • Entourage 2008 and Time Machine don't get along

    by 
    Scott McNulty
    Scott McNulty
    12.13.2007

    Office 2008 for the Mac is a huge release for Microsoft, and a big deal for most Mac users. I've been anxiously waiting for the newest version of Office for one thing only: Entourage 2008. For my money Entourage is the best mail client on OS X (feel free to call me names in the comments), but Entourage 2004 certainly shows its age.Entourage 2008 looks great, but not all is sunshine and daisies. Entourage 2008 stores most everything it uses in one big database file. There are many reasons to do this, but are also a few drawbacks. One of the biggest Leopard related drawbacks is the fact that Time Machine does file level, not bit level, backups. Every time a file is changed it is included in Time Machine's backups. Every time Entourage gets an email, you add a contact or event, or label something Entourage's database file is changed. Add to this the propensity for that database file to grow rather large and you can see the problem here. Microsoft suggests you simply exclude Entourage's DB from Time Machine's backups, but I hope they come up with a better solution in the near future.

  • Halo 3 'Journey's End' doc sneaks onto Xbox Live Marketplace

    by 
    Ross Miller
    Ross Miller
    11.30.2007

    Though we can't recall Major Nelson mentioning it, a new Halo 3 video documentary (or ViDOC, as the cool kids say) is now on Xbox Live Marketplace. Available only in HD and weighing in at 753 MB, "Journey's End" discusses the events in the first two Halo games as told through in-game footage and interviews with Bungie staffers. Ardent fans of the Halo universe will probably not glean any new information, but they do get a chance to stare into Managing Editor Frank O'Connors gorgeous eyes - in HD no less! We've also embedded the video above (via Gametrailers) for those unable to get to an Xbox 360. [Via X3F]

  • A heart-wrenching tale about Animal Crossing

    by 
    Ross Miller
    Ross Miller
    11.19.2007

    We're not going to lie, this story moved us - not only for its content, but also because someone managed to use the YTMND format in a way that actually enhanced the storytelling process. This touching tale tells of the impact that Animal Crossing had on an ill family member. We don't want to spoil it, so check it out for yourself. The story is from "a member in IGN" and illustrated by ONESOUND from This Is Game. If YTMND isn't your thing, you can also view a full-sized copy of the comic here and save it for later, or print it out and show your loved ones.Update: As reader RySenkari has warned, the YTMND link had been "altered" to shy people away from the link, and the subsequent imagery was NSFW (try going to the site via Digg and you'll get an idea of what we're talking about). If you're sending this to family members or just don't want to risk seeing such things, we recommend either typing the URL in a separate window or just taking a look at the full-sized comic that we're hosting at the moment.[Thanks to everyone who sent this in!]

  • Multiple Sclerosis patients walk faster thanks to VR technology

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    09.16.2007

    Using virtual reality technology coupled with sensors, scientists at Technion, Israel's Institute of Technology have developed a system to enable people suffering from Multiple Sclerosis to walk more effectively. The virtual reality tech takes the form of a small screen attached to glasses which projects a moving, virtual ground computed using sensors that measure the user's eye and body movements. This "virtual floor" apparently improves the walking ability of MS sufferers, and helps them to remain stable. The device even improves walking performance after it has been taken off, so patients won't have to look completely awesome with their goggles on 24/7.[Via TFOT]

  • Anecdotal: Red Ring of Death rate is 33% says DailyTech

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.03.2007

    Ever hear the song that doesn't end? We have our own rendition for the continuing Red Ring of Death debacle: This Red Ring mess just doesn't end. Yes it goes on and on my friend. Xbox owners started getting it not knowing what it was. And we'll keep on reporting it 'til someone fesses up. (And now just keep repeating.) The latest news comes from DailyTech who says that the failure rate is somewhere around 33%. Now let's just slow it down and take a step back. DailyTech came to the conclusion with the use of unnamed sources and no documentation. The Microsoft version of the Pentagon Papers this is not.But, they did put some effort into the work, which although being anecdotal, does give a better picture to the situation. DailyTech contacted retail outlets that offer in-store extended warranties and found the Xbox 360 to be the least reliable. They also mention conference calls for EB Games stores which led to warranty policy changes due to the failure rate. A former EB Games employee by the name of Matthieu G. says, "The real numbers were between 30 to 33 percent ... We had 35 Xbox 360s at launch I know more than half of them broke within the first six months (red lights or making circles under the game discs). Two of them were dead on arrival." Of course, this is referring to launch Xbox 360s, an issue Microsoft has already addressed.The rest of the article beyond that is just a chronology of everything that's been covered before, culminating in the cringe inducing Holmdahl interview with the Mercury Times. As more and more media outlets join the bandwagon, it's amazing that Microsoft hasn't just released the numbers regarding the failure rate, which they say is less than 5%. If you were a corporation with the evidence to make this all go away and you were telling the truth, why wouldn't you just do it at this point? And the next media outlet to report on the Red Ring of Death is?

  • Head-mounted display helps disabled walk

    by 
    Darren Murph
    Darren Murph
    05.04.2007

    Although we've seen gait monitors and even prosthetic feet that assist individuals in regaining a more natural stride, scientists at Technion Institute of Technology in Israel have resorted to a head-mounted display for its rendition. This virtual reality device combines "auditory and visual feedback to improve walking speed and stride length in patients suffering from Multiple Sclerosis and Parkinson's disease," and provides the wearer with a "tiled-floor image" that apparently assists them in navigating nearly any terrain. The device is meant to take the place of normal muscle feedback mechanisms, and to provide said feedback to these disabled individuals so they can make adjustments and improve the efficiency of their walk. The HMD has already made its way to several medical centers and has purportedly yielded positive results, but there was no word on when this device would be commercially available.[Via MedGadget]

  • Microsoft, Ford bringing "Sync" to cars this year

    by 
    Chris Ziegler
    Chris Ziegler
    01.07.2007

    As expected, it's been announced today that the Blue&Me system originally debuted with Fiat in Europe is finally coming to the States by way of Ford, but not without a name change: "Sync." The setup offers integration with Bluetooth-enabled phones (read: virtually all phones these days) and music players via both A2DP / AVRCP and USB 2.0 connections -- and yes, the iPod's right there at the top of the compatibility list, despite Microsoft's involvement. Other nifty (and potentially driver-distracting) features include the ability to have text messages read aloud, voice recognition for control of both phone and music functions, and phonebook transfer. Best of all, the system's upgradeable -- primarily for compatibility with future players, but it also leaves the door open for additional functionality down the road. Look for the Sync to get synced on twelve model year 2008 Ford, Lincoln, and Mercury vehicles with availability starting later this year.

  • Microsoft Mac BU sponsors 'Blogger Lounge' at Macworld

    by 
    Scott McNulty
    Scott McNulty
    01.05.2007

    Microsoft has really embraced blogging, in a way that Apple most certainly has not (though I find it interesting that blogging features heavily in Apple's advertising). As you might expect Microsoft will have a large presence at Macworld next week, since they are the second largest Mac developer out there (second to Apple) and all. They will have their usual large booth showing off their wares, but this year Microsoft will also have a 'Blogger lounge.'The Blogger Lounge will feature iMacs, tables, couches, refreshments, and internet access for laptops. Well done, Microsoft, well done. I'm sure I'll be popping into the Blogger Lounge at some point, though I like to think of the entire show floor as my blogger lounge.

  • MS considering games for Zune

    by 
    Kyle Orland
    Kyle Orland
    12.21.2006

    It's been oft rumored that Microsoft's music-playing, photo-sharing Zune (which was almost called the Xpod) will eventually have some sort of game-playing ability as well. Now, Microsoft Europe Chief Chris Lewis has thrown some more fuel on the rumor fire, telling TotalVideoGames in an interview that "gaming is certainly something we're considering for the device."We can definitely see the appeal from Microsoft's point of view -- the move could provide the company with a quick, back-door entrance into the highly competitive portable gaming market while at the same time keeping up with Apple's game-playing iPod. The online functionality of Xbox Live and the library of casual and classic games from Live Arcade could also provide for good software support.Still, we're not convinced games will attract many new customers to the weak-selling Zune. Given the system's design as a music player, we doubt the system has the hardware power or game-centric interface needed to really compete with the firmly entrenched DS and PSP. Still, you can never have too many devices that play Bejeweled in your pocket.[Via GamaSutra]

  • Microsoft gets a stock boost from 360

    by 
    Richard Mitchell
    Richard Mitchell
    11.21.2006

    Competitors be damned! With the launch of both the Wii and PS3 come and gone, things are still looking rosy for Microsoft. On the basis of Microsoft's strengthening position in the digital entertainment arena (read: 360 and Zune) Credit Suisse has decided to raise Microsoft's stock rating from "neutral" to "outperform." Credit Suisse believes that Microsoft stock could appreciate as much as 20%, all thanks to the Entertainment and Devices division, the group responsible for both the 360 and Zune. Sure, this is good news for Microsoft, but it has deeper implications as well. Credit Suisse's decision reflects an implicit belief that Microsoft's performance will increase despite the competition from PS3 and Wii. This doesn't necessarily mean that Credit Suisse believes Microsoft will dominate this generation of gaming, just that MS will be making money. Perhaps more to the point, it means that MS will be making more money than before. This holiday, it's a safe bet that plenty of 360s will be bought when shoppers can't get their hands on a PS3 or Wii, so the stock upgrade makes sense. The question is: how long will Microsoft's success last?[Via Joystiq]

  • Microsoft rolls out Windows Vista soft drink

    by 
    Darren Murph
    Darren Murph
    08.03.2006

    Windows Vista, the operating system, is still not due out until whenever Microsoft is ready maybe January 2007, but the refrigerators in Redmond are already stocked for the party. Presumably in an attempt to get those lackadaisical coders back on track, Gates and Co. has ordered a supply of Windows Vista beverages to compliment the plethora of other free refreshments available at the office. Decked out with the updated Windows logo and a URL to the company's internal Vista site (we've already tried to access it to no avail), the special-edition can of Talking Rain "sparkling water" is apparently just the thing to get those gears churning at Microsoft HQ. Although we don't expect these to be made available anywhere that undercover gold master copies of Vista aren't shuffling around, this just might be an obscure sign that we'll see the OS on store shelves this decade, and hey, we'll drink to that.[Thanks, David]

  • $40 XBL Vision camera & UNO bundle detailed by MS source along with prices & dates for other 360 accessories

    by 
    Dan Choi
    Dan Choi
    06.02.2006

    Our friendly anonymous source at Microsoft has provided us with a few more details concerning the 360 accessories announced back at E3.Perhaps the most important involves the bundling of the Xbox Live Vision camera with a wired headset, the popular Live Arcade title UNO, and a month of Live Gold service for $39.99 when it releases in the States on September 19, 2006.Granted, this is still an unofficial report (based on a leak of "official" info), so understand that you're probably not gonna get much confirmation from MS until they're good and ready to give it. If you'd like information on what other peripherals are coming out "Holiday 2006" (so sometime in the 4th quarter) and at what price, read on for more.

  • Rumor: 360 wireless gaming receiver $20; wheel $130; headset $60; camera $40; Halo and Forza faceplates $20 [update 1]

    by 
    Dan Choi
    Dan Choi
    05.12.2006

    Thanks to a reliable source from Microsoft, we've learned some important details about the new peripherals announced for the Xbox 360, including pricing and a few Halo faceplate (non)specifics. Check out the leaked info and prices below: 360 wireless gaming receiver (which enables wireless 360 controllers, headsets, and wheels on your PC): $20 Wireless racing wheel: $130 Wireless headset: $60 Xbox Live Vision Camera (with headset, one month of Live Gold, and one arcade -- presumably Xbox Live Arcade -- game): $40 New faceplates for Halo (with the Master Chief on 'em, but not Halo 3 specific) and Forza (no word on connections to the sequel): $20 each 256 MB portable memory unit (MU): no official price yet, but definitely not four times the cost of the older 64MB MU Besides acknowledging that the PC is "the biggest gaming device of all," MS appears to be setting an agressive price for its most relevant new PC accessory, the wireless gaming receiver (at least in comparison to the outrageously priced 360 wireless networking adapter). Unfortunately, no price was revealed as of yet for the USB-based HD-DVD add-on.We've speculated in our recent podcasts as to what would happen to the various 360 SKUs when price drops inevitably occur. An interesting theory bandied about by prolific Joystiq Contributor epobirs (on our earlier bump-to-256MB-MU post) was that a $20 price drop for the Core system, coupled with a $20 price drop on the 64MB MU, would finally allow folks to pick up a capable non-Premium bundle for the original $300 Core price point. (Not a bad way to undercut PS2 memory card prices, too.) We hope to get official confirmation on this info in the not-too-distant future.[Update: Sorry, had the camera price wrong in the headline; it now matches the price of the bundle listed in the body of the text below.]See also: 360's Mem Unit getting a bump to 256MB? (Comment from epobirs) Use 360 wireless peripherals with a PC Engadget & Joystiq's live coverage of Microsoft's Xbox 360 E3 event Joystiq / Engadget podcasts from Day One and Day Two of E3 2006