murlocs

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  • WoW Moviewatch: Murkilla Trailer

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.27.2007

    Pallyimba Pictures presents: Murkilla! This is the stuff of nightmares, and it really can't be explained -- you're going to have to hit the play button up there and see it for yourself. And, content aside, the video's a very well-done piece of machinima. I personally can't wait to see the sequel, but will it be Murkilla vs. Mothra or Murkilla vs. Mechamurkilla or something else entirely?Previously on Moviewatch...

  • WoW Moviewatch: Snacky's Journal

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.15.2007

    Stone Falcon Productions, creators of Ballad of the Newb, which took home first prize for music videos in this summer's Xfire Summer Movie Contest, has come back with another great piece for us to enjoy. And besides having great production value and voice acting, the story is darned funny. To quote my hero, Indiana Jones, "Murlocs. Why 'd it have to be murlocs?" (Well, maybe that's not exactly what he said -- but if he'd played World of Warcraft, I think he'd agree with me.)[Via Casual WoW]

  • Breakfast Topic: Most annoying quest

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.03.2007

    Prior to the release of the Burning Crusade expansion, if you asked any player what the most annoying quest in the game was, you would probably have overwhelmingly received the answer, "Deep Ocean, Vast Sea." No, this isn't some high level epic quest -- it's just an underwater quest that seems to involve an inordinate number of murlocs. (And in my personal experience, if the murlocs don't get you, then you're likely to drown.) However, with the expansion release, and countless new quests in Outland, that may no longer be the case. (And there are, after all, murlocs in Outland as well!) While I can say that anything with murlocs ranks high on my annoyance scale, I can't quite decide on the most annoying of the new quests in the game. (And, even if I could make up my mind, I'm not sure it would be any more annoying than "Deep Ocean, Vast Sea.") So I'm asking you, dear readers, what's the most annoying quest in World of Warcraft today? And is it an old Azeroth quest or a new Outland adventure?

  • Around Azeroth: Why does it always have to be murlocs?

    by 
    Elizabeth Harper
    Elizabeth Harper
    02.27.2007

    While you can't see all of the majesty of the Vile Reef from here, these ruins are are just off to the side. I think I'd even enjoy the place if it weren't for the swarming aggressive murlocs and the constant danger of drowning. Reader Arral of Arathor (EU) sent in this shot, noting the amount of time Blizzard put into this game -- even detailing these underwater areas.Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! You can attach a picture file or send us a link to one -- and don't worry about formatting, we'll take care of that part.See more of your pics from Around Azeroth.%Gallery-1816%

  • Breakfast Topic: Ready for pull?

    by 
    Mike Schramm
    Mike Schramm
    01.09.2007

    What's the hardest non-boss pull in the game?For the level, the stats say that Defias Pillagers are among the hardest pull in the game. That's probably because they're the first casters players face, not to mention lots of players head towards Deadmines too early, because they're anxious to see the game's instances. According to the "casters are hard" rule, I'll also throw in Murloc casters-- they come in packs, they run away (pulling more), and they hit hard (that gurgle is one of the most hated sounds in the game).At the higher levels, the Lava packs in MC have gained a reputation for being hard pulls (mostly because of those Flamewalker fireballs). As for the other endgame instances, I can't think of a harder pull of non-boss mobs-- my guild handled the other stuff pretty well (err-- when we didn't make mistakes, that is). The ZG bats are annoying but definitely handle-able, and the AQ bugs are tough to pull one group at a time, but once you've got the right group of them, they're easy to whittle down.But for my money, the hardest non-boss pull in the game (if you're not ready for it) is the pull in UBRS we usually do right before the Beast. It's the group of three dragons and two orcs on the far side of the room across from the Beast's lair. If you're not well-geared and/or ready for it, I think that single pull is a real test as to how your group can handle focusing fire, crowd control, and aggro and healing management. So what do you say?

  • WoW Moviewatch: Save the Murlocs - Part 1

    by 
    Mike D'Anna
    Mike D'Anna
    04.18.2006

    Ok, this isn't exactly new, but it is gold. In this series of videos from craftingworlds.com, one brave Murloc "stands up against the Blizzard Entertainment corporation at BlizCon to save his people from genocide in the World of Warcraft! Can he succeed in winning over the people's support?" Well, he's got mine...

  • Murlocs: the RPG

    by 
    Jennie Lees
    Jennie Lees
    03.16.2006

    Whether you're running in fear from them, getting yourself tattooed, or just holding out for them to be the next Alliance race, murlocs have a special place in many players' hearts. Fortunately, this extremely well done Flash RPG lets you step into the (webbed) shoes of a murloc for an hour or so--perfect for satisfying those WoW cravings at work.[via World of Warcraft Livejournal Community]