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Gaming smartphones are still a thing in China
If you've been searching for a crossover between a smartphone and a PS Vita, look no further. In China, a company by the name of iReadyGo had been making Android-powered gaming handhelds for years -- you may recall its shameless PS Vita ripoff back in 2011. The manufacturer then went on to release several dedicated gaming smartphones and was eventually acquired by Snail Mobile, a local gaming-centric mobile virtual network operator, in mid-2014. Following the W3D from 2015, the company plans to release a new Android smartphone at the ChinaJoy expo later this month, but I managed to spot one lurking around at MWC Shanghai. This upcoming Snail Mobile i7 is a surprisingly well-specced gaming phone for its 1,899 yuan (about $280) price point, especially with its 6-inch 1080p touchscreen, 6GB RAM, 64GB storage, stereo speakers, dual SIM slots and removable 6,000 mAh battery.
Meet the small 360 camera module that will fit into phones
You're probably not aware of this, but a Chinese company dubbed ProTruly has already released the world's first two "VR smartphones" with a built-in 360 camera last December. Don't worry if you missed the news, because chances are you'd be put off by the devices' sheer bulkiness, but according to Wuhan-based HT Optical, this may no longer be the case with the next release. At MWC Shanghai, I came across this company which appeared to be the 360 camera module supplier of ProTruly, as suggested by the presence of its two phones at the booth. The phones' brands were actually covered with tape, but given their distinct designs, the link between HT Optical and ProTruly was hardly a secret.
Vivo beats Apple to an under-display fingerprint scanner
There have been rumours of Apple exploring under-display fingerprint scanning technology, but you probably didn't expect the first of such demos to come from China. At MWC Shanghai, Qualcomm announced its latest ultrasonic fingerprint solution, with the new highlights being its integration underneath OLED displays (up to 1.2mm-thick), as well as working fine even when the device is immersed in water. As before, this tech can tolerate dirt and sweat on skin better than its capacitive counterpart, and it also works underneath metal and glass (duh) but with increased penetration -- up to 800um for glass and up to 650um for aluminum, as opposed to the old 400um for either material.