my-dream

Latest

  • Make My MMO: Crowdfunding March 16 - March 22, 2014

    by 
    Jef Reahard
    Jef Reahard
    03.26.2014

    Last week's new entry MyDream met its $100,000 Kickstarter goal, and it did so with over two weeks left in its funding drive! Aside from that bit of good news, it was fairly quiet on the crowdfunding front. GoblinWorks made waves with some interesting class reveals for fantasy sandbox Pathfinder Online (say hello to the Aristocrat, the Commoner, and the Expert in addition to usual suspects like the Barbarian, Paladin, Sorcerer, and Bard). And superhero project City of Titans announced that it's moving its assets from Unreal 3 to Unreal 4, which will enable greater ease, flexibility, and detail during the game's development cycle. Click past the cut to catch up on the rest of the crowdfunding... er, crowd.

  • Make My MMO: Crowdfunding March 9 - March 15, 2014

    by 
    Jef Reahard
    Jef Reahard
    03.19.2014

    This week we say goodbye to Terrayn's Kickstarter campaign, which came up short of its $300,000 goal. We say hello to MyDream, though, which has already raked in over a quarter of its $100,000 goal with more than 20 days left to go! MyDream bills itself as an open-world sandbox based on creativity and collaboration. Player-constructed adventures, environments, and structures are also in the mix. Click past the cut for more of this week's choicest MMO crowdfunding news.

  • Buy NiGHTS, play online, make a garden

    by 
    Chris Greenhough
    Chris Greenhough
    11.05.2007

    1UP recently had a chance to delve a little deeper into NiGHTS: Journey of Dreams, in particular the game's multiplayer and "My Dream" modes.Reportedly, the former is to consist of two gametypes, one of which -- imaginatively titled "Race Mode" -- will be fully playable online. This will see two players competing in an out-and-out race to the finish line, one as the eponymous NiGHTS, and the other as his her its arch-enemy, Reala.Passing through yellow or green rings contributes to a meter that can in turn be used for "dash boosts," while spike rings have the opposite effect. Encouragingly, it sounds like a fairly "pure" interpretation of the original Saturn game, if our withered, dried-up memories serve correctly."Battle Mode" is the second multiplayer variant, an offline game for two players. Here, each player has to avoid the "Mareballoon," essentially a large orange time bomb that NiGHTS and Reala can chuck between one another. If you're the one holding the Mareballoon by the time its clock has ticked down to zero, then your opponent clinches a point, with the first to three winning.Swoop effortlessly past the break for more.%Gallery-4673%