naming

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  • Breakfast Topic: What's behind your character's name?

    by 
    Alex Ziebart
    Alex Ziebart
    01.05.2011

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Strolling through Dalaran, you see all sorts of characters with all sorts of names -- everything from Knaush to Xxarthasxxlol. But have you ever stopped to wonder why a character is named the way he or she is? There might just be a significance that you miss. For example, my priest, Flintte, was named after Flint Fireforge from the Dragonlance series; I wanted a recognizable dwarf name, and with my having no creativity, I named him after the dwarf (though of course, Flint was taken, and so I had to modify it). Once I started raiding, no one could correctly pronounce my name over Vent; they always called me "Flintee" or "Flinette." So when I decided to roll an alt shaman, I named him "Flintee" just to confuse my guildies. (It worked.) And then I named my warlock "Flinnte." And my DK "Flinete." And pretty soon, I had a roster of characters all with names differing by a letter or so. Anyone who knows me on my server can instantly tell who I am, thanks to my naming scheme. What started out as an unoriginal allusion to a novel became something that defined all my characters. Except Bellboy, who also has a significant name. When I played in the pit orchestra in junior high school, I was dubbed "Bellboy" by the conductor, since I was the percussionist. Even randomly selected names can have significance. I know someone who just used the name generator to name her character, and then she got curious and looked it up. Apparently, the name they gave was her first name in Gaelic (she also happened to be Irish), and so that started a Gaelic naming trend for her. So what's in a name? Why did you name your characters the way you did? Tell us in the comments.

  • Wings Over Atreia: Making the cut

    by 
    MJ Guthrie
    MJ Guthrie
    10.25.2010

    "What position are you applying for?" The interviewer listens and nods. "Mmhmm. Thank you. Now, what special skills can you bring to the team?" "Please list all previous experience and describe your major accomplishments." A pause. "Have you the required equipment to adequately perform your duties?" The interviewer is quiet while sizing up the applicant. "I'm sorry, but you just don't quite have what we are looking for. Next!" Sound familiar? No, this isn't a job interview -- this is the rigmarole many players experience simply to get into a group in NCsoft's Aion. You might think that time of day or availability of people in the right level range would have the most affect on forming up a group, whether in a legion or a PUG. Instead, players often must contend with an entirely different beast before even stepping foot into an instance: group elitism. Unless you have a regular group of friends with identical play times or a very supportive legion, you are apt to occasionally find yourself in the situation of seeking a group while traipsing about Atreia. Even with a regular group, there are going to be times you are left more-or-less on your own and just want to get something done. Thus begins the (oft times unpleasant) task of creating or finding a group. Like a microcosm of drama played out in short spurts, group formation showcases a variety of less-than-desirable attributes: greed; envy; lust; selfishness; and inflated egos. Just how exclusive can this process become? Your inclusion could ride solely on your class, equipment, or skill set, and have nothing to do with your ability and skill as a player. Heck, even your name may keep you out of groups. Join me past the cut to explore elitism in group dynamics in Aion.

  • Wings Over Atreia: What's in a name?

    by 
    MJ Guthrie
    MJ Guthrie
    10.18.2010

    Classic balladry informs us that a rose by any other name would smell as sweet. Would the same hold true of an Elyos or an Asmodian? OK, maybe sweet-smelling and back hair don't necessarily mix (and let's not even ask how long that Elyos has been stuffed in all-encompassing armor), but there is no denying the impact a name has in Aion. Unlike those handed us at our birth (and with few exceptions kept throughout our lives), names in games are completely self-inflicted; we have control over what the floaty text above our heads announces to the rest of our pixel world. And announce it does -- more than many people even stop to think about. A name is so much more than just a convenient way to send whispers or in-game mail to others within Aion; with only a glance, your name implies much about you, your playstyle, and your personality. It is not uncommon for people to actually base their grouping decisions, their legion recruitment, their trust in you, and more on just a simple glance at your in-game moniker or your legion tag. Whether the impact is born of reputation or of first impressions, others have a reaction to and make decisions based simply on names. Fly past the cut to see how different monikers influence the world we live, fly, and fight in.

  • AMD kills ATI brand, you can look forward to blood-stained Radeons

    by 
    Vlad Savov
    Vlad Savov
    08.30.2010

    This, dear friends, is a sad, sad day. ATI, the name of hope for all PC gamers who were sick and tired of NVIDIA rebadging the same GPU over the past couple of years, is to be no more. The callous souls over at AMD have decided that our little consumer brains aren't sophisticated enough to handle two awesome brands, so they're just axing the use of the ATI moniker from here on out. Product line names will be retained, with the Radeon and FirePro branding still intact, but ATI Eyefinity will now be known as AMD Eyefinity. The first graphics cards to, erm, benefit from the new nomenclature will ship "later this year," and the whole thing is said to have been motivated by AMD's move to Fusion APUs -- hybrid CPU and GPU chips -- where it's considered beneficial to have a unified branding strategy. Great, but did anyone consider the fact that the graphics wars will now be fought between two teams wearing green jerseys?

  • ATI leaks out Southern Islands codenames for next-gen GPUs

    by 
    Vlad Savov
    Vlad Savov
    08.27.2010

    Um, oops? ATI's latest Catalyst driver release has dished out some info that we imagine the company didn't want to reveal quite yet. The names of some Southern Islands have been spotted -- Cayman and Antilles appear to be the flagship chips -- suggesting a refresh to the critically acclaimed Evergreen line of GPUs may not be far off. Rumors have been swirling for a while about ATI's reputed shift to island-based nomenclature, and while hard specs are nowhere to be found, we can see that the Red Team is planning an overhaul with no less than 10 new additions to its roster. Hardly unpredictable, but good to know that ATI has something to counter NVIDIA's heart-stealing GTX 460. [Thanks, Jack]

  • Subscribing to both Final Fantasy XI and Final Fantasy XIV gets you bonuses

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.17.2010

    Players have been wondering for some time if there would be any reason to continue subscribing to Final Fantasy XI after the release of Final Fantasy XIV. Not that the two games are wholly interchangeable, but the audience for both is likely to be similar. Square-Enix seems to have considered this and, as a result, players subscribing to both games will get three bonuses for playing both games. The first is the most significant from a material standpoint -- the base cost of a subscription to Final Fantasy XI will be discounted to $7 a month for an account with both games linked. The other two bonuses are for veterans of the game, but equally appealing. Players with a character already created in FFXI will be able to import their character name to Final Fantasy XIV, with the character name being the given name and the server name as the family name. (So "Jejeune" on the Fairy server would be named Jejeune Fairy.) And as a last carrot, FFXIV characters will receive a special item on creation, the Hermes Shoes. So if you're planning on picking up FFXIV and already play FFXI, now would be the time to link the PlayOnline account.

  • What to do in Limsa Lominsa when you're in the Final Fantasy XIV beta

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.29.2010

    If you're one of the lucky souls in Final Fantasy XIV's recently expanded beta testing, you might well be a new arrival. And even though the beta build isn't the final release of the game, there's still a lot of different things to do. So where do you begin? Thankfully, there's a new guide available from Famitsu (translated by FFXIVCore) that should give a fair picture of where players can start. It covers everything from sights in the city to the options available for retainers. Once players pick a race for the retainer, a wide variety of appearance is available, but said assistant's name is fixed. You can give a nickname, however, which opens up a number of affectionate (and horrible) possibilities. Of course, that does little for the players not involved in the Final Fantasy XIV beta, but Square-Enix has also released a video on the development of character models and customization in the game. Embedded past the cut, the trailer won't quite take the edge off being unable to use the guide in practice, but it's the next best thing.

  • Apple rejecting apps with "Pad" in the title

    by 
    Dave Caolo
    Dave Caolo
    04.09.2010

    Apple is extremely protective of its trademarks, and has begun rejecting App Store submissions with "Pad" in the main title. 9to5 Mac notes that Jesse Waites, the developer behind ContactPad, has recently had an update for his app rejected because of its name (note that ContactPad is currently available; it's the update that was rejected). Apple has established a policy meant to eliminate confusion over which products were actually produced by Apple. Among the criteria is "...You may use Apple, iPad or any other word mark provided that...the Apple word mark is not part of the product name." True, "Pad" isn't "iPad," but it's close enough in Apple's opinion. This isn't the first time we've seen Apple request such a change. Website iLounge was previously named iPodLounge, and several years ago the makers of the iPed iPod stand were asked to reconsider their device's name (in no uncertain terms). More recently, the Little App Factory were told to change the name of iPodRip; a fix that Steve Jobs suggested was "Not that big of a deal."

  • iPhone OS 4.0: Folders help organize your apps

    by 
    Michael Rose
    Michael Rose
    04.08.2010

    It's been one of the aggravation points since the App Store first launched and we began accumulating all these magnificent toys: how the heck do you manage 11 screens full of icons scattered all hither and yon? iTunes 9 gave us some control, but lacking an organizing principle things continued to be challenging. No more, at least not once 4.0 ships. The new Folders feature will let you throw apps of a feather into a folder grouping just by dragging and dropping, and you can then treat the entire collection as a unit, moving it from screen to screen or tossing it into the app dock as you like. This may not be a killer feature for those who only keep one or two app screens active, but for heavy App Store customers (you know, the people who send Apple that reliable 30%) it's a godsend. At the event today, Steve told us that it would take the iPhone's homescreen capability from 180 apps to a whopping 2,160, so, um, we've got some app downloading to do before the new OS releases this summer.

  • Clearing the air on iPhone terminology: 4th generation vs. "4G"

    by 
    Chris Rawson
    Chris Rawson
    02.26.2010

    Plenty of discussions about the next revision of the iPhone have referred to the as-yet hypothetical device as the "iPhone 4G." As many of our readers have correctly pointed out, not only is this nickname completely unofficial, it's also highly unlikely to be the name of the next iPhone. It made sense to call the second-generation iPhone the iPhone 3G, as the addition of a faster 3G wireless chipset and antenna was in many ways the defining feature of the device. The next iPhone, the iPhone 3GS, once again has its distinctive feature spelled out right in the name: "S" for speed, since the 3GS is a faster version of its predecessor. So why won't the next iPhone be called the iPhone 4G? For a pretty good reason, actually: as of right now, worldwide deployment of faster, ultra-broadband 4G wireless networks isn't even in its infancy -- it's barely past the fetal stage. In the US, Verizon and Sprint are testing 4G coverage in some major cities, but they're still a long way off from nationwide deployment. AT&T won't begin deployment of 4G networks until 2011, and T-Mobile is even farther behind in the 4G race. As for the rest of the world, only Japan, South Korea, Norway, Russia, Sweden, and Taiwan have even begun the first steps toward a 4G rollout. We will probably see a handset called the iPhone 4G as soon as there's enough 4G wireless coverage to warrant putting a 4G antenna and chipset in it. Based on the current rate of 4G network deployments in the States, to say nothing of the rest of the world, that's at least a year or more in the future. Given that the next iPhone is almost certainly not going to be called the iPhone 4G, why is everybody under the sun calling it that anyway? Read on to find out.

  • All the World's a Stage: A rose by any name

    by 
    Michael Gray
    Michael Gray
    01.10.2010

    It could be considered a small, fine point, but I've always been a stickler about naming my characters. I've been known to sit around for days, repeatedly rerolling and renaming the same character until something clicks just right. I just can't bring myself to play a character if the name doesn't line up. For better or for worse, we only have a few basic customizable options for our character, so the name tag provides the first hints about our character to other players. If the first impression about your character is delivered by the name you've chosen, it becomes the most customizable aspect of your character. If you use one of the many mods that let you use a surname, then you'll even have two names to choose from. But, for the purposes of this article, let's just stick to the single word that everyone sees. Take a look behind the jump, and let's discuss some tips for naming your character.

  • An interview with the man behind the name "iMac"

    by 
    Mike Schramm
    Mike Schramm
    11.05.2009

    This is a cool interview over at Cult of Mac -- you've heard of Steve Jobs of course, you know who Jonathan Ive is, you might have heard of Rob Janoff, but do you know Ken Segall's name? He's a former creative director from TBWA\Chiat\Day, and he has two claims to Apple fame: he worked on the "Think Different" campaign, and he's responsible for coming up with the one letter that may have defined the modern-day Apple as we know it. That's right, he named the iMac. The writeup is fascinating, even if you get the sense that we're looking through the lens of history, and things may not happened quite as stylishly as they seem. Jobs apparently showed the Bondi Blue iMac to the ad team, and while he originally "hated" the name, he obviously came around -- though Segall apparently never got the satisfaction of official approval. He closes with an interesting sentiment about the company, too: at Apple, it's always about moving forward to the next big thing, and everything is product-centered, not number-driven. Segall says he was around for a few Jobs "flare-ups," but if there was a fit thrown, it was always in trying to keep the company moving forward as quickly as possible. Interesting stuff. It's quite a legacy, too -- the iMac was originally called so because it was a Mac that connected to the Internet, but obviously since then, the i has become symbolic of many other things, all the way up to iLife, the iPod, and the iPhone. You tend to forget, after all of the millions of dollars and the culture and promotion, that it all came from the head of a guy in a conference room looking at a computer Jobs just pulled the cloth off of.

  • Microsoft discusses Wii-esque Project Natal branding strategy

    by 
    Christopher Grant
    Christopher Grant
    10.15.2009

    digg_url = 'http://www.joystiq.com/2009/10/15/microsoft-discusses-wii-esque-project-natal-branding-strategy/'; While we may be nervous about Microsoft's Project Natal branding strategy -- remember, that's just a codename -- the suits in Redmond share no such concern. That's because the Natal project is following Nintendo's lead in more ways than just easy-to-play, motion-based technology. It's also following Nintendo's branding strategy. On May 11, 2004 Nintendo president Satoru Iwata announced the "Nintendo Revolution" to the E3 audience and, while he didn't show off the motion-based controller (we wouldn't see that for another sixteen months, at TGS 2005), he did promise "an unprecedented gameplay experience." The Revolution would offer "something no other machine has delivered before." The following May, over two years after first announcing the "Revolution," Nintendo revealed the product's final name just before E3: Wii. When we asked Microsoft's Robbie Bach, "When can we stop calling it Natal?" at a recent Open House event, the exec wasn't shy about comparing the company's strategy to Nintendo's. "When Nintendo came out with the name 'Wii,' people sort of said 'Oh gosh, that's kind of a goofy, weird name.' I haven't heard a comment about it being a goofy name since the week after they announced the name," Bach said. "And suddenly, people just called it the 'Wii' and moved on." And, specifically, they've moved on to buying them en masse.

  • Jess Lebow asks, What's in a name?

    by 
    Brooke Pilley
    Brooke Pilley
    05.04.2009

    What's in a name? That's an interesting question. For some players, there's obviously not much in a name. For instance, how many VanHellsings, Grandalfs, or RougeKillas have you come across in your MMO travels? We're not quite sure if these people are trying to be clever, innocently paying homage to their favourite pop culture references, or simply don't care what others think.For others, a lot of thought goes into a name. These players want to have unique, meaningful, and/or perhaps a wee bit pretentious names for their avatar. Maybe there's even a back story for how they got their name. One thing is certain; developers usually put lots of thought into naming various cities, locations, and NPCs in their MMO worlds. Why? Jess Lebow, MMO storyteller for over a decade, believes players are smart and pay attention to detail. He also knows they're easily annoyed by things like too many consonants with too few vowels or oddly punctuated names. When naming one of the first cities in Guild Wars, he used a feature-based naming generation system that came up with Lagbourough for the city by a lake. This resulted in a few chuckles from testers and not-so-pleased programmers. That city name changed five times before releasing as Lion's Arch.

  • WoW Rookie: A character by any other name would be so weak

    by 
    Lisa Poisso
    Lisa Poisso
    03.25.2009

    New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.Your character's name is literally the essence of your World of Warcraft experience. Think about it: from the way you think of your character (a roleplaying personality, a tool for gaming achievements, an expression of yourself) to the way others see you, your name plays a defining role.While Blizzard indulges in the occasional sly riff on pop culture and even pays homage to the WoW community when naming NPCs (non-player characters) and items, you may find yourself dismayed by the results after attempting to do the same with your own characters. The way we see it, character names are like tattoos – and what seemed like a great idea at 1 a.m. on a Saturday night might not smell so fresh in the harsh light of day.Naming characters can seem overwhelming to a new player, especially if you're creating a character on an established server where many popular name combinations have already been claimed. Let's cover the basics of finding an appealing name that won't wear thin or break any rules.

  • Felicia Day teaches Jimmy Fallon about World of Warcraft

    by 
    Mike Schramm
    Mike Schramm
    01.22.2009

    I'm back and forth on Jimmy Fallon -- when NBC first announced that he was taking over the great Conan O'Brien's late night spot, I wasn't real impressed. But since then, you can't say he hasn't worked for it -- the show, which isn't even on the air yet, has been blogging and running all over the country to drum up some interest (including a little gig with the guys at sister site Engadget), and their latest stop takes then to the abode of our good friend Felicia Day to play World of Warcraft.As you can see above, Fallon isn't much for Azeroth -- while Felicia is rocking a pretty hardcore Warlock, Jimmy still has a tough time getting past the character creation screen. But he did drum at least one laugh out of me (which is one more than he ever got from me on SNL), so well done. I very much agree with the commenters on the blog -- if he can keep the show technology and geek-focused like this (and maybe get at least one character up to level 30 -- all Felicia had to do was say "roll on a PvE server," right?), he might have a chance at filling Conan's shoes.Thanks to everyone who sent this in!

  • NVIDIA rumored (again) to be renaming its GPU lineup in the name of simplicity

    by 
    Darren Murph
    Darren Murph
    09.26.2008

    We won't even begin to suggest that NVIDIA is the only company out there with, shall we say, less than crystal clear naming schemes, but we're really hoping the latest whispers (which we've heard once before) about the outfit are true. TG Daily has it that undisclosed "industry sources" have suggested that the GPU maker will be dropping the 8000- and 9000-series names in an effort to simplify the model tags that appear on its products. Instead of breaking into the 10k+ club, the outfit will purportedly resort to using simple(r) letter prefixes to denote performance levels: "G" for baseline, "GS" and "GT" for mid-range and "GTX" for high-end. We're told that the new naming arrangement could be revealed officially as early as October 15th, but 'til then, we'd recommend doing some hefty research before buying something you only thought could run Crysis.[Via Electronista]

  • Blogging into Mordor: Finding the perfect name for your Monster Character

    by 
    Lindsey Phillips
    Lindsey Phillips
    07.20.2008

    While playing one of the Free Peoples (elves, dwarves, hobbits, and men) is usually what comes to mind when one wants to role-play in The Lord of the Rings Online, there is another part of the game that is sometimes overlooked - Monster Play. Once you reach level 10 on a server you are able to play instead as a servant of Sauron and participate in the game's PVP system (known as PVMP). Those of us looking to role-play a character on the evil side of the story can become an orc, a spider, an uruk, or a warg.Most people participating in PVMP choose a name for their monsters that reflects its "pwning ability" in the Ettenmoors rather than actually abiding to the lore. You frequently see names such as "Pewpewpew" and "Hobbitmuncher". However, for those of you who wish to choose a name that is lore-appropriate, this guide will help you in doing that! So if you want a creative name for your monster rather than "Saruon" or "Wormtongxx" keep reading!

  • Blogging into Mordor: Finding the perfect name for your "special" character

    by 
    Lindsey Phillips
    Lindsey Phillips
    07.20.2008

    So far I have explained the common naming conventions for the Race of Men, the Hobbits, the Elves, the Dwarves, and Monster Characters. But what if you are planning to role-play a character in the Lord of the Rings Online that doesn't fit within the boundaries of creation set by Turbine? For instance, when you create a human character you can select between four nationalities: Dale-land, Bree-land, Rohan, and Gondor. But what if you want your character to be a Dúnedain, or a Lossoth? This guide will give you examples of naming in different cultures of Middle Earth, both ones made up by Turbine and discussed by Tolkien. Keep in mind that for some races there are very few examples of naming. However, this guide should help you find a more appropriate name for your character than "Stabbitypwn" or "Bobsteve".Keep in mind that it is highly improbable that any member of a number of the races below would be obliged to helping innocent hobbits or fighting the forces of Angmar -- many of these races, such as the Gauradan and Lossoth, are reclusive and do not care about the outside world. However, as a role-player it is up to you to decide if your character has motivation to help the Free Peoples of Middle Earth. It is not unheard of to role-play as an "evil" character who does little or few quests, as difficult as that may be. Some races of Middle Earth, such as the Easterlings, are not included. This is because these races serve Sauron and it would be odd for them to want to even be as far north as Bree-land, let alone being welcomed by the people of northern Middle Earth like our characters are. Also, there are next to no examples of naming conventions for these races. The races that are covered in this article are: the Dúnedain, the Gauradan, the Hill-men of Angmar, the Lossoth of Forochel, and Captain Heralds. It will also go into choosing a surname for your character.

  • Blogging into Mordor: Finding the perfect name for your Dwarf

    by 
    Lindsey Phillips
    Lindsey Phillips
    06.29.2008

    Have you decided to roll a burly dwarf in the Lord of the Rings Online and need a name to match? Not keen on making yet another "Thorinn", "Duurin" or "Gihmli"? Have you already chosen one of these unfortunate names and are looking for a change? This guide will walk you through choosing the perfect name for your dwarf. If you are a role-player or simply confused about finding a surname, this is a great way to learn a bit about dwarf culture, language, and names.Khuzdul is the language of the dwarves. When a dwarf is born he is granted a name by his parents in this language. However, the dwarves are extremely secretive about their language. Their Khuzdul name is usually known only to themselves and their immediate friends and family, and therefore is rarely shared with anyone. If you are a role-player you may choose a name formed from this language for your dwarf, but keep in mind that out in the world of Middle Earth he (or she) will go by a different name meant for outsiders and everyday use. A dwarf wouldn't be caught dead using his private name with an outsider, and neither should you!