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  • NFS Carbon details and screens

    by 
    David Hinkle
    David Hinkle
    08.24.2006

    Leipzig has caused a slow and sure trickle of news and finally we're able to report on some information specific to Need For Speed: Carbon on the Wii. With a trio of surprisingly lovely snapshots and controls similar to that of Excite Truck, we're very excited for this latest installment in the series. Also, the player will be able to slow down their car by pulling the Wiimote toward their body.The presenters noted that the graphics weren't anywhere near what they wanted them to be, concentrating fully on the game's controls at the present time, but we think things aren't looking too shabby as they are.[Via NeoGAF]

  • Need for Speed: Carbon race modes revealed

    by 
    David Hinkle
    David Hinkle
    07.03.2006

    On the official forums for Electronic Arts, an EA employee with the forum handle of eacomsmoothie has revealed a long list of race modes that will be available in the upcoming Need for Speed: Carbon. While it took us until the third of July to catch his post, he had left his reply as to give us all something to think about over the holiday weekend. Of these modes, returning favorites Drift, Sprint, Circuit, and Speedtrap will help maintain the same flavor of past NFS titles, while new modes in Canyon Race, Canyon Duel, and Canyon Drift will help add some variety to the mix. While more modes are hinted at, the poster did not mention anything beyond implying that the police will be a bit tougher this time around.[Thanks Aaron!]

  • Need for Speed: Carbon first details

    by 
    David Hinkle
    David Hinkle
    06.20.2006

    Some of the first details on the upcoming Need for Speed: Carbon have made their way to your eager eyes, by way of the latest issue of Game Informer magazine. Being billed as half NFS: Underground and half NFS: Most Wanted, the game will feature police chases along with the customization system that existed in the Underground titles. The single-player experience will be new, however, as the player is now charged with taking over territories. Three different maps will have players racing for command over seven different territories within each map.Another new addition to the formula is Canyon Racing. In these races, the track is narrow and you must fight for track with other competitors, racing along huge drop offs that present the danger of a long fall followed by fiery demise. There is also a team-based mode in the works for the game, but no details have been revealed on that as of this time.