nibris

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  • Nibris hooks publisher for mature-themed Wii title

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    07.20.2006

    Nibris has announced that it's found a publisher for its atmospheric horror game, Sadness. However, due to a non-disclosure agreement, the Poland-based developer can't reveal the publisher's name just yet. Here's a hint: with themes like narcolepsy, nyctophobia, and paranoid schizophrenia, it's not Nintendo -- or is it ... ?

  • Sadness concept art: woman...monster...cyclops...thing

    by 
    Jason Wishnov
    Jason Wishnov
    07.14.2006

    Sadness is one of those indie games that sounds so fresh and innovative, but sometimes fails to live up to the hype. Indeed, we've seen nothing but concept art and a live-action trailer for the game, so it's nice that developer Nibris tosses us a bone once in awhile to make sure they're still alive. We have nothing but the highest hopes for this extremely mature, black-and-white thriller. We have difficulty describing exactly what that picture entails, but if it's an indication of the overall character design, then it seems we're in for quite a scare. There is no tentative release date, but as Miyamoto-san says: "A delayed game is eventually good, but a rushed game is bad forever."

  • New Raid Over the River info, screens

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.14.2006

    Polish top-down shooter news now, with developer Nibris updating their website with information regarding Raid Over the River, a game we last heard about just over 6 months ago. In case your memory doesn't reach that far back, the official website can eloquently remind you of the genre the game finds itself in. "A representative of the 'flying shooter' plays this and he is seen from a vertical projection." The vertically projected atmosphere is trumpeted as the winning difference between Raid Over the River and other shooters, though our attention was more drawn to the fact that in one of the game's three time periods, your futuristic aircraft is switched out for a rather disagreeable dragon. Bolstered by the presence of a winged beast, it shouldn't take Nibris too long to get hold of a publisher (or the English language). In the meantime, have a look at the first colorful batch of screenshots. [Thanks Nushio and Cringer8]Read - Official site (click on Projects, then Raid Over the River)Read - First DS screenshots

  • Sadness to be displayed primarily in black and white

    by 
    David Hinkle
    David Hinkle
    04.12.2006

    NIBRIS' Piotr Orlowski emailed 4cr and dropped an odd bit of news pertaining to their upcoming title Sadness. Turns out, the game is to be displayed primarily in black and white. Bold move for the developer who has nothing but concept art to show for their game. So have they dug too large a hole for themselves? Can gamers be all that accepting of this direction in presentation? "Nibris decided to follow Nintendo’s path, which definitely fights the stagnation which has occurred in video games, and creates new trends. With this move, we want to create a unique environment, which is only available in Sadness[...]"

  • More Sadness details emerge

    by 
    David Hinkle
    David Hinkle
    04.10.2006

    NIBRIS, one of the smaller development houses confirmed to be working on a title for the Revolution, recently revealed some goals for their game Sadness. In striving for a more atmospheric, psychologically-based game, NIBRIS hopes to stress on the player's nerves and shock them into submission. “...In my head there is a voice, different from the others. Whenever it answers it overwhelms the remaining voices, it mixes up thoughts and destroys peace. It tells me that I'm only mixed up in a thought which yearns to prove its own existence. The voice which whispers that I'm not really who I am and the perceived reality is only an abstraction created by my own mind. It is the original voice, which wants to free itself from my head, to free itself from the logic and reason it is being stifled by. The voice of animal endurance at all costs, which forces onto unimaginable things. It is the voice of chaos which is now screaming frightfully in my head for me to take an axe resting against the wall and cut off my father's head.”I hope to see something that combines the dark atmosphere of Call of Cthulhu with the shockingly clever mindgames of Eternal Darkness.

  • NIBRIS without Sadness at E3

    by 
    David Hinkle
    David Hinkle
    03.16.2006

    According to Advanced Media Network, they were notified via email today that Polish publisher NIBRIS would be unable to show their recently announced title Sadness at this year's Electronic Entertainment Expo as they are without publisher. AMN have said that they expect their other title for the Revolution, Raid Over the River, to in fact be making it to the show. There is a silver lining to this dark cloud, however, as NIBRIS has confirmed that they will have new media to present for Sadness come the end of April.

  • In depth: Raid Over the River

    by 
    David Hinkle
    David Hinkle
    03.11.2006

    NIBRIS has been so kind as to provide an extensive array of pictures and content of the most delicious sort in regards to their upcoming Revolution title Raid Over the River. The lucky recipients over at Revolution Report have up an extensive 4 page first look into the title. "The main character of the game is a 40 year-old veteran of the "Sand Storm" operation, named David McBride. He discovers, by pure coincidence, the plans of the "Molayarius" sect which wants to summon a demon by the name of "Bafomet" into existence. By co-operating with one of the members of the sect (who continuously sabotages their actions), David strives to halt Molayarius' plans." The article also goes on to provide overviews of not only the other characters who'll be in the game and the two main organizations, The Molayar and Order of the Nine, who represent the evil and good respectively. This war between the two takes place throughout several different time periods including World War II (yawn), the year 2024, and the time of Antiquity where Ramzes the 2nd reigned. Also, the piece goes into some details regarding every mission in the game, so those who would not wish to have it spoiled for them might want to stop reading at page 2.