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  • Augmented reality Tetris game uses Kinect hack, Wiimote, smooth jazz (video)

    by 
    Brian Heater
    Brian Heater
    04.21.2011

    What does it take for a gaming classic to survive in a world ruled by titles like Portal 2 and Homefront? A Kinect hack, a Wiimote, and some electronic elbow grease, apparently. Trinity College student Keysosaurus -- as he's know to his YouTube pals -- has used a bit of C#, XNA, and OpenNI coding to play 3D augmented reality Tetris using Kinect body controls and a Wiimote. The Kinect gestures do most of the work, rotating the board, zooming the camera in and out, and moving the pieces into place, while the Nintendo controller is used to rotate. Video's after the break, but beware, the familiar strains of "Korobeiniki" have been replaced by smooth guitar jazz, so turn the volume up at your own risk.

  • Students use Wii Balance Board for kids' physical therapy system (video)

    by 
    Sean Hollister
    Sean Hollister
    04.17.2011

    Nintendo's kid-tested, researcher-approved Wii Balance Board has struck at the heart of the medical supply industry yet again -- this time, the Bluetooth-connected scale is being used to help physically challenged children at Shriners Hospital in Houston. Seniors at Rice University hand-machined a set of force-sensitive parallel bars and programmed a monster-shooting game called Equilibrium to get kids excited about improving their walking gait, where they can play and score points with each proper step they take. The game automatically ratchets up the difficulty as patients improve, and handrails will play a part too, with a custom three-axis sensor box able to detect how much patients rely on the parallel bars (and dock points accordingly) in an effort to improve their posture. Yep, that sounds just a wee bit more useful than the Balance Board lie detector or the Wii Fit Roomba. Video after the break.

  • Nintendo Wii on sale at Toys R Us, Best Buy for $169.99

    by 
    Sean Hollister
    Sean Hollister
    04.16.2011

    May 15th is still a month away, but the Nintendo Wii's price won't wait -- both Best Buy and Toys 'R' Us already have the motion-controlled console on sale for $170 today. Mind you, this doesn't look like a permanent price cut -- note "Limited Time Offer!" above -- but we wouldn't be surprised if other retailers follow suit in very short order. With rumors swirling around deeper price cuts and perhaps, maybe, possibly even a new backwards-compatible HD machine, every Wii sold at $170 today could be a little extra gold in their pockets and less unwanted inventory to deal with.

  • Wii HD rearing long-rumored head at E3 2011?

    by 
    Sean Hollister
    Sean Hollister
    04.14.2011

    Another year, another chance for Nintendo to deliver what it's alternately denied and teased since day one -- a successor to the Nintendo Wii capable of displaying games in high resolution. Will Nintendo finally make it happen? Multiple totally anonymous sources say yes: they told Game Informer, IGN and Kotaku that just such a system will debut at E3 2011 in June, possibly with a teaser of some sort next month. While the ninja moles didn't provide many hard details -- mostly just the typical iffy claim that the system will wipe the floor with competitors in terms of speeds and feeds -- they told IGN that it will support 1080p resolutions and be backwards-compatible with games for the Wii. Naturally, we'll believe it when we see it... so here's hoping we see it fairly quickly. Update: Rumors are bursting out of the woodwork at this point, and we're going to refrain from posting them all here, but anonymous sources tell IGN and CVG that the new console might have controllers which double as the console's display -- each sporting a sizable screen.

  • Nintendo cutting Wii price to $150 on May 15th?

    by 
    Sean Hollister
    Sean Hollister
    04.12.2011

    Nintendo's miniature white monolith has sold like gangbusters for long enough that we're wary it'll ever get cheap, but a trusted source tells us a price cut is indeed headed our way -- and that the Nintendo Wii will cost just $150 starting May 15th. The timing would make some sense, given how Nintendo's profits have tanked for a while due to flagging hardware sales, and just last month Nintendo of America president Reggie Fils-Aime hinted that the Wii's price might be a potential variable to change that in an interview with Gamasutra. Still, we're not fully convinced that Nintendo would announce a price cut then, rather than, say, at the Electronics Entertainment Expo in June, and it's not like the company to let this sort of announcement leak out. Still, if you find a shiny new copy of Mario Kart Wii in a $150 console bundle this time next month, don't say we didn't warn you.

  • Liquid-cooled Wii takes console mods to a ridiculous extreme

    by 
    Donald Melanson
    Donald Melanson
    04.06.2011

    There are console mods and there are console mods... and then there's this -- a completely custom Nintendo Wii built from steel and cooled by two liquid-filled containers that would look more at home in a mad scientist's laboratory. Not surprisingly, this mod took a long time to complete. Bit-tech forum member Angel OD began the so-called "UNLimited Edition" project way back in December, 2009 and, after a few diversions, finally finished it this past weekend. Be sure to hit up the links below for a look at the complete build process, and a few more shots of the finished product.

  • Blaze's U-Move controls your Wii, makes you jog to play effectively (video)

    by 
    Sean Hollister
    Sean Hollister
    04.04.2011

    Now that your Wii Balance Board is safely tucked underneath the couch and you've long ago discovered that every standard Nintendo title can be played with the flick of a wrist, you might be wondering how you'll ever convince yourself to exercise again. Well, there are certainly a few dangling-carrot solutions to your problem, and here's one that actually makes sense -- the Blaze U-Move, a Nunchuk replacement (with built-in pedometer) that effectively locks your joystick in place. The idea is that unless you're moving, your avatar can't move, and when you do, it can -- each time you jog in place, you're building up virtual momentum. That certainly sounds like a much more graceful and practical solution than others we've seen, which turn off the entire controller or (Miyamoto forbid) cut power to your entire game machine. This way, you can stop running when you need to do some precision aiming, and set your mind at ease regarding your save game. Yours for £20, or about $32 in US currency.

  • Wii Remote Plus joins Kinect and Vuzix shades for 2011's weirdest VR shooter yet (video)

    by 
    Ross Miller
    Ross Miller
    01.24.2011

    The natural evolution to Nao_u's impressive Kinect- and Vuzix-infused already impressive virtual reality simulator? Guns, of course. A Wii Remote Plus has been added to his project, joining Microsoft's sensor and VR920 LCD glasses for a VR shooting game that involves, well, lobbing paintballs out of a P90 rifle towards flying disembodied anime characters. Make no mistake, it's a great technical demo chock full of aesthetic eccentricities. Full details via the developer's diary, video after the break.

  • Lag-free Wii on PSP episode II: Mario Kart strikes back

    by 
    Michael Gorman
    Michael Gorman
    01.17.2011

    It looks like our favorite PSP Fanboy, Obiwan222222, is up to his old tricks once again, and his latest video shows that he has finally eliminated the lag problem that plagued his first attempt to play Wii on a PSP four years ago. Using a Wii emulator on a PC, some custom firmware, and a program called PSPDisplay, he has managed to stream video and sound to his PSP Go in real time. He also mapped the Wii controls (Wiimote waving excluded, we presume) to the handheld to complete the full Wii-on-PSP gameplaying experience. To see the slick mod in action, check the video after the break.

  • Gaming's first-person history lesson: 1958 to 2008 edition (video)

    by 
    Ross Miller
    Ross Miller
    01.13.2011

    There's just so much to love about this video, described by co-creator Florian Smolka as a university video-project from Munich. In a little over four minutes, we're given a first-person tour of console gaming from 1958's Tennis for Two (played on an oscilloscope) through late 2008's Rock Band for Xbox 360 (using a Guitar Hero drum set, but hey, nobody's perfect). Not every console gets a mention -- apologies to Atari Jaguar and 3DO apologists -- and it unfortunately stops before new hotness Move and Kinect get a nod, but that should in no way deter you from setting aside a handful of minutes to watch. Be sure to note the passage of TVs, too, and remember fondly the CRTs of your youth. Unless you grew up with LCD flatscreens, you lawn-lounging whippersnapper, you. Video after the break.

  • Kinect hacked to work with Flash, Wiimotes, we can't imagine what's next (video)

    by 
    Tim Stevens
    Tim Stevens
    01.12.2011

    It's safe to say that, on the console gaming front, the Wiimote and the Kinect are competitors. But, take a step away to the world of PC gaming, and suddenly they can get along like old chums. That's what's demonstrated in the video below, created by YouTuber demize2010, which shows Call of Duty controlled by Wiimote, Nunchuk, and Kinect, enabling reloads, knife attacks, and peeking around corners. But wait, there's more! The Blitz marketing agency has worked up a demo in which the Kinect can be used with a Flash interface, which doesn't look too dissimilar from what Microsoft uses on the Xbox. This could open the door to fancier websites -- if indeed any large number of PC owners ever actually wind up buying a Kinect. Both videos can be seen below.

  • Wii Laptop mod ditches the disc, gets ultra portable (video)

    by 
    Darren Murph
    Darren Murph
    12.29.2010

    The famed Ben Heckendorn concocted the first Wii Laptop of note way back in 2007, but ever since, the modding community at large has been toiling away on ways to improve it. ShockSlayer, a member over at Mod Retro, has accomplished just that, with his predictably titled Wii Laptop relying on a 7-inch LCD, an integrated sensor bar, a couple of polycases and inbuilt speakers. There's hardly anything here that couldn't be found at your local Radio Shack, save for the SunDriver -- that particular product has enabled him to ditch the DVD drive and install a SATA HDD within. From there, he burned his Wii game discs and loaded 'em all inside, making the whole thing extra mobile. Oh, and did we mention that it's powered by rechargeable batteries? Because it is. Marvel at the completed device in the video after the break.

  • GameStop breaks out the bundles for Black Friday, but not the cream of the crop

    by 
    Sean Hollister
    Sean Hollister
    11.22.2010

    GameStop's Black Friday ad leaked out a few days early, and there are some pretty decent deals if you're buying a new console -- each of Microsoft, Sony and Nintendo's systems come with pack-in games, and they're fairly good ones too. Still, the items your gadget-loving soulmate truly wants under the festive hearth are nowhere to be found in the ad -- so don't be surprised if you have to pay top dollar if you're planning on grabbing a commemorative red Wii, hacker-friendly Kinect or a PlayStation Move as part of your holiday haul.

  • id's Carmack talks Rage HD, iPad's power, and future iOS games

    by 
    Ross Miller
    Ross Miller
    11.19.2010

    Rage HD for iOS is a seriously gorgeous game -- well worth the $2, if you ask us. Now that he can look up from his monitor, id Software's technical wizard John Carmack is making the interview rounds -- let's see what we can glean, shall we? On the subject of Rage itself, expect the first patch to add Game Center support as well as some bug fixes / minor tweaks to prettify the game further. And if you picked up the SD version, consider yourself among a more exclusive crowd: sales have been majorly lop-sided in favor of HD. "If it's that big of a difference," he told TUAW, "we probably won't offer the low-end, standard def version [in future games]." We already know Carmack's thoughts on the iPhone vs. Nintendo DS / PSP, as they've been echoed before once or twice, but here's one new to us: "You should be able to do something that's better on an iPad than anything that's done on the Wii," according to the John that spoke with Kotaku. That's all purely theoretical, as it's really up to the developer as to how much power it takes advantage of, and even with the tablet in question, "we're nowhere close to maxing out what could be done on an iPad." Oh, and Android? There's work being done for the Little Green Platform as well, but via TUAW John, "there's a lot of things with how the distribution platform works and the diversity of the platforms that you have to target, where things are still much, much nicer on the iOS world." As for id's next foray in the "iOS world," Joystiq learned that a driving game based in the Rage universe is in the cards, and perhaps something inspired by Quake Arena: "maybe focusing on the lightning gun, and call it 'Lightning Arena' or something, that would be a full roam-around FPS game." When asked about his resemblance to one Kevin Bacon, all reports indicate Carmack vanished behind a green-tinted smoke cloud of 1s and 0s, leaving in his wake a three-foot tall statue of Commander Keen made from old shareware discs.

  • Nintendo's Reggie Fils-Aime dishes cumulative sales numbers for current console generation

    by 
    Vlad Savov
    Vlad Savov
    11.12.2010

    Rather like Nokia and its market share obsession, Nintendo just can't seem to stop talking about its hardware sales lead. The company's US chief, Reggie Fils-Aime, recently dished some NPD data detailing the specific advantage that the Wii has over its competitors in the US since the current console generation launched: Mario's team has managed to sell 30.4 million units of its hardware, followed by Microsoft's Xbox 360 at 21.9 million and Sony's PS3, which lags somewhere far behind with 13.5 million total sales. On the more mobile front, DS sales have ratcheted up to 43.1 million, more than doubling the PSP's 17.7 million shipments to the US of A. Nothing we haven't heard before, really, but it's always good to get a statistical update for the sake of keeping flamewars as informed as possible.

  • Nintendo posts half-year net loss, a first in seven years

    by 
    Thomas Ricker
    Thomas Ricker
    10.28.2010

    After three years of record earnings, the mighty house that Mario built is reporting a net loss of ¥2.01 billion ($25 million) in the fiscal first half ending 30 September versus a profit of ¥69.49 billion a year earlier. In addition to the adverse affects suffered under a strong yen, Nintendo's sales for the first half of its fiscal year were down 35 percent to ¥363.16 billion due to lower demand for its Wii console. According to the Wall Street Journal, this represents Nintendo's first net loss in the fiscal first half in the last seven years. The future outlook is pretty grim too with Nintendo forecasting an annual profit drop to the lowest level in six years as Wii console sales decline for the second year in a row. Ouch.

  • Nintendo sees Apple as bigger threat than Microsoft and Sony

    by 
    Sam Abuelsamid
    Sam Abuelsamid
    10.27.2010

    Apple CEO Steve Jobs has made a point in recent keynotes to mention the fact that the iPhone and iPod touch are the world's best selling portable gaming devices, well ahead of longtime champion Nintendo. Nintendo America president Reggie Fils-Aime has acknowledged the threat and sees Apple as a bigger problem for his company than either Microsoft or Sony. While hardcore gamers generally prefer the higher-powered Xbox and PlayStation platforms, far more consumers have bought into the casual gaming approach enabled by Nintendo's Wii and DS. The high quality and easy-to-play-in-short-burst games available on Apple's handheld devices combined with their wireless capabilities have made them even more compelling than Nintendo's offerings. At first unconcerned, Nintendo's anxiety gradually grew into Reggie Fils-Aime's admission. So far, the Apple incursion into the gaming space has mostly hurt the DS, but that could soon change. The surge in popularity of the new generation Apple TV could end up taking a big bite out of the Wii. Since the Apple TV runs on iOS and has already been jailbroken, the expectation is that, before long, Apple will make an app market available for the set top device. When that happens, we are likely to see games running on it that could possibly feature Wii-style motion controls for use with the iPhone or iPod. [Via Joystiq]

  • Netflix on Wii drops the clunky disc requirement, starts streaming through Wii Menu

    by 
    Vlad Savov
    Vlad Savov
    10.18.2010

    It's not just the PS3 that will be doing its Netflix streaming disc-free from today: the Wii is joining in the fun as well! Americans and Canadians alike will be able to download and install Netflix from the Wii Shop Channel, provided they've signed up for a subscription of $8.99 (C$7.99 in Canada) or above. Notably, over three million Wii consoles are said to have been hooked up with Netflix since the service launched back in April, and this step should make that number grow even larger. Only question is what we're all going to do with those three million redundant discs now. We can't turn them all into coasters, any ideas?

  • Shinobii's table tennis bat for Wii hitting shelves soon for $70

    by 
    Darren Murph
    Darren Murph
    10.17.2010

    Remember that prototype Wii tablet tennis controller that was reviewed (and adored) recently? You know -- the one that had no official maker and no official release date? Turns out that very device is made by Shinobii Technologies, and the outfit is finally coming clean with a bona fide version that's suitable for public release. The TT Champion Bat is said to be a true 1:1 replica of an actual table tennis paddle in both size and weight, and the electronics required to interact with the Wii console are all integrated; in other words, this is your Wiimote when playing a tennis or ping pong title. There's also a rechargeable battery within to keep things humming along, and best of all, it'll soon be available online and at traditional video game retailers throughout the EU and North America for $69.99. Hello, stocking stuffer. %Gallery-105235%

  • Wii Vitality Sensor detailed in patent application, fires righteous beams of light

    by 
    Sean Hollister
    Sean Hollister
    10.11.2010

    How does Nintendo's oft-delayed Wii Vitality Sensor work? According to a new patent filing, it's actually quite simple -- the unit fires infrared light right at your fingertip and reports how much passes through, just like the pulse oximeters the pros use. Games then translate the result to the unfortunately-named "relax fluid" number, which is the Vitality Sensor's equivalent of your Brain Age -- the more fluid you've got, the calmer you are. It's also allegedly sensitive enough to detect when you're breathing just by measuring the changes in your fingertip, as evidenced by a concept game where you have to closely adjust your inhaling and exhaling to get an avatar safely through a tunnel without hitting the presumably deadly walls. And now you know.