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  • The Joystiq Indie Pitch: Oliver&Spike

    by 
    Jessica Conditt
    Jessica Conditt
    07.04.2012

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Norway's Rock Pocket Games explores the universe in different dimensions through the eyes of a boy and his dog, with Oliver&Spike: Dimension Jumpers. What's your game called and what's it about?The game is called Oliver&Spike: Dimension Jumpers and it's, well, about Oliver and Spike (who is Oliver's loyal companion, a little British bull terrier) and dimension jumping. I can't really go into too much detail story wise, because the main objective is to help Oliver and Spike uncover the actual storyline, what happened in the past, what's going on right now and trying to influence the future. Describing it as a blend between old-school adventure and platform gameplay is probably the easiest way to answer your question.What inspired you to make Oliver&Spike?A documentary called Parallel Universes created in 2001 by BBC. The documentary has to do with parallel universes, string theory, super gravity and other theoretical physics concepts. It featured Michio Kaku, Paul Steinhardt and other physicists talking about gravity and physical laws and how gravity might not have originated on our planet, but might in fact be something that "leaked" through from another universe. This whole idea just lends itself perfectly to an exploration game with creative dimension-jumping gameplay mechanics.%Gallery-159711%