Parents

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  • Breakfast topic: How young is too young for World of Warcraft?

    by 
    Amanda Dean
    Amanda Dean
    02.08.2008

    Does it take a certain level of maturity to play World of Warcraft? In the past we have asked for opinions on how comfortable people are gaming with players of all ages. The general consensus seemed to be that behavior is more important than numerical age. Surely there is value in gaming for young people. Although a full-grown adult when I started playing World of Warcraft, games have always been a passion of mine. They have fostered creativity and logic. Recently our Lisa Poisso featured a guild for Unschoolers, who use WoW as a tool for self-guided education. When appropriately supervised and balanced, the game can be a fun, family activity.

  • Leveling Mom and Dad through Zul'farrak

    by 
    Mike Schramm
    Mike Schramm
    01.05.2008

    I think there's something so awesome about this story from Rufus on Livejournal-- his mom and stepdad have never gamed before, but they've leveled two characters up to 40, and during a run in Zul'farrak, they actually took on a whole gang of mobs, and lived.We've talked about playing with older folks before, but that's not even the best part of this story-- the best part, in my view, is the thought of two people discovering that they can do something they never thought possible. There is definitely an accomplishment and a thrill that comes with gaming (and this game especially-- taking out trolls is always fun), and it's awesome to think that these two were able to discover that.I did a run of Dire Maul last night on my up-and-coming Hunter, and just like that Blackrock Depths run a little while back, there were a few newbies in the group-- we had to explain tanking and aggro a couple of times, and I had to use Feign Death. But even through just the chat channel, you could tell they were having a ball running through all the demons in the old elven city. That kind of stuff definitely makes me happy this game is around.

  • TUAW Buyers Guide: Parents' picks for Apple-loving kids

    by 
    Michael Rose
    Michael Rose
    12.05.2007

    Here we are in the thick of the holiday shopping season, and no matter your faith or creed you know that the kids, tweens and teens in your life will be expecting something nicely wrapped. What can you give them that will help get them going on the Macintosh Way or enhance their iPod educational options? Read on for a brief and subjective list; for more, you can check out Apple's kid-specific section of the Macintosh Product Guide or check out our Education and Gaming categories.

  • Gamer Interrupted: You can be a great parent, spouse and gamer

    by 
    Robin Torres
    Robin Torres
    11.14.2007

    Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs.There is an interesting article over at Channel Massive that states in very strong terms that "You can be a great parent or a great gamer but you can't be both." He defines a "great gamer" as someone who is in a hardcore raiding guild in WoW or a top level ranked PvPer. He compares gaming to other activities which parents indulge in to escape familial responsibilities. He also claims that these "great gamers" play more in their MMO of choice than the average person watches TV and that watching TV is more conducive to parenting than "hardcore" gaming is. He breaks down the hours that must be required to be a "great gamer" and that leave no time for being a great or even good parent, spouse, billpayer, etc. Hi, my name is Robin Torres and this is the new home for my column about having a successful MMO life while still having a successful real life -- formerly Azeroth Interrupted on WoW Insider. I have a hard time with many of the opinions put forth by the article mentioned. I don't like the definition of "great gamer". I disagree with the playtime required to maintain a "great gamer" status. And I really dislike the judgmental tone directed at anyone who seems to be trying to achieve the balance of "hardcore" MMO gaming and living an otherwise successful life.

  • Review-free site offers info, tips for parents

    by 
    Alisha Karabinus
    Alisha Karabinus
    11.13.2007

    A new site, What They Play, launched yesterday, and it's geared at explaining to parents just exactly what the ESRB ratings are all about, in simple terms, when it comes to the games their children are stuffing into those mystical boxes attached to the televisions. The brainchild of former 1UP/Ziff Davis employees John Davison and Ira Becker, What They Play hopes to cut through parents' confusions and offer not reviews, but simply information about exactly why games get certain ratings. How much blood is there? Nudity? Language? They also warn about future downloadable content and how it could change the gaming experience.Of course, there are two early issues with the fledgling site. The first, and most important, is that right now, it's getting noticed in the gaming community -- and parents within are usually already informed about what games are or are not appropriate for their children. The second is that the facts are written with the humorous, down-to-earth tone that categorizes so many gaming sites. Again, this is great for gamers, but what about older parents, who are mystified enough by the technology their children so effortlessly wield? Will this quote cut through the generational barrier?"Furthermore, Guitar Hero III offers some visual themes that parents should be aware of. For one thing, all the characters tend to be of comic-book proportions, with the women dressed in torn shirts, low-cut pants, and/or bikini tops (outfits that are emphasized by the game's, ah, lifelike physics)." (emphasis in original)There are boobies in them there hills, guys. Bouncing cartoon boobies, which, from all the rock videos we've seen over the years, aren't a bit out of place, even if they are sometimes a little eyebrow-raising. However, a lot of the language is very simple, the site is easy to navigate, and each game's page includes a rating provided by parents with the recommended age-level. It looks like What They Play is on the right track, and with time (and with some carefully placed advertising and widespread marketing), could help to inform parents about the games their children play.

  • Study shows that parents avoid playing video games with their kids

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    11.13.2007

    So here's a logical reaction: Parents who don't approve of their children's video game habits, instead of playing with them, simply voice their resentment of games and then look the other way. Makes sense, right? Right?The results of a poll released by the Associated Press and AOL Games show that 43% of parents never join or even watch their children playing video games. The AP's coverage is peppered with the oh-so-normal parental sound-bytes in response to gaming, calling it a waste of time, and claiming that the violence and obsession are unhealthy for young kids. What we don't get is if the parents are so concerned over what their kids are playing, then why aren't they paying closer attention? It seems that John Davison's latest venture couldn't come soon enough.Full disclosure: AOL owns Weblogs, Inc., which in turn owns Joystiq. Joystiq, in turn, pwns.[Thanks, Jan]

  • All the World's a Stage: Drawing the line on ERP

    by 
    David Bowers
    David Bowers
    11.04.2007

    All the World's a Stage is brought to you by David Bowers every Sunday evening, investigating the mysterious art of roleplaying in the World of Warcraft.There are some people out there who use online games as a venue for their erotic fantasies, from husbands and wives spending some imaginative time together online, to complete strangers flush with desire and looking for some sort of satisfaction in each other. Most of these people who try out Erotic Role-Playing (or ERP) in WoW realize the need to keep it private; they do whatever they do in private chat channels, where it stays their own affair. But there are a rare few who take ERP to an extreme: they form a guild whose whole purpose is to engage in ERP, and proceed to garner a largely negative reputation for themselves. They wear their suggestive guild name like a sign above each of their character's heads, as if to draw as much attention to themselves as possible. Their members indulge in various sexual fantasies, some of which may even be extremely distasteful and objectionable, played out in an environment where everyone is encouraged to "explore" with one another in anonymity. Obviously, the moral danger here is that young people may be tempted to wander in, way before they are mature enough to understand or deal reasonably with what they experience there. We generally assume adults to be responsible for themselves in such matters, but children may very well be confused and curious, even willing to lie about their age in order to unravel such adult secrets. Indeed, ERP is a subject matter that the vast majority of players do not want to see -- least of all parents who like their kids to grow and learn from their interactions with others within the game, or at least have a safe and fun experience. Therefore, roleplayers of any sort have a responsibility to keep the public environment clean and safe for all who play there, and for the few involved with ERP guilds to do otherwise is dangerous and unethical.

  • Addon Spotlight: WoW Timer

    by 
    David Bowers
    David Bowers
    06.02.2007

    It's so easy to lose track of time when playing World of Warcraft. You start out grinding this reputation, leveling that alt, then get invited to go run an instance, then come back and check the auction, then inspect some people standing around in their pretty epics... and suddenly discover that it's 1 in the morning and you've spent many more hours playing this game than you had planned. Then again, for some people, limiting themselves isn't at all the problem -- it's limiting their kids they worry about! Their children agree to only play for 1 hour, but then 2 or 3 hours go by and they're still in there at the computer, saying, "But Daaaaad, I forgot!" If either you or your loved one needs a gentle reminder about how much time has gone by while adventuring in Azeroth, WoWTimer may be the addon for you.

  • Dealing with younger players, both good and bad

    by 
    Mike Schramm
    Mike Schramm
    05.08.2007

    We've covered this kind of thing a few times before (quite a while ago-- man I'm getting old), but it's an issue that I find perpetually interesting. Tviokh over at WoW Ladies had to deal with a bad kid in her guild-- he constantly requested help for stuff that was easy to do himself, and constantly bugging the guild to try and fight a world dragon that no one really had any interest in fighting. Finally, the kid blew up in whiny 10-year-old fashion, and /gquit... only to pester another guild with his whining and begging.Now, I should emphasize (since I am older, and have learned to be more and more patient over the years) that this is in fact a bad kid. While there are lots of younger players in Azeroth, not all of them are whiny beggars, and there are quite a few of them that are fun to have around. We've got a kid in our guild, and while he misses quite a few raids (because he has a little bit of a problem doing his homework sometimes-- his parents are in touch with our GM, and the fact that they keep him from playing when he shouldn't be only tells me that they're good parents), he's a fun guy to have around, and a respectable hunter.Yes, he sometimes bugs us (as level 70s) to run Sunken Temple with him because it's his favorite instance, but in general he's a good kid. So Tviokh's experience isn't necessarily the norm.Then again, there is part of me that still wants that adults only server, and I can definitely understand why some guilds don't allow younger players. But, as I'm sure WoW-playing parents will attest, not all kids are trouble.

  • Religious broadcaster takes balanced look at games

    by 
    Kyle Orland
    Kyle Orland
    04.18.2007

    The stereotypical image of a fiery preacher warning about the moral dangers of video games took a hit today with the relatively balanced look at games on Christian lifestyle program Living the Life.The CBN program talked to Richard Abanes, author of What Every Parent Needs to Know about Video Games, who started by noting the positive effects game playing can have on logical thinking, social interaction and teamwork skills. Later, he said that media talk about games creating violent killers is overblown. "Whenever you see those stories in the news, it's just for the sake of getting some news," Abanes said.Living the Life fixture Dr. Linda Mintle was up next, talking about the potential addictiveness of video games. Her professional opinion? "Is it really physically addicting. Probably not. Do the chemicals rise and you get into it? Yes." Still, Mintle warned parents to watch out for children using games excessively as an escape from social problems. Both guests recommended parents play games with their children and warned of potential desensitizing effects of prolonged play -- good advice that thankfully avoids the sensationalist fearmongering of some other media outlets. Of course, the program did touch on some explicitly Christian issues. Abanes said that Christian games are not yet "hip enough" for kids, but that Christian games could eventually serve as "ministry points" to connect with hard-to-reach children. Mintle warned that parents should consider whether they want their kids "dabbling in the occult" through games. So, in summary, keep your kids away from The Witcher and you should be OK.Watch - Living the Life 4/18/07 (WMV Link)

  • Inilex offers GPS vehicle monitoring via email / SMS

    by 
    Darren Murph
    Darren Murph
    02.03.2007

    Apparently, tracking your kid's every footstep with that undercover cellphone you "gave" him / her as a generous birthday present just isn't good enough for some overly protective (or paranoid) guardians, as Inilex's "Kepler Advantage" device gives parents the means to keep watch over any ill-advised joyrides your devious ones may take. The GPS-enabled unit is meant to be stashed covertly within an automobile to track every movement it makes, and if the whip just so happens to break out of the user-set "virtual fence" (or exceed a set speed limit) you'll immediately receive an email or text message alerting you to start crafting an adequate form of punishment for whenever they (hopefully) return. Additionally, the device is being marketed to vehicle fleet managers who seem to have a hard time receiving (and keeping) their stock, and while analysts aren't too sure that the $600 to $1,100 tracker will oust LoJack from its thief-deterring palace in the marketplace, Inilex hopes to do just that. Currently, the outfit has just 5,000 customers, but if it were us worried about unsolicited movements of our vehicles, we'd just install one of the many omnipresent eyes below the rear-view mirror and catch 'em red handed.[Via SmartMobs]

  • Tranwo Digital Wireless Child Tracker will find your errant kids

    by 
    Cyrus Farivar
    Cyrus Farivar
    12.11.2006

    Parents of the 21st century must be exceptionally bad at keeping track of their kids, given that we've seen a small handful of devices trying to achieve what parents somehow have been able to do for millennia without the benefit of such gadgetry. The latest addition to the party is Tranwo's Digital Wireless Child Tracker, which comes with a parent and child unit, allowing each to call for the other via a series of beeps. Basically, when one person signals for the other, the buzzers in each device will sound, and will get faster and faster as parent and child get closer together. No word on how much nor when this ridiculous invention will hit the streets, but the five-language manual indicates that Tranwo is probably aiming for a global release.

  • PSP dominates on list of games for parents to avoid

    by 
    Andrew Yoon
    Andrew Yoon
    11.29.2006

    The National Institute on Media and the Family has just released their annual Report Card, and are advising parents to avoid buying certain games for their kids. All of the titles feature "M" ratings, but meh... parents are too busy to actually look at ratings! Here are the games to avoid, with PSP titles bolded: Gangs of London * The Sopranos Grand Theft Auto: Vice City Stories * Reservoir Dogs Mortal Kombat: Unchained * Scarface: The World is Yours The Godfather: Mob Wars * Saints Row Dead Rising Just CauseThis list tells me one thing: the PSP really is for the mature crowd. Four of those titles are either exclusive, or enhanced on the PSP, making this system easily much more evil than the childish DS counterpart. At least the Institute recommends Loco Roco for the holidays, which should distract the kids from downloading porn onto their systems.[Via Joystiq]

  • Sony follows Nintendo's steps and starts targeting moms

    by 
    Andrew Yoon
    Andrew Yoon
    11.24.2006

    The Wii has been a huge hit at my house over Thanksgiving. Even my mom loved Wii Sports, and is thinking about buying a system for herself. Absolutely mind-boggling. Sony is eager to capitalize on the burgeoning gaming mom market, and has expanded their newly revitalized advertising campaign to less traditional media sources. A quick visit to marthastewart.com (pictured above) will reveal ads for the PSP with a tagline "Sugarplums aren't the only things dancing in their heads." Whatever that means. This campaign will also run on parenting.com and AOL's Parenting channel.The new campaign is "fairly unique for us," said John Koller, senior marketing manager. Sony plans on going for a more organic advertising approach, avoiding the very teen-oriented animation that defined the PSP's first year and a half. Finally![Via Ad Week]

  • Wii + Parents = ???

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.23.2006

    Considering Nintendo designed the Wii, and its marketing, to appeal to a wide demographic, it's time to put it to the test. We here at Joystiq will be testing our family over Thanksgiving on how intuitive the Wii is and we'd like to hear how things go at your home. YouTube some video, take pictures and let us know how it goes.

  • Blame the Parents?

    by 
    Mike D'Anna
    Mike D'Anna
    05.16.2006

    By now, you've all probably heard the tragic story of a 13-year-old Chinese boy who committed suicide after a marathon session playing Warcraft 3. The parents of the boy have filed a lawsuit against the game's Chinese distributors, but the author of this article from the University of South Florida Oracle makes the case that the boy's parents, rather than the game, are really to blame.Although the article is short & doesn't give much reasoning to back up the author's point, I have to say that I agree, at least in principle. It is the parent's responsibility to teach their children the difference between fantasty & reality, after all. I have, and have always had, serious doubts about the media's ability to 'corrupt' our children, as long as we're talking about a sane, well-adjusted child to begin with. As Dennis Miller once said on the subject: "If your kids can be influenced by anything Gene Simmons has to say, then you're not doing your job as a parent somewhere down the line." I don't see where video games are any different. What do you all think?

  • 35% of American parents are gamers

    by 
    Jennie Lees
    Jennie Lees
    01.26.2006

    It's becoming something of an adage: "families that play together, stay together". If the saying's true, then over a third of American families must be very happy indeed. Study results published by the ESA have revealed that 35% of America's parents are gamers--and four out of five of them share the hobby with their children.As the gaming generation grows up, these statistics aren't too surprising, but there are a couple of interesting factoids from the report: the average gamer parent is 37, and so didn't necessarily grow up with video games (in fact, the average time spent gaming is 13 years).Also, 47% of these gamer parents are women--a figure that reflects the proportion of women gamers in general when you take casual and card games into account. Whichever way you read the statistics, gaming is becoming of central importance to many households, and it's here to stay.