peter jackson

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  • EA updates LOTR White Council site

    by 
    Alan Rose
    Alan Rose
    11.08.2006

    Now that Electronic Arts is dual wielding the Tolkien movie and literary rights, we can expect plenty of return trips to Middle-earth from the über developer. So far, we've seen two action platformers, a turn-based RPG, a portable tactics entry, and an RTS series that have each incorporated the look and feel of The Lord of the Rings films. Scheduled for a late 2007 release, The White Council promises to deliver an Oblivion-style roleplaying experience from the perspective of a human, hobbit, dwarf, or elf. Only this time, the adventure is set 100 years prior to events depicted in the books and films, which puts EA in the precarious position of inventing some believable derivative fiction that won't upset the Tolkien fan base. To see how things are progressing, check out the relaunched web site that features new details on some of White Council's characters.See also: Steve Gray discusses LOTR: The White Council

  • Bungie optimistic about Halo movie's future

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.23.2006

    In response to news that Universal and Fox have pulled out of the Halo movie project, Bungie claims there's more to the story than has been reported. For now, Bungie is all "optimism, satisfaction and happiness for reasons [it] can't go into."In its most recent weekly update, Bungie takes a stab at Universal and Fox, suggesting that the studios were too concerned with "the numbers" to be ideal partners. After all, Bungie reminds us that the Halo film is a delicate "creative process," implying that a reported $200 million budget, in the hands of a rookie director, is an investment worth making when Peter Jackson, Fran Walsh, WETA, and Microsoft are on-board -- and, Bungie confirms, they are all still on-board and continuing with pre-production. Sounds like a deal to lure a new partner is already in the works.

  • MS/Bungie say good riddance to Fox

    by 
    Ken Weeks
    Ken Weeks
    10.22.2006

    Bungie opens their weekly update by posting Microsoft's official response to Universal/Fox's decision to drop the Halo movie following a failed attempt at an 11th hour shakedown:"We are disappointed that Universal and Fox wanted to significantly renegotiate the financial points of the deal. But the Halo franchise is hugely popular and our goal remains the same - to find a partner that shares our passion and will creatively collaborate with us to best represent the story and spirit of the Halo franchise. Peter Jackson, Fran Walsh and the rest of the creative team are dedicated to ensuring the Halo movie becomes a reality. We are already in discussions with potential partners who recognize the value of the Halo brand and its appeal to consumers worldwide."The Bungie team themselves remain highly optimistic that a less stingy and more creatively aware financial partner will be found in short order. Yes, when the Hollywood bean counters who practically ruined the Fantastic Four and X-men 3 back out of your movie deal, it's a good thing.

  • Halo movie denied, Hollywood pulls out

    by 
    Richard Mitchell
    Richard Mitchell
    10.20.2006

    Variety, paragon of gaming news, is reporting that Fox Studios and Universal have pulled funding for the Halo movie. Hearing the nightmare chorus of fanboys screaming, "Why God? Why!?" into the heavens, I can only give you one answer. Money. Amid rumors that the film's budget would reach $200 million -- originally projected at $135 million -- the studios demanded at the last minute that the filmmakers reduce their deals. This demand was also made in light of the fact that Microsoft had already been promised $5 million up front and 10% of the gross.This turn of events has led some to speculate that Halo's director -- newcomer Neill Blomkamp -- is too inexperienced. This was, however, dismissed by Peter Jackson and Fran Walsh's representative, Ken Kamins,"Everybody is supremely confident in Neal [sic]. Part of what excited Peter and Fran was Neal's [sic] vision. We're very confident this film will move forward with the creative partners intact, who will take the film to production."We're a little concerned that Variety managed to misspell both Neill's name and Bungie Studios' name (they spelled it Bungee), but hey, that's Hollywood for you. So, with Halo's fate hanging in the balance, how do you feel? Did you even care about it the first place?[Via Joystiq]

  • Game over for Halo movie

    by 
    Kevin Kelly
    Kevin Kelly
    10.20.2006

    Both Universal and Fox Studios have pulled out of the Halo movie adaptation, citing rising movie costs and concern over the inexperience of first time director Neil Blomkamp. As the budget was rumored to be edging closer to $200 million, and Microsoft getting a lion's share of the profits, the studio execs decided it was time to pull the plug. It's hard to argue with the logic on this one, based on the director alone. While Peter Jackson is executive producing, Neil Blomkamp doesn't have one feature film to his name, having only been a 3D animator on TV shows like Smallville and Stargate, and directed a Halo-ish short film entitled Alive in Joburg. If Jackson himself took the reins, it would probably be a no brainer, but you can easily understand Universal and Fox not wanting to roll a pair of $200 million dollar dice on someone their first time out of the gate. Microsoft hasn't made things much easier, demanding an upfront fee of five million for the rights and 10% of the profits -- especially when movies based on video games have never been huge performers at the box office. This isn't to say the movie still couldn't get made. Jackson is still attached and pre-production continues on the film, although without a studio home it now faces a serious uphill battle. According to Jackson's agent at International Creative Management, Ken Kamins, "What happened was this: Universal, on behalf of both studios, asked for a meeting with the filmmakers just prior to the due date of a significant payment. Basically, they said that in order to move forward with the film, the filmmakers had to significantly reduce their deals. They waited until the last minute to have this conversation. Peter and Fran, after speaking with their producing partners and with Microsoft and Bungee (the studio that designed the original game), respectfully declined." Come on Variety, you can't even spell Bungie right? What do you think? Should Master Chief drive his warthog out of Hollywood, or come back with both barrels blasting? More Halo movie news on Joystiq: So, you want to make a Halo movie? Script for Halo movie leaked and reviewed? Jackson talks about Halo film

  • Travelers ad imitating Katamari: just coincidence

    by 
    Zack Stern
    Zack Stern
    09.28.2006

    We got in touch with Todd Riddle, Group Creative Director at Fallon about the current Travelers commercial that bears a striking resemblance to Katamari Damacy. The spot (high-quality version) in question shows a mass enveloping people, trees, and cars, as it bounces through San Francisco. Riddle said that there's no Katamari relation, but the spot is connected to Peter Jackson's special effects house.Riddle has been in advertising for 20 years and has won of dozens of accolades including Cannes, Clio, and One Show awards. We asked him a few questions about games and the spot, titled "Snowball," via email.

  • X06 announcements crammed into a single post

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.28.2006

    Microsoft's X06 event started off in a thunderous explosion of news, with pieces of informative debris raining down upon the unshielded denizens of the internet since yesterday. If you're feeling clueless or overwhelmed, allow us to subject you to a helpful hail of bullet points: Peter Jackson reveals a new partnership with Microsoft Game Studios. The king of the rings and his newly established Wingnut Interactive studio will work on an original property for the Xbox 360, as well as an unnamed Halo title. One can only hope that the crappy-game-based-on-a-movie and the crappy-movie-based-on-a-game curses cancel each other out when it comes time to play Peter Jackson's Halo: The Game of the Movie of the Game. A new RTS, Halo Wars, is unveiled. Set in a time before the first Halo, the real-time strategy game is being developed exclusively for the Xbox 360 by Ensemble Studios. Many confused pundits take the opportunity to point out that the Xbox 360 does not have a keyboard or a mouse. Grand Theft Auto IV will have two "epic" downloadable episodes exclusively on Xbox 360. Rockstar and Take-Two promise that the new episodes will provide "hours" of new gameplay and will be available "just months" after the game's October 2007 release. The vague wording of the announcement fails to rule out the possibility that the PS3 could receive different downloadable episodes of its own. The next Splinter Cell game is console-exclusive to the Xbox 360 -- meaning handhelds and the PC are still fair game. Fewer people are upset by this than those who realize Splinter Cell: Double Agent isn't available on anything yet. Bioshock is exclusive to Xbox 360 and Windows when it releases "next Spring". The wording of the press release says nothing of the game should it release during any other season following Spring. Of course, nobody likes waiting ... Project Gotham Racing 4 is coming. And the surprise hit gamers with all the force of a linen sheet flapping in the wind. Rare is working on a new Banjo-Kazooie game. Presumably, players are still keen on collecting all the coins, apples, music notes, beans, feathers, diamonds, pearls, potions, rings, blocks, wrenches and / or yams mysteriously floating around the finely rendered landscape. Marvel Universe Online is announced for the Xbox 360 and Windows Vista. It's being developed by the folks behind City of Heroes -- perhaps you remember Marvel suing them for creating tools that allowed people to venture online as, err, Marvel characters. Doom and Sensible World of Soccer join the Xbox Live Arcade lineup. The classic first-person shooter was already available yesterday for 800 points ($10). The Amiga footie title has not been given a release date yet, though the press release insists on using the word "soon." The Xbox 360 HD-DVD costs $199.99 in North America and €199.99/£129.99 in the UK, France and Germany. It arrives in mid-November and will include the Xbox 360's Universal Media Remote and the HD-DVD version of Peter Jackson's King Kong. And with that, the circle is complete. Congrats, scavenger hunter, you've found the secret c o d e good for one free copy of B A N K S H O T B I L L I A R D S 2: PRF4Q W798V G7JX9 2RX2W VT94G (Contest ran on 12/30/2006. The code has been redeemed.)

  • X06: Two new Halo projects announced (w/ Peter Jackson!)

    by 
    Richard Mitchell
    Richard Mitchell
    09.27.2006

    The most awkward moment of today's X06 press briefing may also have been the most profound. We are of course talking about the moment that Peter Jackson took the stage to massive applause. While PJ -- we call him PJ -- looked a little nervous talking in front of so many people, what he announced could turn out to be one of the biggest announcements for the video game industry this year.

  • Peter Jackson and Fran Walsh to make new Halo game, original IP

    by 
    Ross Miller
    Ross Miller
    09.27.2006

    Microsoft has confirmed that the Academy Award-winning duo Peter Jackson and Fran Walsh (Lord of the Rings, King Kong) are set to create two "new interactive series" for Xbox 360 and XBLA. The first is a "collaborative effort with Bungie Studios to co-create the next great chapter in the Halo universe.""It's not Halo 3," said Scott Henson, Director of the Game Development Group at Microsoft. "It's a brand new game based in the Halo IP. In a phone conversation with Joystiq, Henson disclosed that writing credits will be given to Jackson and Walsh. As for how the full-fledged game will fit within the continuity of the Halo universe among three installments, a real-time strategy game, and a film, Henson was tight-lipped. "It's going to remain a mystery," he said.The second title will be an entirely new intellectual property -- "completely from scratch," Henson clarified -- created with the intention of "bringing new audiences into the captivating world of interactive entertainment." The game will be made in conjunction with Wingnut Interactive, a new studio created via a collaboration with Jackson/Walsh and Microsoft Games Studio."Fran is a really big gamer and really excited about telling stories through games," said Henson. "We haven't talked about any details and we will when we're ready." If the focus is mass appeal, then Jackson/Walsh -- who managed to make Hobbits cool -- are the best people to have at the helm.

  • Jackson talks about Halo film

    by 
    Jennie Lees
    Jennie Lees
    09.18.2006

    Over at Ain't It Cool News, there's a lengthy interview with Peter Jackson, covering the director, script and visual effects for the upcoming Halo movie. Jackson's enthusiasm shines through, and it's clear he's aiming at something better than your average "video game movie": It is original and new and has not been seen before on the screen. It's not Ridley Scott, it's not James Cameron, it's not what we've seen before, but it's something new and fresh and it's cool.The interviewer suggests the concept of an "adult" Halo movie; fortunately, there's an older interview with director Neill Blomkamp to take your mind off the thought.[Thanks, WebPimp]

  • Scrutinize Halo director's CV (with videos)

    by 
    Christopher Grant
    Christopher Grant
    08.09.2006

    We know a lot of you probably had a sinking feeling in your stomach earlier today when you discovered the just announced director of the highly anticipated Halo movie, Neill Blomkamp, was some commercial director from South Africa of all places (apologies, Ludwig). But we remembered his short film about aliens struggling with integration in Johannesburg and thought the choice was really unique ... so we Googled him. We Googled the sh-t out of him. We came up with his Wikipedia entry (already updated with the Halo info, natch), his IMDb entry, his music video videography, a Canadian effects company he works with, the production company he works for, and all manner of links in between. In so doing, we've assembled a pretty exhaustive selection of all videos available online that Mr. Blomkamp has created over the past couple years, including some short films, commercials, and music videos.Notice any similarities? Yeah, the guy digs technology in a serious way: transforming Citroëns, third-world robocop androids, robotic crabs, and alien bodysuits packing some killer gravity-gun technology. We're all ready imagining Spartans and Covenant Elites duking it out in the sun-bleached streets of New Mombasa.[Update: Added in Tempbot. Thanks for the link Youri Zoutman. Anyone else have any or know of any videos by Neill Blomkamp that we didn't post?]

  • Halo gets a director and another year

    by 
    Richard Mitchell
    Richard Mitchell
    08.09.2006

    Please take a moment to sample the video above. Now, let that sink in. What you have just witnessed is the work of the newly chosen director of (drumroll please) Halo. That's right ladies and germs, the mystery has been put to rest. It's not Guillermo. It's not Peter Jackson himself. It's a relatively unknown South African (did you hear that Ludwig?) director by the name of Neill Blomkamp. Though Blomkamp's resume consists mostly of short films and commercials, his work has garnered him many awards (including 3 Clios and a Visual Effects Society Award). Also, the Halo movie has been pushed back to 2008, ending any speculation that it would launch day and date with Halo 3. Choosing a little known director whose work has been primarily in commercials and short films is an interesting choice. Then again, Jackson himself started out making campy horror films (so did Sam Raimi of Spider-Man fame) so, who's to say? Do you think he's up to the job?[Via Joystiq]

  • DB Weiss takes on Halo script [update 1]

    by 
    Ross Miller
    Ross Miller
    07.14.2006

    Author D.B. Weiss, whose novel Lucky Wander Boy earned him some critical acclaim, recently spoke to GameSetWatch about the success of his book and his current project: the Halo movie script. What about Alex Garland, who was reportedly paid $1 million for his screenplay? It is not rare for a studio to bring in another author to clean up and tweak a script, and that's our guess for what Weiss is currently doing. Weiss is also working on "an entirely new second draft" for the Lucky Wander Boy adaptation as well as tackling Ender's Game alongside David Benioff. If nothing else (director, actors, production dates), at least the script is working out.[via 1UP][update 1: In an e-mail exchange, Weiss told Joystiq that, while he can't say much, he is "doing a rewrite on the Garland script for Halo." Also, since a Joystiq commentor was curious about Ender's Game, Weiss said this: "Orson Scott Card wrote an Ender's Game script, as did Michael Dougherty and Dan Harris, and myself."]

  • Master Chief behind the mask: Denzel?

    by 
    Richard Mitchell
    Richard Mitchell
    07.12.2006

    Movie website Dark Horizons has a tiny snippet of info regarding the Halo movie: Denzel Washington is rumored to be up for the role of Master Chief. The rumor is one sentence long, halfway down the page, and has no source listed:"Latest rumours have Denzel Washington as the favourite for Master Chief."If there was an article associated with this headline, it has since been removed. My take: I don't know about Denzel being the Chief. Personally, I think that role should be filled by an unknown. However, I do think Denzel would make an excellent Sgt. A. J. Johnson.[Via Xboxic, kudos to YLA G for the picture]

  • Peter Jackson talks Kong sequel

    by 
    Christopher Grant
    Christopher Grant
    02.23.2006

    In the sixth installment of Yahoo's unfortunately titled Hollywood Byte column, John Gaudiosi talks with Peter Jackson himself about his involvement with video games. He specifically asks him about the possibility of a sequel to King Kong, taking advantage of the alternate ending where Kong makes it back to Skull Island safe and sound. Jackson responded, "I have been in discussions with Michel Ancel and the Montpellier team, but there is nothing to share at this point in time."The article illustrates just how in touch Jackson is with games; he gets it, thoroughly. Video games have long suffered as promotional filler for their more important cinematic counterparts. Now we have an Academy Award winning director working on a cinematic adaptation of a game! He says:"I'm excited that with the new hardware and such amazing leaps forward in technology, I may be able to experience games that even I can't imagine... I have such admiration for the video game development process and the talent behind these games, that giving them more tools, better hardware, and more budget will only lead to more fantastic adventures."See also:Peter Jackson visits Bungie, talks shop

  • Peter Jackson visits Bungie, talks shop

    by 
    Christopher Grant
    Christopher Grant
    02.10.2006

    Peter Jackson recently visited with Bungie, ostensibly to talk about the upcoming Halo movie he's producing, but surely also to jam a couple rounds on Halo 3 (even though nothing's been announced yadayadayada). Here's what Bungie's Frankie had to say about the visit: "...a week or two ago, our new building was graced by the presence of one Mr. Peter Jackson, director of the Lord of the Rings trilogy, King Kong, Heavenly Creatures, Meet the Feebles and more. In short, a genius. You may or not know that he is also signed up as executive producer on the forthcoming Halo movie. Mr. Jackson was not only nice enough to come visit, but also to pose for a photo with the entire Bungie crew... So to summarize, a famous director came to a building and got mobbed by rabid fanboys, many of whom are in their twenties and thirties."I have a feeling PJ might have been geeking out a little bit as well. I imagine a mutual appreciation society.[Via 360Monster]

  • Joystiq Review: Peter Jackson's King Kong (Xbox 360)

    by 
    Christopher Grant
    Christopher Grant
    01.26.2006

    After disappointment with EA’s video game adaptations of his The Lord of the Rings films, director Peter Jackson sought famed game designer Michel Ancel (and his team at Ubisoft’s Montpellier studios) to help him create a game for his latest movie, an adaptation of King Kong. With (the verbosely titled) Peter Jackson's King Kong: The Official Game of the Movie, the two of them have created the rarest of things: an exceptional movie-based game. The finished product is unusually polished; the graphics, voicework, story, and gameplay have all been scripted into an elegant, if notably short, product.

  • Making Kong: interview with designer Michel Ancel

    by 
    Christopher Grant
    Christopher Grant
    01.03.2006

    Peter Jackson's decision to work with the lauded creator of the unsung (and hidden gem #2) Beyond Good and Evil has earned both men much praise. Ancel proved himself to be a strong, artistic collaborator, and Eurogamer's interview reveals an eloquent and articulate designer. On developing Kong: "It would be presumptuous to say that our game is an example of a good adaptation. We took some decisions and some risks and sometimes it could have been dangerous. I think that this is the key to achieve successful adaptations." On a (much requested) sequel to Beyond Good and Evil: "I'd love to, and it's always in my mind. One day maybe!" On next-gen gaming: "To me, the right direction is interface and gameplay innovations. It will bring new players to the world of games, far more than incredible audio and visuals alone." The highlight of the interview is Ancel's ruminations on the artistic merit of game design: "My feeling is that a game creator is building a situation in which the player is experiencing emotions. The creation of this 'emotional situation' is very complex. You know, there is a language in game design and a lot of people who don't know this language don't really understand what makes a good or a bad game." Ancel can talk the talk and walk the walk; hopefully the success of the Kong adaptation will allow him the luxury of pursuing his own interests.