PhoenixWright

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  • Phoenix Wright's fifteen minutes of Flash fame

    by 
    Kyle Orland
    Kyle Orland
    12.21.2006

    Remember a few years ago when the "All Your Base" phenomenon briefly transformed retro gaming into an ironic obsession that all the hipsters wanted a piece of? Well now a newer game seems to be getting the Internet flash overexposure treatment, and the hipsters are on standby.The "Phoenix Wrong" phenomenon actually started in July, when Newgrounds member AshfordPride posted the first in a hilarious four-part series of Flash videos featuring Phoenix Wright characters performing widely known pop culture quotes (trust us, it's funnier than it sounds). The phenomenon has only really taken off in the past few months, with copycats making dozens of "Phoenix Wrong" tribute animations of varying quality. The lot of them have been collected on an "official" web site complete with comics, fanart and even a tutorial (PDF) on how to make your own.Whether or not this fad continues to grow or goes the way of other passing memes is largely up to you, the internet. We trust you will choose wisely.

  • The DS holiday buyer's guide part 2: the casual player

    by 
    Alisha Karabinus
    Alisha Karabinus
    12.08.2006

    After our first part in an attempt to help you introduce someone else into the wonderful world of handheld gaming, part two is aimed more at the casual type. Someone who already owns the system, maybe a game or two, and finds themself spending a few spare hours each week hitting the stylus. This part in our three part guide is aimed at helping them expand that small fascination. Read on for some thoughtful ideas on what to buy the casual gamer this holiday season!

  • Special edition Gyakuten Saiban 4 comes with dictionary

    by 
    David Hinkle
    David Hinkle
    11.15.2006

    Turns out that Japan will be getting a special edition of Gyakuten Saiban 4, which is Phoenix Wright 4 to us English-speaking people. The special edition pack-in is an encyclopedia cartridge that reviews all of Phoenix's previous cases. It also contains all of the background music so you can listen at your leisure. Of course, our desire for such an extra is nonexistent as we haven't played any of the games beyond the first, but we have a feeling the Japanese will eat this up. Check out Siliconera for some pictures of the encyclopedia in action.

  • DS fans unsurprised at French view of games as art

    by 
    Alisha Karabinus
    Alisha Karabinus
    11.13.2006

    Earlier this month, the French minister of culture declared that video games should be included in the industries that are considered for tax breaks in that country -- something limited to artistic endeavors. Yes, that's right ... in France, someone is moving for games to be declared bastions of art. That's quite different from what we've more often heard over the years, but it's not too new for France, a nation that offered up Ordre des Arts et des Lettres (awards for cultural achievement) to game designers, including our own Shigeru Miyamoto. But are we surprised by the move? DS fans know all about the art of video games; after all, it's our handheld that's leading the rebirth of games that are only there to tell a story -- games like Phoenix Wright and Contact, games that aren't so much about the gameplay as they are about what happens during gameplay. Sure, Halo has an intriguing story (albeit one ripped from the dozens of sci-fi franchises that came before), but in the end, Halo isn't about the story. It's about shooting things with weapons. And that's all well and good, but a compelling story adds a lot to a game. People aren't hoping for Final Fantasy VI redux (ala the update on FFIII) because of the gameplay, though as an RPG, it is hailed at the forefront of the genre. Still, fans want it for the game itself -- the rich world and compelling characters. It's that quality that we crave in a game and that so many products of the industry lack.France's move will, we hope, spur that further. When it comes to the question of art, games are often spurned as not serious, as brain-rotting fluff. Hey, sometimes, that's what makes a game fun. Mario Kart isn't, after all, an epic quest for the golden cup. It's about watching your best good friends shake their fist in the wake of your exhaust fumes. But there have been great examples of storytelling in games, and what's more, there have been ideas, kernels of stories that have been lost because hey, who cares about the story?

  • Phoenix Wright goes to Germany at last

    by 
    Alisha Karabinus
    Alisha Karabinus
    11.08.2006

    After numerous delays, German DS fans will finally be able to get their hands on everyone's favorite ace Rechtsanwalt* on November 24. Unless, of course, they've already imported the sequel .... Still, any excuse to talk about Phoenix Wright perks us right up. And it looks like our German friends won't have to wait as long for Justice For All -- it's scheduled for spring of next year.*Thanks to Google translation, we probably just talked about everyone's momma instead of referring to a lawyer.

  • Happy Halloween from Wii Fanboy!

    by 
    David Hinkle
    David Hinkle
    10.31.2006

    The above pumpkin, carved by reader graham, hits us in our various weak spots for the most massive damage imaginable. It fills us with the Halloween spirit (if there is even such a thing and if there is, patent pending) and makes us anxious to go out into the living room and give out candy to trick-or-treaters. What about you guys? Still at that age where you can make off like a bandit in the night, pillow case full of chocolate goods? Or are you too old to pass for young and, like us, must instead sit in your living room, bowl of candy in-hand?

  • Happy Halloween from DS Fanboy!

    by 
    David Hinkle
    David Hinkle
    10.31.2006

    The above pumpkin, carved by reader graham, hits us in our various weak spots for the most massive damage imaginable. It fills us with the Halloween spirit (if there is even such a thing and if there is, patent pending) and makes us anxious to go out into the living room and give out candy to trick-or-treaters. What about you guys? Still at that age where you can make off like a bandit in the night, pillow case full of chocolate goods? Or are you too old to pass for young and, like us, must instead sit in your living room, bowl of candy in-hand?

  • Readers double negate VG Cats as "not not best" webcomic

    by 
    Ross Miller
    Ross Miller
    10.31.2006

    With a well-established name, a gem of a muse (Phoenix Wright), and sticky sex jokes, VG Cats was the obvious winner from the start of last week's webcomic wrapup. Second place and third place go to Penny Arcade and Ctrl+Alt+Del ... boooring. Thanks to everyone who voted, and be sure to let us know of any gaming webcomics you stumble upon this week -- seriously, we love reading them all.

  • Quality time with your favorite Ace Attorney

    by 
    David Hinkle
    David Hinkle
    10.31.2006

    With the recent confirmation that the Japanese version of Phoenix Wright 2: Justice For All has a very good English language translation, the good folks over at Siliconera have imported the game and spent some time with it. This, obviously, causes us to want their deaths, slow and painful, as our rabid addiction to the Ace Attorney's adventures bring out the best, and worst, in us.Jealousy aside, we're pleased to report that they've had a good time with the title. While the sequel boasts a down-sized case load (a total of 4 cases), they are said to be more complex and, with the introduction of the "Psyche-Locks," overall improved gameplay.

  • Objection! Phoenix Wright DS stickers no more

    by 
    Nikki Inderlied
    Nikki Inderlied
    10.05.2006

    We gladly admit that we are Phoenix Wright freaks. We do not question our fandom and we encourage others to join us in our epic quest for justice, DS style. You can see why we were so thrilled to hear about Play-Asia having a special sticker bonus for us fans. We were gleeful, ecstatic and any other word you can think of that means overly excited. So excited that we did a jig on our desk in the middle of class. Suddenly, a dark cloud loomed over our jig. We got an a few emails saying that the Phoenix Wright stickers are no more. WHAT?! Yes, for "unknown reasons" they were canceled. We know dear readers, we know. This news is heartbreaking. In fact, is there anyone we can sue? [Thanks Lush and Vincent!]

  • Hold it! Put Phoenix Wright on your DS

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.27.2006

    Considering the unadulterated Phoenix Wright lust that oozes from DS Fanboy's collective pores, we're pretty sure Play-Asia's quarterly profits are about to double now that we've seen this super-mega sweet DS sticker. And that's just from us buying up all the stock for our special Phoenix Wright wall. These are the three stages of discovering Phoenix Wright DS decor: The audible sound of jaws dropping. The full-armed swipe to take care of the drool. The frantic scrabbling for credit cards -- anything between you and the wallet be damned. Try not to harm friends, animals and/or grandparents on your way to stage three. And just remember to soak everything a little while to get rid of those pesky drool stains. But be warned -- it's not just a sticker free-for-all over there. You have to actually order something else (like that matters; bring on the My Little Pony), but we got lucky. It happens to be the sequel to our beloved Phoenix Wright that we're preordering to get our sticker love. The title is import-friendly (with English and all), and the content is reportedly the same as the US version. You've got nothing to lose and a sticker to gain, and there's no objecting to that![Thanks to the Siliconera staff!]

  • TGS 06: Best in Show, according to CESA

    by 
    Andrew Yoon
    Andrew Yoon
    09.24.2006

    The mighty Computer Entertainment Software Association of Japan revealed the eleven titles they thought were the "best in show." Of those titles, two were exclusives for the PSP. Here are the winners, in no particular order: Elebits (Konami) for the Wii Gyakuten Saiban 4 [Phoenix Wright] (Capcom) for the DS Gran Turismo HD (Sony) for the PS3 The Eye of Judgment (Sony) for the PS3 Seiken Densetsu 4 [Dawn of Mana] (Square Enix) for the PS2 Tales of Destiny (Namco Bandai) for the PS2 Blue Dragon (Microsoft) for the Xbox 360 Heavenly Sword (Sony) for the PS3 Metal Gear Solid Portable Ops (Konami) for the PSP Monster Hunter Portable 2nd (Capcom) for the PSP Lost Planet (Capcom) for the Xbox 360 This should come as no surprise. There are so many excellent games at TGS this year, that it must've been nigh impossible to even narrow the list down. But, for those of you that are battling a fanboy war, you might want to note that PSP got two titles, and the DS only got one.[Via Joystiq]

  • RedOctane rocks the courthouse

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.20.2006

    In a spectacular display of canine cannibalism, RedOctane and its new parent company, Activision, last month set their army of attack lawyers on a company called "The Ant Commandos". Much like the RedOctane that existed before the Guitar Hero franchise became mildly popular, the latter company produces unlicensed, musically inclined controllers. These include bongo drums, guitars (wireless versions, natch), dance pads and a weird "Soccer Arena" mat which isn't really musical but will likely tie your legs into a knot just the same.According to the Gamespot report, RedOctane and Activision feel that TAC's guitar controllers are guilty of "unfair competition, trademark infringement, copyright infringement, unfair and deceptive trade practices, false advertising, unjust enrichment and more." One can only assume that the "more" part involves some sort of violence against defenseless puppies. Along with the similar packaging and advertising, even the quality of TAC's product is called into question. The lawyers argue that TAC's claim of 100% compatibility with Guitar Hero is false, as the tilt function necessary to activate Star Power is apparently not very consistent in their line of guitars. Getting sued for printing a lie is one thing, but to be dragged in front of a judge indirectly because your product might be a bit rubbish? Now that's music to our ears.

  • MS sued for Xbox Live patent infringement

    by 
    Richard Mitchell
    Richard Mitchell
    09.15.2006

    It's a proven fact. Create successful technology and someone will sue you for patent infringement. It happened with the iPod, it happened with the Dual Shock, and now it's happening with Xbox Live. A New York company named Paltalk has sued Microsoft because Xbox Live apparently infringes upon two of its patents. At this juncture, Paltalk hasn't actually submitted any, you know, evidence of this, but asserts that is has suffered "tens of millions of dollars" in damages. One has to question the credibility of such a claim, considering Xbox Live is already four years old. Then again, if all you're looking to do is squeeze money out an already entrenched service, it makes perfect sense. Microsoft wants Xbox Live to keep humming along, and will likely pay whatever amount is necessary to keep it so -- if they lose the case that is. On an interesting note, Paltalk chose to sue Microsoft in eastern Texas, based on the fact that "Microsoft has subscribers who reside in the Eastern District of Texas, and Microsoft provides infringing online services to its subscribers in this district." Yeah, that might be the reason. Then again, I wonder what the ratio of guilty/not guilty verdicts is in a Texas court.Whatever happens, don't worry your pretty little head about it. Xbox Live isn't going anywhere. It's not like Live is some little extra feature that Microsoft could live without like, say, rumble functionality.[Thanks, Pixelantes Anonymous]

  • Objection! Phoenix Wright soundtrack

    by 
    Nikki Inderlied
    Nikki Inderlied
    08.19.2006

    Phoenix Wright is a great and very popular game. This we have said many, many times. Though Japan has been blessed with this series for a while, we are still thankful that it made it stateside. Now, Japan is going up one step and releasing a soundtrack for Phoenix Wright! And, there are going to be two different covers for it. If you buy the OST online, you will get the lovely picture displayed here on the cover. But, if you decide to purchase it at the Tokyo Game Show (because we know you all are going) you will have a different cover. [Via OJ Net]

  • Phoenix Wright 2 boxart for Japan

    by 
    Nikki Inderlied
    Nikki Inderlied
    08.17.2006

    Ever since its release, Phoenix Wright has been flying off store shelves bringing justice to living rooms, bedrooms and general living areas all around the globe, possibly making Phoenix the worlds very first likable lawyer. Its no surprise that Phoenix Wright is back for a sequel. Behold the Japanese boxart dear reader! Revel in all its glory and cross your fingers that everyone's favorite lawyer will come stateside soon.

  • New Justice For All interview, and the single greatest accessory of all time

    by 
    Jason Wishnov
    Jason Wishnov
    07.17.2006

    Phoenix Wright: Justice For All is probably the most anticipated game for the collective DS Fanboy staff. As such, when an interview arises filled with such ambiguity and non-commital statements that would make the current presidency green with envy, we still post with glee, hanging on every word. Though the 1up.com interview fails to reveal much about gameplay, some interesting views on the game's creation process and audience differences are revealed. Certainly worth a read......but the real treat here, folks, is found on the second page of the interview. Those lucky enough to be attending the annual San Diego Comic-Con will not only be able to try out the English build of the game, but also have the ability to obtain a specialized DS stylus shaped like Phoenix Wright's finger. Move over, Power Glove. Stand aside, Rez Vibrator. This is the single greatest accessory in video gaming history. San..San Diegans? San Diegoans? San DiegAAAns. If you attend this event, do yourself a favor. Pick up a part of gaming history...and grab us a few, too.

  • Like a Phoenix, from the ashes

    by 
    Jason Wishnov
    Jason Wishnov
    06.19.2006

    A little-known fact about DS Fanboy is that no matter how verbose, articulate, witty or insightful you may be, you are completely ineligible for employment here until you've played, beaten, and critically praised Phoenix Wright: Attorney at Law. So imagine, if you will, our glee at the news of yet another installment of Gyakutan Saiban (Our lovable little Phoenix's Japanese moniker) slated for release on the DS in Japan. The first three Gyakutan Saiban games had a continuous, complex plotline weaving in and out of almost every case in the trilogy. It was brought to a satisfying close at the end of the third installment, and so this fourth iteration actually stars one Housuke Odoroki, as opposed to Phoenix himself. This will be the first of the series specifically designed from the ground up for the DS (the three previous installments were all originally GBA titles), so some intriguing new gameplay facets are sure to make themselves known. Other than that, there isn't much information available, but we have no doubt as to the quality this game will surely bring to the table. The original Phoenix Wright is in the midst of a partial "rebirth" at the moment, with a third shipment of the game being shipped to stores quite randomly throughout the country. The upcoming Phoenix Wright: Justice for All game (actually Gyakutan Saiban 2) is scheduled for release early next year.[via Joystiq]

  • No objection to more Phoenix Wright in Japan

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.19.2006

    Capcom has begun work on a new Japanese installment of the popular courtroom adventure series, Phoenix Wright (known as Gyakuten Saiban in Japan). The game will star a new hero lawyer, Housuke Odoroki, and, being specifically designed for DS, will feature a revamped stylus-friendly interface. This new Phoenix Wright title is not a remake of Gyakuten Saiban 3 (GBA).Outside of Japan, Phoenix Wright: Ace Attorney (a remake of GBA's Gyakuten Saiban) -- now in its third printing -- is a rare, cult classic and has prompted a sequel, Phoenix Wright: Ace Attorney Justice for All (a remake of GBA's Gyakuten Saiban 2), which is scheduled for release early next year.

  • Nintendo losing their Touch (Generations)?

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.01.2006

    If Nintendo's desires are realized, it won't be too long before the image of Grandpa hunching furiously over his DS Lite and murderously screaming "Blue" joins that of the bespectacled nerd in the ranks of uninformed gamer stereotypes. In an effort to reach out to those who would normally shy away from electronic devices and their confusing beeps and boops, several forthcoming and readily available DS games have recently been shoved under the Touch Generations banner. The range highlights Nintendo's popular "non-games", titles that are meant to be approachable by any person, regardless of their previous gaming experience.In North America, games like Nintendogs, Brain Age and Sudoku Gridmaster seem to gravitate towards the label quite naturally, but it seems that the selection differs significantly from that of other regions. Anthropomorphic neighbour sim, Animal Crossing: Wild World, slots right in with Electroplankton in Europe, but the choices of Phoenix Wright: Ace Attorney and Trauma Center: Under the Knife seem to fit in less comfortably. The latter two titles are far more traditional, with linear stories, clear conditions for success and failure and, in the case of Trauma Center especially, a more pronounced difficulty level that requires intricate stylus strokes--lest your patient's internal organs become reduced to a bloody mush (technical term). In other words, all the stuff that the mythical casual gamer doesn't want.The Japanese selection is almost the exact opposite, filled with English trainers, dictionaries and travel guidebooks. If you looked up "game" in one of those dictionaries, you'd likely find a description far removed from most of these titles. It raises an interesting question, then: What constitutes a game that, according to Nintendo's mantra, anyone can pick up and play? Is it a game that almost exclusively relies on intuitive touch screen controls? Or is it something with simplistic gameplay mechanics? Perhaps it's not even a game at all. Nintendo's pretty clear about the kind of people they're chasing with the DS and the Wii, but things seem less vivid when it comes to matching specific games with specific audiences. With games being such unique and often personal experiences, it's doubtful that the line between hardcore and casual will ever become especially obvious.