project-christine

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  • Meet Christine, Razer's modular gaming PC

    by 
    Earnest Cavalli
    Earnest Cavalli
    01.07.2014

    Tucked away in a shrouded corner of Razer's booth at CES 2014 lies Project Christine, a stackable, customizable PC that looks unlike any gaming machine you've ever seen. The idea behind Project Christine is simple: Remove the hassle and expense of constantly upgrading a computer by making each of its crucial parts modular and self-contained. Instead of opening a tower and slotting more memory or a new graphics card into your computer, Project Christine allows users to simply snap a new module containing any desired upgrades on to their current configuration. As a result, Project Christine should have a far longer lifespan than conventional computers, as modules containing your desired upgrades can simply be swapped in as necessary. Helpfully, Razer's design negates most of the configuration issues you'd encounter when building your own traditional PC. Project Christine isn't just physically modular, it also divides the motherboard into components which are spread across the system's various modules. Instead of having to match your new components to the specifications of your old motherboard, each new module includes all of the technology it needs to function, save the power it will draw from the rest of the system. Each Project Christine module features a mineral oil cooling system which should come in handy, as Razer promises configurations of the device featuring up to four graphics cards aligned in a quad-SLI array as well as factory-overclocked components. Every module also comes equipped with noise cancelling insulation, preventing your fancy new gaming machine from driving you mad with incessant noise. While Razer will be the sole manufacturer of Project Christine modules, the company is still debating which business model to adopt for this new take on the PC. "We're really looking at other models," Razer CEO Min-Liang Tan told Engadget. "Perhaps to say a subscription model of sorts, that we could interchange modules when they come in. Users don't have to worry about a huge bump every time there's new architecture out there." Though Project Christine is still in the early stages of development, Tan hopes support for the idea will be strong enough to convince Razer to begin manufacturing modules at some point during 2014.