pvp-to-pve

Latest

  • Breakfast Topic: How realms evolve (or don't)

    by 
    Allison Robert
    Allison Robert
    05.28.2010

    While writing a recent news post on Blizzard's decision to open free transfers to Drak'thul, I nosed around the server's forums to see what the inhabitants thought of the coming flood. As a server that was converted from a PvP to PvE realm, opened to transfers, and listed as a Recommend realm to boot, Drak'thul's undergone a fairly drastic set of changes, and all within a short period of time. As you'd expect, player feelings on the subject were mixed, but there was one former Drak'thul player who really got my attention. Drak'thul, he/she claimed, had been home to some of "the most mean-spirited PvP (he'd) ever experienced on ANY realm." It sounded like a tall claim, but there are a lot of other threads on the forum with oblique confirmations; players recall Alliance towns and quest NPCs "being camped 24/7," and holiday events and Alliance leveling zones being swarmed by opportunistic Horde players. Drak'thul became a low-pop server with a murderous faction imbalance -- Warcraft Realms listed the server's active population as 94% Horde before transfers were opened -- and I wonder how much of that be traced to the relentless ganking and camping campaigns three years ago. I look at realms like Cho'gall with equally crushing faction imbalances, some of which started out with fairly balanced faction ratios, and wonder -- how the hell does this happen? What spurs the departure of so many players from a specific faction? Is it really that simple as a relatively small number of players exercising such an impact on what happens to everyone on the server?

  • Free realm transfers announced

    by 
    Allison Robert
    Allison Robert
    05.25.2010

    Blizzard poster Turrit announced yesterday that free realm transfers are being made available to address faction imbalance and overpopulation issues on the following PvE realms: Aggramar (Alliance only) Area 52 (Horde only) Blackhand Hellscream Stormrage (Alliance only) Thrall (Horde only) Undermine Destination realm: Drak'thul The free transfer period will run from Tuesday, May 25 (today) to Tuesday, June 1 at 11:00 a.m. PDT. However, Turrit did make a point of mentioning that Blizzard has a transfer goal in mind, and if it's reached, they may shut the free transfers down early. If you're on any of the affected realms and have been considering a transfer, this might be a good chance to save yourself $25. To my surprise, it turns out Drak'thul was actually a PvP realm until very recently, and after a quick look at WoW Progress's list of U.S. realms, I have to agree it looks like the server needs some love. While it's possible the page hasn't been updated, it's apparent that the Drak'thul's raiders are struggling -- and there's some rather illuminating commentary in this thread (I'll grant I can't verify the accuracy) on how some of the server's troubles may have gotten their start. Two things come to mind: Blizzard's observations a year ago concerning only PvP realms being low-pop, and: what's happening on Cho'gall. Interesting. The full announcement is past the cut.

  • The Daily Grind: Is WoW changing due to WAR?

    by 
    Krystalle Voecks
    Krystalle Voecks
    09.12.2008

    With Blizzard's announcement yesterday that they were opening up PvP realms in World of Warcraft to accept character transfers from PvE realms, many feel that the move was purely out of concern for losing PvP players to the upcoming launch of Mythic's Warhammer Online. WAR is definitely geared more towards PvP fans, offering the ability to level up via PvP without having to touch regular "kill-x" type questing content. Of course, with a shiny new world based on the Warhammer pen & paper legacy, many people are choosing to do those quests anyway simply for the sake of exploring this strange and deadly new world. Sure, World of Warcraft has Wrath of the Lich King coming, but many are feeling burned out in the face of their raiding and PvP epics getting replaced by greens again shortly after starting in Northrend. So this morning we thought we'd ask you; do you think that this is an attempt to keep their PvP players, as many believe? Is this simply Blizzard trying to offer more value to their current subscribers? If you opted to leave WoW to head for Warhammer Online, does their PvE to PvP transfer announcement do anything at all to make you reconsider your decision?