quality-of-life-improvements

Latest

  • Warlords of Draenor: No more Tier vendors

    by 
    Sarah Pine
    Sarah Pine
    09.02.2014

    One of the more irritating and frustrating aspects of winning Tier loot from bosses is having to take the token to a vendor in order to actually get the piece of armor you won. Nowadays it's rare for me to equip a piece as soon as I get it, unless it's a truly huge upgrade, but I still find it annoying to have to take a token to a vendor in order to get the actual piece of gear. In addition, as a druid, there are four versions of everything available for each token, and scrolling through page after page of nearly-identically named armor pieces makes my eyes cross. Minor complaints, really, but nonetheless the following announcement by Lead Game Designer Ion Hazzikostas, aka Watcher, on Twitter really made my day: @RhoWoW @MeaganTC They will work that way in Warlords. No more vendors - you can get your set piece on the spot. - Watcher (@WatcherDev) September 1, 2014 This is a fantastic quality of life change for raiders. No more running to vendors and no more waiting to get your new piece of Tier gear. I'd say "no more accidentally buying the wrong piece" with your token too, but in Warlords, your primary stats will auto-change when you shift specs anyway, so that's no big deal. In any case, this new system will be more convenient for players, and I'm certainly thankful for that!

  • Asheron's Call 2 prepares quality-of-life update

    by 
    Justin Olivetti
    Justin Olivetti
    06.23.2013

    Asheron's Call 2, its community, and its small dev team continue to endure after the title's resurrection last winter. And Turbine's been preparing a quality-of-life update for the game that is aimed at smoothing out some of the rough spots of the title. In a recent post, producer Severlin said that the team is looking at a late June release for the patch, although he said there's a chance it might slip into early July. The update will improve quest flow, bump up quest XP rewards, adjust mob placement, and make it easier for solo players to forge their way in AC2. "Exploration will be no less rewarding after these adjustments," developer NoWorries assured players. "We want to make sure that players don't hit walls where they have no idea what they can go do next, especially at the early stages when they are still getting used to the game." [Thanks to Dengar for the tip!]

  • The Anvil of Crom: Quality-of-life improvements for 2012

    by 
    Jef Reahard
    Jef Reahard
    01.08.2012

    This week's Anvil of Crom took a bit of thought because honestly, I haven't felt very motivated to play lately. It's one part burnout and two parts wandering eye, as there are a lot of MMOs out there that I keep hoping Age of Conan will emulate in the interests of becoming a more complete game. It's certainly not a bad game as is; I've been traveling Hyboria for four years now (and writing about it for two), and you don't do that with titles you have to force yourself to play. Like most things, though, AoC could be better.