raid-leader

Latest

  • Patch 5.2 PTR: Breaking Jin'rokh the Breaker

    by 
    Olivia Grace
    Olivia Grace
    01.28.2013

    I headed back to the patch 5.2 PTR recently with Lore from TankSpot, and members of his guild Months Behind to test the first boss of the Throne of Thunder, Jin'rokh the Breaker. We had an entertaining time, at first, as can often be the case on the PTR. The developers had ported all the testers into the wrong part of the raid, so we set off exploring, and found a geyser that transported us all up to Lei Shen, who, while he happily continued his RP, refused to engage us in combat. We couldn't get to Jin'rokh at first, but a swift disband and regroup secured us entry into his room. Jin'rokh is the first boss of the new raid, and as such has relatively straightforward mechanics, certainly compared to Lei Shen. Again, I was on my goblin restoration shaman, so view the fight from a healer's perspective. Jin'rokh's fight proceeds in repeating, short phases. He engages and beats up your tank for a short while, putting out very healable damage. Jin'rokh will place a stacking debuff on the tank called Static Wound, which increases damage taken from melee strikes more and more as it builds. This is apparently designed to force a tank swap.

  • Patch 5.2 PTR: Thunderforged items could revitalize 25-man raiding

    by 
    Olivia Grace
    Olivia Grace
    01.23.2013

    Blizzard Community Manager Tyiliru has posted on the community forums with some information on new Thunderforged items, which offer increased item levels. These Thunderforged items can drop from both Normal and Heroic mode raids, but not from the Raid Finder, and have an item level which is six higher than the standard item level of items obtained from those sources. So, item levels will be as follows: Raid Finder: ilvl 502 Normal mode: ilvl 522 Normal Thunderforged: ilvl 528 Heroic: ilvl 535 Heroic Thunderforged: ilvl 541 Tyiliru also adds that these items will be more likely to drop in 25-man raiding, which will lead to 25-man raiders having a slightly increased item level compared to 10-man raiders. Tyiliru clarifies that this is definitely an attempt from Blizzard to offer greater rewards to 25-man raiders, without overly rewarding them to the extent that 10-man raids will feel undervalued. Ghostcrawler was kind enough to clarify that this was not the unannounced feature he mentioned last night! @rastailian @oliviadgrace Thunderforged is the controversial idea I mentioned weeks ago, not the cool unannounced feature from yesterday. - Greg Street (@Ghostcrawler) January 23, 2013 Hit the break for Tyiliru's full post. Will this make you more inclined to push for 25-man raiding over 10-man? Is item level inflation getting totally out of hand, and will this really make an impact, given that 25-man raiders already gear somewhat more quickly than 10man raiders?

  • Ways to avoid LFR wipes

    by 
    Olivia Grace
    Olivia Grace
    01.22.2013

    We all know that feeling of dread. The one when you zone into your LFR group, and see the aftermath of a wipe. People start leaving, your group that you've waited an hour for falls apart at the seams, and all because of a wipe. It seems that patience, while undoubtedly sill a virtue, is in short supply once players zone in to the Raid Finder. Players leave when wipes happen, and if I put on my impatient hat, it's not that hard to see why with the sheer duration of some Raid Finder battles. Certain fights seem to last forever. So, how do you avoid wipes in the Raid Finder? Check roles and readiness It's often the case that players in the Raid Finder aren't really paying attention just before a pull because of the group waiting while the tanks discuss strategy, or that the tank has zoned in, glanced at their panes, and gone barreling in without paying too much attention to the status of other players. As a result, a ready check is often a great idea. Fire one off just before the pull happens just to see whether people are paying attention, and to say "hey we're ready to go."

  • Officers' Quarters: Three questions from a raid leader

    by 
    Scott Andrews
    Scott Andrews
    12.24.2012

    Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. Today's email comes from a raid leader with three different questions regarding raid comps, bank mats, and problem raiders. Let's jump right into it! Hello Scott, I am currently a high officer in a a new 25 raiding guild, MT and fairly new raid leader. ... Recently, after a pug for MV, 4 new raiders decided to join our roster, enabling for us to have a full raid group. The issue comes then, in to parts: Since the problems we've had finding raiders, we were "forced" to take those 4 new guild mates, making a core group not as efficient due to lack of variety, therefore buffs, abilities, cooldowns, etc. How inconvenient truely is this composition with repeated classes? Furthermore, I would ask you for advice on how to encourage members to contribute with mats, Golden Lotus for example, to the gbank such as other raiding comodities? Nevertheless, the main reason I was willing to write to you, is the fact that we have two of those new raiders too close-minded.

  • Officers' Quarters: Elegon, the Raidslayer

    by 
    Scott Andrews
    Scott Andrews
    11.12.2012

    Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. Oh, Elegon, you magnificently annoying Titan-created celestial Internet dragon. You are far from the hardest boss Blizzard has ever designed, but you require precision in all phases in order to win. One mistake by any member can botch the whole attempt. You are part of the tradition of unforgiving first-tier bosses such as Magtheridon and Blackwing Descent's Nefarian. It's no surprise to me, then, that some guilds are struggling with you. This week, one raid leader is questioning what he can do to improve his chances before his entire team falls apart. hello Scott, i really need some advice here. i am a officer and raid leader in a progression guild. i run two raid teams - the second and third for our guild. when i joined here, i came to be with friends, and with the understanding that there was no raid spot for me in the primary team, so to raid i would have to start my own progression group. that was almost a year ago. I already had a group that i raid my primary alt with, a casual fun group that i love, and now this progression group for my main. Both groups joined the guild with me. so, in a nutshell, here's the problem: I'm not much good at raid leading.

  • Drama Mamas: The case of the raid leader and his future wife

    by 
    Robin Torres
    Robin Torres
    08.13.2012

    Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm. I'm not usually a fan of Coldplay, but my new favorite show, Newsroom, made me like this song. It's also appropriate for this week's letter. Note: You can't fix people. Hey Drama Mamas, I'm writing you guys to talk about a situation that is on the brink of breaking open. Just to say ahead of time, this is a situation of a couple who are in the upper ranks. She is an officer, one of two and he is the raid leader. As the GM, I leave the raid leading to my raid leader. I participate in the raids as well, but I prefer not to be the one giving all the directions in the middle of fights. The issue is his fiance. We'll call her A. Out of the two, she wears the pants. More often than not, she is either talking over the raid leader ( we'll call him B) or running the show through him where the rest of us cannot hear (their computers are right next to each other). This wouldn't be much of an issue, but it undermines the person I put in charge so when he actually tries to lead, our others don't give him the respect and attention he needs. Often times, I will step in and start calling the shots when things get too out of hand.

  • The Guild Counsel: What barbecue teaches us about raid leadership

    by 
    Karen Bryan
    Karen Bryan
    07.05.2012

    The fourth of July is here, and along with the fireworks and fun in the sun comes my favorite meal of all: barbecue. There's nothing better than grilled-up meats rubbed in spice or slathered in sauce. Recently, as I was finishing off a perfectly smoked rack of ribs, I realized that there's an interesting parallel between barbecuers and raid leaders. You can see many similarities between the personality types. I put my theory to the test and consumed lots and lots of barbecue, all in the name of science, and I have concluded that you can indeed tell what type of raid leader you are by your barbecue style. So grab burger and a nice cold drink and read on as we interpret the smoke signals and read the tea leaves of grilling!

  • Officers' Quarters: 9 warning signs that your raid leader is bad

    by 
    Scott Andrews
    Scott Andrews
    06.25.2012

    Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press. A good raid leader is the heart and soul of a successful raiding guild. Guilds have been made and broken by these stalwart, savvy, and thick-skinned individuals. A great raid leader is a truly special asset that all guilds seek but few are lucky enough to find. The rest have to settle for whomever is willing. Unfortunately, while willingness can be difficult to find in and of itself, the role requires so much more than that. Those who fail at it often do so in spectacular fashion. Others are less obvious in their failure, and their raiders suffer for years as a result. How can you tell your raid leader isn't managing the job very well? Read on. (Also, before I start the list, I want to note that every single item here is drawn from a real example. I've either experienced it personally or I've read about it in emails from you. This column was actually inspired by an email from RBG Leader. Thanks!) 1. Your raid leader is quiet in Vent. A raid leader needs to be the most vocal person on a raid team. He or she has to coordinate mechanics, explain guild-specific strategies, call out for cooldowns and battle rezzes, warn the raid of impending special abilities, get on people's case when they're consistently messing up the same thing, announce breaks, request suggestions, etc., etc., etc. It's not a role for the shy.

  • How do you prepare raiders for a new expansion?

    by 
    Anne Stickney
    Anne Stickney
    06.04.2012

    Raiding last week was tough all around for my guild. Between completing all of Dragon Soul on heroic, the release of Diablo III, and the simple nightmare of trying to field a 25-man raid guild these days, it's not easy to keep everyone's spirits high. My guild does a remarkable job with it, but the main issue isn't really the content itself, which we can easily clear. It's keeping raiders interested and logging on so we have a full team to work with. Mists of Pandaria is just over the horizon, however, and for the first time since I joined the guild, we've got a fairly substantial amount of time to farm until we're blue in the face. Heroic Lich King died at the end of Wrath of the Lich King, but we didn't get more than a few weeks to breathe before we were all hurriedly leveling through Cataclysm and preparing to throw ourselves at the raid grind all over again. With my previous raid guild, we pretty much called a halt to raids after umpteen Black Temple clears, a few months before Wrath of the Lich King launched. While Sunwell seemed interesting to me, the rest of the guild -- who had all been around far longer than I, mind you -- didn't feel up to the challenge. It does make me wonder, though, how different raid guilds handle prepping for that new expansion experience. Is there protocol to follow?

  • Drama Mamas: When marital troubles are played out in guild

    by 
    Robin Torres
    Robin Torres
    05.25.2012

    Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm. The above video has nothing to do with this week's letter. Deal. Hello Ladies, I am a member of a fairly old casual raiding guild. Coming into Cataclysm, our GM/RL left for a hard core guild and leadership was transferred to other officers. There were some hard feelings and it was a very rough patch but we persevered for the most part. We were even able to recruit as our new raid lead, a returning raid team member who had quit playing WOW for personal reasons. Unfortunately, those personal reasons involved his wife having multiple affairs, some via Wow. Worse, he told quite a few guildies about it when he left. Even more worse, she was a guild member also and as she has communicated, he "allowed" her to come back.

  • Officers' Quarters: How to earn respect as a teen officer

    by 
    Scott Andrews
    Scott Andrews
    05.21.2012

    Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press. Teenagers as a whole have a terrible reputation in online games. In WoW, they are blamed for everything that's wrong with the community. People say they have no patience, they don't know how to play the game, they ruin chat channels with mindless chatter, and they're selfish, whiny, lazy, disrespectful, and entitled. Certainly some of the people who fit these accusations are teenagers. However, not every teenager acts this way, and a good portion of the people who do are actually adults. On the internet, unfortunately, perceptions tend to win out over reality. This week, a teenaged officer asks how she can earn the respect of her peers. Hello there Scott- Our guild currently is going through some major issues at the moment when it comes to who shall be running what when it comes to what is occuring in the guild. ... About a month or two ago, our guild leader ... decided to call it quits for the time being, our guild was going downhill at that time, and people starting to abandon us. We reasonably thought that sooner or later this guild was gonna expire sometime in the future, and that nothing could stop it. However, it came to the point where some of our officers and such managed to pull back the guild together through emails and messages spread across multiple medias. Our guild, in my mind, finally has settled back into what it was before, however without the guild leader to guide us. All of us (the officers) decided to take the role of leader. ... Things were going pretty smoothly.

  • How do you feel about warming the bench?

    by 
    Anne Stickney
    Anne Stickney
    05.04.2012

    You know how raid nights go. Sometimes you have the bare minimum of people showing up, and you're desperately trying to fill spots. And on some occasions, everyone inexplicably shows up at the same time. When you go from barely scraping by with eight or 22 to suddenly dealing with a glut of 15 to 25, obviously somebody's not making it into the mix. So how do you decide who? Some guilds simply go by attendance numbers; if you've shown up consistently, you're in. If you just happen to be making an appearance for farm night, you're out. Some guilds pick based solely on performance in the raid itself; if you're consistently pulling high DPS and not standing in fire, you're in. If you can't find your way out of a poison cloud with a map and GPS system showing you the way, you're out. But what do you do when you're the one being sat?

  • How encounter design plays into game balance

    by 
    Tyler Caraway
    Tyler Caraway
    02.24.2012

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop. Questions, comments, or something you would like to see? Email me at tyler@wowinsider or message me on Twitter @murmursofadruid. Game balance is a very frequent topic when it comes to WoW. With every nerf or buff, there comes a vast explanation from the player base as to why it was and was not justified. Perhaps one of the most common lamentations regarding a nerf that we see is when Blizzard "nerfs PvE for the sake of PvP." While Blizzard does make PvP damage adjustments from time to time, there are far more damage changes that are made due to PvE concerns than there ever has been for PvP. It's an easy fallback to take up; blaming the aspect of the game which you don't actively take part in, yet it would be far more accurate for PvP players to complain about PvE. There's another trap that's easy to fall into: that PvE balance is easy to do. To be fair, balancing against Patchwerk encounters isn't that difficult, although you'll still never get it perfect, but WoW has only had a single Patchwerk encounter, and that was Patchwerk. For all the damage juggling that Blizzard does, the largest factor in game balance is always going to be the encounters themselves. Each fight has unique mechanics which mingles with the way specs operate and it is that which determines how a spec fairs just as much as any damage balancing on Blizzard's part.

  • Ready Check: The loss of itemization in Cataclysm

    by 
    Tyler Caraway
    Tyler Caraway
    02.17.2012

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop. Questions, comments, or something you would like to see? Email me at tyler@wowinsider or message me on Twitter @murmursofadruid. Like it or not, there's one constant about raiding. No matter what your reason for raiding is, and no matter what joy you happen to get from it, there's only one thing that matters at the end of the day. Obviously, I'm talking about loot. Loot is the one thing that makes the raiding world go 'round. Sure, we raid for story, we raid for friends, we raid for challenges. All of that is well and good and makes for a nice, lovely, non-selfish story that we can tell the world. Who knows? It might even be true -- but there's no avoiding that loot is the result. Maybe that's why raiding has popularity issues. Maybe it isn't the experience so much as it is the reward. I suppose we'll never know -- at least, not from this Ready Check. No, no, instead there's there one part of loot issues that I really want to get into, the problem that has been plaguing Blizzard for this entire expansion: the lack of loot.

  • Ready Check: Tiered raid progression vs. raid accessibility

    by 
    Tyler Caraway
    Tyler Caraway
    02.10.2012

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop. Questions, comments, or something you would like to see? Email me at tyler@wowinsider or message me on Twitter @murmursofadruid. Let's do a little bit of polling in my head, shall we? How many of you raided during vanilla? Not all that many, I'm sure, and not purely because not that many folks from that time are still around but also because a horridly low number of people who were around back then did raid. But let's say you did raid. How many actually got to clear through the original Naxx? Now, that's a small number of hands; after all, even Blizzard said that less than 1% of the player base so much as downed a single boss in the that instance. Moving on to The Burning Crusade, how many raided there? More hands that previously, I'm sure. Now how many of you progressed past Karazhan? How many cleared through Black Temple? Sunwell? Let's keep getting more current, though. How many say Naxx in Wrath? Now how many saw ICC? OK, how many say any T11 content? How many of those saw Dragon Soul? Interesting! The number of hands gets progressively smaller as the raids within vanilla WoW and The Burning Crusade progress, yet it stays relatively the same throughout Wrath and Cataclysm. That's because in Wrath, Blizzard drastically changed its view on raiding -- far beyond merely making it easier.

  • Why we need difficult raid encounters

    by 
    Tyler Caraway
    Tyler Caraway
    01.20.2012

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop. Questions, comments, or something you would like to see? Email me at tyler@wowinsider or message me on Twitter @murmursofadruid. Welcome back again, raiders. Last session, we discussed those things that make a raid fun. Fun, as with many subjects, is a highly personal experience, and the simple matter is that not everyone finds even the concept of raiding itself very fun. This week, I want to continue with that discussion but in a different topic of course. Fun is merely a single part of raiding; another side of it is difficulty. Difficulty comes in many shapes and sizes, not all of which are exclusive to one another. Further, difficulty often gets a rather tough rap in terms of how it influences a player's experience. Often, when we hear the word difficulty, we think of bosses that are just downright annoyingly hard. We envision these impossible encounters that act as roadblocks toward progression that end up only frustrating raiders. Nothing could be further from the truth.

  • WoW Insider's guide to Warlord Zon'ozz

    by 
    Tyler Caraway
    Tyler Caraway
    12.09.2011

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop. Questions, comments, or something you would like to see? Email me at tyler@wowinsider or message me on Twitter @murmursofadruid. Unlike the other encounters in Dragon Soul, Warlord Zon'ozz only requires a single tank. For cooldown purposes, it is possible to bring in a second tank; however, there isn't too much of a need to do so. Per usual, you will want to have around five to six healers. Switch your off tank for an additional healer if you feel that would help. Your DPS should be a solid mix of both ranged and melee; there does need to be a solid balance of both. Healers should be split among the DPS, with tank healers staying with the melee. Abilities Zon'ozz doesn't have all that many abilities, but he's still a hands-on encounter. Most of your time will be spent watching the Void of Unmaking and bouncing it back and forth. Healers will focus more on clearing away Disrupting Shadows. For once, tanks probably have the easiest time on this encounter, only really having to watch out for a single ability that occurs about once per phase or so.

  • Addon Spotlight: Hermes, Extra Button, and the mature language filter addon

    by 
    Mathew McCurley
    Mathew McCurley
    12.08.2011

    Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. One of the most often asked-about topics around these parts concerns the issue of raid cooldowns. A raid leader armed with sufficient knowledge and a knack for planning can orchestrate a cooldown rotation like no other. His excellence could only be improved by a cooldown monitor, allowing that intrepid leader to see what was at his disposal. Many players ask me where to find such a display. This week's Addon Spotlight pick is just the ticket. Allow me to introduce you to Hermes, a wonderful little addon that knows who has what raid cooldowns available. But first, we need to talk about a pressing issue, a dire matter that has threatened the very virtual world we inhabit. I am of course talking about the worst bug in the history of bugs: an eternal mature language filter. Let's fix that too, shall we?

  • WoW Insider's guide to Morchok

    by 
    Tyler Caraway
    Tyler Caraway
    12.02.2011

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop. Questions, comments, or something you would like to see? Email me at tyler@wowinsider or message me on Twitter @murmursofadruid. Greetings raiders, and welcome to WoW Insider's raid boss strategy guides! With the release of 4.3 and the new Dragon Soul raid, we're finally onto the last bastion of evil in this expansion. Finally we are given the chance to face down Deathwing himself and end his destructive madness. Before we can reach this cataclysmic destroyer, though, we'll first have to break the siege upon Wyrmrest Temple and battle our way through the most powerful minions the Destroyer has in his arsenal. The first of this is Morchok, a giant earth elemental that is assaulting the front gates, as it were, of the Temple itself. Although not challenging for the first encounter of the raid, this pile of rocks isn't going down without a fight. Are you prepared to break yourselves upon his body? (Oh, wait ... that's a different encounter, isn't it?)

  • The return of raid stacking?

    by 
    Tyler Caraway
    Tyler Caraway
    11.29.2011

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop. Questions, comments, or something you would like to see? Email me at tyler@wowinsider or message me on Twitter @murmursofadruid. Many people are currently all in a tizzy over the recently released ability lists and talent trees for all of the classes in the next expansion. I suppose I too am no different in this respect. Yet while all others are in their throes of joy (or desperately pleading for changes), I am struck with a thought, a concern if you will, that leaves me slightly worried for the future of raiding. At some point in time, a great wise man once said that we are doomed to repeat history and all that jazz often if we fail to remember it. Sometimes I feel that he is only half right. Much like Know Your Lore, this week is something of a tinfoil-hat deal, meaning that it's all speculation on my part. I could be wrong -- in fact, this time around I beg to be incorrect -- but I am merely reporting what it is that I see trending. Take it all with a grain of salt.