Rainbow Six

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  • E3 demo: Rainbow Six Vegas (Xbox 360)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.12.2006

    We're pleased to report that Rainbow Six is back on track. Lockdown was a huge disappointment, but Ubisoft Montreal lead game designer Jean-Pascal Cambiotti has pledged to bring the series back to its "core values," meaning tactics.Rainbow Six Vegas was running off of an Xbox 360 dev kit and being played by a developer. We caught a glimpse of the new snake cam, which can be inserted under doorways to assess what lies within. Using the camera, players can tag enemies within the room, in effect, giving your two teammates targets to attack upon entry. This is all part of an improved tactical interface, which oozes smart action.You bust through one door, your teammates through another. You've already given them their targets, all you need to worry about is yours. A few calculated bursts from your rifle, a few more from your teammates, and when the smoke clears, you've got a pile of dead evildoers and a handful of lucky hostages.

  • Rainbow Six: Vegas screens have Vegas glow

    by 
    Christopher Grant
    Christopher Grant
    03.06.2006

    Rainbow Six: Vegas was "officially" announced today--although everyone knew about it last week. Along with the announcement comes some fancy screenshots, courtesy of Xboxyde. A couple thoughts on the screenshots:  I don't trust screenshots, for two main reasons. Games invariably look better in motion and rarely look as good as early screenshots. So it's a lose-lose situation. If they do show them in motion, and they look that good, they're probably CGI (see Killzone 2 trailer). The videos of Ubisoft's Ghost Recon: Advanced Warfighter and the screenshots of Splinter Cell: Double Agent have convinced me that Ubisoft is capable of walking their talk, as it were. This bodes well for the validity of these screens. Get ready to shove more cash into Tom Clancy's bulging pockets this fall.