rakghoul-outbreak

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  • SWTOR's rakghoul event starting... soonish?

    by 
    Jef Reahard
    Jef Reahard
    01.13.2014

    Do you like space werewolves? Do you like Star Wars? If you answered yes to both of those questions, may I recommend some Dark Horse comics and an old BioWare RPG called Star Wars: Knights of the Old Republic. You've probably heard of it. If not, surely you've heard of its distant MMO cousin Star Wars: The Old Republic. The latter also features space werewolves rakghouls, and according to a brief community team blurb on the SWTOR forums, the title's recurring rakghoul event is coming soon. BioWare's Courtney Woods wrote earlier this morning that "strange animal attacks have been reported by soldiers serving on Alderaan. An investigation is currently underway." There are a couple of other in-character postings in this thread, but there's no firm date for the event just yet.

  • SWTOR on the rise and planning more PvP, endgame content

    by 
    Justin Olivetti
    Justin Olivetti
    05.02.2012

    Star Wars: The Old Republic's moon (that's no moon...) is waxing, not waning, says Daniel Erickson. BioWare's lead designer on the project said that rumors of the game's demise are incredibly premature -- and outright wrong. Following Update 1.2 and the Rakghoul Outbreak live event, Erickson reports that player activity in the game is increasing. He said that the studio is working hard to keep its customers happy: "The community has generally been excited about the direction the game is going as we finish up our last must-have quality of life features (group finder, etc) and can start concentrating full-time on creative things like the world events." Erickson said that the live event was kept a surprise to make it "feel organic" and not spoil everything in this age of instant internet sharing. He said that the team took a cue from World of Warcraft's Corrupted Blood plague that swept through the game in 2005; the devs tried to channel players' actions to fun rather than griefing. He says that the team discovered that SWTOR had a huge PvP community and has since "turned a huge amount of resources" to developing more content for that side of the game. BioWare's also shifted several team members over to creating more endgame content as the players chew through the stories at an increasing rate.