real id

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  • [1. Local]: Hey

    by 
    Robin Torres
    Robin Torres
    05.09.2010

    Reader comments -- ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week. Hey. Reader comments have been cracking us up all week. From completely inane threads to humorous ways of explaining things, compiling this week's sampling has given me the giggles. There were some serious, insightful comments as well, of course. In fact, we'll start off with one from Drama Mamas. We answered a letter about some loot nastiness. A priest accidentally rolled need and won a weapon that a rogue wanted. Drama ensued. Scooter offered some added insight: My friends and I call this situation the "Ticking Loot-Bomb Scenario". Basically the rogue was all set to go off on someone and the priest happened to cut the wrong wire. Everyone goes off like this at least once in their lives. It takes a level of maturity to recognize this in yourself and take action to calm down. Unfortunately this is something that even most adults never obtain. It's also important to recognize when people do take that important deep breath and either calm down or remove themselves from the situation. The rogue should have just left the group. True, this inconveniences any friends/guild mates also on the run but 10 minutes of waiting for a replacement is still an improvement over 10 minutes of yelling. There's a ticking funny bomb waiting to go off on the next page.

  • Battle.net Real ID preview and FAQ

    by 
    Robin Torres
    Robin Torres
    05.05.2010

    We're getting a lot of info today about Battle.net's new features. First it was Facebook integration and now a full explanation of the Real ID features. We previewed some of the features of Real ID before and there were some concerns. This Battle.net feature is completely voluntary and requires mutual acceptance. So the only people who will be your Real ID friends are the ones that you agree to (and they have to agree as well). Real ID features Real names for friends Your Real ID friends' names will appear next to their characters. Cross-Game chat You will be able to talk to your Real ID friends cross realm and in other games like StarCraft II and Diablo III. Rich Presence You will be able to snoop see what games and modes your Real ID friends are playing. So you'll know if they are just hanging around Dalaran. And they'll know the same about you. Broadcast You can broadcast short messages to all of your Real ID friends and view recent messages that they have broadcast. Friend once, see all characters Real ID friends can see all of each other's characters. All. You won't be able to pick and choose which ones can be seen, unless they are on another Battle.net account. Again, both friends have to agree to become Real ID friends and this will not be a mandatory feature of Battle.net. This is obviously a feature that you will want to use only with people that you don't mind knowing what Blizzard game you are playing on which character and where. The complete Real ID FAQ is after the break.

  • Battle.net integration before Cataclysm

    by 
    Matthew Rossi
    Matthew Rossi
    04.28.2010

    Do you want to talk to your friends even if they're on other servers, or the opposite faction on your server? Well, Blizzard aims to make that possible via Battle.net, and it's coming before Cataclysm. Zarhym - Re: Cataclysm Friends List Idea This is exactly what we are working on implementing with Battle.net and real-life friends. You'll be able to add friends at the Battle.net account level and talk to them while in-game whether they're on the opposing faction, a different realm, or another Blizzard game entirely. This is coming prior to Cataclysm. Q u o t e: Please tell me that people will not be able to "friend" me without my consent. I don't care to be tracked across servers and factions except by a couple people I know IRL. This is correct. No one outside of your faction on your realm will be able to communicate with you unless you accept their friend request, or they accept yours. You will still have your normal World of Warcraft Friends list, but we'll be adding in the ability to have Battle.net players on your Friends list as well. The characters on your Friends list will allow the same communication functionality which exists today. It's only when you've confirmed someone as a Battle.net friend that you can take advantage of the additional communication features. source The real surprise for me is that people playing, say, StarCraft II or Diablo III will be able to chat with people playing World of Warcraft via their Battle.net accounts. It's a definite extension of their Real ID program mentioned during the StarCraft II preview, and I'm even more surprised that it's going to be out before Cataclysm ships. I know that even if I don't play Diablo III (which is unlikely, how will I be able to resist the barbarian?), being able to talk to the various friends I have across six servers will be a positive boon for me.

  • Battle.net preview: Real ID

    by 
    Robin Torres
    Robin Torres
    02.09.2010

    There is a Battle.net preview up at the official StarCraft II site. While much of it talks of the integration of the StarCraft with the new Battle.net, including new mod functionality and better matchmaking, it also discusses something that affects WoW players: Real ID. Blizzard mentioned this new cross-game social aspect of Bnet at last year's BlizzCon. Real ID is an optional system for chatting with and keeping track of "real life" friends in any Battle.net game. You invite friends with your Real ID. If they accept, you can find out what game they are playing and on what realm and character. You can also chat across realms or games. You won't have to remember the usernames of your Real ID friends and family, because you will see their real names on the interface. And you will also be able to broadcast messages to all on your Real ID friends list, rather than just chatting one at a time. I cannot wait for this to be implemented for WoW accounts. I would love to be able to chat with my friends who are scattered across many realms and who defect to play StarCraft. I really think this is great for more hardcore players (I'll be on my Alliance alt until you Hordies can get your act together for the raid) or very casual, chatty altoholics. Will you use the Real ID system?

  • The pros and cons of Battle.net

    by 
    Mike Schramm
    Mike Schramm
    10.15.2009

    Well it's finally happened -- as of next month, you'll be required to have a Battle.net login to get into the game, so you might as well head over and merge your account up right now. It's not like we have a choice in the matter any more, but that doesn't mean lots of players still have apprehensions about the process. Naissa puts some of the concerns together clearly over on her blog -- putting all of her accounts under one username scares her, and that's a legit point. Not only can Blizzard presumably cut access to all of their games for just one (or even one false positive) ToS violation, but presumably, one hacker could now gain access to all of your Blizzard games with one hack. The online profile is another concern -- Bungie already has something like this running with Halo, and from my online profile, you can see clearly just how bad I am. With the Armory, there's a level of anonymity (you can't see your account name, just character names), but if Blizzard starts posting profiles under account names -- or even worse, "Real IDs," which are apparently real names -- that's one more layer of separation lost. Surely, they'll have to have a way to opt out of that.Of course, the changeover isn't all bad.

  • Battle.net 2.0 to allow cross-faction communication

    by 
    Michael Sacco
    Michael Sacco
    08.27.2009

    As noted in my previous article on the subject, the new and improved Battle.net won't affect only StarCraft II -- among other things, the Real ID feature will allow you to see what other Blizzard games your real-life friends or acquaintances are playing, should they desire it. But that's apparently not the only perk for WoW players. Blizzard recently announced that migration of WoW accounts to Battle.net accounts will soon be mandatory, and posted a FAQ about it on the official website; one detail immediately caught my eye...What will change in World of Warcraft after the forced migration? The core gameplay experience will remain unchanged as a result of the migration. However, you'll be able to take part in all of the new Battle.net features, such as cross-realm, cross-faction, and cross-game chat. That's right. Got a friend that plays Horde and you play Alliance? You'll be able to talk to them from inside WoW, even if they're on a different server. Heck, even if they're playing StarCraft II or Diablo 3, you'll still be able to chat with them. How cool is that?To quell some concerns that'll surely get posted in the comments, the extent that others can utilize your Real ID is completely up to you. You decide who gets to see what information and to what extent -- if you want your best friend to be able to see what game you're playing or what server you're on, you can do that, but you can also prevent your annoying cousin from pestering you to play StarCraft II while you're raiding. No, Jeff, I actually can wait for you to "pwn" me. Gots to get me some purps.

  • Arizona, New York, Washington, and Vermont all pledge to beef up ID security

    by 
    Nilay Patel
    Nilay Patel
    12.28.2007

    It's been a while since we've heard anything about the much-hated Real ID unified RFID national identification card, but that doesn't mean the Department of Homeland Security has been sitting still: New York, Arizona, Washington, and Vermont all agreed earlier this month to beef up the security of driver's licenses to comply with DHS' new Western Hemisphere Travel Initiative. WHTI is the same fun law that requires US citizens carry a passport to travel to Canada and Mexico, and while it's not clear if it requires RFID licenses for states to comply, eWeek is reporting that both New York and Washington are headed towards including the tags anyway. Given the immense backlash Real ID came under for similar schemes, it'll be interesting to see how WHTI plays out -- but you can bet we're holding onto the janky laminated driver's license we got in college as long as we can.[Via Autoblog]

  • Real ID gets shot down by Maine legislature

    by 
    Darren Murph
    Darren Murph
    01.26.2007

    Although it has been a tick since we've heard anything substantial on the proposed Real ID card set to take the place of individual state drivers' licenses, it seems like Maine legislature has had their wheels turning (and fists curled) for a good bit. While a majority of lawmakers have simply given a whimsical thumbs-up to the potentially voyeuristic plan, the folks in Maine seem to think the invasion of privacy (not to mention the $185 million in implementation cost for the state) is downright lame. Shenna Bellows of the Maine Civil Liberties Union derided the presumably RFID-based Real IDs as "a one-stop shop for identity thieves," and it was noted that several other states (like New Hampshire, Georgia, and Montana) just might bust out their true feelings on the matter now that Maine has broken the collective silence. Of course, Maine hasn't completely gone loopy and opted out of the process just yet, as the current protest is simply filed as a "resolution," but backers seem fairly serious in their attempts to "protect the people of Maine from just this sort of dangerous federal mandate." So, what about that iris database you guys are building, hmm?[Via Wired]

  • New federal employee IDs coming this fall, biometric firms giddy

    by 
    Donald Melanson
    Donald Melanson
    08.30.2006

    As The Washington Post reports, a slew of fresh government initiatives are set to begin to take effect this fall, starting with new biometric-loaded ID cards for federal employees. In addition to requiring all employees to undergo background checks (don't they do that already?), the new standards developed by the National Institute of Standards and Technology will require the cards to include fingerprints at a minimum, and likely also include magnetic strips, personal identification numbers, digital photos, holograms, and watermarks. That should cover some 10 million employees, but that's a drop in the bucket compared to what's really getting the biometric companies excited: the prospect of tricking out every driver's license in the country with biometric goodness (or badness, depending on your perspective). While standards for that have yet to been set, the Real ID Act has set mid-2008 as the cut-off date to settle on the format of next-gen licenses once and for all.