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  • Ultra Street Fighter 4 video breaks down new mechanics, modes

    by 
    David Hinkle
    David Hinkle
    12.14.2013

    Apart from adding five new characters to the already stacked Street Fighter roster, Ultra Street Fighter 4 updates the program with some new gameplay mechanics. Red Focus attacks are perhaps the biggest change, allowing a character who is charging up a Focus attack to take multiple hits without interrupting their move. If an opponent unleashes an Ultra Combo, you can charge up a Red Focus attack and strike at the right time without suffering a ton of damage. In addition to Red Focus, fighters will also have new access to both of their Ultra Combos each match instead of having to choose one before each fight, if they so wish. Finally, online training is being added, as well as an online Elimination mode where multiple fighters can team up and take on another team. Ultra Street Fighter 4 launches in early June for PS3 and Xbox 360, while the PC version drops in August. The game can be acquired as a DLC add-on for Super Street Fighter 4 or its Arcade Edition update, or purchased as a standalone game at retail.

  • Ultra Street Fighter 4 adds 'Ultra Combo Double' and 'Red Focus Attack' mechanics

    by 
    Jordan Mallory
    Jordan Mallory
    10.25.2013

    Capcom's forthcoming flagship fighter update Ultra Street Fighter 4 will introduce two new gameplay mechanics, which add an additional layer of defensive and offensive utility to the game's existing stable of meters and gameplay systems. "Ultra Combo Double," the first new mechanic, allows players to select both of their character's Ultra Combos, rather than one or the other, as has been the case since the original Street Fighter 4. The price paid for this strategic advantage is that each Ultra Combo does less damage than it would under normal circumstances, trading raw power for the added utility of multiple Ultras. Classical, single-Ultra options are still available, of course. "Red Focus Attack," the other new addition, is a modified form of the game's existing Focus Attack system. Whereas regular Focus Attacks can absorb the damage from a single attack, Red Focus Attacks can absorb damage from multiple attacks, at the cost of Super Meter. Beyond the fact that Red Focus Attacks can still be dash cancelled, however, no further information was provided with regards to how a Red Focus Attack is executed, or how much meter the technique costs.