reputation

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  • The OverAchiever: Combining The Ambassador and Mountain o' Mounts

    by 
    Allison Robert
    Allison Robert
    03.24.2011

    Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we contribute to Azeroth's obesity epidemic by refusing to walk. Mounts: They get your ass from point A to point B, and if you're lucky, they'll do it as stylishly as possible. They're the most immediately visible status symbol in WoW and often give you a one-glance note on the kind of player at whom you're looking. People astride Invincible can be counted upon to be hardcore raiders from the Wrath of the Lich King era, someone riding a Violet Proto-Drake is never new to the game, and players rocking a White Stallion are seriously old school. Players who have been around for any length of time almost inevitably accrue a stable's worth of beasties to cart them around, but some folks go the extra mile for the Leading the Cavalry and Mountain o' Mounts achievements. In Cataclysm, these are a lot easier than they once were, although you should still be prepared to dump a ton of gold and time into them no matter what. Fortunately, the first part of the Mountain o' Mounts trek should also net you The Ambassador achievement and title.

  • Addon Spotlight: Never miss reputation with Auto Tabard

    by 
    Mathew McCurley
    Mathew McCurley
    03.17.2011

    Each week, WoW Insider brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week: Shackleford. It's Addon Spotlight time, ladies and gentlemen. As I sit here at death's door from the terrible PAX pox with which I have so unceremoniously been bestowed, I try to eek out words and phrases, maybe a quip or two, before death's cold embrace takes me. I feel as though my short time on this earth and in this existence was worth it, however, because I got to tell you about Auto Tabard.

  • Patch 4.1 PTR: Wintersaber mount grind goes daily

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.28.2011

    For a long time now, the Wintersaber Trainer grind (for the Reins of the Winterspring Frostsaber) has been one of the last holdouts of the old world's long, slogging reputation grinds, featuring repeatable quests that give relatively small chunks of reputation and require slogging all over a zone. Admittedly, the grind is a lot easier these days thanks to tweaked drop rates, slightly higher reputation gains, and old world flight, but it still stands as a symbol of a different time. In patch 4.1, this will stand no longer. The Wowhead blog is reporting the Wintersaber grind is being turned into a series of daily quests that put you in charge of the care and feeding of a Winterspring Cub on the PTR. After 20 days worth of dailies which earn you Winterspring Cub Whiskers, you'll be able to turn in the They Grow Up So Fast quest for your very own set of reins. In addition, you can buy a Winterspring Cub permapet from a vendor in Everlook. It's Bind on Equip and sold by a neutral vendor, so even Horde and Bloodsail Admirals can get thier hands on it.

  • Breakfast Topic: Are rep grinds too easy now?

    by 
    Alex Ziebart
    Alex Ziebart
    02.22.2011

    This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. I'm going to admit it: I miss the old style of rep grinds. Okay, just put down the torch while I clarify, please. My fond reminiscences do not extend to the Hydraxian Waterlords or the Wintersaber Trainers. Simply being time-consuming does not make a rep grind good. Also, reputation shouldn't impede progress. Locking people out of heroics until hitting revered -- or even honored -- is a silly and artificial barrier. What I would like to see return to rep grinds, however, is a little heart. In the past, there was often some planning involved in finding the best route to pleasing your favorite factions. The Cenarion Expedition is a good example. Pro rep fiends started out with wide-scale slaughter in Zangermarsh. They turned in Unidentified Plant Parts through friendly but saved all their Uncatalogued Species to give them a quick burst of rep once they hit honored. Only then did they start doing quests and running Underbog. There was a definite strategy involved, and it made your rise through the ranks seem meaningful. Ever since the introduction of championing tabards in Wrath, rep grinding feels less like a metagame and more like a series of bars that slowly and inevitably fill up automatically. All that's required of you is to wear the proper gang colors, and eventually you'll be well regarded by all. As popular as it is, I wouldn't suggest getting rid of championing -- but perhaps we could compromise by adding additional, more engaging methods of gaining rep? I'd love to do more than two daily tasks for our riparian friends in Uldum, for example. So tell me if I'm crazy. Do you think championing tabards are the best thing since spiced bread, or like me, do you feel that they currently lack something?

  • The Road to Mordor: Fishing frenzy

    by 
    Justin Olivetti
    Justin Olivetti
    02.18.2011

    Way back in the olden times of yore, henceforth referred to as "2008," Lord of the Rings Online released its first -- and to date, only -- hobby in the game: fishing. While we wait for a second hobby to make its way into the game (the popular rumor is golf), I thought it'd be interesting to take a look at this interesting side activity in LotRO. I'll admit that fishing bores me, both in real life and in virtual games. In both, it's a lot of waiting, a ton of non-interaction, and the occasional flashes of activity. The end result is edible and odd but nevertheless compelling to some folks. MMOs have a long history of incorporating fishing as a minigame or side activity, usually given to players as something to do when they're waiting on something else. I've noticed that roleplayers are big fans of the rod-and-reel, probably because it's defiantly against the grain. In a world of power-levelers, danger-seekers, and quest-undergoers, taking large chunks of time to stand in one spot and watch for a couple of pixels to bob shows that you walk a path less traveled. I get the impression that there are many people in the game who don't even know that fishing exists or perhaps who dabbled once and never gave it another thought. Even if fishing isn't typically your bag, Turbine's dangled a few tempting rewards from the hooks of fishermen's labors -- enough that it prompted me to take a closer look this week.

  • Breakfast Topic: Should Blizzard take away earned titles and rewards?

    by 
    Alex Ziebart
    Alex Ziebart
    02.10.2011

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. When patch 4.0.6 hit, I logged into the game excited and eager to see all of the new changes. The first thing that I noticed was that I was no longer The Exalted, a title I'd worked hard to achieve, but had somehow been demoted to Chef. Strange. Maybe Blizzard just reset everyone's titles. I went through my title collection, intending to turn The Exalted back on, and saw that it had been removed entirely. I checked my achievements. I still had 40 exalted reputations, but it no longer conferred a title; nor did 45 exalted reputations, which I don't have yet. The Exalted was my favorite title and the one I wore at all times. What had Blizzard done with it? Turns out that unlike other achievements and rewards, which stay with you once you've earned them, Blizzard has made the decision to move this title, taking it away from those who had earned it previously. As I understand it, you can get your title back once you've hit 50 exalted reputations, which seems to be the new standard, but it sounds like Blizzard plans to take the title away again every time it adds a new batch of reputations. Personally, I think that's a terrible idea. Other rewards aren't rescinded when something new comes along. Stinker, the reward for collecting 50 companion pets, was not magically unlearned when the 75 pet achievement was released. Ulduar drakes did not vanish into smoke when ICC drakes came around. Yes, it's true that Blizzard picked the perfect title for The Exalted, and anything else would be inferior. That doesn't diminish the efforts of the people who already worked for it. What do you think? Was removing the title (and changing it to the 50 reputations achievement) the right thing to do? Or did Blizzard drop the ball on this one? %Poll-59908%

  • Breakfast Topic: How do you respond when grinding goes competitive?

    by 
    Alex Ziebart
    Alex Ziebart
    01.14.2011

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. I recently finished my Shatar Skyguard reputation grind. I'd previously done my share of rep grinding, including repeatedly decimating the populations of Felwood Timbermaw and Nagrand ogres, but I was, um, not prepared for Skettis. We tend to be a friendly group on my server, and my previous experience rep grinding involved everyone giving each other a respectful distance, taking turns and sharing a friendly wave here or there. It is quite a bit different in the cutthroat world of the Skethyl Mountains, where more than once I detected stealthed Alliance lying in wait trying to grab my summoned mobs. When it came to summoning Terokk, I quickly learned to save that for early mornings and to scope the area beforehand just to be safe from Allies, but quite regularly, someone of either faction would swoop down into a camp where I was merrily grinding away and kill the very next mob in my sights, regardless of the fact that the next camp over was completely unoccupied. I had no idea Skyguard Rep was such serious business! I eventually finished my grind and earned my Purple Riding Nether Ray and matching Nether Ray Fry, but I am still surprised by the experience. Ever enter into a WoW endeavor to find it unexpectedly competitive? Did you stick with it, or did you decide it was more trouble than it was worth?

  • Cataclysm Daily Quests, Part 3: Tol Barad Peninsula

    by 
    Alex Ziebart
    Alex Ziebart
    01.11.2011

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Welcome back to the Cataclysm daily quests series! Previously, we looked at daily quest basics and profession dailies and the daily quests in Deepholm. Today, we'll examine the world PvP hub of Cataclysm, Tol Barad, and the first half of its wealth of daily quests.

  • Cataclysm Daily Quests, Part 2: Deepholm and Therazane

    by 
    Alex Ziebart
    Alex Ziebart
    01.07.2011

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Welcome back to our Cataclysm Daily Quest Guide series! In Part 1: Daily basics and profession dailies, we went over the basics of daily quests and why to do them, and we reviewed the Stormwind and Orgrimmar profession dailies. This time, let's delve into the dailies targeted at high-level players, beginning in the very depths of the elemental plane of earth: Deepholm.

  • Lost Pages of Taborea: Trouble with PvP

    by 
    Jeremy Stratton
    Jeremy Stratton
    01.03.2011

    Happy New Year everyone! I hope everyone had a safe and fun break. For my first article of 2011, I want to talk more about PvP. I've spoken about PvP before, but I want to look specifically at player-killer protection and the ability to instantly change PK status. There was also the slight change to a short-term criminal or hero status since Runes of Magic started. A lot of time has passed since Runewaker made the changes, but I still remember them. Long gone are the days of a forced 10-minute cooldown on PK status and no protection bubble. I'm not a huge PvPer myself, but I wanted to explain a little more about the changes and the way I felt about the system then vs. now. I think it would also be relevant to bring up how the overall system works -- or claims to work. If you're interested in what PvP was like in the early days of RoM and would like to voice your opinion on it, click past the break.

  • Cataclysm Daily Quests, Part 1: Daily basics and profession dailies

    by 
    Alex Ziebart
    Alex Ziebart
    12.31.2010

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Read the entire WoW Insider Cataclysm Daily Quest Guide series! Since their introduction in the Netherwing quest line in The Burning Crusade, daily quests have become an integral part of World of Warcraft's design. Chances are you're familiar with the concept of dailies themselves and probably did your fair share of them during Wrath of the Lich King, but it's a whole new world out there. In this article, we'll go over the new daily quests in Cataclysm, their rewards, and how to get the most out of them. To make sure we're all on the same page, let's go over the basics of daily quests. In addition to or instead of normal, one-time-only quests, certain NPCs throughout the world will offer "daily" quests. These quests are repeatable and bear a blue exclamation point rather than a yellow one to indicate their status. In the quest log, they'll be marked (Daily) and once you complete one, there'll be a counter at the top of your quest log showing how many daily quests you have completed that day. When dailies were originally introduced, it was only possible to complete 10 per day, which meant you had to pick and choose which ones you'd complete. The limit has since been raised to 25, meaning you can spend a far greater amount of time on daily quests and also reap greater rewards. To break up the monotony somewhat, many daily quest givers will change their quests each day, picking from a set table of quests they offer. Generally speaking, the number of dailies offered by a particular quest hub will remain the same from day to day, though the specific quests may rotate.

  • A Cataclysm 101 guide for reputation rewards

    by 
    Brian Wood
    Brian Wood
    12.07.2010

    Along with new zones, new dungeons, new raids, and new levels, Cataclysm is bringing us eight new reputations (four of which are Alliance- or Horde-only). Each of these new groups offer different rewards at different reputation levels, and of course, we have new arcanum helm enchants and new shoulder enchants. Most of these new reputations also offer tabards at friendly rep that you can use to gain reputation while running heroics. Join us after the cut for a rundown of all the new reputations available in Cataclysm, what zones you'll need to go to to gain rep with them, where to find their quartermasters, and what rewards they have to offer.

  • The Road to Mordor: Bits 'n' pieces

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2010

    Three wolves. A full moon. One incredible cloak in the Lord of the Rings Online store. As a forum poster asked, is the Cloak of the Mountain Wolves too powerful and too intrinsically sweet? I think it is a distinct possibility. I already own six and have Sauron on farm status because of them. Forget piddly rings -- this is the one cloak to rule them all, and in the darkness, blind them. I'm a bit all over the place in today's column, so bear with me as I spew forth a 427-line stream-of-consciousness poem devoted to Aragorn's stubble. You totally know you want to hit the jump to read it. I triple-dog-dare ya. [Editor -- No, Justin, you have to write a normal column. Don't make me get the fire hose.] Darn.

  • Task system adding 250 free quests to LotRO

    by 
    Justin Olivetti
    Justin Olivetti
    11.15.2010

    What, exactly, is a "task"? Aren't all MMO activities tasks in some way? And why does the word "task" get stranger the longer you look at it? The task system, hinted at by Lord of the Rings Online's devs over the past few weeks, has stirred a lot of curiosity and speculation in the community. LotRO's Allan Maki whipped up a recent dev diary to clarify the system and outline how tasks are different than standard quests and the epic storyline. Tasks, grabbed by players off of bulletin boards located around Middle-earth, are short collection quests that involve looting a set amount of specific "vendor trash" items from mobs. Typically, these drops were merely sold for coin, but now players have the option to turn them in for XP and deed progression. Task deeds, once maxed, will award players with special items like cloaks. However, as Maki explains, tasks are limited by level, meaning that higher-level players cannot pick up and complete low-level tasks. While the task system looks to be in testing for a while longer, Turbine is excited to add 250 of these mini-quests to the game for all players, both free and subscriber. You can read the full dev diary over at LotRO's website.

  • The Road to Mordor: Horton hears a patch

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2010

    Few things get me more excited than the promise of a big steak dinner and a big, beefy patch. Both get the mouth watering, the senses tingling, and the anticipation racing. However, the former comes and goes within minutes, while the latter is here to stay. I love devouring a good set of patch notes, chewing every morsel of information as my mind tries to picture it in action. Mental note -- I should not be writing columns when I'm hungry. I trust you were as pleased as I was when you woke up to the Lord of the Rings Online November update patch notes this past week (Standard Disclaimer: These are for the test server and are subject to change, void in Nevada). We knew that Turbine had a few substantial projects in the works for November, but this is far beyond what I'd speculated. It's one of those "There's something for everyone -- well, almost everyone" updates that has a little of everything, a buffet of sumptuous delights. Sure, it's not going to please folks looking for new dungeons, the promised LI and housing revamps, or the continuation of the epic storyline. That said, Turbine's first post-F2P patch is considerably bigger than anticipated, and if this is any indication of the course the company is setting with releases, I'm happy to be on board. Let's break down this LotRO update after the jump, and see just who this patch is for and what it has to offer, shall we?

  • Wings Over Atreia: Making the cut

    by 
    MJ Guthrie
    MJ Guthrie
    10.25.2010

    "What position are you applying for?" The interviewer listens and nods. "Mmhmm. Thank you. Now, what special skills can you bring to the team?" "Please list all previous experience and describe your major accomplishments." A pause. "Have you the required equipment to adequately perform your duties?" The interviewer is quiet while sizing up the applicant. "I'm sorry, but you just don't quite have what we are looking for. Next!" Sound familiar? No, this isn't a job interview -- this is the rigmarole many players experience simply to get into a group in NCsoft's Aion. You might think that time of day or availability of people in the right level range would have the most affect on forming up a group, whether in a legion or a PUG. Instead, players often must contend with an entirely different beast before even stepping foot into an instance: group elitism. Unless you have a regular group of friends with identical play times or a very supportive legion, you are apt to occasionally find yourself in the situation of seeking a group while traipsing about Atreia. Even with a regular group, there are going to be times you are left more-or-less on your own and just want to get something done. Thus begins the (oft times unpleasant) task of creating or finding a group. Like a microcosm of drama played out in short spurts, group formation showcases a variety of less-than-desirable attributes: greed; envy; lust; selfishness; and inflated egos. Just how exclusive can this process become? Your inclusion could ride solely on your class, equipment, or skill set, and have nothing to do with your ability and skill as a player. Heck, even your name may keep you out of groups. Join me past the cut to explore elitism in group dynamics in Aion.

  • City tabards giving reputation in latest beta build

    by 
    Allison Robert
    Allison Robert
    10.15.2010

    As of the recent beta build (13189) that went live earlier this evening, city tabards sold by racial factions (e.g., Thunder Bluff, Stormwind, Gnomeregan, Undercity) are now awarding reputation in dungeons. With the obvious exception of those offered by Gilneas and the Bilgewater Cartel, these tabards aren't technically new to the game -- you can get them at the Argent Tournament on the live servers right now if you want -- but the reputation gains are definitely a new perk. While you can still get the tabards from Argent Tournament vendors on the beta, each major city also has a faction quartermaster (usually close to the city's flight master and introduced in beta build 13066 in late September, I think) selling both the tabard and a set of level 40 cloaks. The tabards are available at friendly for 8 silver (even at the Tournament -- they no longer require Champion's Seals), but you can't get the cloaks without being exalted. Still, grinding reputation for one of your faction's races should be considerably easier in Cataclysm -- all you'll have to do is get to friendly, buy a tabard and run dungeons as you normally would. This is a great addition to the game. Not only will you have access to cool tabards even at a low level, but it should make getting other races' mounts and faction discounts much easier as well.

  • The OverAchiever: Reputation factions in Cataclysm

    by 
    Allison Robert
    Allison Robert
    10.07.2010

    Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we find ourselves the designated butt-monkey of several new factions. Hello again, fellow achievement-hunters. This week we're going to finish up with a look at the new reputation factions available in Cataclysm and a quick look at new world events. "There aren't any new world events," you point out. That's what makes it so quick. Although this goes without saying in any article discussing new achievements, there are a few spoilers in here discussing how you meet and work with various Cataclysm factions. If you'd rather stay unspoiled about upcoming quests, don't go past the cut. 45 Exalted Reputations This is now the highest reputation-related achievement in the game. Interestingly, there is not a new title associated with it; you'll still receive The Exalted at 40 Exalted Reputations, although it's possible that it's just a placeholder. Then again, if you already have 40 exalted reputations, getting 45 should be very simple during Cataclysm, as there'll be at least six new reputation factions available. I'm not sure a new title's going to be in the cards as a result.

  • Cataclysm rewards low-level faction loyalty with cloaks, bags

    by 
    Michael Sacco
    Michael Sacco
    10.02.2010

    While stomping around your home city in Cataclysm, you might notice a new quartermaster NPC hanging around the travel area. He or she stocks a total of five items (at least so far), shown above: a high-resolution city tabard that requires friendly standing with that city; a reasonably-priced 16-slot bag (unique) requiring revered standing to purchase; and level 35 blue cloaks (also in gorgeous high resolution) in caster, agility and strength varieties, requiring exalted standing. What's interesting about the required reputation on these items is how they relate to the leveling process. If you choose to stay on your "main" continent -- Kalimdor for night elves, for example, or Eastern Kingdoms for Forsaken -- then your reputation will hit the proper level just as these items become useful. The tabard can be picked up at any time, since almost every race starts at friendly standing with its faction's cities. The bag, on the other hand, shows up at a point in the leveling process when a new player (or fresh reroll on a new server/faction) is going to start wishing he had another big bag like the backpack. And the cloaks are available at level 35 -- a level at which, on my worgen fire mage, I had just hit exalted with Darnassus and was very close to hitting exalted with Stormwind. So on top of a cloak tailored to my spec, I also had two 16-slot bags available -- which for a new player is like winning the lottery. This is a great way to educate new players on how WoW's reputation system works, and it provides some neat rewards to boot. World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

  • Addon Spotlight: Leveling your pre-Cataclysm alt

    by 
    Mathew McCurley
    Mathew McCurley
    09.23.2010

    Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, level those alts quickly! It's been a heavy past couple of days in Azeroth. First, we've got heroics on the beta. Second, the public test realms are lighting the world up pretty good. Third, the clock is ticking faster and faster down to Cataclysm, so time is running out for getting those pre-Cataclysm alt characters ready. This week, Addon Spotlight focuses on a few of your old favorites -- addons to help you level up that pre-Cataclysm alt faster, hopefully ready in time for the big shakeup. From reputation trackers to quest helpers, these addons will make leveling a breeze. Let's roll!