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  • The Road to Mordor: A Wildermore dev chat

    by 
    Justin Olivetti
    Justin Olivetti
    05.11.2013

    Snow-covered zones aren't exactly new to Lord of the Rings Online, but the upcoming region of Wildermore is a little bit different than the normal Misty Mountain ski resorts. How so? Well, for one thing, it's not supposed to be snowy at all. So what's up with the premature winter in this area of Rohan -- and what are you, the player, going to do about it? That's the basic setup for Update 11: Treachery of the White Hand. The update, which should be going live next week, is what I call the intermission zone: It's the region that Turbine adds between expansions to keep veteran players from bouncing off the walls due to boredom. Lothlorien, Enedwaith, and the Great River are past intermission zones, but Wildermore might be the most fascinating one yet. Thanks to technical issues, I wasn't able to get a first-hand tour of the new region. Instead, I nabbed a heart-to-heart chat with the devs about the intricacies of Wildermore, the next step of the epic story, and plenty of assorted goodies coming with the update!

  • Watch the backstory of LotRO's Wildermore zone

    by 
    Justin Olivetti
    Justin Olivetti
    05.07.2013

    When Lord of the Rings Online's Update 11 drops next week, it will open the paths to a brand-new zone: Wildermore. While it's part of the Wold, Wildermore is definitely unlike anything seen in Riders of Rohan; for starters, the area is inexplicably covered in snow and jagged ice crystals. So what's up with this area? Turbine's developers have put together a video to introduce the zone and explain the main storyhook behind it. It appears that Saruman has fused an ancient relic with a giant, creating a nasty foe that will be the main antagonist as players travel through Wildermore. Don't fret, as there are good guys as well attempting to fight the snow powers that be. Check out the dev tour after the jump, and if you use the LotRO forums regularly, you may want to read up on the forum consolidation that's about to take place.

  • The Road to Mordor: Helm's Deep calls!

    by 
    Justin Olivetti
    Justin Olivetti
    04.27.2013

    While I'm quite excited to hear the news of this year's Lord of the Rings Online expansion, Helm's Deep, there are two small nits that I must pick, two little peeves that I must pet before moving onward. The first is that Turbine could not have worse timing; I've been prepping for a vacation and pre-written a couple of weeks of this column, and now this announcement's forced me to scramble last-minute to write a new one. The other issue is that Turbine's abandoned the "[something] of [place]" title structure it's had ever since Shadows of Angmar. A vain, egocentric part of me thinks that this might've happened because a developer read my expansion prediction column and decided to spite me. With that out of the way, let's digest the official announcement and see what we'll be doing this fall when LotRO's fifth expansion hits!

  • The Road to Mordor: Happy sixth birthday, LotRO!

    by 
    Justin Olivetti
    Justin Olivetti
    04.20.2013

    Uh, seriously guys, it was just yesterday that I was celebrating the third anniversary of Lord of the Rings Online with you in this column. At least it felt like yesterday. Really, has it been six years already? I guess it must be. It just seems like time moves so rapidly in MMOs, especially ones you've been in for years. Even if you don't count my first six months in the game prior to and after the game's launch, my current stint in LotRO is the longest period of time that I've ever played an MMO. It's been a little over three years now that I've been playing and covering this game for Massively, and my interest in it has yet to wane. That amazes me; just when I think I might burn out on it, I find something about LotRO to rekindle my interest and passion. There's something special about this game world that I haven't found elsewhere, I've concluded. Perhaps it's the IP restrictions and continuity that makes Middle-earth more "real" to me than other virtual worlds. Maybe it's the sheer breadth of content or the goofy hats. I can't decide. But I'm happy to raise a glass to LotRO as it turns six and look back at some of my favorite moments over the years.

  • The Road to Mordor: Stepping into Fangorn Forest

    by 
    Justin Olivetti
    Justin Olivetti
    04.06.2013

    Without a doubt, Riders of Rohan is one of the best expansions Lord of the Rings Online has delivered to date. True, it's not without its rough spots, but overall I'm impressed. The storytelling is excellent, the landscape is engaging, the mounted combat is pretty fun, the music is incredible, and the amount of stuff to do is mind-boggling. But it wasn't until a week ago when my slow-but-steady Captain finally encountered my favorite aspect of this expansion: the Eves of Fangorn. I wasn't expecting to be so enchanted and engaged, but LotRO threw me for a loop and there I was -- grinning at the zone design and happy that the game can still produce a sense of wonder and adventure in my soul. Why is it so good? What won me over? If you're thinking, "He's got a tree fetish, he does," then you might not be too far off base.

  • The Road to Mordor: The coming LotRO class apocalypse and how you can survive it

    by 
    Justin Olivetti
    Justin Olivetti
    03.30.2013

    Out of the four primary goals that the Lord of the Rings Online team has stated for 2013, the promise of class revamps has proven to be the most nerve-wracking -- and intriguing -- among the populace. After all, when you say that "significant changes" are coming to classes and don't follow up with any sort of significant details, speculation and worry is going to run amok. Last September I argued that classes did need a shakeup. While the whole structure isn't without its redeeming (ahem) virtues, I believed that it wasn't intuitive for new players, that there wasn't really any growth in the abilities or builds of characters post-Moria, and that much of the deed system was simply too grindy. That's why I'm cautiously optimistic about the "coming class apocalypse" in 2013 -- I'm tired of the status quo. LotRO has an opportunity to cut the dead weight and make leveling interesting all over again. Let's take a look at a few statements by the dev team to deduce what we'll be looking at when it happens.

  • New LotRO screenshots sneak another peek at Update 10

    by 
    MJ Guthrie
    MJ Guthrie
    02.21.2013

    Wondering what to do while whiling away the time waiting for the second half of Lord of the Rings Online's promised Riders of Rohan instance cluster? How about lose yourself in some of the imagery that will be awaiting you when Update 10 finally hits servers! Turbine has released 10 new screenshots showing off scenes from all three raid instances -- Flight to Lonely Mountain, The Fires of Smaug, and The Battle for Erebor -- as well as the single group instance, Bells of Dale. Feast your eyes on the images in the gallery below. And if that isn't enough to tide you over, you can get more up-close and personal with Massively's hands-on preview. [Source: Turbine press release]%Gallery-158706%

  • LotRO goes to the Lonely Mountain: Update 10 raid preview

    by 
    Justin Olivetti
    Justin Olivetti
    02.04.2013

    If you haven't heard the garment-rending woes of Lord of the Rings Online players who have had to wait and wait for the promised second half of Riders of Rohan's instance cluster (now with raids!), then you haven't been anywhere near LotRO in the past half-year. Fortunately, the imminent Update 10 will soon swoop in and provide the populace with a trio of raids as well as a six-person instance to tackle. We got on the phone with Turbine for a tour of the new raids. Senior Designer Joe Barry opened the session by explaining that eastern Rohan just plain did not work for a location of instances due to lore restrictions, a lack of a big bad guy, and no iconic locations. So the team decided to tackle the IP-supported tale of the Easterlings' siege of Dale and the Lonely Mountain through the second half of this instance cluster. Join us as we take a look at just what is up with the Lonely Mountain now that Smaug has vacated the premises!

  • The Road to Mordor: Digesting the LotRO dev chats

    by 
    Justin Olivetti
    Justin Olivetti
    02.02.2013

    Apart from the nightmare of Twitter spam that the recent two Lord of the Rings Online dev chats have produced, I'm pretty happy that Turbine's being more interactive with the community and taking on some of these topics head-on. Of course, everyone has his own areas of interest that were probably not covered to satisfaction, but looking through these two chats (December 20th and January 24th), we can deduce a lot of useful information about where LotRO is headed in the future. Personally, I am pretty excited about 2013 for the game. It feels as if the team isn't slacking at all, and while there are always my wish list items that go unfulfilled, often the devs add cool changes (like the Bree update) that are equally welcome. So let's sift the wheat from the chaff and see what we come up with from these dev chats as well as the recent producer's letter!

  • The Road to Mordor: The mounted combat verdict

    by 
    Justin Olivetti
    Justin Olivetti
    01.19.2013

    It's been months since Riders of Rohan greatly expanded Lord of the Rings Online in several ways, and I have yet to touch on its most central feature. I've been putting off having "the talk" about mounted combat due to wanting to spend enough time with it. Every week I thought about putting down my opinion, and then I'd be like, "No, I should give it some more time. More time." Mounted combat is a tricky system to judge, I'm finding. It's so incredibly central to the newest expansion, and it's clear that Turbine has big plans to expand upon this system for the future. It certainly was a gutsy risk to introduce a new mode of fighting into the game at this juncture (because we all know how much people like change), and I've seen people all over the spectrum on it. Some love it, some loathe it, some resent it, and some gamely accept it. I think I've clocked enough time on horseback at this point to deliver my own verdict on mounted combat. Well, a partial verdict at least. It's never a good thing to settle on a final opinion on something that's constantly growing and changing, right?

  • The Road to Mordor: Looking back and looking forward

    by 
    Justin Olivetti
    Justin Olivetti
    01.05.2013

    As long-time readers of this column know, this is about the time when I reflect on my personal wish list that I made for the previous year while making a new list for the upcoming one. After all, you can't go on an adventure without a long list or two organizing everything! On the whole, 2012 was a pretty great year for Lord of the Rings Online. The expansion into Rohan, mounted combat, and the addition of a great new soundtrack added so much to the game, giving us a spectacular high-level zone that's full of lore and amazing setpieces. The devs have been smoothing out the middle of the game with a Moria revamp, open tapping, and remote looting, which should make leveling that much better. Players had four sizable updates to consume. Even Mac users had something to cheer as Turbine created a client for the platform. Of course, it wasn't all peaches and cream. The expansion faced a delay, the pricing and features of Riders of Rohan stoked controversy, and we're still waiting for the second half of the promised instance cluster to arrive. The store kept stepping on people's toes, from the barter wallet to the infamous hobby horse. And the new festival, the Farmer's Faire, was kind of a dud. So let's see whether LotRO fulfilled any of my wishes from last year, and then I'll share my desires for 2013!

  • LotRO's team fields live dev chat

    by 
    Justin Olivetti
    Justin Olivetti
    12.20.2012

    A gaggle of Turbine developers sat down this afternoon to field scores of Lord of the Rings Online questions from the community in a live dev chat. Among the topics discussed were mounted combat, earlier zone revamps, class updates, and PvMP options. One of the burning topics concerned possible player housing improvements. Turbine said that it needed to address the vacant neighborhoods first, but was moving in that direction: "All I can say is that we have a lot of devs interested in doing some serious home improvement." We have the full chat transcript for you after the jump, starring Senior Producer Aaron Campbell, Lead Systems Designer Matt Zimmitti, World Designer Matt Fahey, Senior Content Designer Lauren Salk, Senior Content Designer Joe Barry, and Community Manager Rick Heaton.

  • LotRO details remaining Moria revamp

    by 
    Justin Olivetti
    Justin Olivetti
    12.14.2012

    Way back in May, Turbine expended a fair bit of resources to revamp half of Moria, the large underground complex that was the centerpiece of Lord of the Rings Online's second expansion. With Update 9, the team is completing the task, paving the way for better transportation and a smoother questing experience. In a new dev diary, the team shares a few of the pertinent details of the remaining revamp. The bottom line? "Each zone now has many more quests, a simple questing path, fewer monsters, and hopefully no more frustration with excessive back-and-forth questing." Update 9's revamp covers the areas of Zelem-melek, The Redhorn Lodes, The Flaming Deeps, Nud-melek, The Dimrill Dale, and The Foundations of Stone. The team added 70 new quests, removed some deadwood, and added the remote quest bestowal system that is being used in Riders of Rohan.

  • LotRO talks Update 9 instance cluster

    by 
    Justin Olivetti
    Justin Olivetti
    12.13.2012

    The first half of Riders of Rohan's instance cluster is arriving with Lord of the Rings Online's Update 9, and the devs are excited to talk about the variety of experiences and challenges that went into making the trio of three-man dungeons. A new dev diary on the site gives the story overview for Webs of the Scuttledells, Seat of the Great Goblin, and Iorbar's Peak as well as a few behind-the-scenes notes. Developer Pinion discussed how the team wanted to make the return to Goblin-town special: "I wanted to ensure that this new interpretation stayed true to the source material while still providing a very different experience from our existing instance in the Misty Mountains. With all the different varieties of goblins that make their home here, I felt it greatly important to distinguish them both in appearance and in drastically varied abilities." A major change coming to these instances deals with loot. Not only is there remote looting for these dungeons, but each treasure chest will automatically reward class-appropriate gear for each player.

  • The Road to Mordor: Hobbits, hobby horses, and holidays

    by 
    Justin Olivetti
    Justin Olivetti
    12.08.2012

    Whether you've finished Lord of the Rings Online: Riders of Rohan, are still trotting your way through it, or haven't yet touched the new high-level content, Turbine's got more goods coming your way. Update 9 should be here relatively soon(tm), as it is currently finishing up frenzied testing on Bullroarer. I'm definitely excited about the changes coming with the update. Unlike the expansion, this update has something for everyone, whether it be worldwide open tapping, a much-improved stable interface, a new player theater in Bree, lootable players in PvMP, the second half of Moria's revamp, the updated Yule festival, or three new scalable dungeons. On the whole, this update looks as if it will go a good way to shoring up some of the weaker spots of the game. However, three things have really caught my attention this week, and not all of them are as positive. I want to talk about the tie-in to the Hobbit, the new festival grind, and a certain $50 cash shop item that's been the buzz of the community. Let's get started!

  • The Road to Mordor: Five frills I love in Riders of Rohan

    by 
    Justin Olivetti
    Justin Olivetti
    11.10.2012

    One of the reasons that I continue to support the expansion model is that it truly does seem to motivate developers to improve the game noticeably. Nobody likes "more of the same," especially in MMOs, and expansions are a great way to freshen up the title and make it feel new again. Riders of Rohan does that for me. For years now, we've seen Turbine make its biggest leaps forward with expansions. Sometimes this is in sheer size or new technologies or graphical improvements or storytelling or a combination of any of these. Lord of the Rings Online has come a long, long way from old Archet and the meandering paths of Volume 1, and this expansion actually makes it painful to return to the days and lands of yore. I've found five frills that have charmed me in Riders of Rohan so far. Would you like to hear them? Good. While not all of the following features are brand-new to the game, they are certainly more noticeable than ever before and are used to greater effect.

  • The Road to Mordor: Scratching the surface of Rohan

    by 
    Justin Olivetti
    Justin Olivetti
    10.27.2012

    I don't know about you, but Riders of Rohan has genuinely made me excited to log into Lord of the Rings Online once more. Don't get me wrong; I always like the game, but some days are more of the "same old, same old" than others. This expansion, however, is like a fresh spring wind sweeping away the stale memories of yesterday. This is good stuff. I'm sure many of you are already level 85 and masters of the horse, whereas I am but a lowly level 77 and am cursing at my war-steed because it handles like a drunken garbage scow. I don't fly through expansions uber-quickly, but in this case I don't feel the need to. I want to savor all of this. I want to save a more intricate discussion of mounted combat until next time, so for today I would like to look at the initial stages of the Rohan story and how Turbine is handling the franchise as it moves deeper into The Two Towers territory.

  • Jukebox Heroes: Riders of Rohan's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    10.16.2012

    It was a good day last week, a very good day indeed, when news that Turbine had finally released the Lord of the Rings Online: Riders of Rohan soundtrack for the enjoyment of all. I wasn't sure before that moment whether this score would see a proper release, but I had hopes because Turbine had done so with the original score and Mines of Moria. Riders of Rohan is the first major addition to LotRO's soundscape since Moria, and I'm sure I wasn't alone in clasping my hands together in excitement when I heard that Chance Thomas was returning to score it. We had heard several tracks from it leading up to the expansion's release, but the big question was whether the quality of these pieces was an anomaly or was indicative of the entire soundtrack's excellence. I wish you could see me grinning right now for the answer to that. Riders of Rohan instantly jumped to my top 10 favorite MMO soundtracks of all time, and I couldn't stop gushing about it to friends as I gave it my initial listen-through. Hit the jump to hear my highlights from it.

  • Prepare for Riders of Rohan's launch with patch notes, FAQ, and a trailer

    by 
    MJ Guthrie
    MJ Guthrie
    10.15.2012

    Many a Lord of the Rings Online fan is eager to delve into the Riders of Rohan expansion today as soon as the servers come back online. But once prospective warsteed owners set foot in the lands of Rohan, what do they do? Turbine offers a handy launch day FAQ to answer important questions like "How do I get there?" and "Where's my loot sparkle?" The guide offers gems such as: "A server is never late, LOTRO players. Nor is it early. It comes up precisely when Turbine means it to." Players can also bide their time reading through the hefty expansion patch notes, which feature juicy tidbits on all the new goodies and changes. For a quick guide to more information and impressions on the expansion, check out Massively's pre-launch guide. And check out the launch trailer after the break.

  • The Road to Mordor: Riders of Rohan pre-launch guide

    by 
    Justin Olivetti
    Justin Olivetti
    10.13.2012

    The other night in kin chat, I said how I'm just not mentally ready for Lord of the Rings Online: Riders of Rohan. My Captain may be prepared to saddle up and venture forth, but the notion that we're on the verge of one of the most significant expansions this game has ever seen is taking me a little while to absorb. Fortunately, many of my friends assured me that I wasn't alone in this. With just two days to go until players can head into Rohan, we're running out of time to prepare, and I'm not just talking about pre-purchasing the game (although that too). Riders of Rohan contains a host of content and changes, not the least of which is the new mounted combat system. I don't know about you, but I hate heading into expansions completely blind, so I decided to spend this week putting together a big roundup of everything you need to know about LotRO's fourth expansion. Read well, my friends, but get your rest as well. You may not get it this coming week.