Sang-Youn-Lee

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  • Kingdom Under Fire II took seven years and $50M to complete

    by 
    Justin Olivetti
    Justin Olivetti
    10.17.2014

    After spending over seven years in development, Kingdom Under Fire II may be seeing the light at the end of the tunnel. It's currently in beta testing in southeast Asia and has plans for US and EU tests before the end of 2014. Game Director Sang Youn Lee said that the title's lengthy development was compounded by a format switch from a single-player Xbox title to an MMO for the PC and PlayStation 4. The cost for the game also spiraled upward over the years. "The scale of the game has expanded to three or four times what it was at first," Sang Youn Lee told Kotaku. "$15,000,000 was the first budget for the game. Now it is $50,000,000." Kingdom Under Fire II blends RPG and RTS elements to allow players to lead up to 500 soldiers in battles against each other rather than against the computer. Reportedly, the game can handle displaying 10,000 troops in combat at the same time.

  • Kingdom Under Fire II interview highlights development

    by 
    MJ Guthrie
    MJ Guthrie
    01.28.2014

    Kingdom Under Fire II, which is finally releasing this summer, has undergone a number of changes during its six-years-plus of development. And in a recent interview, Executive Producer Sang Youn Lee sat down with Worlds Factory to discuss the evolution of the game and highlight its upcoming features. Players can look forward to guild-owned territories, a persistent world, territory disputes and sieges, PvE dynamic events, and much more. Sang Youn Lee also noted that while the game will be available on multiple platforms, it will not have cross-platform play. Check out the full interview for all the details. [Thanks to David for the tip!]