Social-systems

02.20.14
Shroud of the Avatar adds multiplayer features for release 3
02.20.14

Shroud of the Avatar adds multiplayer features for release 3

If you backed Shroud of the Avatar chiefly to play around with its semi-online functionality, the n...

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01.04.14
The Daily Grind: Are MMOs your main social interaction?
01.04.14

The Daily Grind: Are MMOs your main social interaction?

Maybe you work at home. Maybe you're not very social in person. Maybe you've got friends across the...

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12.16.13
Women are a major marketing target for Ever, Jane
12.16.13

Women are a major marketing target for Ever, Jane

Maybe you're not quite the target market for Ever, Jane. You may not like the works of Jane Austen,...

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12.25.12
The Soapbox: What MMOs could learn from social gaming
12.25.12

The Soapbox: What MMOs could learn from social gaming

I mentioned a couple of months ago that social gaming isn't going to destroy MMOs. That's good ne...

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08.08.12
WildStar Wednesday sheds light on the game's social design
08.08.12

WildStar Wednesday sheds light on the game's social design

WildStar, like every other MMO, wants players to enjoy the company of other players. The team beh...

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01.29.11
Alter-Ego: Working together is hard to do
01.29.11

Alter-Ego: Working together is hard to do

The news earlier this week that DC Universe Online is now Sony Online Entertainment's best-selling...

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