soe-player-studio

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  • SOE community webcast focuses on Player Studio

    by 
    Elisabeth
    Elisabeth
    10.04.2012

    User-generated content is an awesome way to breathe life into games (and cash into your wallet, if you don't mind stretching that metaphor to the breaking point). Sony Online Entertainment's Player Studio has been generating interest since its introduction as a way for EverQuest, EverQuest II, Free Realms, and (eventually) Vanguard players to create and sell their own in-game items. In response to that interest, SOE's most recent community webcast focuses the spotlight on the Player Studio, with input from Director of Artistic Development Joe Shoopack, Sr. Manager of E-Commerce Rick Reynolds, and Global Community Relations Director Linda Carlson. Together, they talk players through the idea of the Player Studio and its origins in the wealth of fanart and persistent excitement about the games involved, what sort of effort will go into making items, and the magical journey that a submission undertakes before it emerges as a full-fledged, purchasable asset. While some of the initial item possibilities are still being nailed down, players can expect to be able to submit housing items, weapons, and shields for EQ, cloaks and housing items for EQII, and similar items for the other games. Skip below the cut to let the pros speak for themselves.

  • Create (and sell) your own in-game items with SOE's Player Studio

    by 
    Jef Reahard
    Jef Reahard
    09.06.2012

    EverQuest II's new expansion reared its head earlier today, as did the latest content drop for the original EverQuest. Sony Online Entertainment didn't stop there, though. The firm has unveiled something called SOE Player Studio, which is a new endeavor designed to give creative customers a way to develop their own in-game items. While user-generated content has been a staple in SOE titles for many years, Player Studio is different because it's built on a for-profit foundation. Players may "download sample geometry for actual in-game objects and through the use of third party art tools, learn how to develop, design and personalize items of their own." After an item passes the SOE approval process, it can be purchased by other players in the SOE Marketplace. Player content authors will then receive 40 percent of the net amount that SOE receives from the sale. The service will initially cover both EQ and EQII. SOE's website says Player Studio is coming soon for both Vanguard and Free Realms. [Source: SOE press release]