sound-engineer

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  • Camelot Unchained funds sound engineer, looks to speed up world building

    by 
    Justin Olivetti
    Justin Olivetti
    01.16.2015

    Dear Camelot Unchained: What's up with the duck? Is that your mascot? Does your artist love duck doodles? Or is it referring to a secret race in your game? Please let us know. Sincerely, Massively. Some good news for fans of this upcoming RvR title as City State Entertainment announced that it has crossed the $3,025,000 fundraising mark and thereby hit a stretch goal to hire a sound engineer for the game. Next up on the stretch goal docket is a "Hug the World" campaign at $3,225,000. If this target is hit, Camelot Unchained will hire more artists to "accelerate the building out of the game world" and improve the quality of other art assets.

  • Camelot Unchained prepares to cross $3M in fundraising

    by 
    Justin Olivetti
    Justin Olivetti
    12.18.2014

    As of the writing of this post, Camelot Unchained is on the verge of hitting $3M in fundraising donations at $2,952,875. City State Entertainment said that when that already-impressive sum climbs to $3,025,000, the team will sign on a sound engineer to kick the game's audio up a notch. "Part of this goal will cover licensing the Audiokinetic Wwise engine and technical support for it, as well as some great plug-ins, while the rest will go toward the salary and expenses of the sound engineer," CSE posted. To help prompt more of those donation dollars, Camelot Unchained began selling unveiled lifetime subscriptions today at the builder's level.

  • ArenaNet releases third Guild Wars 2 sound design dev diary

    by 
    Jef Reahard
    Jef Reahard
    08.04.2011

    ArenaNet's third and final Guild Wars 2 sound design dev diary is live without a net on the company's official blog, and today's installment comes through with an interesting conclusion to the sonically inspired trilogy. The piece is clearly written by and for sound geeks, and we mean that in the nicest possible way (as some of the terminology left us scratching our heads). Lead sound designer Drew Cady and sound engineer Robert Gay are our guides to everything from voice processing, to mastering, to parallel processing. We're not sure what the heck any of that means either, but we're confident you'll get it if you go read the blog right now. If you're in a rush, the long and short of it is that ArenaNet is spending a lot of time, effort, and money on Guild Wars 2's sound design. Though gaming soundtracks are often drowned out by custom playlists and voice chat, Tyria's soundscape is shaping up to be one worth hearing.