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  • 2D sprites get massive for the HD generation

    by 
    Kyle Orland
    Kyle Orland
    04.20.2007

    While the arrival of HDTV has generally been a boon to the game industry, it's definitely caused headaches for at least one shrinking but still important sector of the industry -- 2D sprite artists. As the above illustration of the Ryu sprite for the upcoming Street Fighter II HD Remix shows, drawing good-looking 2D characters in HD requires a lot more attention to detail than the old standard-resolution sprites.This problem is not exclusive to Capcom. Castlevania designer Koji Igarishi remarked at GDC on the labor involved in creating high resolution 2D art and SNK President Ben Herman lamented in an IGN interview that bringing the company's fighters to the 360 and PS3 would require artists to "re-draw every single older game."The extra work leads to extra benefits, though, as the sleek new Ryu above clearly demonstrates. Still, the proof will be seeing these beautiful high-def drawings come to life. All the graphical fidelity in the world doesn't matter if the animation is on par with Star Wars Adventures.

  • Super Street Fighter II Turbo HD Remix for XBLA and PSN announced

    by 
    Jared Rea
    Jared Rea
    04.13.2007

    With 13 years of competitive play under its belt and counting, Super Street Fighter II Turbo is widely considered to be 2-D fighting perfected. A high octane, extremely offense-minded fighter, how is it that Capcom plans to improve upon perfection? By bringing in the comic masterminds at UDON to redraw the entire game, pixel-for-pixel.Super Street Fighter II Turbo HD Remix (wow again) for Xbox Live Arcade and PSN mirrors the same tactic Capcom utilized with their Hyper Fighting release - the goods you remember, only with online play. This time, however, Capcom is taking care of business in-house and utilizing the insight that 13 years of worldwide, top-tier competition has brought to the game. While SSF2T HD is a pixel-for-pixel recreation of the game, they aren't ruling out making slight changes to the game. It will be lost on the average player, but when the faithful get a load of the slight but sexy frame tweaks, they'll freak out. And they will love it. Capcom didn't have anything to show on the project, but they did say that the entirety of the game is being redrawn, from the character select, all the way through to backgrounds and endings. While it would be heaven in a download if they could also work in the original SSF2T, it is something they are currently considering. Capcom is aiming for a release this Fall.[Update - If you were interested in seeing just how super this remix is, the folks at GameKult snapped a picture of the presentation slide during the announcement. Capcom to Sammy: "In yo face!"]