Stability

Latest

  • 10.6.5 now available on Software Update

    by 
    Mike Schramm
    Mike Schramm
    11.10.2010

    And just as foretold, here it is -- the 10.6.5 update to OS X is now available in a Software Update window near you. As you can see above, the new version provides a little more security, stability, and reliability in a few areas, helps out iPhoto and Aperture image processing, and should fix some outstanding issues with various apps and accessories. And of course, like any other solid OS update, it requires a restart, so if you're in the middle of something, make sure you finish and save up before applying the update.

  • The Mog Log: The natives are restless

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.18.2010

    Allow me a little bit of woolgathering. When I started working for Massively, it was October of last year, and Final Fantasy XIV had just been announced as the official title for the game code-named "Rapture" and unofficially codenamed "the sequel to Final Fantasy XI" by everyone else who had seen a single screenshot. About four days after you read this, the game is going to be officially live for players around the world willing to shell out an extra bit of cash for various doodads and a headstart. This is kind of baffling. Objectively, you know that the game is getting close to release, but it's not made real until the release is right at your doorstep. So before I go too far off the deep end and start thinking about things like the franchise having started when I was four, let's move on to the discussions coming out of the impending launch. And really, do come back next week when Final Fantasy XIV comes out, as I'm sure we'll have plenty of things on launch day. (Very sure, in fact.)

  • Player perception seemingly shifting in Age of Conan

    by 
    Kyle Horner
    Kyle Horner
    01.07.2009

    A lot of time has passed since Age of Conan launched last May and while some things never change, it seems like the player perception of FunCom's slightly misfired MMO doesn't want to play by the rules. It's a good thing, though, as a small poll seems to be showing. Now, we say small because the actual statistics in question only represent about one-to-two thousand participants. Still, as a snapshot of a community, that's not too bad.So what's the overall verdict? Bugs, exploits, and stability have all seen rises in ratings over the course of three months. The votes have also tilted in favor of communication and content for FunCom. So while we stress that this isn't super-scientific by any means, it does point to more improvements and overall up-trending for a game that saw some pretty rocky rapids just three or four months ago. Having fun in Conan's homeland? Make sure to check out all of our previous Age of Conan coverage, and stick with Massively for more news from the Hyborian Age!

  • Warhammer Online RvR performance and stability improvements forthcoming

    by 
    Kyle Horner
    Kyle Horner
    11.27.2008

    Warhammer Online's live team has issued a statement on the WAR Herald informing players that they're doing everything they can to improve tier 4 stability and performance, especially during large-scale fortress sieges in RvR. The post's purpose seems mostly to let everyone know that Mythic is listening and hard at work on the problem, a fact that never goes without thanks from concerned parties.The overall goal is of course the elimination of crashes, improving of frame-rate and other graphical issues seen during large-scale encounters. Anyone more than half-way through the leveling process can attest to the fun of huge battles, but they can likely also talk of how bogged-down a system can get during that time. Hopefully the fixes will come sooner rather than later, and without any unexpected new bugs. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • Microsoft disses Hybrid SLI and CrossFire, won't support them in Windows 7

    by 
    Samuel Axon
    Samuel Axon
    11.06.2008

    We're expecting a ton of new laptops to support hybrid graphics thanks to chipsets like NVIDIA's soon-to-be-ubiquitous GeForce 9400M, but Microsoft isn't as enamored with hybrid graphics as most everyone else seems to be -- it says it won't be natively supporting them in Windows 7. In a just-released document titled Guidelines for Graphics in Windows 7, the company discourages manufacturers from shipping systems with hybrid graphics like ATI's CrossFire and NVIDIA's Hybrid SLI, claiming they're "unstable and provide a poor user experience." Oh, snap. One less reason to install Windows 7 on your MacBook Pro, eh wot?

  • Blame beta crashes on Unholy Blight

    by 
    Eliah Hecht
    Eliah Hecht
    09.06.2008

    The beta realms have been even less stable than normal this weekend, which is a bit inconvenient when everybody is trying to test Naxxramas. Apparently the cause of the crashes has been pinpointed, and it's the Death Knight spell Unholy Blight (specifically Rank 2). It seems that whenever that spell was used, it would bring down the world servers. Perhaps it was mistakenly coded to surround the world servers with a vile swarm of unholy insects, instead of the DK's target. So the devs have hotfix-disabled it; you will still see it in your spellbook, but it will have no effect if you try to cast it. A worthwhile trade-off for the servers staying up for more than five minutes at a time, I'd say. The other ranks, including the level 80 rank 4 version, are still available. The Storm Peaks and Icecrown zones were also causing issues, and will not be able to be hotfixed, so we'll have to continue to do without them until the next patch.

  • Keen and Graev's AoC podcast makes its first transmission

    by 
    Samuel Axon
    Samuel Axon
    05.22.2008

    MMO bloggers Keen and Graev have published the first episode of their Age of Conan podcast. Well, it's the first if you don't count the open beta special they did earlier this month, anyway.In this episode, they talk about their impressions of the game during its Early Access period, from Tortage to the Wilds. They also describe the performance and stability improvements Funcom has managed to make since the rather troubled open beta event. It sounds like the duo generally has positive feelings about AoC's post-launch existence so far, but a few criticisms are raised about things like the user interface and the way the game's world is pieced together.The conversation is an honest intro to the state of Hyboria at the moment; it's worth a listen whether you're already playing AoC or still sitting on the fence.

  • Player vs. Everything: Age of Conan closed beta impressions

    by 
    Cameron Sorden
    Cameron Sorden
    05.05.2008

    Everyone and their brother seems to be writing about Age of Conan over the last few days, but hopefully you're hungry for a little more. I've spent the last day and a half trying out different classes and playing through the various starting missions, and I'm ready to serve up some impressions. If you want the quick and dirty version, I'm really impressed with what Funcom has done. This game is worth your money. I'll try to talk about the aspects of the game that I haven't seen discussed much yet, as well as the stuff that everyone is talking about. It's also important to note that I've been playing with the closed beta client -- not the open beta one. There is a serious difference. I should mention that when I wrote Friday's article, I hadn't yet played the game and I was basing my arguments largely on the claims of people who had had bad experiences with the open beta client. I still stand by my arguments about making games with outlandish system requirements, but I think Age of Conan will run just fine on many systems. Keeping all of that in mind, here's what I think of the game.

  • Blizzard tells Oceanic realms they're fixing it

    by 
    Adam Holisky
    Adam Holisky
    04.13.2008

    Here's the situation: Many people are experiencing problems with Oceanic realms being offline, having heavy lag, or just general stability issues. These issues have principally appeared after patch 2.4 hit, and are a major pain for those playing over there. Players cannot loot items in a timely manner, they lag out during raids, and playing the new content (or any instance) is sometimes impossible.Players have, for the most part, provided excellent documentation to Blizzard concerning the stability. They have done so in a massive thread over on the Customer Service Forums, and it is actively being monitored and commented on by Syndri, a Blizzard representative. The thread was started on March 31st, with the issues appearing a couple weeks before that, and is still active today. The analysis: There is a lot of Blizzard hate going around about this issue. We've received numerous emails on the subject, and taking a look around the internet and the official forums show the same feelings. This is, in my opinion, unfounded.Blizzard has came out and said that they know the issue is happening, that they're looking into it, isolating it, and attempting to fix it. They're well aware that people are having issues playing the game – and they want to fix that. It's in their best interest as a business, and as good people (the folks working there are good people, remember). However the acknowledgement by Blizzard doesn't seem to stop a horde of people from saying they're being ignored: they're not. Syndri even makes an appeal to the masses: "By all means, vent your concerns and experiences herein; that's what this thread is here for. But don't-and I do ask this sincerely-ignore the attention that this matter has truly received."

  • iPhone 1.1.3 update leads to problems?

    by 
    Cory Bohon
    Cory Bohon
    01.19.2008

    It would seem that the latest iPhone/iPod touch update is doing a bit more harm than good. There have been reports that the 1.1.3 firmware is far less stable than the previous 1.1.2. Some of the problems with 1.1.3 being reported: Error message during/after install of iTunes 7.6 and firmware 1.1.3 Loss of sound output from the iPhone's built-in speakers Bluetooth devices that worked with 1.1.2 no longer work Mail problems While these problems certainly don't sound good, there are some remedies that seem to work. For the loss of sound, you can try turning the phone off and then back on or plugging headphones in and out. iPhone Atlas has listed some of the reported iPhone problems and some of the remedies that you can try. As always, be sure to check TUAW often for the latest iPhone news.

  • PotBS gets patch 1.0.44.0 before launch

    by 
    Mike Schramm
    Mike Schramm
    01.16.2008

    Pirates of the Burning Sea has received its first patch (and whaddaya know, even before it actually gets released). Preorder-ers got to start playing last week, and apparently there are already a few fixes that need to go in.As you might guess, it's mostly a stability patch, although a few exploits were fixed as well (there was one where you could stack buffs and become invincible. Lower level missions were also retuned-- apparently there were too many missions in the beta that were too low, so FLS has tweaked those up a notch. Bam! Keen loves this change, but he would-- he loves everything PotBS (I kid! Keen's actually been doing a great job covering the game).The only other change of note is that FLS "removed text we thought might offend the ESRB." That's not piratical behavior! When you're a pirate, you don't worry about what landlubbers think! You say what's on yer mind, and damned be the consequences!

  • Expecting stability

    by 
    Mike Schramm
    Mike Schramm
    01.05.2008

    I think I've mentioned before that I really enjoy Sanya Weathers' blog about running communities for MMO games, and in her latest post, she makes a great point about stability and expecting it from the games we play.The example she uses is Xbox Live, which isn't technically an MMO, but does, as she says, constitute a "massive, multiplayer experience." Microsoft has had trouble over the holidays keeping it up and running, and now they've decided to give out a free download to compensate players. How, says Sanya, can they be surprised at this point that they'd have a surge of users over the holidays? Isn't it common knowledge at this point not to play MMOs when a new expansion comes out or when new users show up in droves?But then she shares the real insight: this shouldn't happen any more. MMOs are no longer a niche business, something we should have to suffer hardships just to play these games. As she says, "it's time to expect our toys to work when we plug them in."Of course, any IT guy will tell you that downtime is unavoidable-- accidents happen, and predictions are just predictions. Anyone expecting anything to work all the time is going to get disappointed. But at this point, if you have a game (or a system, or a service) that is supposed to be "massive," you have no excuses when everybody shows up to play.

  • Freeverse drops critical update for Heroes of Might and Magic V

    by 
    Mike Schramm
    Mike Schramm
    11.30.2007

    Macworld's got the tip that Freeverse has released what they're calling a "critical" update for the Mac version of Heroes of Might and Magic V. They say the update to the pretty well reviewed fantasy turn-based strategy game includes "stability and display issues," and a fix for "registration issues." Interesting. Doesn't sound like it'll change the gameplay much, but stability is always a plus.The update is available for download over on the Heroes page and will bring the game up to 1.5.1.

  • The Burning Crusade: Lag and Instability

    by 
    Chris Miller
    Chris Miller
    01.17.2007

    The vast amount of coverage I have seen on The Burning Crusade rollout has been positive. I'm having very negative experiences. For the first time since I started playing Warcraft I got to bed early last night. Not because a raid got cancelled, or because I was tired, but because I couldn't actually do anything.Every quest spawn in Outlands was camped. As a warlock, I'd typically get a couple DoT's on a mob, and some warrior would charge it. DoT's don't tag mobs until they do damage. It was taking, oh, 20-30 seconds for DoT's to tick because of the breathtaking lag. So I'd do about half the damage on the mob, the warrior would do the other half and get all the quest credit. Excellent. At least I was still out mana for the cast.So I rolled a new Draeni. Every quest spawn in the Draeni starting zone was camped. As a mage, I'd typically get 8 seconds into a 10 second frostbolt cast (did I mention it was laggy?) and a shaman would earth shock the mob, and I'd kill it half and get no credit. Nobody wanted to group, because of the XP penalty. The Outlands and the new starting zones are all on the same server. How do I know that? They all crash together. So I went back to my warlock, back to Outlands, and decided to get a guild group together to try the Ramparts. We zone in, the server crashes. Twice. Before the first pull.Then I get clever. I go to bed early, use flextime for the early in-early out and get home at 4. That would give me 3 hours of playtime before prime time. And they rebooted the servers this afternoon. I got 20 minutes in before the waves of crashes started again. I'm moving one of my level 60's over to a different server. A server that isn't crashing the outlands over and over and over again. Maybe I'll hit 70 there. Because it's not happening on my main server. So far this patch has been a uniformly horrible experience for me. Anyone else having bad experiences? Vent (but keep it civil) below.

  • Surprise - Thunderbird 1.5.0.4 released with Universal goodness

    by 
    David Chartier
    David Chartier
    06.02.2006

    Right alongside Firefox's update today, Mozilla has also brought Thunderbird up to the 1.5.0.4 (.3.2.1.12) version with a big improvement for Intel Mac owners: Universal Binary super-powers. Also in this update are security and bug fixes. Let us all take a moment of silence in remembrance of the bugs who lost their lives in the making of this update.One thing I am not sure of, however, is if that GmailUI extension we blogged earlier will work after this update. Does anyone know?

  • WoW Server Problems Under Scrutiny

    by 
    Mike D'Anna
    Mike D'Anna
    04.25.2006

    If you're a WoW subscriber and you're reading this, there's a good chance that you're either at work, or unable to log into the game. Ok, that's taking it a bit far, but it's no secret that the WoW servers have a pretty bad reputation for reliability these days, and although the problem has seen improvements in some respects, overall, I think most players would agree that the issues don't seem to be improving at a steady enough rate, especially with all the problems that have followed the last two patches.ZDNet has an article on the problem, spurred in part by the outages of this past weekend. The article contains statements from both gamers & industry professionals who cast some light on the challenges faced by Blizzard in the face of overwhelming subscriber numbers & a market with basically zero competitors on the same playing field, and by frustrated players who just want to use the service they pay for.Personally, I sympathize with Blizzard to a degree, but I sympathize with my wallet more...