StarCraft II

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  • Protoss 'mini-campaign' invades StarCraft 2's 'Wings of Liberty'

    by 
    Randy Nelson
    Randy Nelson
    01.04.2010

    Although it still intends to release three versions of StarCraft 2 -- each featuring on a single-player campaign for the Terran, Protoss or Zerg races -- Blizzard has revealed that the first, the Terran-specific Wings of Liberty, will also feature "a Protoss mini-campaign that lets you control Protoss units," this according to an employee post on the game's official forums. Not wanting to get anyone's hopes up too high, Blizzard says that the component is "way shorter than the Terran part," adding that it "will not prepare you for the multiplayer as Protoss, you won't be using all units or getting to know buildings and upgrades." The multiplayer component of StarCraft 2 will let players control all three races when Wings of Liberty hits this year someday. [Via Big Download]

  • Blizzard properties now on Facebook

    by 
    Zach Yonzon
    Zach Yonzon
    12.02.2009

    Acknowledging the power of social media and networking, Blizzard has created fan pages for their three big franchises on Facebook. Following the trend of other products and companies who have created Facebook pages in order to deliver updates, promotions, and other fan extras, Blizzard has set up pages for Diablo, Starcraft, and Warcraft. Interested fans need to have a Facebook account in order to "become a fan" of the pages, which Blizzard says they have big plans for. Through these fan pages, Blizzard will be able to give a constant feed of news updates and media such as video, galleries, or links. Fan pages are also a common conduit for promos and contests as frequently used by Blizzard partners such as Razer and Figureprints. There are also forums for discussion and a "wall" that allows fans to write on for questions, comments, or anything related to the franchises. Interestingly, and perhaps owing to its massive player base, the Warcraft fan page has already gained three times as many followers as the other two properties in the short time it has been active. This reflects a similar trend on Twitter, another social networking tool that Blizzard has utilized lately, where @Warcraft has over twice the number of followers of either @Diablo or @Starcraft.

  • The best of WoW.com: October 13-20, 2009

    by 
    Mike Schramm
    Mike Schramm
    10.21.2009

    It's that magical time of year in Azeroth -- pumpkins adorn the inns, players are chowing down on candy like crazy, and a deep rhyming voice echoes throughout the world, originating from somewhere in the Scarlet Monastery. Yes, it's the in-game Hallow's End holiday again, and the Headless Horseman is terrorizing newbies and veterans alike. Head past the break for all the information you need about trick-or-treating your way through Azeroth.

  • Battle.net 2.0 to allow cross-faction communication

    by 
    Michael Sacco
    Michael Sacco
    08.27.2009

    As noted in my previous article on the subject, the new and improved Battle.net won't affect only StarCraft II -- among other things, the Real ID feature will allow you to see what other Blizzard games your real-life friends or acquaintances are playing, should they desire it. But that's apparently not the only perk for WoW players. Blizzard recently announced that migration of WoW accounts to Battle.net accounts will soon be mandatory, and posted a FAQ about it on the official website; one detail immediately caught my eye...What will change in World of Warcraft after the forced migration? The core gameplay experience will remain unchanged as a result of the migration. However, you'll be able to take part in all of the new Battle.net features, such as cross-realm, cross-faction, and cross-game chat. That's right. Got a friend that plays Horde and you play Alliance? You'll be able to talk to them from inside WoW, even if they're on a different server. Heck, even if they're playing StarCraft II or Diablo 3, you'll still be able to chat with them. How cool is that?To quell some concerns that'll surely get posted in the comments, the extent that others can utilize your Real ID is completely up to you. You decide who gets to see what information and to what extent -- if you want your best friend to be able to see what game you're playing or what server you're on, you can do that, but you can also prevent your annoying cousin from pestering you to play StarCraft II while you're raiding. No, Jeff, I actually can wait for you to "pwn" me. Gots to get me some purps.

  • Interview: Dustin Browder talks StarCraft 2 development and delays

    by 
    Kevin Kelly
    Kevin Kelly
    08.17.2009

    Dustin Browder is the man in the hot seat as Blizzard's lead designer for StarCraft 2. Ultimately, he's the one you can heap the blame (or the praise) upon when the final product finally ships. At the time of this interview, we didn't officially know SC2 would be delayed, but given the sheer amount of things they'd shown us during our visit, it became clear that there was no way StarCraft 2 would make 2009. Still, Browder talks about the reasons for the delay, and ultimately gamers are going to be happy that they chose to make the game better, rather than rush it out for the holiday shopping frenzy. Read on for the full interview with him where we talk delays, easter eggs, the new matchmaking system, the single player experience, and hidden items in the game, including a fully playable Lost Viking arcade game with a data editor that will let you make your own scrolling shooters.%Gallery-69481%

  • Interview: Andy Chambers on writing StarCraft 2

    by 
    Kevin Kelly
    Kevin Kelly
    08.17.2009

    Andy Chambers has a lot of industry work under his belt, having worked at Games Workshop for more than 14 years before joining Blizzard in 2006. He's currently the creative director on Starcraft 2, which makes him the perfect guy to quiz about the single-player aspect of the game. It's an enormously ambitious project, which still hasn't been entirely figured out yet -- and that's the main reason for the delay Blizzard announced recently.%Gallery-69481%

  • Hands-on: Starcraft 2 - the single-player experience (finally!)

    by 
    Kevin Kelly
    Kevin Kelly
    08.17.2009

    Don't you just love embargoes? So do we. Expect a ton of StarCraft 2 information today. Forget everything you know about StarCraft 2. Well, forget everything you know about the single-player campaign in StarCraft 2. Which at this point is pretty much ... nothing. We've told you all about the multiplayer and its upcoming changes, but the single-player experience has been one gigantic black hole. Until now. We recently spent a day at Blizzard's campus learning all about StarCraft 2's Wings of Liberty Terran campaign, the first in a series with the Zerg and Protoss expansions coming at a later date. One thing is for sure: this isn't anything like the old StarCraft single-player campaign. Read on to find out what you'll be doing with Jim Raynor throughout the 30 or so missions in StarCraft 2: Wings of Liberty.%Gallery-69481%

  • Blizzard franchises get their own Twitter accounts

    by 
    Alex Ziebart
    Alex Ziebart
    08.13.2009

    We recently learned of a quiet little announcement that Blizzard's three hot properties now each have Twitter accounts of their own. If you use Twitter, you can now follow @warcraft, @starcraft, and @diablo.All three accounts are pretty bare at the moment aside from some catchphrases, but I'm going to bet the accounts will be used as another miniature news outlet, much like the front pages of their respective websites. It's probably also safe to say we'll be seeing a lot of product and tournament plugs, too. If you're a Twitter fiend, you might want to click that follow button for them (and our account, too). If you don't normally use Twitter, it's too early to say if these accounts are anything you should go out of your way to check out. If there's any major WoW news showing up there, it will find its way here too. Your life probably won't end if you don't follow them. Probably.

  • Razer announces line of 'tournament-grade' StarCraft II peripherals (and also a bag)

    by 
    JC Fletcher
    JC Fletcher
    08.12.2009

    Serious StarCraft players know the best way to play: using peripherals that have the StarCraft logo, of course. Razer has announced that it will cater to these hardcore gamers with a line of StarCraft II peripherals, including a mouse, keyboard, and headset. According to the press release, the devices will actually be a little more than cheap USB peripherals with the logo on them: Razer is working with Blizzard to develop the line, which will have "unique exclusive features to cater to the StarCraft II community." They should be really good thanks to the extra time the two companies have to work on them. Razer is also releasing a StarCraft II messenger bag, which may or may not also be "tournament-grade." Lucky ticket buyers and Ozzy Osbourne will be able to get a look at the bag at BlizzCon.

  • Razer preys on unsuspecting StarCraft fanboys, teases new mouse, keyboard and headset

    by 
    Darren Murph
    Darren Murph
    08.12.2009

    We wouldn't go so far as to say that Razer is taking a note from the teasers over at Voodoo, but the gaming accessory outfit is definitely hoping to play on the emotions of anxious StarCraft fanatics. With the long (long!) awaited sequel finally nearing release, Razer has decided to link up with Blizzard in order to develop a new mouse, keyboard and headset designed specifically to cater to future StarCraft II gamers. For now, all we have to go on is the image above and whatever our imagination deems fit for believing, but we suspect all will be revealed when Blizzcon kicks off later this month. You can hardly wait, huh?[Via HotHardware]

  • Blizzard headed back to PAX this year

    by 
    Mike Schramm
    Mike Schramm
    08.07.2009

    Can't make it to BlizzCon but still want to check out Blizzard's latest offerings? Blizzard has appeared on the list of sponsors for Penny Arcade's PAX convention, which takes place later this year on September 4-6, 2009 in Seattle, Washington. PAX is a great time and a ton of fun -- I went a few years ago, and really enjoyed it. In addition to a terrific lineup of geeky musicians and demo panels from game developers, they always have a nice open floor full of the latest games to check out and play. And since PAX will be going down after BlizzCon (which takes place in two weeks), if you go, you'll likely have a chance to check out whatever Blizzard wants to put on display, be that Starcraft II or Diablo 3, or, you know... anything else they might announce.Plus, tickets to PAX are cheaper and even easier to get than BlizzCon tickets anyway, not to mention that you'll be seeing way more games and companies than just Blizzard. In fact, why am I going to BlizzCon again? I'd almost rather go to PAX this year. I'd love to see Freezepop!Oh, right, I can't miss our legendary meetup (wait until you guys see the giveaways we have planned!). But even if you're going to Penny Arcade's show because you can't make it to Blizzard's convention, stay tuned here to WoW.com -- we'll make you feel like you're there anyway.

  • Blizzard on the Battle.net update

    by 
    Mike Schramm
    Mike Schramm
    08.06.2009

    Activision-Blizzard held their second quarter conference call yesterday, and in addition to addressing the Starcraft II delay, both Mike Morhaime and Activision CEO Bobby Kotick shared some insight into what the revamped Battle.net will be like. The brand new system (which is currently up and working, albeit in a very skeleton form so far) will have "social networking features, cross-game communication, [and] unified account management," in addition to features that will let players "share experiences" with each other online (we'd presume that means things like screenshot galleries and leaderboards, but who knows?). Kotick also spoke up, and compared the service to that other popular online community, Xbox Live.Blizzard is still saying the new Battle.net will come in conjunction with the new Starcraft, so we'll have to keep an eye out for them both in the first half of 2010. It'll be interesting to see what other features Blizzard adds in, and exactly what form features like "cross-game communication" take -- do they mean actual in-game messaging across games, or just status updates and messages on a social network? Kotick's comparison to Xbox Live raises some questions, too, as that's a much wider service than you'd think Battle.net would be. But then again, the guy's a CEO, and all CEOs have a tendency to overestimate exactly what their company is doing. Like most of Blizzard's upcoming releases, we'll have to wait and see on Battle.net.

  • StarCraft II delayed to 2010

    by 
    Michael Sacco
    Michael Sacco
    08.05.2009

    In an official press release, Blizzard announced today that StarCraft II: Wings of Liberty, the first installment of the Starcraft II trilogy, previously indicated to be released in the last quarter of this year, is delayed to the first half of 2010.The release cited the massive amount of work necessary to overhaul Blizzard's online matchmaking service, Battle.net, as the main culprit for the delay. Since the new BNet will be part of every new Blizzard game from here on in -- including World of Warcraft, as players with BNet accounts have seen -- it's vital that the service be working properly before the game's release.StarCraft II was never officially dated -- only an on-the-sly indication -- and multiple financial sites have reported the now-official release date as the first half of 2010 following this announcement and Activision-Blizzard's quarterly financial report. What does this mean for the WoW player? Well, it means that if you were expecting the focus of BlizzCon, or one of the focuses of BlizzCon, to be a StarCraft II release date, you'd be incorrect.Gives you pause when you consider what else they could be announcing instead, eh?

  • Divining just what that "non-personal system information" might be

    by 
    Mike Schramm
    Mike Schramm
    08.05.2009

    As Eliah noted the other day, Blizzard is running another hardware survey -- your WoW client will be sending them information about what kinds of hardware are in your computer. They've done this before, and as you may have realized, this type of information helps them determine system requirements for future games. A few people have already speculated that they're testing the waters for another WoW expansion, but I doubt any expansion is that far along in the process yet: my guess is that this latest round of hardware testing is actually being done for final calibration on Starcraft II, due out this fall. Blizzard doesn't share this hardware information with us, but Valve, another company that has a really wide install base with its Steam service, does release regular information about the kinds of computers its games are running on.There is, of course, another question here: do we really want Blizzard jumping in and taking this information from us? There aren't any obvious reasons to protect this information (most computers will give it up to any Internet-connected application without issue), but you never know: do you really want Blizzard checking out what's on your hard drive or what accessories you've hooked up to your computer? We'd presume that they don't dive into software information (like checking your computer's HD for signs of competing MMO installs), but certainly they could. The list of what they check includes: "CPU, RAM, operating system, video, audio, HD/CD/DVD, and network connection," but we don't know if that's everything or not (the Terms of Use, under "XVIII Acknowledgements" says something similar). And as Blizzard's alert says, while we do get a momentary notification that this information is being sent, users who have merged their Battle.net accounts will no longer even see that flash of a message, even though their info is still being sent. The ToS says Blizzard doesn't have to notify us of the survey, but they have in the past anyway.

  • Authenticators back in stock at the Blizzard store

    by 
    Mike Schramm
    Mike Schramm
    08.05.2009

    Good news for those of you who haven't yet been able to grab an authenticator -- the units are back in stock at the Blizzard store (for both the US and Canada, Australia, New Zealand, and Latin America, with the EU version available over on their store). The price remains a cheap $6.00, and this latest version features art from Starcraft II.Which, now that I think about it, pretty much confirms that it will work not only with World of Warcraft, but all Blizzard games going forward. Obviously, with Starcraft II not even in beta yet, hackers and scammers aren't exactly targeting it, but Blizzard is thinking ahead, so if you don't have the tech yet, now's your chance to pick it up (at least until they run out of stock again).And don't forget -- if you don't have an authenticator yet, but do have a compatible mobile phone, you can always pick up the Mobile Authenticator. Especially if you have an iPhone or an iPod touch, free is the way to go.

  • SteelSeries giving away autographed Starcraft II mouse pads

    by 
    Alex Ziebart
    Alex Ziebart
    08.04.2009

    A few weeks ago we posted about SteelSeries giving away Wrath mouse pads signed by pro-gamers, and while that was all fine and dandy, there were quite a few people looking for more, such as autographs from Blizzard employees, perhaps. Good news, everyone! SteelSeries has made good on that, and all this week they're giving away more mouse pads on their Facebook page, though this time they're Starcraft II gaming surfaces, not World of Warcraft.Who's donating their autograph this time around? Wei Wang, the artist behind the now-iconic image of Arthas and Frostmourne, which is plastered all over Wrath of the Lich King products. Wei Wang is also rumored to be the new Son of the Storm, the artists that basically fuel and control Blizzard's aesthetics. So while this might just be a mouse pad that he's signing, it might as well be a part of Blizzard history if you're into that sort of thing.Head over to their Facebook page and follow the supplied instructions. Good luck!

  • The Daily Quest: Not Illidan

    by 
    Adam Holisky
    Adam Holisky
    07.14.2009

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Druid of the Moon has a great kitty guide to Mimiron. Rolling Hots embraces empowered touch in patch 3.2. Moonglade takes a look at the economics of getting yourself to exalted with all the home factions. Pally Man has impressions of the new Paladin Tier 9 gear. Not WoW related, but StarCraft II is now up for pre-order at GameStop. Release date is listed at 12/31/09, but that's just a placeholder. Current expectations are that it'll be out before that. Click here to submit a link to TDQ

  • Analyst: Expect a StarCraft II delay

    by 
    David Hinkle
    David Hinkle
    07.10.2009

    With Activision recently pushing back Singularity to 2010, Sterne Agee analyst Arvind Bhatia thinks the same fate will befall the highly anticipated StarCraft II. The game is currently slated for a release this October. However, the game's beta suffered a delay recently, which, according to Bhatia's comments to the Wall Street Journal, casts its Q4 2009 release target in doubt.With Modern Warfare 2 on slate for later this year, Bhatia doesn't see the delay hurting Activision's coffers. In fact, it's suggested a 2010 release would actually help company profits during what is expected to be a relatively slow year.

  • Waiting on StarCraft II? Blame WoW

    by 
    Mike Schramm
    Mike Schramm
    06.30.2009

    Like many other Blizzard fans, you're probably super excited about the upcoming release of StarCraft II -- it was "about time" when we first heard about the game, and now, this close to actually having the game out, anticipation is higher than ever. So why have you been waiting so long? According to Eurogamer's latest interview with Rob Pardo, you can blame none other than World of Warcraft for the delay. He and StarCraft II's lead designer both confirm that quite a bit of the RTS team were called back in to working on Blizzard's MMO. Artists and class and map balance guys alike were put back on WoW, resulting in the StarCraft title's delay for more than a year. Taken at face value, they're saying you could have started playing the new RTS last November if it wasn't for the whole Azeroth thing.It's worth noting, though, that when they say "working on WoW," they don't mean developing the Crusaders' Coliseum or even Outland -- they're talking about the original design of World of Warcraft for the release way back in 2004. Even though Blizzard didn't announce the next StarCraft until a few years ago in 2007, production actually started seriously (with multiplayer first, strangely enough) right after the launch of WoW, in 2005. Which makes the choice all the more intriguing: they decided to delay the RTS even before they knew WoW would be the runaway success that it is today.Guess the choice paid off. The beta of StarCraft II should be kicking off any day now (you all got keys at last year's BlizzCon, remember?), so even though that year delay was caused by WoW way back at launch, we'll see if they've had the time since to make a game that'll meet players' expectations.

  • StarCraft II: Blizzard responds to lack of LAN support

    by 
    Kevin Kelly
    Kevin Kelly
    06.30.2009

    Well, it's definitely true. Blizzard has killed LAN support in the upcoming StarCraft II, and here's the official word from Bob Colayco at Blizzard PR:"We don't currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy. Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future."So, let it hereby be noted that pirates killed the LAN parrrrrty.