streaming-client

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  • RIFT adds streaming client

    by 
    Justin Olivetti
    Justin Olivetti
    05.09.2012

    The barrier between interest and hands-on play was knocked down today as Trion Worlds introduced a streaming client for RIFT. The new client will allow players to jump into the game without fully downloading it first. Players with a faster connection are invited to start the streaming client and then log into the game soon thereafter. The new client will continue to download the remainder of the game even while the player is logged in. However, Trion said that slower connection speed computers should wait for the full client to finish downloading first. RIFT's launcher will automatically convert to the new system. Players experiencing background downloading while in-game will see a symbol on the screen to indicate the fact.

  • Fishing, survival, and dragons: The Trion Team talks about RIFT's 1.8 update

    by 
    Karen Bryan
    Karen Bryan
    04.12.2012

    As the Carnival of the Ascended draws to a close and the last of the piñatas and balloons are put away from RIFT's first birthday, Update 1.8 is just around the corner. It's full of new content, including the new raid zone Infernal Dawn, fishing and survival skills, and lots of game improvements. Massively took part in a roundtable discussion with Trion CCO and RIFT Executive Producer Scott Hartsman, Design Producer Hal Hanlin, and Producer Adam Gershowitz to get all the details on Update 1.8 and more. Read on for highlights!%Gallery-153032%

  • Lost Pages of Taborea: What could have been

    by 
    Jeremy Stratton
    Jeremy Stratton
    07.25.2011

    We always face changes in our favorite MMOs. A new patch comes along and changes multi-click gathering to single-click, a cool pet system gets added or our main class gets nerfed. Sometimes changes happen before the game ever sees them, though. Runes of Magic had some different features planned that were never implemented. Tile-dungeons, a streaming client and party-spells are a few of these features left on the cutting-room floor. In this week's Lost Pages of Taborea, I want to insert a titular line and look at what could have been.

  • GameX 2009: 1.3.2 decision making, streaming client, and unlimited trials for Warhammer Online

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.30.2009

    We saw the Warhammer Online booth at GameX, and we wagggggghed ourselves right into a video interview with James Casey and Matt Shaw from Mythic Entertainment that pulled no punches. We wanted to know what was going on behind the scenes with their decision making in patch 1.3.2, shooting James and Matt the hard questions.Why were fortresses pulled from the endgame? Why choose 1.3.2 for performance fixes and not fix these things earlier? While we interrogated, Matt and James were also happy to tell us about the new stuff for WAR, including the new-user experience added in 1.3.2, the awesome unlimited trial that starts today, and the new streaming client option that trial users will receive.So for the answers to some burning WAR questions, jump with us after the break and check out our video interview!