stroke

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  • Researcher finds electrical stimulation key to rehabilitating paralyzed limbs

    by 
    Darren Murph
    Darren Murph
    03.21.2009

    We've seen the wonders of electrical stimulation before, so it's no real shock (ahem) to hear that a University of Florida engineer has figured out a method to combine that very tactic with sophisticated computer learning technology in order to assist Earthlings in regaining "more precise, more life-like control of paralyzed limbs." Reportedly, the research could help around 700,000 Americans who suffer from strokes and 11,000 from cord injuries each year. Says the university's Warren Dixon (pictured): "It's an adaptive scheme to do electrical stimulation more efficiently, with less fatigue and more accuracy." Eventually, the dream is to build a wearable, pacemaker-sized device that could output the precise amount of stimulation at the perfect time in order to encourage natural movement, and it would also be able to adapt to each individual as it learns their habits and techniques. Not mentioned in the report, however, was just how beneficial this discovery could be to the scads of preposterously lazy Americans, too.[Via DailyTech]

  • Ezra Chatterton suffers a stroke

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.21.2008

    Some time ago, Blizzard helped Make A Wish fulfill the wish of Ezra Chatteron, young boy with brain cancer, to be a game designer for a day. He was able to design Ahab Wheathoof and his quest, as well as get his character name on an arena crossbow. It's a nice gesture, and good proof that Blizzard does have a heart. Unfortunately, things have not been going so well for Ezra lately, as OC Register reports that he recently suffered a stroke. Micah, Ezra's father, reports that he was doing well up until the stroke, and was enjoying playing around with possible new talent builds for his character in Wrath of the Lich King. He can communicate again, but is plague by pain, vision problems, lethargy, and weakness on his right side. While his outlook is currently grave, both he and his father are hoping that a new round of treatments will work. We here at WoW Insider would like to wish Ezra and his father all the best and a swift recovery, and like Gadgetress, we hope to one day interview him as a developer on a future Blizzard game. If you'd like to send him your own well wishes, you can do so at ephoenix at earthlink dot net.

  • Second Life isn't just fun, it's therapeutic

    by 
    Akela Talamasca
    Akela Talamasca
    11.26.2007

    Man, talk about the feel-good story of the year. Here's a refreshing article on how Second Life is being used by various people as a therapeutic tool to combat various illnesses and conditions, including stroke recovery, agoraphobia, and what sounds like Asperger Syndrome.Part of the underlying mechanisms at work here is the ability to safely interact with other residents anonymously, or being able to roleplay frightening situations safely. From the article: "Because the full-color, multifaceted nature of the experience offers so much more "emotional bandwidth" than traditional Web sites, e-mail lists and discussion groups, users say the experience can feel astonishingly real." And when the experience centers on more than just combat, this could be said of more virtual worlds than just SL -- I'm sure there are incidences of these sorts of benefits in World of Warcraft and Everquest, as well. It's time for the World Health Organization to take a serious look at the health-improving benefits of virtual worlds, and what it means to the millions of citizens worldwide.[Via Nashua Telegraph]

  • Therapists, Army using Wii to rehabilitate patients

    by 
    Darren Murph
    Darren Murph
    10.03.2007

    We've seen a variety of methods used to help stroke patients regain motion and motor functions, but we can't think of anything more exciting than playing video games as a critical part of your rehabilitation. Turns out, a number of physical therapists around the country are actually allowing patients to relearn balance and movement skills by playing the Wii, which as you know, it already quite the hit with the geriatric set. Furthermore, injured soldiers in Landstuhl, Germany are also "regaining their strength by playing virtual games on the Wii," and there's even suggestions out to conduct a research study that looks at the effectiveness of using Nintendo's latest console as a rehab tool. Hit the read link for the video report.[Thanks, Pat D.]

  • Therapists, Army tap Wii for patient rehab

    by 
    Jason Dobson
    Jason Dobson
    10.01.2007

    While the Wii has done an admirable job getting gamers to flail their arms and smash home appliances, it's the console's seemingly never-ending stream of minigames that has many of us here shaking our heads rather than our limbs. However, this is not the case for all would-be gamers, as a new report finds that the Wii has become part of a new physical therapy regiment at a medical facility in Minneapolis, where doctors have begun looking to the Wii as a means to help stroke victims on the road to recovery as they attempt to re-learn movements they used to know by playing games like Wii Sports.Not only that, but the same report notes that the Army has likewise enlisted the Wii, noting that the little console that could is being used to help injured soldiers in Landstuhl, Germany regain some of their strength by playing games on the Wii. This is of course encouraging news, not just for those being helped, but also for video games in a more general sense, as we welcome anything that paints the business in a more positive light.[Thanks Joseph]

  • HOWARD device helps stroke victims grasp again

    by 
    Darren Murph
    Darren Murph
    02.20.2007

    While we've got robotic assistants that give aid to our ankles, arms, upper bodies, muscles, and legs (just to name a few), researchers at the University of California, Irvine are offering up yet another solution to assist stroke victims regain functionality in their hands. Sure, the Cyberhand and modified P5 glove have already been down this road before, but UCI's Hand-Wrist Assisting Robotic Device (cleverly-dubbed HOWARD) is a purely medical device that was constructed to "help people regain strength and normal use of affected hands long after a stroke." Considering that the first three months after a stroke are when the most "spontaneous improvement" occurs, the device is set into a lineup of scheduled therapy sessions which help victims regain motion, feeling, and grasping abilities of their hands. Additionally, HOWARD requires patients to move at least one-tenth of an inch before the assisting kicks in, which purportedly helps them "remember the feeling" of making motions on their own. Currently, 13 participants have been through HOWARD therapy, and all of them saw 10 to 20-percent improvements in various grasping tests, and while we've no idea when these contraptions will sneak into hospital wards, the team is already hard at work developing a smaller sibling with a bit more software options than the existing rendition.[Via Slashdot]

  • Matsushita and Activelink unveil rehabilitating robotic suit

    by 
    Darren Murph
    Darren Murph
    09.28.2006

    If tossing on a HAL cyborg suit and ascending a mountain seems a bit intimidating to you, Japanese firms Matsushita (producer of Panasonic) and Activelink have partnered with Kobe Gakuin University to develop a robotic jacket that helps rehabilitate paralyzed individuals with slightly less "lofty" goals. The vest, which slips over an individual's upper body and arms (no leg support just yet), allows the person to move their unaffected arm as they please, while it mimics the muscles in the paralyzed area(s) to help the patient recall the feelings of maneuvering that limb. By teaching the person to take over for the motorized "stretching and bending compressors" within the device, the 1.8-pound suit can gradually help someone to regain stimulation in a previously motionless area of their upper body. Activelink reportedly plans to "start testing" the unit at a Hyogo hospital soon, and make it commercially available by March 2009. The only kicker is the price -- at ¥2,000,000 ($17,159), customers best ensure their insurance plan is mighty stout before suiting up in this.

  • Modded Xbox rehabs stroke victims

    by 
    Ken Weeks
    Ken Weeks
    08.31.2006

    How many stroke victims did the PS2 rehabilitate this week?:Engineers at Rutgers, The State University of New Jersey, have modified a popular home video game system to assist stroke patients with hand exercises, producing a technology costing less than $600 that may one day rival systems 10 times as expensive....Rutgers' low-cost hand rehabilitation system is based on the commercially available Microsoft Xbox video game and Essential Reality P5 gaming glove that detects finger and wrist motions to manipulate on-screen images. The engineers made minor modifications to the equipment and created software that delivers two types of finger flexing exercises needed to help recover hand functions in stroke patients.We should take up a collection of old Xboxes from people upgrading to 360 and donate them to this program. Xbox fanboys healing the sick. It's what we do.

  • Xbox and P5 glove modified to help stroke patients

    by 
    Donald Melanson
    Donald Melanson
    08.30.2006

    Researchers at Rutgers University don't seem to have lost any of their homebrew skills, taking an Xbox and an Essential Reality P5 gaming glove to create a low-cost alternative to traditional virtual reality rehabilitation systems -- systems which can cost up to ten times as much. This project uses some custom-made software to deliver exercises designed to help stroke patients regain hand movement, with one "game" consisting of wiping "dirty pixels" off four vertical bars, while another asks the patient to make a fist fast enough to scare a butterfly off the screen. Of course, the system isn't quite up to snuff with the more expensive options -- it has poorer accuracy and no force feedback, for instance -- but the researchers say it could still be a boon to clinics that can't afford the pricier gear and could even potentially be further modified to allow for home-care with monitoring via an Internet connection.[Via BoingBoing]