subtlety-rogue-encrypted-text

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  • Encrypted Text: The sun is fine after recent rogue nerfs

    by 
    Chase Christian
    Chase Christian
    01.13.2010

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the recent Hunger for Blood and poison coefficient nerfs. If you have been anywhere near a WoW forum or news source in the past week, you'll certainly have heard of the largest rogue nerf seen in WotLK. Hotfixed into the game on the 8th, this nerf hit both Assassination and Combat, though Mutilate was hit far worse. I've seen rogue pundits claim that the sky is falling, and death knight forum posters shouting that the nerf was well deserved. To put it in the words of a forum poster now quoted in Ghostcrawler's signature: "blizzards solution was F) destroy the sun." A full 5% nerf to Hunger for Blood is pretty simple to model: it's a 5% nerf to Mutilate's DPS. Ghostcrawler has been exalting the idea of a simple talent/mechanic that allows Blizzard to tweak a class' DPS with minimal backlash or unexpected consequences, and it seems HfB is truly the precursor of what's to come with the Mastery system. The second nerf was also calculated, it struck Combat and Mutilate both, via a poison scaling coefficient that's invisible to players. While it only amounts to a 2-3% nerf for both specs, it's enough to convince many players to abandon their thieves and assassins. Here's the secret: post-nerf, rogues are still way on top.

  • Encrypted Text: Knowing your stats

    by 
    Chase Christian
    Chase Christian
    01.06.2010

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss how a few stats interact with various rogue specs. Have you ever had a problem finding a group as a rogue? My own rogue isn't immune to this issue, and I sometimes find myself without a raid group on a Saturday night. The rogue population has been steadily growing since its sharp decline right after the launch of Wrath, and that means increased competition for the coveted melee DPS raid slots. With the plentiful bounty of Death Knights and Ret Paladins vying for the three different two-hand weapons that drop from just the first 4 bosses of ICC10 and ICC25, it can be tough finding your place. However, with hard work and good performance, most raid leaders will see the value in bringing back quality DPS. To ensure that you're on the reinvite list, doing as much damage as possible will leave the most tangible evidence of your efforts (as well as being your overarching goal). Sometimes this means doing more with less, and using the gear you have to its highest potential before you're able to reap the benefits of the great 251/264 epics that you're working towards.

  • Encrypted Text: New Year's Resolutions

    by 
    Chase Christian
    Chase Christian
    12.30.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the list of the things you should accomplish before 2011. With 2009 fading quickly and Cataclysm on the horizon in the upcoming year, the WotLK chapter of our lives as rogues is coming to a close. Preliminary numbers from Icecrown Citadel show rogues performing admirably, especially on fights like the Deathbringer, where we truly get to focus on a tight rotation and maximum single target DPS. While much of ICC has yet to be unlocked, I am confident that we'll find the best way to tackle the challenges it will place in front of us. Arena season number 8 (and likely Wrath's final season) is to be released shortly as well, which will see rogues vying against the plate classes for the top melee DPS honors. Cataclysm is bringing some of the most sweeping changes the game has ever seen, and so this is our last chance to experience the WotLK rogue before it disappears forever. Between the talent tree rebuild, the complete stat overhaul, and the massive world disruptions that are planned, we are running out of time to finish all of the items on our rogue to-do lists. Whether you're a new rogue, or a grizzled 5 year veteran of the Horde-Alliance war, I'd suggest knocking out these rogue-specific objectives that may be disappearing forever.

  • Encrypted Text: Two-horse race, 2009 in review

    by 
    Chase Christian
    Chase Christian
    12.23.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. In this special edition, we cover the top 10 changes of 2009. We've been through a lot in 2009. It seems like every time we get settled on a spec or playstyle, Blizzard flipped it around with the next content patch. With each raid dungeon released, the top DPS build seemed to bounce to a different tree every time. I would say that rogues are probably in the top 3 classes for 'most change received' in 2009, especially when talking about changes that redefine the class completely. While death knights will complain that all they saw was the nerf bat this year, rogues have matured as a class and are far more versatile than where we were in January. We exited last year with Mutilate reigning over Combat, daggers standing triumphant at their long-awaited return to a rogue's hands. Early Naxxramas raids had me convinced that I had better start enjoying the Assassination tree, because a double Webbed Death rogue was a force to be reckoned with. Our PvP viability looked something like it always had: the ultimate ganking machine, but not much else. Let's explore some of the changes that took us from our previous one-trick-pony status to the versatile killers that we are today.

  • Encrypted Text: Rogue tips for raiding Icecrown Citadel, part 1

    by 
    Chase Christian
    Chase Christian
    12.16.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss some of the tips and tricks to remember when raiding Icecrown Citadel. With patch 3.3's release last week, we saw a brand new tier of raid content released. Our mission to assassinate Arthas while he sits upon his throne has reached its conclusion. After dealing with the immediate threat of Yogg-saron's corruption and proving ourselves in the Argent Tournament, we've been selected as the agents of the Lich King's demise. We haven't come this far to fail now! Before we can walk in and show Frostmourne and company what's up, we have to cut our teeth on Arthas' doorkeepers first. The first four bosses of Icecrown Citadel are now available to tackle, and provide some of the most interesting and innovative mechanics that we've seen in a boss fight yet. Considering that you'll be facing these same 4 bosses for the new few weeks, it provides a great opportunity to really learn the fights and capitalize on any tricks that will keep you alive. Read on for my analysis of the first wing of ICC from a rogue's perspective, with specific tips and tricks for assassins only!

  • Encrypted Text: Rogue gear guide for patch 3.3

    by 
    Chase Christian
    Chase Christian
    12.09.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we talk about all of the new gear you can find in patch 3.3. Patch 3.3 descended upon us rather quickly, bringing all of the new patch notes to fruition. It even brought extended maintenance and instance server outages in its wake. You can read more of WoW.com's coverage of 3.3 in our comprehensive guide. I was lucky enough to survive the instability long enough to run the new 5 man's, and they're a ton of fun. I've talked about the changes that rogues can expect, with Combat seeing a nice boost via the Deadly Poison change, and Mutilate is sitting pretty with Murder and the DP change putting it in sole possession of first place. Hopefully you've got a pair of daggers lying around. If you don't, have no fear! Blizzard has put in a ton of new rogue loot, and really pulled out all of the stops. Read on for a list of all the gear you'll be able to acquire in these first few weeks of our final confrontation against the Lich King.

  • Encrypted Text: Subtlety gets its 15 minutes

    by 
    Chase Christian
    Chase Christian
    12.02.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we talk about what Ghostcrawler has to say about Subtlety in the future. With patch 3.3's release nearing, both Assassination and Combat rogues have buffs to look forward to. Mutilate will be a true force in PvE, returning us to our iconic weapons: a pair of poison-soaked daggers. The Deadly Poison change I talked about last week will benefit Combat as well, though not to the same degree as Mutilate. Icecrown and Season 8 are shaping up to be the most exciting things we'll see in WotLK. While much of our focus has been on our immediate future, Ghostcrawler recently shared a huge piece of insight into what we can expect as Cataclysm approaches. Subtlety's status in Wrath (or lack thereof) has been the topic of heated discussion, as it's remained largely "the tree you put 21 points into to PvP". Subtlety hasn't seen much use since the Naxxramas days when Honor Among Thieves was bugged and wicked overpowered. Luckily, Blizzard has a plan for the tree and for the class. Read on for the complete story.

  • Encrypted Text: Notes from the Patch 3.3 PTR

    by 
    Chase Christian
    Chase Christian
    11.27.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we talk about what's shaking for rogues on the patch 3.3 PTR. If you've logged into WoW at any point in the past few days, chances are you've been a target of the infamous Turkey Shooter. Someone on the Blizzard World Event team decided to put us in the crosshairs during this Pilgrim's Bounty holiday season, via the Turkey Lurkey achievement. Orc and dwarf rogues are especially vulnerable, as your rarity will have people spamming trade chat with shouts of "I found one near the North Dalaran bank!" Outside of this Thanksgiving-themed festival, there have been a ton of changes for rogues in other aspects of the game. The patch 3.3 PTR has been buzzing with new changes, affecting us from levels 1 to 80. Considering it's likely to be the last major content patch before Arthas goes down, this is Blizzard's last real attempt to finalize any balancing issues before they're pushed to Catacylsm. I believe that with a few tweaks, rogues can be more versatile than we ever have before.