supersmashbrosbrawl

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  • Smash Bros. countdown counts down to ... nothing?

    by 
    David Hinkle
    David Hinkle
    05.21.2007

    This morning's speculation has come true, as the countdown that counted down to nothing has left the fine folks at Nintendo Power holding the ball and dare not drop it. Turns out, the countdown at the SSBB site counted down to nothing and while our report earlier was made as pure speculation, new pictures of the latest issue by forum user Ben_X_02 confirms that Sakurai will indeed be publishing a blog. Personally, we're kind of disappointed and were hoping for something a bit bigger in the news department.[Via Joystiq]

  • Super Smash Bros. Brawl site countdown

    by 
    Eric Caoili
    Eric Caoili
    05.15.2007

    It might not be the final countdown per se, but that hasn't stopped us from dancing around our computer monitors to Europe's epic song, Nintendo's official Super Smash Bros. Brawl website displayed on our screens. The teaser page reveals little, but promises much after seven days time. Who knows what treasures the site will be laden with after its scheduled relaunch? Playable characters like Sonic or Tingle debuted? A new trailer as grandiose as the last?! 32-player online support, no friendcodes, and a free pony?!!!Ever the pessimists, we're not letting ourselves expect too much from the upcoming curtain-raiser. Still, we'd like to hear your predictions on what Nintendo will be showing off at the site a week from now![Via Joystiq]

  • Kojima: Brawl is "very complete"

    by 
    David Hinkle
    David Hinkle
    04.27.2007

    Our love of Kojima is no secret within the walls of Fanboy HQ, so when he goes on record saying that he got to play Super Smash Bros. Brawl with the game's director, Masahiro Sakurai, we listen. Not only that, but the game he played was apparently very polished. How polished? Well, according to Kojima Productions podcast person Ryan Patton, Kojima said the game was "a lot of fun" and "already feels very complete."As if that wasn't enough torture, Kojima apparently further emphasized his opinions on how finished the game felt, adding "You guys could put it out right now and it could sell millions of copies." Of course, we're kind of peeved that the game isn't on store shelves, in its apparent "millions-selling version," but if the version Kojima played was that good, imagine what the final product is going to be like?[Via Joystiq]Listen - Kojima Productions podcast (Smash Bros. discussion starts around the 11 minute mark)

  • Report: Kojima feels Smash Bros. Brawl "very complete"

    by 
    Kyle Orland
    Kyle Orland
    04.27.2007

    The next game in the Super Smash Bros. saga may be ready sooner than later. At a recent gathering of Japanese game developers, Metal Gear Solid creator Hideo Kojima reportedly got a chance to play a version of the game with Smash Bros. director Masahiro Sakurai. According to Kojima Productions podcastee Ryan Payton, Kojima later said the game was "a lot of fun" and "already feels very complete." How complete? "You guys could put it out right now and it could sell millions of copies," Kojima reportedly said.Nintendo has been characteristically stingy with details about the highly-anticipated game, releasing no new information since a trailer last November. Could this be a sign the game will indeed make the 2007 release date promised way back at the last E3? Here's hoping.[Via 1PStart]Listen - Kojima Productions podcast (Smash Bros. discussion starts around 11 minute mark)

  • Super Gumby Bros. Brawl trailer

    by 
    Eric Caoili
    Eric Caoili
    04.25.2007

    They haven't yet invented a number that accurately estimates how many times we've watched the Super Smash Bros. Brawl trailer that debuted at last year's E3 event. 15 bazillion? 32 robillion? 299 karmakarmakarmakarmakarma-chamelion? Nay, these numbers do not even begin to scratch the surface! Sgsugar's claymation remake of the trailer is more of a homemade project than a high-value production, but its stop-motion action is no less awesome. The misshapen models, amateurish sets, and inconsistent lighting only serve to increase the video's plasticine charm. Solid Snake's absence is disappointing but easily forgotten when the two-minute clip is filled with scenes like Pit firing an oversized arrow from his malformed bow or Wario's flatulent send-off. Jump past the post break for Sgsugar's clay-animated adaptation and Nintendo's original Super Smash Bros. Brawl trailer.See also: Super Smash Bros. Brawl gets hand-drawn and hilarious

  • Super Smash Bros. Brawl gets hand-drawn and hilarious

    by 
    David Hinkle
    David Hinkle
    04.05.2007

    This fan-made video, which is available past the post break per our aggreement, is ... well .... it's just ... we're really having a hard time finding some adjectives to use. We like the video, don't get us wrong, it's good. It's just that, really, it's a sensory overload. All of the mental stimulation it provides, as well as the humor found within, make a potent cocktail. It's causing us to feel awfully inebriated ...We will comment, however, that Shin Akuma would NEVAR lose to Pokemon in a fight.

  • New Smash Bros. trailer and character revealed Friday [Update 1]

    by 
    David Hinkle
    David Hinkle
    10.31.2006

    You know that game called Super Smash Bros. Brawl featuring Nintendo characters and Solid Snake duking it out across a wide variety of environments? No? Okay then ...Well, all horrible attempts at being humorous aside, it turns out another new character is coming to the game and will be revealed in a new trailer, set to release this Friday during the kickoff of Nintendo World 2006. Time to let the speculation begin (we're assuming you all think it will be Sonic?) and the comments fly![Thanks Franky Digital; via Go Nintendo][Update: Turns out our translation of the page was inaccurate as 1UP says this will be footage of the new characters moving in-game, not the unveiling of new characters for the game. Bummer ... ]