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  • MCV: GTA IV to hit UK April 25

    by 
    Kyle Orland
    Kyle Orland
    12.19.2007

    Ever since the Grand Theft Auto IV's much-ballyhooed delay to the somewhat nebulous "Q2 2008," would-be gangsters everywhere have been clamoring to know the specific date the game would hit (and Take Two has been no help on that score). Now MCV purports to have an answer, citing "senior industry sources" to pin the game's British release date at April 25, 2008.If MCV's unnamed "sources close to the game's publisher" are correct, the game would just sneak in before the end of Take Two's promised second fiscal quarter, which runs from February through April. The story gives no hint at a U.S. release date, but recent games in the series have hit our shores a few days before Britain's.Rockstar gave MCV a blanket "no comment" or the rumor, and one source hinted that we might not get much official warning from the publisher. "I'd expect some more concrete news from them two or three weeks before release," a retail source told MCV. Yikes! That doesn't leave much time to rob enough hookers for the needed cash to buy the game.

  • Take-Two opens 2K Marin, former BioShock devs reportedly on staff

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.17.2007

    Following last month's rumors which saw former 2K Boston BioShock developers starting a new studio in California, Take-Two has officially announcing the formation of 2K Marin. And that's pretty much all the company had to say. Take-Two fed a standard line that the new studio will focus on creating original intellectual property, but will also help in other established 2K brands.The terse announcement of 2K Marin's formation will be followed up with game announcements early next year according to insiders we've spoken to, most likely on or before GDC in February. Aside from knowing that 2K Marin exists, everything is still hush-hush.

  • Take-Two CEO sees industry consolidation as 'inevitable'

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.03.2007

    It doesn't matter where your office is located or how high it is -- if you're an executive in the video game industry, you can stare out your window and spot the looming shadow of the colossus, Activision Blizzard. Ben Feder, CEO of Take-Two, shared this view at a recent UBS investment conference (as reported by Reuters), where he stated that the soaring costs of game development make industry consolidation "inevitable.""Video-game development is not getting any cheaper," said Feder. "It's a capital-intensive business, and I don't see that going away. That will drive some of the smaller competitors out." If the last few months have been any indication, rising costs and expectations are prompting publishers to snap up notable developers and even each other, much like [disturbing Hungry Hungry Cannibal Hippos reference removed]. A stable financial base and a desire to best the competition may provide an incentive for taking new IP risks, but the cynic among us would more quickly rub his hands together in anticipation for UbEAsoft's Madden's Assassin 2k7.

  • Take-Two settles Hot Coffee lawsuits; $35 for the "offended and upset"

    by 
    Christopher Grant
    Christopher Grant
    11.08.2007

    Freshly brewed news, straight out of Take-Two's corporate maw: the mega-publisher, parent company of Rockstar Games, has announced the settlement of all consumer class action lawsuits pending in the United States" related to the infamous GTA: San Andreas "Hot Coffee" mod. Take-Two has committed at least $1.025 million on the settlement, and their costs are capped at no more than $2.75 million. In short, if you swear that you bought a copy of GTA: SA before July 20, '05, further swear that you were "offended and upset" by the existence of the Hot Coffee mod, further further swear that you wouldn't have bought the game if you did know about it, and further further further swear that you would have returned that vile piece of entertainment software if you "thought this possible," you may be entitled to exchange your icky disc for a brand new, shiny disc devoid of any such hot beverage action.Not interested in a new disc? You want to know, "how ta get paid"? Well, if you submit detailed proofs of purchase, you may be entitled to a $35 cash payment which you can put towards that $90 GTA IV collector's edition (whenever that comes out).

  • Take Two gets fuzzy on GTAIV release date

    by 
    Richard Mitchell
    Richard Mitchell
    11.07.2007

    We were all hit pretty hard by the delay of Grand Theft Auto IV earlier this year. Since the delay was announced back in August, hardly a word has been written about the game (aside from a tongue-in-cheek video from Kane & Lynch). Originally delayed until 2nd Quarter 2008 (between February and April), Take Two now has a different tone on the matter. GamesIndustry.biz is reporting that Take Two chairman Strauss Zelnick has said the company will not announce a release date until the company is "utterly convinced" that Grand Theft Auto IV will be ready. It's not uncommon for games as big as GTAIV to receive the "it's done when it's done" treatment, but that didn't make it easier for industry folk to see the game miss the 2007 holiday season. On this subject, Zelnick says that missing the holiday season is no longer a concern. From his point of view, the holiday console sales will increase the number of consumers that will buy the "must have" title that is GTAIV.So, GTAIV just got a little more nebulous. How does that make you feel? And remember, this is for posterity, so be honest.

  • Manhunt 2 online leak came from SCEE insider

    by 
    Ross Miller
    Ross Miller
    10.22.2007

    You may recall in early September that an early build of Manhunt 2 for the PlayStation 2, pre-censored, was allegedly leaked on the internet. Not only did that end up being true, but the originator of the leak -- Deep Throat, if you will -- worked for Sony Computer Entertainment Europe. According to a statement from Take Two (via Game Politics), the SCEE employee "has acknowledged his responsibility for the unauthorized online distribution of an unrated play-test version of Manhunt 2." Rockstar provided the information that "the person has been sacked," and declined to elaborate whether the original person responsible for the sacking had, too, been sacked.

  • UK-banned Manhunt 2 is same as M-rated version

    by 
    David Hinkle
    David Hinkle
    10.12.2007

    Well now, color us shocked that the recent version of Manhunt 2 that was cleaned up for our friends across the pond turned out to be the same exact game that received a "Mature" rating by the ESRB here in the states. So, what's mature to us is absolutely intolerable to them, apparently.This might cause one to think that the BBFC is tougher on games than, say, movies, as the country had no problem allowing films such as Hostel and Saw into the country. BBFC spokesperson Sue Clark says otherwise, stating "If we were more tough on games than any other medium, don't you think we'd be banning far more titles? Manhunt 2 is the second game we have rejected in 23 years. I'd hardly call that draconian." She goes on further to add "Manhunt 2 went beyond our guidelines when it came to gross violence and we had a public duty to reject it."Looks like there is still a lot of debate left here.See also: Croal goes on CNN to discuss Manhunt 2

  • Local news station is late to the Manhunt 2 debate

    by 
    David Hinkle
    David Hinkle
    10.05.2007

    We loving seeing local news stations try to cover gaming news, because their coverage is almost always based on misinformation. Seriously, who does the research for these folk? Certainly not someone capable and unbiased, that's for sure.And while it's easy to write off this latest piece from New York City-based ABC 7, at least they aren't being particularly negative about the control scheme in the Wii version of Manhunt 2. In fact, based on their on-the-street interviews, it would seem most gamers look at the control scheme as being a positive aspect of the title, allowing the player to become more immersed in the game's world. Considering how easy it would be for ABC 7 to just say this is a murder training simulation, we'll just be thankful that at least some section of the report was devoted to arguing for the game.See also: Rockstar's M-rated Wii console

  • Manhunt 2 is cheap

    by 
    David Hinkle
    David Hinkle
    09.26.2007

    Whoever said the cost of living is high never lived within the confines of a video game. Turns out, the price of a life trapped inside of a disc is rather reasonable, as Rockstar's Manhunt 2 will only charge you the small sum of $39.99 to get in on its action. Since we were interested in the game anyway, this news only causes our anticipation for gesture-based homicide to grow that much more. We do wonder, though, if any of you skeptics out there are brought down from the fence?

  • Analyst says Take-Two on right path

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.26.2007

    Janco Partners analyst Mike Hickey thinks that Take-Two is ready to show investors the money. Hickey says that Take-Two's management turnaround is working well and that higher than expected sales of BioShock and the release of Manhunt 2 will be good for their fourth quarter. Things should only improve next year with GTA IV and Mafia 2.Then Hickey brings on the crystal ball part. Hickey says that he thinks Take-Two will bring BioShock to PS3, PS2, Wii and handhelds in the company's 2009 fiscal year. Although the PS2, Wii and handheld versions will clearly not be up to the standards of the BioShock we know, the PS3 version would be nice. The whole idea seems unlikely given current information, but if it's all happening a year or two from now it seems plausible. BioShock could always do the exclusivity on a platform for a bit and then transfer over, Take-Two got very good at doing that with Grand Theft Auto back in the day. The real question is if BioShock II ends up being exclusive? There's much money to be made by the return to Rapture.

  • Today's ridiculous rumor: Bioshock for the Wii

    by 
    David Hinkle
    David Hinkle
    09.26.2007

    var digg_url = 'http://www.digg.com/nintendo_wii/Today_s_Ridiculous_Rumor_Bioshock_for_the_Wii'; Janco Partners analyst Mike Hickey is of the mind that 2K's much-hyped game Bioshock could find itself on the PS3, Wii, PS2 and handhelds sometime in the future. Hickey says this won't happen for quite some time, though, stating that he believes the game could make its way onto these platforms sometime in 2009.While we've seen Rockstar's own RAGE engine adapted to the Wii in the Nintendo console version of their Table Tennis game, we wonder if the Unreal Engine III that powers Bioshock could even be augmented for use on the Wii. We've heard Epic's Mark Rein state that he doubts the system can handle it on multiple occasions, so we wonder if 2K could even get it to work with the Wii.

  • MLB Power Pros Japanese site launches

    by 
    David Hinkle
    David Hinkle
    09.11.2007

    If you've been looking forward to the U.S. debut of the Japanese baseball franchise MLB Power Pros, the Japanese site for the game has launched. Within you can find tasty morsels of content in the form of screens and artwork. And, being the baseball enthusiasts that we are, you can bet we're dying to get our hands on the titile.[Via Go Nintendo]

  • Take-Two forms casual games label 2K Play

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.10.2007

    Take-Two Games has announced the formation of 2K Play, a new publishing label focused on the increasingly lucrative world of casual games. The label arrives hand-in-hand with one of the leading causes of children's eyes becoming immobile and square, Nickelodeon. A partnership between 2K Play and Nick Jr.'s television lineup will see terrifyingly popular shows like Go, Diego, Go! and Dora the Explorer (buy your deluxe child today!) transformed into those other things kids are really into these days -- video games.2K Play will also absorb Take-Two's Global Star Software label, which you may recognize from casually providing games like Deal or No Deal and Carnival Games. Overall, 2K President Christoph Hartmann hopes the label will provide games "that are fun and engaging for players of varied skill types and ages" and that the partnership with Nickelodeon will yield pleasant results for the "family-friendly gamer." Those probably aren't for us then, since we can't get along with family at all.

  • Today's most self-referencing video: GTA IV trailer in San Andreas

    by 
    Ross Miller
    Ross Miller
    09.10.2007

    Are you still looking for that special someone? Gametrailers user Brotha has recreated the second Grand Theft Auto IV trailer in GTA III: San Andreas. While we're impressed by the endeavor, the video has actually made us more eager to get our hands on the upcoming violent sandbox sequel by showcasing the visual improvements in the series. We've embedded the original video after the break, if you want to try and synchronize them. (We recommending muting one video, unless you think you're fast enough with the mouse to hit play near-simultaneously.)

  • Take-Two sells Joytech to MadCatz

    by 
    Justin McElroy
    Justin McElroy
    09.07.2007

    As we were making fun of Joytech for some of their more offensive accessory offerings, we bet that you had no idea the company was actually a subsidiary of Take-Two. Well, that's your fact for the day, a new wrinkle for your brain. ... Ooh, actually, wait, you need to go ahead and forget that fact. Take-Two announced today that they just sold the whole thing to Mad Catz.Take-Two says that divesting themselves of Joytech is all part of a plan to focus on its core publishing business. We don't know if it's a financial help, but we know that Take-Two is probably better off spiritually without Joytech in its midst.

  • Oblivion's Shivering Isles coming to retail

    by 
    Richard Mitchell
    Richard Mitchell
    09.06.2007

    Bethesda has announced that Shivering Isles, the expansion to the life-owning RPG Oblivion, will soon be making its retail debut. Previously available only as a download on Xbox Live Marketplace, the retail disc will offer up both the Shivering Isles expansion as well as another piece of downloadable content, Knights of the Nine. As we've reported before, Shivering Isles offers dozens of hours of additional gameplay with new areas, items, spells, enemies, and ingredients. The disc is set to hit retailers next month. No price has been set at this time, but we imagine the pricing will be on par with the downloadable version.If you've yet to step into the world of Oblivion, you might want to wait until the Game of the Year Edition ships this month. The GOTY Edition includes all the downloadable content for Oblivion including Shivering Isles and Knights of the Nine. For the rest of us (especially those without Knights of the Nine) the Shivering Isles retail disc might be a pretty good deal.[Via Gamertag Radio]Update: The Game of the Year Edition does not include all downloadable content. It includes only Shivering Isles and Knights of the Nine.

  • Carnival Games: Only for vanilla faces?

    by 
    Eric Caoili
    Eric Caoili
    09.03.2007

    You can't really expect much from a budget release like Carnival Games, but Go Nintendo has reportedly received a number of complaints regarding the character creation process in the party game collection, specifically on the lack of darker skin tone choices. Judging by the screenshot above, you're limited to playing as the palest of the pale, completely untanned after having developed a vampiric aversion to the sun. Though we doubt that developer Cat Daddy Games intentionally limited race and color selection, it does seem a bit lazy on their part; diversity is an obvious point for any game with customizable characters. Perhaps the studio just didn't have the time or resources to implement everything they were hoping to?

  • Take-Two warns Jack Thompson to back down ... again

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.31.2007

    And the Jack came back, the very next day. Yes, the Jack came back, they thought he was a goner, but the Jack came back -- he just couldn't stay away. In April, Jack Thompson entered into an agreement with Take-Two to essentially back down from his constant harassment of them, in exchange they would not continue their legal actions which could get him jailed or disbarred. In late June, the signs were already there that the agreement was starting to fall apart. Now GamePolitics has an exchange between Take-Two and Thompson, which Thompson made public, showing how the original agreement meant nothing.If you've never witnessed a Thompson email exchange, you should definitely head over to GP and soak in the madness and try to hold back saying aloud, "You must be kidding me?" The exchange is between Thompson and Gena Feist, Take-Two's VP and Associate General Counsel. Thompson says some inflammatory things, Feist responds -- eventually getting to the point where she knows she can't reason with him. Feist writes, "We entered into the settlement agreement because we did not want to engage in unnecessary litigation with you, but I assure you that we will enforce the terms of the agreement if necessary and that any suit will include a claim for our legal fees under paragraph 11." That's legal talk for "sit down and shut up." Maybe with all the BioShock money Take-Two is making they can afford to finally end this legal bout once and for all.Oh, and in case you have no idea where the image comes from, we've placed the video after the break. We find it appropriate.

  • Manhunt 2 heading to Holland

    by 
    Ross Miller
    Ross Miller
    08.30.2007

    Not everyone is getting in the way of Manhunt 2. The Dutch Ministry is allowing Rockstar's controversial sequel to be released in Holland. According to a report from Eurogamer, the Ministry said that getting involved would "break the regional law which considers adults capable of making their own decisions."The game will be prohibited for those under the age of 16. Additionally, Justice Minister Hirsch Ballin is calling for a unified EU ratings system and said that they are looking into new laws for safeguarding children. As for the rest of Europe, it seems as though the "Banhunt" will stick.

  • Rein uses BioShock to praise Unreal Engine

    by 
    Richard Mitchell
    Richard Mitchell
    08.29.2007

    X3F readers may recall that Silicon Knights recently started a legal tiff with Epic Games concerning the Unreal Engine 3, which runs Silicon Knights' latest project Too Human. Not long after Silicon Knights made their issues known, other developers spoke publicly about their relationships with Epic (both good and bad). Yes, things looked sour for the Unreal Engine 3, and along comes BioShock as a shining beacon of Unreal success. Epic's Mark Rein, speaking to Develop, has praised the game as an excellent example of the work that can be done with the Unreal Engine 3. Rein noted that Epic is always open to developer feedback and happy to help them "take the most advantage of our technology."It will be interesting to see if the success of an Unreal-powered game like BioShock will have an effect on the battle between Silicon Knights and Epic.[Via Joystiq]