talent-tree

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  • Burning Crusade priest talent review

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.18.2006

    When I saw the first-released Burning Crusade talents, I was very impressed. Looking from a healer's perspective, I envied the paladin's new holy tree (and determined to roll a Horde paladin when the expansion arrived). And the warlock changes (I have a retired level 60 warlock) made me want to dust off my warlock and start raiding with it again. So I had high expectations -- and the initial talent release disappointed me. However, Blizzard has more recently released some revisions to the priest talent trees which are somewhat more interesting, and at least make me stop to think before deciding I should immediately reroll. (I have already reserved the character name "Rerolled" on my realm for my paladin-to-be, just in case.) Read on for talent-by-talent impressions...

  • Possible Expansion Rogue Talent Trees

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.25.2006

    Whether this is legitimate or no, we may not know until there's an official announcement. However, this image has made its way out onto the net, displaying all three rogue trees and the tooltips for new talents. The talents don't look terribly unreasonable, and they contain some interesting things (and by "interesting" I mean "things I've never seen players discuss or ask for") that we've seen in other rumors - specifically the talent that increases the effect of healing on the player. But you'll have to decide for yourself if you think these are for real. A list of talents shown in the screenshot continues below.

  • Additional Shaman Changes

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.18.2006

    Several modifications have been made to the existing shaman review.  The talent calculator should already be updated with these changes.  So what does everyone think of the following new changes? Totemic Focus: Now reduces mana cost of totems by  5 to 25% (was 3 to 15%). Elemental Devastation: Moved down to tier 3 - swapped with Storm Reach. Storm Reach: Moved up to tier 4- swapped with Elemental Devastation. Totemic Mastery: Now increases totem range by 10 yards (was 5 yards), but will not stack with the 3-piece Earthfury bonus.

  • Mage Talents Updated

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.10.2006

    ...and in a very good way.  Changes include the following:Arcane TreeArcane Subtlety: Now a 2-point talent that reduces your target's resistances to all your spells by 5/10 and threat caused by your arcane spells by 20/40%.Wand Specialization: Now only a 2-point talent.Magic Absorption: New 5-point, tier 2 ability.  When you resist a spell, you regain 1/2/3/4/5% of your maximum mana and increases your resistances by 2/4/6/8/10.Improved Arcane Explosion: Now a 3-point ability that increases the critical chance of Arcane Explosion by 2/4/6%.Fire TreeBurning Soul: Now adds threat reduction as well as prevents you from loosing casting time by taking damage.  Threat reduced by 15/30%.Improved Scorch: The fire vulnerability DoT has been improved to 3% each, and still stacks 5 times (for a total of 15% increased fire vulnerability).Frost TreeFrost Warding: Moved to tier 1.Elemental Focus: New 3-point tier 1 talent that increases your chance to hit with fire and frost spells by 2/4/6%.Improved Frost Nova: Moved to tier 2.Permafrost: Moved to tier 2.Frost Channeling: In addition to the mana cost reduction, this talent now also reduces threat caused by frost spells by 10/20/30%.Shatter: The pre-requisite for this talent is now Improved Frost Nova rather than Frostbite.Winter's Chill: Changed functionality.  Now causes a debuff that increases frost crit chance by 2%.  20/40/60/80/100% chance to apply the debuff.Ice Barrier: Now receives 10% of the benefit of +frost damage gear and can stack with a priest's Power Word: Shield. 

  • What Would You Do with 61 Talent Points?

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.06.2006

    You may have heard that the upcoming Burning Crusade expansion will raise the level cap of the game from 60 to 70.  But what doesn't seem to be such common knowledge is the fact that you will receive ten additional talent points to spend, and that all of the talent trees will be expanded to accommodate these extra points (likely providing each talent tree with a 41-point talent). So, the question remains - what do you plan to do when you have ten extra talent points to throw around?