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  • Crowdfund Bookie, March 2014: The slide continues

    by 
    Mike Suszek
    Mike Suszek
    04.08.2014

    The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the month and produces pretty charts for you to look at. In case there was any hope that the crowdfunded video game space was on the verge of climbing out of its current slump, the projects that ended in March killed it. Crowdfunding projects during the month raised $991,113 collectively, the second-worst month of funding of the previous ten (January being the lowest that our data provides). A whopping $510,550 was pledged beyond March's funding goals, over half of the total amount raised. The decreasing trends in the space that began in December carried on through March. For starters, 22 projects received funding, which is just above January's 20 and February's 16 projects. March was also second to January in terms of the lowest number of backers in the last ten months, as just 28,460 people showed up to fund video game projects. To put this in perspective, here are three games that each had more backers than the entire month of March: Mighty No. 9 (67,226), Kingdom Come: Deliverance (35,384) and Massive Chalice (31,774). The more telling figure is March's average pledge per person amount: $34.82, the lowest of any month since we began tracking crowdfunding data. What's more, two games saw inordinately large averages, Oscar ($175.37) and BasketWars ($366.18). Without those two projects, March would have sported an average pledge of $33.44. By comparison, the average pledge during the winter quarter $44.26 and backers during the previous six months ponied up an average pledge of $47.78. The data here indicates one notion (albeit a dangerously simplified one): People are spending less on Kickstarter and Indiegogo in the video game space these days. Head past the break to see the month's breakdown by genre and a list of its top five projects.

  • Book of Unwritten Tales 2 Kickstarter adding features to for-sure release

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    02.16.2014

    The Book of Unwritten Tales 2 is going to happen. Whether you've finished the tale's first portion or not, the point-and-click adventure will continue in the beginning of 2015 on PC, Mac and Linux. However, KING Art Games has launched a Kickstarter for fans interested in making the project a bigger, more expansive venture than it already is, and this campaign has surpassed its first two funding goals. At the time of this writing, the $108,011 that KING Art has gathered will allow the studio to implement projection-mapping in Unwritten Tales 2. The Kickstarter page explains that the result will be better-looking environments and dynamic camera movements, neither of which will crank up the system requirements. Side quests will also be added, rewarding players that take on optional puzzles with equippable garments. KING Art will also produce "Kickstarter-Edition" copies of Unwritten Tales 2, which will come with an artbook, soundtrack and plushies or sock puppets. With 34 days to go, KING Art is still aiming for additional funding tiers, with extra animations, facial expressions and an orchestra-recorded soundtrack included in the $235,000 Director's Cut goal. If you need more of an incentive beyond extra game features, pledging $25 or more will reward you with a chapter-by-chapter Steam Early Access release of Unwritten Tales 2 in the fall of 2014. [Image: KING Art Games]