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  • Trials of Ascension pushing to fund playable dragons

    by 
    Justin Olivetti
    Justin Olivetti
    06.10.2014

    Trials of Ascension has launched a "Release the Dragons" campaign to encourage backers to chip in a little extra so that playable dragons will be added to the game. The game just crossed the $50,000 crowdfunding barrier, and the team promises that if it reaches $60,000, it will add in the draconic characters. By donating funds during this campaign, players can recieve extra goodies such as a high-rez dragon poster and special dragon tail designs. According to the official disclaimer, playable dragons will be a truly hardcore choice: "There will be no harder race to play in ToA than the dragon. You will be challenged at every turn. You will die. A lot. Seriously. Chances of your dragon character making it to adulthood will be near zero. This is by design so don't bother whining about it. If after reading this warning, you still want to try, by all means read on but understand we cannot be held responsible for broken keyboards or debts payable to your swear jar." [Thanks to Android for the tip!]

  • Trials of Ascension gives pay model details... sort of

    by 
    Justin Olivetti
    Justin Olivetti
    11.18.2013

    Trials of Ascension has announced some -- but not all -- of the details of its pay model, which will be primarily buy-to-play with an optional subscription. In a new post, Forged Chaos outlines some of the preliminary details of its pay model, although the developer allows for enough wiggle room in case of changed minds. As it stands, Trials of Ascension will be playable as a one-time purchase, although adding on a monthly subscription (30 days of which is included in the box) opens up more races, the discovery of innovations, and the ability to be a lord, lady, king, or queen. The team is also "considering" a skill cap for non-subbers. A loyalty program will reward faithful subscribers with fun goodies like a treasure map and t-shirt. There will be other ways for you to spend some dough in Trials of Ascension, including purchasing Writs of Time, acquiring permanent race access, and making a custom crest. [Thanks to Android for the tip!]

  • Trials of Ascension launches Kickstarter

    by 
    MJ Guthrie
    MJ Guthrie
    10.24.2013

    Although originally announced to start on October 21st, Trials of Ascension's Kickstarter was delayed a couple of days, and finally launched today. Now that its hat is thrown into the crowdfunding ring, ToA hopes to garner enough player support to bring this sandbox with a skill system, dynamic spawning, and multi-step crafting to fruition. If you want to get a quick glimpse of the world and hear the game's philosophy straight from the dev's mouth, the campaign page offers a video clip along with a look at the various backer reward packs available. [Thanks to Android for the tip]

  • Trials of Ascension starting Kickstarter campaign on October 21st

    by 
    Justin Olivetti
    Justin Olivetti
    10.15.2013

    "True permadeath" sandbox MMO Trials of Ascension has finally set a date for the start of its Kickstarter campaign: October 21st. Over the past few months, the team has been gauging interest in the project, promising a crowdfunding campaign if enough folks seemed behind it. Apparently there were and so here we are. Trials of Ascension features a complex fantasy environment full of crafting, building, and consequences for one's actions. Players will have to create their own spell books to use magic and will face the real possibility of being wounded and afflicted long after a battle is over. [Thanks to Android for the tip!]

  • Aspiring sandbox Trials of Ascension touts true permadeath

    by 
    MJ Guthrie
    MJ Guthrie
    03.01.2013

    Does Trials of Ascension sounds familiar? That could be because the aspiring sandbox poked its head out several years ago but didn't lasso enough investors to become a reality. Now, however, with the advent of Kickstarter and ability to circumvent the big corporate investors, the developers are revving up their engines to give it another go. But first, they are gauging community interest in what they have to offer. So what is Trials of Ascension offering? Here are some tidbits that might tantalize sandbox lovers: a skill system instead of classes, permadeath, multi-step crafting that promotes interdependence, and dynamic spawns. There will also be open PvP and magic. If that sounds good, head on over and sign up on the official forums (doing so will enter you to win a city in the game!). You can also follow the game on social media and share the news with friends. If enough interest is expressed on the forums, devs will post the project to Kickstarter.

  • The Game Archaeologist and the Quest for Camelot: Your journeys

    by 
    Justin Olivetti
    Justin Olivetti
    08.17.2010

    These days just about everyone thinks he has what it takes to be a Knight of the Round Table. It takes more than a shiny shield and a sharp sword, as the Game Archaeologist discovered. It also requires a $14.95 credit card charge. Former and current knights poured out of the woodwork to offer up some of their very favorite memories of Dark Age of Camelot. It is, in a way, a better testimony to the game than an objective history and developers' opinions. For some, DAoC was their first MMO love, and more than a couple people said it was the single best MMO experience they've ever had. While many players have moved on, these memories burn bright, and it didn't take much prompting for DAoC vets to wing a quick word of praise our way. Blink twice to clear out any eye irritants, and prepare yourself for a marvelous trip back in time to an era of hodgepodge PvP and fierce realm rivalries.