tom-clancys-endwar

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  • PS3 EndWar gets Minority Report-esque gesture controls

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    05.29.2008

    Sorry, Johnny. It seems like Ubisoft Shanghai might have beaten you to the punch with gesture controls in video games. According to Eurogamer, the team has integrated gesture-activated commands into the RTS Tom Clancy's EndWar. Using the Playstation Eye, the PS3 version of the game will allow players to wave their hands underneath the camera to navigate the game's overhead map. The feature is currently only being developed for the PS3 version, as the 360's Vision Camera lacks the stand to hold the camera vertically.Of course, like head tracking in Boom Blox, this somewhat ancillary feature might not make the final cut of the game. We'll keep our fingers crossed (and moving in a counter-clockwise circle, which is how our own fancy gesture control system knows we're being sincere).

  • Video: Tom Clancy's EndWar gameplay demo

    by 
    Richard Mitchell
    Richard Mitchell
    05.29.2008

    Yesterday brought us some in-game footage of Tom Clancy's EndWar, but today brings us an actual gameplay demo from Ubidays, including the often touted voice controls. You'll hear the Ubisoft demonstrator saying things like "Unit One, attack Hostile Two," and, through some kind of devilry, the game does exactly what he commands. There are a few details left unclear in the video. For example, we're not sure exactly how labels are applied to units and areas. How does the player designate an area as Bravo? How do you determine with unit is Unit One? It's possible that the game labels these things automatically, but we won't know until we get some more details.However it all works, we're definitely intrigued. If the voice commands really do work as well as they appear to in this video, Ubisoft may have found a solution to the console RTS problem after all.

  • New in-game footage of Tom Clancy's EndWar

    by 
    Richard Mitchell
    Richard Mitchell
    05.28.2008

    It's been a while since we heard anything new about Tom Clancy's EndWar, so imagine our surprise when Ubidays greeted us with a brand new trailer chock-full of in-game footage. It's not a detailed gameplay reveal like the one we had in March, but it still gives us an idea of how large we can expect the battles to be. We also get a glimpse at the level of detail lavished on all the units. Honestly, if we didn't know it was an RTS, we're not sure we'd be able to tell. Each unit is well crafted and highly detailed. All in all, the game is looking pretty hot (even the icy parts in Russia). Let's just hope that Ubisoft releases a demo so we can all try the game's much vaunted voice commands before taking the full financial plunge.

  • Video: EndWar shows us the new flavor of war

    by 
    Richard Mitchell
    Richard Mitchell
    05.23.2007

    If the revelation that EndWar can be controlled solely by voice commands wasn't enough to pique your interest, perhaps this trailer will do the trick. While you won't get to see any actual gameplay in this trailer, you do get some idea of what EndWar is all about, namely destruction, destruction, and more destruction. We really dig the commanding officer, um, commanding the entire army from the safety of the HQ. It adds an extra level of video game flavor to the whole affair, which bodes well for the title if Ubisoft can manage to squeeze that feeling into the actual game. Check out the trailer and tell us what you think.

  • EndWar screens dazzle the senses

    by 
    Richard Mitchell
    Richard Mitchell
    05.09.2007

    Okay, so these new EndWar screens don't dazzle all the senses. They dazzle every sense except sound, smell, taste, and touch. So, um, when you come right down to it, all they dazzle is the eyes (unless you find licking your monitor a dazzling experience). Anyway, regardless of what particular sense is dazzled, the screens themselves are, in fact, dazzling. If this is the kind of quality we can expect from EndWar, the first RTS in the Tom Clancy franchise, color us impressed. The screens are just loaded with highly detailed objects and effects. We're particularly fond of the explosion seen above. Visit Xboxygen to see the screens in high resolution glory.