tomb-raider-underworld

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  • Tomb Raider: Underworld boxart revealed

    by 
    David Hinkle
    David Hinkle
    06.20.2008

    We're no boxart designers. But, we guess it's kind of understandable for Eidos to go and cut off half the head of your game's protagonist on its boxart, considering most don't remember her for the smart head she has on her shoulders (hey, she does solve a lot of puzzles). No, what they care most about are her pair of ... handguns. What did you think we were going to say?And what at first appeared to be dirt, turns out to be some swirling dark energy thing. We're not digging that, to tell you the truth. It gives us flashbacks to that one really bad game she did.[Via Go Nintendo]

  • Eidos showing four titles at E3; Lady Croft will attend

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.19.2008

    Eidos has announced it'll be showing at least four titles at E3 this year, including Tomb Raider Underworld. IGN reports that the other titles expected to be in attendance are Battlestations: Pacific, Just Cause 2 and Monster Lab.Sadly, we don't see Agent 47 on this list, which would break the company's trend of releasing a new Hitman every two years, but hopefully that's something Eidos is just saving to announce later.%Gallery-15158%

  • Joystiq interview: Crystal Dynamics' Lindstrom talks Tomb Raider: Underworld

    by 
    Jason Dobson
    Jason Dobson
    02.29.2008

    There are not many developers who can boast having given rise to both a vampiric anti-hero and an anthropomorphic lizard, but over the last three years San Francisco-based developer Crystal Dynamics has become more well known as the studio that single-handedly breathed new life into the dying franchise that was Tomb Raider and its top-heavy icon Lara Croft. 2006's Tomb Raider: Legend took the series that Core Design had unceremoniously driven into the ground and reminded us all why we fell in love with the franchise a decade prior. And for those still left unconvinced, Crystal Dynamics revisited the 1996 original a year later with Tomb Raider: Anniversary, demonstrating that anything Core could do, they could do better. Now the studio is at it again, this time taking Lara Croft on a new adventure in Tomb Raider: Underworld. Currently in development for multiple platforms, the game marks the eighth outing for the series, and while the game was recently pushed out from its previously expected third quarter 2008 release until the following quarter, creative director Eric Lindstrom told us that when it comes to this project -- "quality" is the team's ultimate deadline. We recently spoke with Lindstrom on the game, and he opened up to us about the project, how he feels it measures up to Naughty Dog's Uncharted, and why he finds next-gen development troubling. Hit the jump for the complete interview. %Gallery-15158%

  • Tomb Raider Underworld: death defying screens

    by 
    Richard Mitchell
    Richard Mitchell
    02.01.2008

    We've scanned through these new Tomb Raider Underworld screens several times to no avail. Try as we might, we can't find a single example of the game's hyper-realistic footprint physics. While we're disappointed, we suppose we'll have to make do with Lady Lara doing boring things like walking down a thin stone beam as jaguars slaver below. You know, everyday stuff. Still, we take solace in the fact that the game is apparently shaping up quite nicely, so we'll save our judgments for later. For now, we're happy to see she hasn't lost her penchant for raiding. Check out the new screens in the gallery below.%Gallery-15179%

  • IGN takes a look at Tomb Raider Underworld

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.01.2008

    Lady Croft may be the first true comeback kid in gaming with a return to form in recent years in Tomb Raider Legend and Tomb Raider Anniversary. IGN got its hands on a demo of Lara's latest adventure in Tomb Raider Underworld and it appears the series will continue its upward trend. A pre-alpha build of Underworld showed enemy AI actually going for cover and using squad tactics instead of just suicidally staying in the open to get picked off (which doesn't sound like much, but it's revolutionary for the series). Lara has also been given new melee abilities, including the use of a pole to whack jaguars and send them scampering. Not riddling creatures with bullets should make the animal rights people happy. Check it out and prepare yourself for the inevitable question, "Who is the cooler tomb raider? Ms. Lara Croft or Mr. Nathan Drake?"

  • SCi in trouble, Tomb Raider Underworld delayed

    by 
    Richard Mitchell
    Richard Mitchell
    01.11.2008

    SCi, best known as the parent company of Eidos, isn't doing too well. Shares in the company recently fell the farthest in the company's history. The fall comes in the wake of ended takeover talks (which had included potential buyers Time Warner, Ubisoft, and others) and the announcement that the company would post an operating loss in 2008. It is the given reason for this loss that will interest gamers most though: SCi announced that four of its 2008 titles will be delayed, most notably the upcoming Tomb Raider: Underworld. Lara's latest adventure will be pushed to the 2008 holiday season. That's probably for the best really. After all, those footprint physics take a lot of time to perfect.[Via Joystiq]

  • CES 2008: New titles join Games for Windows portfolio

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.07.2008

    In another CES 2008 announcement, Microsoft has highlighted nine new additions to its Games for Windows endeavor, promising to "continue the momentum for Windows-based gaming in 2008" and "revive" the PC gaming space. The titles due to be dressed in Microsoft's colors include: Alone in the Dark (Atari) Bionic Commando (Capcom) Conflict: Denied Ops (Eidos Interactive) Empire: Total War (SEGA) LEGO Indiana Jones (LucasArts) Microsoft Train Simulator 2 (Microsoft Game Studios) Sins of a Solar Empire (Stardock) Space Siege (SEGA) Tomb Raider: Underworld (Eidos Interactive) The list not only cements the "Underworld" subtitle to Eidos' next Tomb Raider, but provides reassurance as to the longevity of Microsoft's initiative. Games for Windows is sure to be around for quite some time if Alone in the Dark manages to arrive under its banner. Microsoft's polite press release is also keen to remind us that other expected 2008 titles -- Age of Conan: Hyborian Adventures, Borderlands, The Club, Fallout 3 and Frontlines: Fuel of War -- will stand beneath the flapping emblem.

  • New Tomb Raider outlined in Play

    by 
    Richard Mitchell
    Richard Mitchell
    12.14.2007

    As reported by Tomb Raider Chronicles, the latest issue of Play contains the first information regarding the next iteration of the Tomb Raider series. The issue was apparently available online earlier this morning, but has since been removed from Play's online store. Thankfully, Tomb Raider Chronicles have the details anyway. First and foremost, the game takes place after Tomb Raider: Legend. The game will be subtitled Underworld and will feature "a lush, vast interactive world." Whether or not this means the game will utilize the ever trendy sandbox / open world gameplay style remains unclear. The rest of the details center around nifty graphical effects like realistic footprint physics (no, seriously) and the fully motion captured acrobatics of Lara's latest incarnation. The game just might make it for a 2008 release and, yes, a 360 version looks to be in the cards.[Via Joystiq]

  • First details on next Tomb Raider emerge in Play

    by 
    Justin McElroy
    Justin McElroy
    12.14.2007

    Play Magazine has gotten the scoop on the next Tomb Raider game (which may or may not be subtitled Underworld) and what few details there are sound tantalizing to say the least. The game (developed by Crystal Dynamics) takes place a few years after the excellent Legend and finds Lara in "a lush, vast interactive world that reacts and remembers". Along those lines, the piece gives an example of Lara leaving footprints in mud, though they're eventually washed away by rain. ... OK, so it's not much (though you can check out the magazine for more details). We're just kind of marveling at the feeling of being excited for a Tomb Raider game again. [Via CVG] Read - Link requires fee to read magazine